Files
l2j_mobius/trunk/dist/game/data/stats/items/22300-22399.xml
MobiusDev c72d27bc10 Item stats rework.
Contributed by Matts.
2015-12-09 16:21:57 +00:00

1449 lines
71 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="22300" name="Miraculous Valentine Cake: Special Ingredient" additionalName="15-day (Event)" type="EtcItem">
<!-- Take this along with a Decadent Valentine Cake to the Valentine Messenger Queen of Hearts to complete a Miraculous Valentine Cake. -->
<set name="icon" val="BranchSys.icon.br_valentine_deco_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="21600" />
<set name="weight" val="10" />
</item>
<item id="22301" name="Sweet Chocolate Cookie" additionalName="Event" type="EtcItem">
<!-- When used, Vitality is replenished by 5000 points. Cooldown is 60 min. Vitality item with limited usage. -->
<set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" />
<set name="default_action" val="CALL_SKILL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
</item>
<item id="22302" name="Antharas' Earring" additionalName="3-day (Event)" type="Armor">
<!-- MP + 37, Bleed Resistance + 40%, Bleed Attack Rate + 40%, increases Heal Amount, Vampiric Rage Effect, Stun/Mental Attack Resistance + 30%, Stun/Mental attack rate + 30%, decreases MP consumption, and increases Heal Amount and Earth Resistance. Only one e -->
<set name="icon" val="icon.accessory_earring_of_antaras_i00" />
<set name="bodypart" val="rear;lear" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="GOLD" />
<set name="time" val="4320" />
<set name="weight" val="150" />
<for>
<add stat="maxMp" val="37" />
<add stat="mDef" val="94" order="0" />
</for>
</item>
<item id="22303" name="Antharas' Earring" additionalName="7-day (Event)" type="Armor">
<!-- MP + 37, Bleed Resistance + 40%, Bleed Attack Rate + 40%, increases Heal Amount, Vampiric Rage Effect, Stun/Mental Attack Resistance + 30%, Stun/Mental attack rate + 30%, decreases MP consumption, and increases Heal Amount and Earth Resistance. Only one e -->
<set name="icon" val="icon.accessory_earring_of_antaras_i00" />
<set name="bodypart" val="rear;lear" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="GOLD" />
<set name="time" val="10080" />
<set name="weight" val="150" />
<for>
<add stat="maxMp" val="37" />
<add stat="mDef" val="94" order="0" />
</for>
</item>
<item id="22304" name="Baium's Ring" additionalName="3-day (Event)" type="Armor">
<!-- MP + 21, Poison Resistance + 40%, Poison Attack Rate + 40%, Hold Resistance + 30%, Hold attack rate + 30%, and increases Accuracy, Critical Damage, P. Atk., and Casting Spd. Only one effect is applied when two of the same ring are equipped. -->
<set name="icon" val="icon.accessory_ring_of_baium_i00" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="GOLD" />
<set name="time" val="4320" />
<set name="weight" val="150" />
<for>
<add stat="mDef" val="48" order="0" />
</for>
</item>
<item id="22305" name="Baium's Ring" additionalName="7-day (Event)" type="Armor">
<!-- MP + 21, Poison Resistance + 40%, Poison Attack Rate + 40%, Hold Resistance + 30%, Hold attack rate + 30%, and increases Accuracy, Critical Damage, P. Atk., and Casting Spd. Only one effect is applied when two of the same ring are equipped. -->
<set name="icon" val="icon.accessory_ring_of_baium_i00" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="GOLD" />
<set name="time" val="10080" />
<set name="weight" val="150" />
<for>
<add stat="mDef" val="48" order="0" />
</for>
</item>
<item id="22306" name="Scroll: Enchant Weapon (S-grade)" additionalName="Event" type="EtcItem">
<!-- P. Atk. + 5 for S-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 6 for two-handed sword, two-handed blunt, dualsword, and two-handed fist weapon. P. Atk. 10 for bow weapons. M. Atk. 4 for all weapons. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i05" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2021-1" /> <!-- Scroll: Enchant Weapon (S-grade) -->
<set name="material" val="PAPER" />
<set name="price" val="5000000" />
<set name="weight" val="120" />
</item>
<item id="22307" name="Scroll: Enchant Weapon (A-grade)" additionalName="Event" type="EtcItem">
<!-- P. Atk. + 4 for A-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 5 for two-handed sword, two-handed blunt, dualsword, and two-handed fist weapon. P. Atk. 8 for bow weapons. M. Atk. 3 for all weapons. P -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2006-1" /> <!-- Scroll: Enchant Weapon (A-grade) -->
