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l2j_mobius/L2J_Mobius_1.0_Ertheia/dist/game/data/geodata
2017-08-29 13:53:52 +00:00
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2017-08-29 13:53:52 +00:00

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GEODATA COMPENDIUM

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Comprehensive guide for geodata, by Tryskell and Hasha.



I	- How to configure it

		a - Prerequisites

		b - Make it work

		c - L2D format

II	- Addendum



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I - How to configure it

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a - Prerequisites

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* A 64bits Windows/Java JDK is a must-have to run server with geodata. Linux servers don't have the issue.

* The server can start (hardly) with -Xmx3000m. -Xmx4g is recommended.



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b - Make it work

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To make geodata working:

* unpack your geodata files into "/data/geodata" folder

* open "/config/GeoEngine.ini" with your favorite text editor and then edit following config:

  - CoordSynchronize = 2

* If you do not use any geodata files, the server will automatically change this setting to -1.



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c - L2D format

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* L2D is a new geodata file format. It holds diagonal movement informations, in addition to regular NSWE flags.

* Heavier file weight (+30%), but the pathfinding algorithms are processed way faster (-35% calculation times).

* L2D files can be converted from L2OFF/L2J formats without losing any information. Converter is part of the gameserver.

* Keep in mind to convert new geodata files, once you update your L2OFF/L2J ones.