Files
l2j_mobius/trunk/dist/game/data/stats/npcs/20100-20199.xml
2016-06-12 01:34:09 +00:00

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XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="20111" level="17" type="L2Monster" name="Wererat Leader">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="1" /> <!-- Short Sword -->
<acquire exp="1436" sp="40" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="282.57403" hpRegen="2.5" mp="166.08" mpRegen="1.2" />
<attack physical="34.8979" magical="23.83074" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="78.68469" magical="57.57804" />
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>610</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>WERERAT</clan>
</clan_list>
</ai>
<collision>
<radius normal="14" />
<height normal="25" />
</collision>
</npc>
<npc id="20116" level="2" type="L2Monster" name="Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="88" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="48.09168" hpRegen="2" mp="47.28" mpRegen="0.9" />
<attack physical="9.32203" magical="6.36574" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="46.15385" magical="33.77338" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20119" level="3" type="L2Monster" name="Elder Fox">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="132" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="57.54874" hpRegen="2" mp="54.64" mpRegen="0.9" />
<attack physical="10.24492" magical="6.99595" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="47.91652" magical="35.06323" />
<speed>
<walk ground="18" />
<run ground="110" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20120" level="4" type="L2Monster" name="Wolf">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="211" sp="4" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="68.20985" hpRegen="2" mp="62.08" mpRegen="0.9" />
<attack physical="11.24892" magical="7.68155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="49.73343" magical="36.39277" />
<speed>
<walk ground="24" />
<run ground="110" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="9" />
</collision>
</npc>
<npc id="20130" level="6" type="L2Monster" name="Orc">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="138" />
<param name="MoveAroundSocial1" value="138" />
<param name="MoveAroundSocial2" value="138" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="156" /> <!-- Hand Axe -->
<acquire exp="320" sp="6" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="93.54158" hpRegen="2" mp="77.2" mpRegen="0.9" />
<attack physical="13.52471" magical="9.23562" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="53.53373" magical="39.17366" />
<speed>
<walk ground="45" />
<run ground="110" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4072" level="1" /> <!-- Stun -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="21" />
</collision>
</npc>
<npc id="20133" level="21" type="L2Monster" name="Bugbear">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="124" />
<param name="MoveAroundSocial1" value="124" />
<param name="MoveAroundSocial2" value="124" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="4" /> <!-- Club -->
<acquire exp="1169" sp="36" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="89.73059" magical="65.66095" />
<speed>
<walk ground="55" />
<run ground="130" />
</speed>
<hit_time>280</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4072" level="1" /> <!-- Stun -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>BUGBEAR</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="35" />
</collision>
</npc>
<npc id="20134" level="59" type="L2Monster" name="Cave Maiden">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="HoldMagic" id="4047" level="5" />
</parameters>
<race>BEAST</race>
<sex>FEMALE</sex>
<equipment rhand="68" /> <!-- Falchion -->
<acquire exp="9203" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1880.92519" hpRegen="6.5" mp="1007.0" mpRegen="2.4" />
<attack physical="461.94387" magical="315.44778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="242.81593" magical="177.68216" />
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4047" level="5" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="22" max="51" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0059">
<item id="947" min="1" max="1" chance="42.372881355932" /> <!-- Scroll: Enchant Weapon (B-grade) -->
<item id="45929" min="1" max="3" chance="42.372881355932" /> <!-- Spirit Stone -->
<item id="45930" min="1" max="1" chance="15.254237288136" /> <!-- Mid-grade Spirit Stone -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="7.951" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.3" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="25" />
<height normal="65" />
</collision>
</npc>
<npc id="20135" level="40" type="L2Monster" name="Alligator">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="8886" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="114.55675" />
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>CROC2</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="16" max="36" chance="100" /> <!-- Adena -->
</group>
<group chance="0.6">
<item id="952" min="1" max="1" chance="50" /> <!-- Scroll: Enchant Armor (C-grade) -->
<item id="36518" min="1" max="1" chance="50" /> <!-- Durable Leather -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="5.705" /> <!-- Thread -->
<item id="36533" min="1" max="1" chance="0.03" /> <!-- Synthetic Braid -->