<set name="material" val="PAPER" />
<set name="price" val="1800000" />
<set name="weight" val="120" />
</item>
<item id="22308" name="Scroll: Enchant Armor (S-grade)" additionalName="Event" type="EtcItem">
<!-- P. Def. + 1 for S-grade armor and accessories when enchanted. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i05" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2022-1" /> <!-- Scroll: Enchant Armor (S-grade) -->
<set name="material" val="PAPER" />
<set name="price" val="500000" />
<set name="weight" val="120" />
</item>
<item id="22309" name="Scroll: Enchant Armor (A-grade)" additionalName="Event" type="EtcItem">
<!-- P. Def. + 1 for A-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2007-1" /> <!-- Scroll: Enchant Armor (A-grade) -->
<set name="material" val="PAPER" />
<set name="price" val="240000" />
<set name="weight" val="120" />
</item>
<item id="22310" name="Allegra Box" type="EtcItem">
<!-- Has a chance of obtaining a high-grade transformation scroll, scroll: blessed weapon, and Scroll: Enchant Weapon. -->
<set name="icon" val="Branchsys2.icon2.g_alegra_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="22311" name="Latus Box" type="EtcItem">
<!-- A Heavenly Scroll: Enchant Weapon and a high -grade Ancient Scroll: Enchant Weapon can be acquired at a constant rate. -->
<set name="icon" val="Branchsys2.icon2.g-latus_box" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="22312" name="Top-grade Magic Pin Cloth Belt" type="Armor">
<!-- Weight + 6000. -->
<set name="icon" val="icon.armor_magic_pin_belt_i00" />
<set name="bodypart" val="waist" />
<set name="crystal_type" val="C" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="500" />
<for>
<add stat="weightLimit" val="6000" />
<add stat="pDef" val="10" order="0" />
</for>
</item>
<item id="22313" name="Top-grade Magic Pouch Cloth Belt" type="Armor">
<!-- Inventory Slot + 18. -->
<set name="icon" val="icon.armor_magic_pouch_belt_i00" />
<set name="bodypart" val="waist" />
<set name="crystal_type" val="C" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="500" />
<for>
<add stat="inventoryLimit" val="18" />
<add stat="pDef" val="10" order="0" />
</for>
</item>
<item id="22314" name="Blessed Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- P. Atk. + 5 for S-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 6 for two-handed sword, two-handed blunt, dualsword, and two-handed fist weapon. P. Atk. 10 for bow weapons. M. Atk. 4 for all weapons. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_s_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2026-1" /> <!-- Blessed Scroll: Enchant Weapon (S-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22315" name="Blessed Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- P. Def. + 1 for S-grade armor and accessories when enchanted. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. If enchanting fails, the item will not be crystallized but the -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_s_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2208-1" /> <!-- Blessed Scroll: Enchant Armor (S-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22316" name="Blessed Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- P. Atk. + 4 for A-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 5 for two-handed sword, two-handed blunt, dualsword, and two-handed fist weapon. P. Atk. 8 for bow weapons. M. Atk. 3 for all weapons. P -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2027-1" /> <!-- Blessed Scroll: Enchant Weapon (A-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22317" name="Blessed Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- P. Atk. + 3 for B-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 4 for two-handed sword, two-handed blunt, dualsword, and two-handed fist weapon. P. Atk. 6 for bow weapons. M. Atk. 3 for all weapons. S -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2028-1" /> <!-- Blessed Scroll: Enchant Weapon (B-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22318" name="Blessed Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. + 1 for A-grade armor and accessories. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. If enchanting fails, the item will not be crystallized but the enchant value -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2209-1" /> <!