l2j_mobius/trunk/dist/game/data/scripts/handlers/bypasshandlers/ReleaseAttribute.java
2015-01-01 20:02:50 +00:00

51 lines
1.5 KiB
Java

/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.bypasshandlers;
import com.l2jserver.gameserver.handler.IBypassHandler;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.ExShowBaseAttributeCancelWindow;
public class ReleaseAttribute implements IBypassHandler
{
private static final String[] COMMANDS =
{
"ReleaseAttribute"
};
@Override
public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
{
if (!target.isNpc())
{
return false;
}
activeChar.sendPacket(new ExShowBaseAttributeCancelWindow(activeChar));
return true;
}
@Override
public String[] getBypassList()
{
return COMMANDS;
}
}