<item id="36880" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="28" />
<height normal="11.5" />
</collision>
</npc>
<npc id="20136" level="50" type="L2Monster" name="Death Knight">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="74" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="74" />
<param name="IsAggressive" value="1" />
<param name="AttackRange" value="2" />
<param name="Skill02_Probablity" value="1000" />
<param name="Skill02_Target" value="3" />
<param name="Skill02_AttackSplash" value="1" />
<param name="Skill03_Target" value="3" />
<param name="Skill03_Type" value="1" />
<param name="Attack_DecayRatio" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4067" level="5" />
<skill name="Skill02_ID" id="4072" level="5" />
<skill name="Skill03_ID" id="4091" level="1" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="75" /> <!-- Caliburs -->
<acquire exp="32821" sp="7" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1421.00103" hpRegen="5.5" mp="747.8" mpRegen="2.1" />
<attack physical="305.54906" magical="208.6504" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="200.23844" magical="146.5258" />
<speed>
<walk ground="27" />
<run ground="110" />
</speed>
<hit_time>710</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4067" level="5" /> <!-- NPC Mortal Blow -->
<skill id="4072" level="5" /> <!-- Stun -->
<skill id="4091" level="1" /> <!-- NPC Ogre Spirit Totem -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="18" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="18" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="16" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="275" max="642" chance="100" /> <!-- Adena -->
</group>
<group chance="15.205">
<item id="1539" min="1" max="1" chance="93.258796448537" /> <!-- Major Healing Potion -->
<item id="36537" min="1" max="1" chance="4.932587964485" /> <!-- Leather Braid -->
<item id="36557" min="1" max="1" chance="1.644195988162" /> <!-- Accessory Gem -->
<item id="49929" min="1" max="4" chance="0.164419598816" /> <!-- Spirit Stone -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36537" min="1" max="1" chance="2.533" /> <!-- Leather Braid -->
<item id="36557" min="1" max="1" chance="1.458" /> <!-- Accessory Gem -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="12" grown="14.5" />
<height normal="31" grown="36" />
</collision>
</npc>
<npc id="20137" level="57" type="L2Monster" name="Drake">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4078" level="5" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="8674" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1776.58018" hpRegen="6.5" mp="948.0" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="170.63714" />
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hit_time>840</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4078" level="5" /> <!-- NPC Flamestrike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>DRAGON</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="21" max="48" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0034">
<item id="45929" min="1" max="3" chance="73.52941176470588" /> <!-- Spirit Stone -->
<item id="45930" min="1" max="1" chance="26.47058823529412" /> <!-- Mid-grade Spirit Stone -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="7.557" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.3" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="30" />
<height normal="100" />
</collision>
</npc>
<npc id="20138" level="27" type="L2Monster" name="Gargoyle">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1703" sp="58" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="515.17856" hpRegen="3.5" mp="286.92" mpRegen="1.5" />
<attack physical="74.99121" magical="51.20928" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="108.28767" magical="79.24022" />
<speed>
<walk ground="140" />
<run ground="140" />
</speed>
<hit_time>370</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="16" />
<height normal="50" />
</collision>
</npc>
<npc id="20139" level="16" type="L2Monster" name="Giant Bee">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="706" sp="19" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="264.34345" hpRegen="2.5" mp="157.6" mpRegen="1.2" />
<attack physical="32.16396" magical="21.96382" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="76.08628" magical="55.67663" />
<speed>
<walk ground="90" />
<run ground="90" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
<height normal="24.5" />
</collision>
</npc>
<npc id="20140" level="24" type="L2Monster" name="Giant Leech">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="1431" sp="47" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="435.34437" hpRegen="3.5" mp="245.52" mpRegen="1.5" />
<attack physical="60.19687" magical="41.10666" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="98.70919" magical="72.2311" />
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>650</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="70" />
<height normal="29" />
</collision>
</npc>
<npc id="20141" level="47" type="L2Monster" name="Giant Wild Hog">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="95" />
<param name="MoveAroundSocial1" value="95" />
<param name="MoveAroundSocial2" value="95" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="4914" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1276.53628" hpRegen="5.5" mp="665.0" mpRegen="2.1" />
<attack physical="261.69549" magical="178.7041" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="186.63569" magical="136.5719" />