-- Blessed Scroll: Enchant Armor (A-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22319" name="Blessed Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. + 1 for B-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. If enchanting fails, the item will not be crystallized but the enchant value will -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2210-1" /> <!-- Blessed Scroll: Enchant Armor (B-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22320" name="Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- P. Atk. + 4 for A-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 5 for two-handed sword, two-handed blunt, dualsword, and two-handed fist weapon. P. Atk. 8 for bow weapons. M. Atk. 3 for all weapons. P -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2006-1" /> <!-- Scroll: Enchant Weapon (A-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22321" name="Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- P. Atk. + 3 for B-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 4 for two-handed sword, two-handed blunt, dualsword, and two-handed fist weapon. P. Atk. 6 for bow weapons. M. Atk. 3 for all weapons. P -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2015-1" /> <!-- Scroll: Enchant Weapon (B-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22322" name="Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. + 1 for A-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2007-1" /> <!-- Scroll: Enchant Armor (A-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22323" name="Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. + 1 for B-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2016-1" /> <!-- Scroll: Enchant Armor (B-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22324" name="Transformation Scroll: Ranku" type="EtcItem">
<!-- Transforms you into a Ranku for 30 min. No effect if used while transformed. -->
<set name="icon" val="icon.etc_trans_4f_s_b_01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22325" name="Transformation Scroll: Zaken" type="EtcItem">
<!-- Transforms you into Zaken for 30 min. No effect if used while transformed. -->
<set name="icon" val="icon.etc_trans_4f_s_b_01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22326" name="Blue Talisman - Buff Cancel" type="Armor">
<!-- Cancels the buffs of nearby enemies upon use. Only one effect is applies when you wear two of the same talismans. -->
<set name="icon" val="icon.etc_talisman_i01" />
<set name="bodypart" val="underwear" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="65" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
</item>
<item id="22327" name="Blue Talisman - Buff Steal" type="Armor">
<!-- Steals the target's abnormal status upon use. Only one effect is applies when you wear two of the same talismans. -->
<set name="icon" val="icon.etc_talisman_i01" />
<set name="bodypart" val="underwear" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="65" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
</item>
<item id="22328" name="Superior Elixir of Life (Battleground)" type="EtcItem">
<!-- Recovers HP upon use. It can only be used by characters between levels 61-75. Can only be used on the battleground. -->
<set name="icon" val="icon.etc_super_hp_potion_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
</item>
<item id="22329" name="Superior Elixir of Mind (Battleground)" type="EtcItem">
<!-- Recovers MP upon use. It can only be used by characters between levels 61-75. Can only be used on the battleground. -->
<set name="icon" val="icon.etc_super_mp_potion_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
</item>
<item id="22330" name="Superior Elixir of CP (Battleground)" type="EtcItem">
<!-- Recovers CP upon use. It can only be used by characters between levels 61-75. Can only be used on the battleground. -->
<set name="icon" val="icon.etc_super_cp_potion_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
</item>
<item id="22331" name="7th Anniversary Box" type="EtcItem">
<!-- Gift commemorating the 7th anniversary. Upon use, can receive various items such as Vitality maintaining potions. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="22332" name="7th Anniversary Bonus Gift Box" type="EtcItem">
<!-- Bonus gift given to commemorate the 7th anniversary. Upon use, can receive various items such as rocket gun hats. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="22333" name="Hero's Treasure Chest" type="EtcItem">
<!-- Contains a 90-day equipment set pack. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="22334" name="XP Rune III (Lv. 1-100+) 50%" additionalName="1-hour" type="EtcItem">
<!-- Ancient characters that bestow a mysterious ability when possessed in the inventory. Increases acquired XP by 50%. The remaining period decreases even while logged off. -->
<set name="icon" val="br_cashtex.item.br_cash_rune_of_exp_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="60" />
<set name="weight" val="120" />
</item>
<item id="22335" name="Essence of Destruction" type="EtcItem">
<!-- Item filled with the essence of Shilen's followers that you have defeated. -->
<set name="icon" val="icon.etc_crystal_blue_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="10" />
</item>
<item id="22336" name="Pathfinder's Reward - Relief" type="EtcItem">
<!-- Gift for adventurers with an especially high contribution level in discovering the cause of the plague. -->
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
</item>
<item id="22337" name="Extra Pass: Rim Kamaloka" type="EtcItem">
<!-- Entrance pass that allows you to enter Rim Kamaloka 5 more times. Can cancel the limit on entry if used while a limit on entry to Rim Kamaloka exists. Can only be used once per day from outside the instant zone. After use, the effect disappears at the cor -->
<set name="icon" val="icon.ticket_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
</item>
<item id="22338" name="Extra Pass: Rim Kamaloka Pack" type="EtcItem">
<!-- Wrapped Pack containing extra entrance pass that lets you enter Rim Kamaloka. -->
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="PEEL" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
</item>
<item id="22339" name="Weapon Pack (S80-grade)" additionalName="Event" type="EtcItem">
<!-- Pack containing S80-grade weapon. Which one could it be? -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="COTTON" />
</item>
<item id="22340" name="Elegia Armor Pack" additionalName="Event" type="EtcItem">
<!-- Pack containing one Elegia armor. Which one could it be? -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="COTTON" />
</item>
<item id="22341" name="Blessed Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- P. Atk. + 3 for C-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 4 for two-handed sword, two-handed blunt, dualsword, and two-handed fist weapon. P. Atk. 6 for bow weapons. M. Atk. 3 for all weapons. S -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2029-1" /> <!-- Blessed Scroll: Enchant Weapon (C-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22342" name="Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- P. Atk. + 3 for C-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 4 for two-handed sword, two-handed blunt, dualsword, and two-handed fist weapon. P. Atk. 6 for bow weapons. M. Atk. 3 for all weapons. P -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2017-1" /> <!-- Scroll: Enchant Weapon (C-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22343" name="Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. + 1 for C-grade armor and accessories. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2018-1" /> <!-- Scroll: Enchant Armor (C-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22344" name="Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 2 for all D-grade weapons with the exception of bows. P. Atk. + 4 for bow weapons. M. Atk. + 2 for all weapons. P. Atk./M. Atk. doubles starting at + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2019-1" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22345" name="Scroll: Enchant Armor (D-grade)" type="EtcItem">
<!-- P. Def. + 1 for D-grade armor and accessories. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2020-1" /> <!-- Scroll: Enchant Armor (D-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22346" name="Enchanting Tool Box" type="EtcItem">
<!-- Box containing enchanting items. Double-click for a chance to receive an item. -->
<set name="icon" val="icon.etc_treasure_box_i07" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
</item>
<item id="22347" name="" type="EtcItem">
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="22348" name="Adventurer's Song - Energy of Recovery" type="EtcItem">
<!-- Receives the power of a mysterious song of a great adventurer to resurrect with reduced XP when killed by an NPC. -->
<set name="icon" val="BranchSys3.Icon.g_sing_of_adventurer_recovery" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
</item>
<item id="22349" name="Adventurer's Song - Eva's Protection" type="EtcItem">