<speed>
<walk ground="35" />
<run ground="120" />
</speed>
<hit_time>540</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="35" />
<height normal="27" />
</collision>
</npc>
<npc id="20142" level="20" type="L2Monster" name="Griffon">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="890" sp="26" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="63.56806" />
<speed>
<walk ground="90" />
<run ground="90" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="20" />
<height normal="44" />
</collision>
</npc>
<npc id="20143" level="12" type="L2Monster" name="Grizzly">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="654" sp="16" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="199.62322" hpRegen="2.5" mp="124.48" mpRegen="1.2" />
<attack physical="22.99606" magical="15.70333" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="66.32989" magical="48.53733" />
<speed>
<walk ground="40" />
<run ground="110" />
</speed>
<hit_time>340</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="21" />
<height normal="40" />
</collision>
</npc>
<npc id="20145" level="32" type="L2Monster" name="Harpy">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DeBuff" id="4076" level="2" />
</parameters>
<race>BEAST</race>
<sex>FEMALE</sex>
<acquire exp="2707" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="668.47132" hpRegen="4.5" mp="358.32" mpRegen="1.8" />
<attack physical="106.16525" magical="72.49711" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="125.57727" magical="91.89199" />
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
<hit_time>650</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4076" level="2" /> <!-- Decrease Speed -->
<skill id="4276" level="1" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4281" level="1" /> <!-- Wind Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10" max="24" chance="100" /> <!-- Adena -->
</group>
<group chance="0.075">
<item id="955" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="10.91" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="42" />
</collision>
</npc>
<npc id="20146" level="50" type="L2Monster" name="Headless Knight">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4078" level="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="124" /> <!-- Two-handed Sword -->
<acquire exp="6675" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1421.00103" hpRegen="5.5" mp="747.8" mpRegen="2.1" />
<attack physical="305.54906" magical="208.6504" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="200.23844" magical="146.5258" />
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hit_time>520</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4078" level="5" /> <!-- NPC Flamestrike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="16" max="36" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0275">
<item id="4609" min="1" max="1" chance="90.909090909091" /> <!-- Greater MEN Dye (Men + 3 Int - 3) -->
<item id="45929" min="1" max="12" chance="9.090909090909" /> <!-- Spirit Stone -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="8.576" /> <!-- Thread -->
<item id="36880" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="21" grown="24" />
<height normal="31" grown="38" />
</collision>
</npc>
<npc id="20147" level="21" type="L2Monster" name="Hobgoblin">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="4" /> <!-- Club -->
<acquire exp="1374" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="89.73059" magical="65.66095" />
<speed>
<walk ground="45" />
<run ground="110" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>GOBLIN</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="6" max="13" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="956" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="3.105" /> <!-- Thread -->
<item id="956" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (D-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="24" />
</collision>
</npc>
<npc id="20148" level="40" type="L2Monster" name="Hungry Spirit">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="3525" sp="151" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="114.55675" />
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
<hit_time>450</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<collision>
<radius normal="30" grown="15.5" />
<height normal="40" grown="48.5" />
</collision>
</npc>
<npc id="20149" level="38" type="L2Monster" name="Iron Golem">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagicSlow" id="4249" level="3" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="4542" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="886.09975" hpRegen="4.5" mp="447.96" mpRegen="1.8" />
<attack physical="156.22273" magical="106.67987" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="148.44287" magical="108.62405" />
<speed>
<walk ground="20" />
<run ground="20" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4249" level="3" /> <!-- Decrease Speed -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4284" level="5" /> <!-- Resist Bleed Attacks -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="18" />
<height normal="34" />
</collision>
</npc>
<npc id="20150" level="32" type="L2Monster" name="King Bugbear">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="149" />
<param name="MoveAroundSocial1" value="149" />
<param name="MoveAroundSocial2" value="149" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="88" /> <!-- Morning Star -->