<!-- Receives the power of a mysterious song of a great adventurer to decrease the duration of the 'Shilen's Breath' de-buff upon death. The effect lasts for 1 hour upon use. Can only be used by characters level 1 - 84. -->
<set name="icon" val="BranchSys3.Icon.g_sing_of_adventurer_eva_r" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22350" name="Adventurer's Song - Eva's Protection" additionalName="R-grade" type="EtcItem">
<!-- Receives the power of a mysterious song of a great adventurer to decrease the duration of the 'Shilen's Breath' de-buff upon death. The effect lasts for 30 minutes upon use. Can only be used by characters level 85 and above. -->
<set name="icon" val="BranchSys3.Icon.g_sing_of_adventurer_eva_r" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22351" name="Auction House Fee 30% Voucher" type="EtcItem">
<!-- Provides a 30% fee discount when using the auction house system. Must be in the inventory to be used. -->
<set name="icon" val="BranchSys3.Icon.g_market_fee_discount" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
</item>
<item id="22352" name="Auction House Fee 100% Voucher" type="EtcItem">
<!-- Provides a 100% fee discount when using the auction house system. Must be in the inventory to be used. -->
<set name="icon" val="BranchSys3.Icon.g_market_fee_nomargin" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
</item>
<item id="22353" name="Auction House Extension Voucher (15-day)" type="EtcItem">
<!-- When using the auction house system, you can register an item for 15 days but only pay for 7 days. Must be in the inventory to be used. -->
<set name="icon" val="BranchSys3.Icon.g_market_fee_extension_15day" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="21600" />
<set name="weight" val="5" />
</item>
<item id="22354" name="Auction House Extension Voucher (30-day)" type="EtcItem">
<!-- When using the auction house system, you can register an item for 30 days but only pay for 7 days. Must be in the inventory to be used. -->
<set name="icon" val="BranchSys3.Icon.g_market_fee_extension_30day" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="43200" />
<set name="weight" val="5" />
</item>
<item id="22355" name="Mount - Tame Princess Ant" additionalName="7-day" type="Armor">
<!-- Can mount a tame princess ant when equipped. 7-day. -->
<set name="icon" val="BranchSys3.Icon.g_ant_princess_i00" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SILVER" />
<set name="time" val="10080" />
<set name="weight" val="30" />
</item>
<item id="22356" name="Mount - Tame Princess Ant" type="Armor">
<!-- Can mount a tame princess ant when equipped. -->
<set name="icon" val="BranchSys3.Icon.g_ant_princess_i00" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SILVER" />
<set name="weight" val="30" />
</item>
<item id="22357" name="Mount - Tame Princess Ant Pack (7-day)" type="EtcItem">
<!-- Wrapped Pack containing Mount - Tame Princess Ant (7-day). -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
</item>
<item id="22358" name="Mount - Tame Princess Ant Pack" type="EtcItem">
<!-- Wrapped Pack containing Mount - Tame Princess Ant. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
</item>
<item id="22359" name="Weapon Conversion Scroll: Emerald Sword" type="EtcItem">
<!-- When used, the equipped weapon changes into an emerald sword for 2 hours. Cooldown is 60 min. Only applies when a one-handed sword is equipped. -->
<set name="icon" val="BranchSys3.Icon.g_scroll_beam_1h_sword" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
</item>
<item id="22360" name="Weapon Conversion Scroll: Emerald Dualsword" type="EtcItem">
<!-- When used, the equipped weapon changes into an emerald dualsword for 2 hours. Cooldown is 60 min. Only applies when a dualsword is equipped. -->
<set name="icon" val="BranchSys3.Icon.g_scroll_beam_1h_sword" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
</item>
<item id="22361" name="Emerald Sword" type="Weapon">
<!-- One-handed Emerald Sword. -->
<set name="icon" val="BranchSys3.Icon.g_beam_1h_sword" />
<set name="bodypart" val="rhand" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="default_action" val="EQUIP" />
<set name="is_depositable" val="false" />
<set name="material" val="STEEL" />
<set name="price" val="590" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="1600" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
</for>
</item>
<item id="22362" name="Emerald Dualsword" type="Weapon">
<!-- Emerald Dualsword. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="bodypart" val="lrhand" />