<acquire exp="2278" sp="85" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="668.47132" hpRegen="4.5" mp="358.32" mpRegen="1.8" />
<attack physical="106.16525" magical="72.49711" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="125.57727" magical="91.89199" />
<speed>
<walk ground="55" />
<run ground="130" />
</speed>
<hit_time>280</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>BUGBEAR</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="40" />
</collision>
</npc>
<npc id="20151" level="4" type="L2Monster" name="Kobold">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="4" /> <!-- Club -->
<acquire exp="178" sp="3" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="68.20985" hpRegen="2" mp="62.08" mpRegen="0.9" />
<attack physical="11.24892" magical="7.68155" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="49.73343" magical="36.39277" />
<speed>
<walk ground="47" />
<run ground="110" />
</speed>
<hit_time>540</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>GOBLIN</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="15" />
</collision>
</npc>
<npc id="20152" level="19" type="L2Monster" name="Lizardman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="58" />
<param name="MoveAroundSocial1" value="58" />
<param name="MoveAroundSocial2" value="58" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="291" /> <!-- Trident -->
<acquire exp="846" sp="25" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="321.63954" hpRegen="2.5" mp="183.28" mpRegen="1.2" />
<attack physical="40.96915" magical="27.97662" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="84.07638" magical="61.52345" />
<speed>
<walk ground="43" />
<run ground="130" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="23" />
</collision>
</npc>
<npc id="20153" level="11" type="L2Monster" name="Magical Weaver">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="DDMagic" id="4039" level="1" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="587" sp="15" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="185.38552" hpRegen="2.5" mp="116.4" mpRegen="1.2" />
<attack physical="21.0973" magical="14.40672" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="64.04702" magical="46.86683" />
<speed>
<walk ground="90" />
<run ground="90" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4039" level="1" /> <!-- NPC MP Drain -->
<skill id="4276" level="1" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4281" level="1" /> <!-- Wind Attack Vulnerability -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3" max="8" chance="100" /> <!-- Adena -->
</group>
<group chance="7.342">
<item id="1831" min="1" max="1" chance="95.91391991283" /> <!-- Antidote -->
<item id="36561" min="1" max="1" chance="4.0860800871697" /> <!-- Cokes -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="3.783" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="11" grown="13" />
<height normal="20" grown="24" />
</collision>
</npc>
<npc id="20157" level="29" type="L2Monster" name="Marsh Stakato">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="57" />
<param name="MoveAroundSocial1" value="62" />
<param name="MoveAroundSocial2" value="57" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="2" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="223" /> <!-- Kukuri -->
<acquire exp="2715" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="573.42917" hpRegen="3.5" mp="315.12" mpRegen="1.5" />
<attack physical="86.42002" magical="59.01367" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="115.00598" magical="84.15638" />
<speed>
<walk ground="21" />
<run ground="120" />
</speed>
<hit_time>740</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="2" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>STAKATO</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="10" max="24" chance="100" /> <!-- Adena -->
</group>
<group chance="3.6389">
<item id="1061" min="1" max="1" chance="91.731017615213" /> <!-- Major Healing Potion -->
<item id="36517" min="1" max="1" chance="8.244249635879" /> <!-- Leather -->
<item id="36860" min="1" max="1" chance="0.024732748907637" /> <!-- Recipe: Durable Leather - Upgrade -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36517" min="1" max="1" chance="0.75" /> <!-- Leather -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="20" />
</collision>
</npc>
<npc id="20158" level="34" type="L2Monster" name="Medusa">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="SetCurse" id="4320" level="3" />
</parameters>
<race>BEAST</race>
<sex>FEMALE</sex>
<acquire exp="3086" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="736.96177" hpRegen="4.5" mp="387.72" mpRegen="1.8" />
<attack physical="121.20802" magical="82.76936" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="132.9486" magical="97.28601" />
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>520</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4320" level="3" /> <!-- Poison -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="11" max="27" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="956" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="12.42" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="25" />
</collision>
</npc>
<npc id="20159" level="43" type="L2Monster" name="Minotaur">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="50" />
<param name="MoveAroundSocial2" value="100" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="300" /> <!-- Great Axe -->
<acquire exp="4072" sp="184" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1094.28943" hpRegen="5.5" mp="557.4" mpRegen="2.1" />