<set name="commissionItemType" val="DUALSWORD" />
<set name="default_action" val="EQUIP" />
<set name="is_depositable" val="false" />
<set name="material" val="STEEL" />
<set name="price" val="1180" />
<set name="random_damage" val="10" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="weapon_type" val="DUAL" />
<set name="weight" val="2520" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
</for>
</item>
<item id="22363" name="Mount - Black Bear" additionalName="7-day" type="Armor">
<!-- Can ride a Black Bear when equipped. 7-day. -->
<set name="icon" val="BranchSys3.Icon.g_black_bear_i00" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SILVER" />
<set name="time" val="10080" />
<set name="weight" val="30" />
</item>
<item id="22364" name="Mount - Black Bear" type="Armor">
<!-- Can ride a Black Bear when equipped. -->
<set name="icon" val="BranchSys3.Icon.g_black_bear_i00" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SILVER" />
<set name="weight" val="30" />
</item>
<item id="22365" name="Black Bear Claw" additionalName="7-day" type="Weapon">
<!-- Powerful-looking fist weapon in the shape of Black Bear claws. 7-day. Very low P. Atk. -->
<set name="icon" val="BranchSys3.Icon.g_hands_of_blackbear" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="ADAMANTAITE" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="weapon_type" val="DUALFIST" />
<set name="weight" val="450" />
<for>
<add stat="accCombat" val="4.75" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
</for>
</item>
<item id="22366" name="Black Bear Claw" type="Weapon">
<!-- Powerful-looking fist weapon in the shape of Black Bear claws. Very low P. Atk. -->
<set name="icon" val="BranchSys3.Icon.g_hands_of_blackbear" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="ADAMANTAITE" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUALFIST" />
<set name="weight" val="450" />
<for>
<add stat="accCombat" val="4.75" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
</for>
</item>
<item id="22367" name="Black Bear Hat" additionalName="7-day" type="Armor">
<!-- Powerful-looking Black Bear Hat. 7-day. Uses 2 hair accessory slots. -->
<set name="icon" val="BranchSys3.Icon.g_hat_of_blackbear" />
<set name="bodypart" val="hairall" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="WOOD" />
<set name="time" val="10080" />
<set name="weight" val="10" />
</item>
<item id="22368" name="Black Bear Hat" type="Armor">
<!-- Powerful-looking Black Bear Hat. Uses 2 hair accessory slots. -->
<set name="icon" val="BranchSys3.Icon.g_hat_of_blackbear" />
<set name="bodypart" val="hairall" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="22369" name="Mount - Black Bear Pack (7-day)" type="EtcItem">
<!-- Wrapped Pack containing Mount - Black Bear (7-day). -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
</item>
<item id="22370" name="Mount - Black Bear Pack" type="EtcItem">
<!-- Wrapped Pack containing Mount - Black Bear. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
</item>
<item id="22371" name="Black Bear Claw Pack (7-day)" type="EtcItem">
<!-- Wrapped Pack containing Black Bear Claws (7-day). -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
</item>
<item id="22372" name="Black Bear Claw Pack" type="EtcItem">
<!-- Wrapped Pack containing Black Bear Claws. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
</item>
<item id="22373" name="Black Bear Hat Pack (7-day)" type="EtcItem">
<!-- Wrapped Pack containing Black Bear Hat (7-day). -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
</item>
<item id="22374" name="Black Bear Hat Pack" type="EtcItem">
<!-- Wrapped Pack containing Black Bear Hat (7-day). -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
</item>
<item id="22375" name="Brilliant Beach Sun Cap" additionalName="7-day" type="Armor">
<!-- Brilliant beach sun cap that provide perfect protection from the sun. 7-day. Uses 2 hair accessory slots. -->
<set name="icon" val="BranchSys3.icon.g_beach_cap" />
<set name="bodypart" val="hairall" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CLOTH" />
<set name="time" val="10080" />
<set name="weight" val="10" />
</item>
<item id="22376" name="Brilliant Beach Sun Cap" type="Armor">
<!-- Brilliant Beach Sun Cap that provides perfect protection from the sun. Uses 2 hair accessory slots. -->
<set name="icon" val="BranchSys3.icon.g_beach_cap" />
<set name="bodypart" val="hairall" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="10" />
</item>
<item id="22377" name="Stylish Straw Hat" additionalName="7-day" type="Armor">
<!-- Hat made of straw. 7-day. Uses 2 hair accessory slots. -->
<set name="icon" val="BranchSys3.icon.g_straw_hat" />
<set name="bodypart" val="hairall" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CLOTH" />
<set name="time" val="10080" />
<set name="weight" val="10" />
</item>
<item id="22378" name="Stylish Straw Hat" type="Armor">
<!-- Hat made of straw. Uses 2 hair accessory slots. -->
<set name="icon" val="BranchSys3.icon.g_straw_hat" />
<set name="bodypart" val="hairall" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="10" />
</item>
<item id="22379" name="Brilliant Beach Sun Cap Pack (7-day)" type="EtcItem">
<!-- Wrapped Pack containing Brilliant Beach Sun Cap (7-day). -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
</item>
<item id="22380" name="Brilliant Beach Sun Cap Pack" type="EtcItem">
<!-- Wrapped Pack containing Brilliant Beach Sun Cap. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
</item>
<item id="22381" name="Stylish Straw Hat Pack (7-day)" type="EtcItem">
<!-- Wrapped Pack containing Stylish Straw Hat (7-day). -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
</item>
<item id="22382" name="Stylish Straw Hat Pack" type="EtcItem">
<!-- Wrapped Pack containing Stylish Straw Hat. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
</item>
<item id="22383" name="Halloween Broomstick Mount" additionalName="7-day (Event)" type="Armor">
<!-- Can mount a flying Halloween Broomstick. It is a Halloween event reward item that 7-day. -->
<set name="icon" val="BranchSys3.Icon.g_halloween_flying_broom_i00" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SILVER" />
<set name="time" val="10080" />
<set name="weight" val="30" />
</item>
<item id="22384" name="Halloween Broomstick Mount" additionalName="Event" type="Armor">
<!-- Can mount a flying Halloween Broomstick. It is a Halloween event reward item. -->
<set name="icon" val="BranchSys3.Icon.g_halloween_flying_broom_i00" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SILVER" />
<set name="weight" val="30" />
</item>
<item id="22385" name="Halloween Cookie" additionalName="Event" type="EtcItem">
<!-- Cookie that can be obtained on Halloween. Speed increases by 33 for 60 min. -->
<set name="icon" val="BranchSys3.Icon.ev_halloween_cookie" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22386" name="Halloween Special Cookie" additionalName="Event" type="EtcItem">
<!-- Special cookie that can be obtained on Halloween. Powerful spirit acts to increases the character's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 2, P. Critical Rate during a standard attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. -->
<set name="icon" val="BranchSys3.Icon.ev_halloween_cookie" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="22387" name="Halloween Scythe" additionalName="7-day (Event)" type="Weapon">
<!-- Scythe that give off the shadow of death. It is a Halloween event reward item that 7-day. -->
<set name="icon" val="BranchSys3.Icon.g_halloween_scythe" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="time" val="10080" />
<set name="weapon_type" val="POLE" />
<set name="weight" val="2040" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="22388" name="Halloween Scythe" additionalName="Event" type="Weapon">
<!-- Scythe that gives off the shadow of death. It is a Halloween event reward item. -->
<set name="icon" val="BranchSys3.Icon.g_halloween_scythe" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="weapon_type" val="POLE" />
<set name="weight" val="2040" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="22389" name="Halloween Cloak" additionalName="7-day (Event)" type="Armor">
<!-- Cloak that gives off charisma. It is a Halloween event reward item that 7-day. -->
<set name="icon" val="BranchSys3.Icon.g_halloween_cloack_i00" />
<set name="bodypart" val="back" />
<set name="commissionItemType" val="CLOAK" />
<set name="default_action" val="EQUIP" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CLOTH" />
<set name="time" val="10080" />
<set name="weight" val="220" />
<for>
<add stat="pDef" val="20" order="0" />
</for>
</item>
<item id="22390" name="Halloween Cloak" additionalName="Event" type="Armor">
<!-- Cloak that gives off charisma. It is a Halloween event reward item. -->
<set name="icon" val="BranchSys3.Icon.g_halloween_cloack_i00" />
<set name="bodypart" val="back" />
<set name="commissionItemType" val="CLOAK" />