<attack physical="210.04832" magical="143.43577" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="169.13417" magical="123.76505" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<hit_time>590</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<collision>
<radius normal="21" />
<height normal="45.5" />
</collision>
</npc>
<npc id="20161" level="53" type="L2Monster" name="Oel Mahum">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="127" /> <!-- Crimson Sword -->
<acquire exp="21469" sp="5" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="156.73001" />
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hit_time>480</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5620" level="6" /> <!-- Short-Range Physical Attack Weakness -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>OEL_MAHUM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="27" max="63" chance="100" /> <!-- Adena -->
</group>
<group chance="0.0955">
<item id="2387" min="1" max="1" chance="31.413612565445" /> <!-- Reinforced Mithril Gaiters -->
<item id="381" min="1" max="1" chance="31.413612565445" /> <!-- Chain Gaiters -->
<item id="380" min="1" max="1" chance="31.413612565445" /> <!-- Plate Gaiters -->
<item id="354" min="1" max="1" chance="5.7591623036649" /> <!-- Chain Mail Shirt -->
</group>
<group chance="0.18">
<item id="61" min="1" max="1" chance="16.666666666667" /> <!-- Mithril Gloves -->
<item id="2429" min="1" max="1" chance="16.666666666667" /> <!-- Chain Boots -->
<item id="2428" min="1" max="1" chance="16.666666666667" /> <!-- Plate Boots -->
<item id="607" min="1" max="1" chance="16.666666666667" /> <!-- Ogre Power Gauntlets -->
<item id="62" min="1" max="1" chance="16.666666666667" /> <!-- Reinforced Mithril Boots -->
<item id="2452" min="1" max="1" chance="16.666666666667" /> <!-- Reinforced Mithril Gloves -->
</group>
<group chance="0.0043">
<item id="36558" min="1" max="1" chance="58.13953488372" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36548" min="1" max="1" chance="20.93023255814" /> <!-- Weapon Fragment (Mid-grade) -->
<item id="45929" min="1" max="4" chance="20.93023255814" /> <!-- Spirit Stone -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36533" min="1" max="1" chance="0.03" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.003" /> <!-- Durable Braid -->
<item id="36880" min="1" max="1" chance="0.0009" /> <!-- Recipe: Thread - Downgrade -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="20" grown="24" />
<height normal="37" grown="44.5" />
</collision>
</npc>
<npc id="20162" level="41" type="L2Monster" name="Ogre">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="62" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="98" /> <!-- Halberd -->
<acquire exp="3703" sp="162" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1008.23781" hpRegen="5.5" mp="504.8" mpRegen="2.1" />
<attack physical="187.11878" magical="127.77787" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="160.69002" magical="117.58598" />
<speed>
<walk ground="22" />
<run ground="80" />
</speed>
<hit_time>690</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4416" level="11" /> <!-- Giants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<collision>
<radius normal="21" grown="25" />
<height normal="44" grown="52.5" />
</collision>
</npc>
<npc id="20166" level="32" type="L2Monster" name="Succubus">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="2278" sp="85" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="668.47132" hpRegen="4.5" mp="358.32" mpRegen="1.8" />
<attack physical="106.16525" magical="72.49711" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="125.57727" magical="91.89199" />
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
<hit_time>840</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>DEMONIC</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="36" />
</collision>
</npc>
<npc id="20167" level="40" type="L2Monster" name="Serpent Slave">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<equipment rhand="73" /> <!-- Shamshir -->
<acquire exp="3560" sp="154" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="114.55675" />
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>SERPENT</clan>
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="46" />
</collision>
</npc>
<npc id="20168" level="30" type="L2Monster" name="Silenos">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="88" /> <!-- Morning Star -->
<acquire exp="2356" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="604.08419" hpRegen="3.5" mp="329.4" mpRegen="1.5" />
<attack physical="92.64226" magical="63.26266" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="118.46427" magical="86.68702" />
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hit_time>500</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>SILENOS</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9" max="21" chance="100" /> <!-- Adena -->
</group>
<group chance="4.5">
<item id="1061" min="1" max="1" chance="93.333333333333" /> <!-- Major Healing Potion -->
<item id="956" min="1" max="1" chance="6.6666666666667" /> <!-- Scroll: Enchant Armor (D-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="4.984" /> <!-- Thread -->
<item id="956" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (D-grade) -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="32.5" />
</collision>
</npc>
<npc id="20169" level="26" type="L2Monster" name="Skeleton Royal Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="946" lhand="945" /> <!-- Skeleton Dagger / Skeleton Buckler -->
<acquire exp="1616" sp="54" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="487.5704" hpRegen="3.5" mp="273.0" mpRegen="1.5" />
<attack physical="69.75926" magical="47.63653" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="105.02818" magical="76.85506" shield="53" shieldRate="20" />
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>520</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>SKELETON</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="28.5" />
</collision>
</npc>
<npc id="20170" level="15" type="L2Monster" name="Spartoi">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="946" lhand="945" /> <!-- Skeleton Dagger / Skeleton Buckler -->
<acquire exp="681" sp="19" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="246.95422" hpRegen="2.5" mp="149.2" mpRegen="1.2" />
<attack physical="29.61691" magical="20.22451" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="73.55216" magical="53.82228" shield="37" shieldRate="20" />
<speed>
<walk ground="60" />
<run ground="140" />
</speed>
<hit_time>300</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>SKELETON</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" grown="13" />
<height normal="27" grown="34" />
</collision>
</npc>
<npc id="20172" level="10" type="L2Monster" name="Sylph">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<skill name="DDMagic" id="4001" level="1" />
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<acquire exp="445" sp="10" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
<attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="61.82527" magical="45.24105" />
<speed>
<walk ground="60" />
<run ground="60" />
</speed>
<hit_time>560</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4001" level="1" /> <!-- NPC Windstrike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4011" level="5" /> <!-- Wind Resistance -->
<skill id="4282" level="1" /> <!-- Earth Attack Vulnerability -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>ELEMENTAL2</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="35" />
</collision>
</npc>
<npc id="20173" level="33" type="L2Monster" name="Troll">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="135" />
<param name="MoveAroundSocial1" value="135" />
<param name="MoveAroundSocial2" value="135" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<acquire exp="2398" sp="91" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="702.20463" hpRegen="4.5" mp="372.96" mpRegen="1.8" />
<attack physical="113.49065" magical="77.49941" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="129.23095" magical="94.5656" />
<speed>
<walk ground="55" />
<run ground="110" />
</speed>
<hit_time>610</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<collision>
<radius normal="21" grown="25" />
<height normal="35" grown="43" />
</collision>
</npc>
<npc id="20174" level="35" type="L2Monster" name="Two-Headed Giant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="4" /> <!-- Club -->
<acquire exp="2697" sp="107" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="100.0527" />
<speed>
<walk ground="45" />
<run ground="100" />
</speed>
<hit_time>460</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<collision>
<radius normal="17" grown="20" />
<height normal="39" grown="48" />
</collision>
</npc>
<npc id="20175" level="8" type="L2Monster" name="Walking Fungus">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>PLANT</race>
<sex>MALE</sex>
<acquire exp="355" sp="8" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="124.92828" hpRegen="2" mp="92.64" mpRegen="0.9" />
<attack physical="16.20165" magical="11.06363" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="57.56203" magical="42.1214" />
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hit_time>410</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4277" level="5" /> <!-- Resist Poison Attacks -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="15" />
<height normal="22.5" />
</collision>
</npc>
<npc id="20176" level="35" type="L2Monster" name="Wyrm">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DDMagic" id="4087" level="3" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="3271" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="100.0527" />
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hit_time>190</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4087" level="3" /> <!-- NPC Blaze -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="12" max="28" chance="100" /> <!-- Adena -->
</group>
<group chance="0.75">
<item id="956" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="13.79" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="29" />
<height normal="72" />
</collision>
</npc>
<npc id="20177" level="6" type="L2Monster" name="Zombie">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<skill name="DDMagic" id="4002" level="1" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="267" sp="5" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="93.54158" hpRegen="2" mp="77.2" mpRegen="0.9" />
<attack physical="13.52471" magical="9.23562" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="53.53373" magical="39.17366" />
<speed>
<walk ground="15" />
<run ground="15" />
</speed>
<hit_time>430</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="1" /> <!-- NPC HP Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="21" />
</collision>
</npc>