<set name="default_action" val="EQUIP" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="220" />
<for>
<add stat="pDef" val="20" order="0" />
</for>
</item>
<item id="22391" name="Halloween Pumpkin Hat" additionalName="7-day (Event)" type="Armor">
<!-- Scary pumpkin hat. It is a Halloween event reward item. 7-day. Uses 2 hair accessory slots. -->
<set name="icon" val="BranchSys3.Icon.g_halloween_magic_hat" />
<set name="bodypart" val="hairall" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CLOTH" />
<set name="time" val="10080" />
<set name="weight" val="10" />
</item>
<item id="22392" name="Halloween Pumpkin Hat" additionalName="Event" type="Armor">
<!-- Scary pumpkin hat. It is a Halloween event reward item. Uses 2 hair accessory slots. -->
<set name="icon" val="BranchSys3.Icon.g_halloween_magic_hat" />
<set name="bodypart" val="hairall" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CLOTH" />
<set name="weight" val="10" />
</item>
<item id="22393" name="Halloween Gift Box" additionalName="Event" type="EtcItem">
<!-- It is a Halloween event reward item. Has a chance of obtaining one of the Halloween series items. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="22394" name="Agathion - Valakas" additionalName="Lv. 1" type="Armor">
<!-- Bracelet that can summon a level 1 Valakas Agathion. -->
<set name="icon" val="BranchSys2.icon.br_aga_valakas_01_i00" />
<set name="bodypart" val="lbracelet" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3267-1;21273-1;23346-1" /> <!-- Seal Agathion, Release Agathion's Seal - Valakas, Valakas Agathion Cute Trick -->
<set name="material" val="SILVER" />
<set name="unequip_skill" val="3267-1" /> <!-- Seal Agathion -->
<set name="weight" val="150" />
</item>
<item id="22395" name="Agathion - Valakas" additionalName="Lv. 2" type="Armor">
<!-- Bracelet that can summon a level 2 Valakas Agathion. -->
<set name="icon" val="BranchSys2.icon.br_aga_valakas_01_i00" />
<set name="bodypart" val="lbracelet" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3267-1;21273-1;23346-1" /> <!-- Seal Agathion, Release Agathion's Seal - Valakas, Valakas Agathion Cute Trick -->
<set name="material" val="SILVER" />
<set name="unequip_skill" val="3267-1" /> <!-- Seal Agathion -->
<set name="weight" val="150" />
</item>
<item id="22396" name="Agathion - Valakas" additionalName="Lv. 3" type="Armor">
<!-- Bracelet that can summon a level 3 Valakas Agathion. -->
<set name="icon" val="BranchSys2.icon.br_aga_valakas_01_i00" />
<set name="bodypart" val="lbracelet" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3267-1;21273-1;23346-1" /> <!-- Seal Agathion, Release Agathion's Seal - Valakas, Valakas Agathion Cute Trick -->
<set name="material" val="SILVER" />
<set name="unequip_skill" val="3267-1" /> <!-- Seal Agathion -->
<set name="weight" val="150" />
</item>
<item id="22397" name="Agathion - Valakas" additionalName="Lv. 4" type="Armor">
<!-- Bracelet that can summon a level 4 Valakas Agathion. -->
<set name="icon" val="BranchSys2.icon.br_aga_valakas_01_i00" />
<set name="bodypart" val="lbracelet" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3267-1;21273-1;23346-1" /> <!-- Seal Agathion, Release Agathion's Seal - Valakas, Valakas Agathion Cute Trick -->
<set name="material" val="SILVER" />
<set name="unequip_skill" val="3267-1" /> <!-- Seal Agathion -->
<set name="weight" val="150" />
</item>
<item id="22398" name="Agathion - Valakas" additionalName="Lv. 5" type="Armor">
<!-- Bracelet that can summon a level 5 Valakas Agathion. -->
<set name="icon" val="BranchSys2.icon.br_aga_valakas_01_i00" />
<set name="bodypart" val="lbracelet" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3267-1;21273-1;23346-1" /> <!-- Seal Agathion, Release Agathion's Seal - Valakas, Valakas Agathion Cute Trick -->
<set name="material" val="SILVER" />
<set name="unequip_skill" val="3267-1" /> <!-- Seal Agathion -->
<set name="weight" val="150" />
</item>
<item id="22399" name="Agathion - Valakas" additionalName="Lv. 6" type="Armor">
<!-- Bracelet that can summon a level 6 Valakas Agathion. -->
<set name="icon" val="BranchSys2.icon.br_aga_valakas_01_i00" />
<set name="bodypart" val="lbracelet" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3267-1;21273-1;23346-1" /> <!-- Seal Agathion, Release Agathion's Seal - Valakas, Valakas Agathion Cute Trick -->
<set name="material" val="SILVER" />
<set name="unequip_skill" val="3267-1" /> <!-- Seal Agathion -->
<set name="weight" val="150" />
</item>
</list>