<npc id="20189" level="15" type="L2Monster" name="Puma">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="661" sp="18" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="246.95422" hpRegen="2.5" mp="149.2" mpRegen="1.2" />
<attack physical="29.61691" magical="20.22451" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="73.55216" magical="53.82228" />
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hit_time>240</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="14" grown="17" />
<height normal="14.5" grown="18" />
</collision>
</npc>
<npc id="20190" level="29" type="L2Monster" name="Skeleton Marauder">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="157" />
<param name="MoveAroundSocial1" value="157" />
<param name="MoveAroundSocial2" value="157" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="14" /> <!-- Bow -->
<acquire exp="2350" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="573.42917" hpRegen="3.5" mp="315.12" mpRegen="1.5" />
<attack physical="86.42002" magical="59.01367" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="115.00598" magical="84.15638" />
<speed>
<walk ground="40" />
<run ground="140" />
</speed>
<hit_time>800</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" aggroRange="450" clanHelpRange="300" dodge="15" isAggressive="true">
<clan_list>
<clan>SKELETON</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="9" max="21" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3">
<item id="348" min="1" max="1" chance="100" /> <!-- Scale Mail -->
</group>
<group chance="0.0055">
<item id="36523" min="1" max="1" chance="100" /> <!-- Adamantite -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="4.949" /> <!-- Thread -->
<item id="36533" min="1" max="1" chance="0.03" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="27" />
</collision>
</npc>
<npc id="20192" level="38" type="L2Monster" name="Tyrant">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="3780" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="886" hpRegen="4.5" mp="447" mpRegen="1.8" />
<attack physical="156.22273" magical="106.67987" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="148.44287" magical="108.62405" />
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hit_time>300</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>TYRANT</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="17" max="39" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03">
<item id="157" min="1" max="1" chance="100" /> <!-- Spiked Club -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="9.201" /> <!-- Thread -->
<item id="36533" min="1" max="1" chance="0.03" /> <!-- Synthetic Braid -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="29" />
</collision>
</npc>
<npc id="20194" level="50" type="L2Monster" name="Queen Undine">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4001" level="5" />
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<acquire exp="5563" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1421.00103" hpRegen="5.5" mp="747.8" mpRegen="2.1" />
<attack physical="305.54906" magical="208.6504" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="200.23844" magical="146.5258" />
<speed>
<walk ground="60" />
<run ground="60" />
</speed>
<hit_time>350</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4001" level="5" /> <!-- NPC Windstrike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4010" level="5" /> <!-- Water Resistance -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="27" />
</collision>
</npc>
<npc id="20199" level="30" type="L2Monster" name="Amber Basilisk">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4073" level="3" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="2802" sp="1" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="604.08419" hpRegen="3.5" mp="329.4" mpRegen="1.5" />
<attack physical="92.64226" magical="63.26266" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="118.46427" magical="86.68702" />
<speed>
<walk ground="35" />
<run ground="131" />
</speed>
<hit_time>390</hit_time>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4073" level="3" /> <!-- Stun -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="11" max="25" chance="100" /> <!-- Adena -->
</group>
<group chance="6.519">
<item id="1834" min="1" max="1" chance="94.937873907041" /> <!-- Emergency Dressing -->
<item id="6035" min="1" max="1" chance="4.6019328117809" /> <!-- Magic Haste Potion -->
<item id="36518" min="1" max="1" chance="0.46019328117809" /> <!-- Durable Leather -->
</group>
<group chance="20">
<item id="8600" min="1" max="1" chance="50" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="40" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="10" /> <!-- Superior Herb of Life -->
</group>
<group chance="33">
<item id="8603" min="1" max="1" chance="60" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="30" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
</group>
<group chance="0.7">
<item id="34849" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Power -->
</group>
<group chance="0.7">
<item id="34850" min="1" max="1" chance="100" /> <!-- Mysterious Herb of Magic -->
</group>
<group chance="0.1">
<item id="13028" min="1" max="1" chance="100" /> <!-- Vitality Replenishing Herb -->
</group>
</death>
<corpse>
<item id="36531" min="1" max="1" chance="11.58" /> <!-- Thread -->
</corpse>
<lucky_corpse>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_corpse>
</drop_lists>
<collision>
<radius normal="34" />
<height normal="25" />
</collision>
</npc>
</list>