l2j_mobius/trunk/dist/game/data/stats/skills/09500-09599.xml
2015-02-08 01:38:33 +00:00

833 lines
36 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9500" levels="1" name="Echo Crystal - Eternal Adventures">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="64000" />
</skill>
<skill id="9501" levels="1" name="Echo Crystal - The Stirrings of War">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="67000" />
</skill>
<skill id="9502" levels="1" name="Echo Crystal - Reload">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="62000" />
</skill>
<skill id="9503" levels="1" name="Zofan's Supply Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9504" levels="1" name="Scroll: PK (Low-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="9505" levels="1" name="Scroll: PK (Mid-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="9506" levels="1" name="Scroll: PK (High-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="9507" levels="1" name="Scroll: PK (Top-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="9508" levels="1" name="Scroll: Reputation (Low-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="9509" levels="1" name="Scroll: Reputation (Mid-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="9510" levels="1" name="Scroll: Reputation (High-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="9511" levels="1" name="Scroll: Reputation (Top-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="9512" levels="1" name="Draco's Accessory Gift Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="9513" levels="1" name="Draco's Health Potion">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9514" levels="1" name="Draco's Mana Potion">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9515" levels="1" name="Draco's Warrior Hat">
<!-- AUTO GENERATED SKILL -->
<!-- STR +2, DEX +2, CON +2. -->
<set name="icon" val="icon.etc_ev_draco_hair_acc" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9516" levels="1" name="Draco's Hat: Wizard">
<!-- AUTO GENERATED SKILL -->
<!-- INT +2, WIT +2, MEN +2. -->
<set name="icon" val="icon.etc_ev_draco_hair_acc" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9517" levels="1" name="Draco's Hat">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9518" levels="1" name="Draco's Blessing (30-minute)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., obtained XP/SP + 200%. -->
<set name="icon" val="icon.etc_ev_draco_exp_up" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
<skill id="9519" levels="1" name="Draco's Blessing (1-hour)">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., obtained XP/SP+ 200%. -->
<set name="icon" val="icon.etc_ev_draco_exp_up" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
<skill id="9520" levels="1" name="Draco's Blessing (1-hour)">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., obtained XP/SP+ 100%. -->
<set name="icon" val="icon.etc_ev_draco_exp_up" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
<skill id="9521" levels="1" name="Draco's Blessing (3-hour)">
<!-- AUTO GENERATED SKILL -->
<!-- For 3 hr., obtained XP/SP+ 200%. -->
<set name="icon" val="icon.etc_ev_draco_exp_up" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
<skill id="9522" levels="1" name="Summon Clan Member">
<!-- AUTO GENERATED SKILL -->
<!-- Summon selected clan member to current location. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="-2" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="300" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9523" levels="1" name="Mysterious Incantation">
<!-- AUTO GENERATED SKILL -->
<!-- Suddenly teleported to town due to a mysterious curse. -->
<set name="icon" val="icon.skill1570" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="1800000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="9524" levels="1" name="Healing Potion of Chaos">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9525" levels="1" name="Draco's Warrior Hat - Blessed Resurrection">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Resurrection. -->
<set name="icon" val="icon.etc_ev_draco_hair_acc" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="hitTime" val="3000" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9526" levels="1" name="Draco's Wizard Hat - Blessed Resurrection">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Resurrection. -->
<set name="icon" val="icon.etc_ev_draco_hair_acc" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="hitTime" val="3000" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9527" levels="1" name="Verdof's Vitality Replenishing Herb">
<!-- AUTO GENERATED SKILL -->
<!-- Vitality is replenished when XP is gained. -->
<set name="icon" val="icon.skilltransform4" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9528" levels="1" name="Dragon Vitality Replenishing Potion">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_potion_of_energy_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9529" levels="1" name="XP Rune II (Lv. 1-95) 100%">
<!-- AUTO GENERATED SKILL -->
<!-- Obtained XP/SP + 100%. Lv. 95 or below. -->
<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9530" levels="1" name="Jang Heejin Agathion's Effect">
<!-- AUTO GENERATED SKILL -->
<!-- CON +3, MEN +3, Weight Gauge + 10000, Max HP/MP/CP + 300, M. Def. + 5%, and Max HP + 5%. -->
<set name="icon" val="icon.skill_agathion_cute" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9531" levels="1" name="Jang Heejin Agathion's Blessed Escape">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Escape. Cooldown is 1 hr. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="200" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9532" levels="1" name="Jang Hyuk Agathion's Effect">
<!-- AUTO GENERATED SKILL -->
<!-- CON +3, MEN +3, Weight Gauge + 10000, Max HP/MP/CP + 300, P. Atk. + 5%. -->
<set name="icon" val="icon.skill_agathion_cute" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9533" levels="1" name="Jang Hyuk Agathion's Blessed Escape">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Escape. Cooldown is 1 hr. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="200" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9534" levels="1" name="Kim Sooro Agathion's Effect">
<!-- AUTO GENERATED SKILL -->
<!-- CON +3, MEN +3, Weight Gauge + 10000, Max HP/MP/CP + 300, P. Def. + 5%, Max HP 5%. -->
<set name="icon" val="icon.skill_agathion_cute" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9535" levels="1" name="Kim Sooro Agathion's Blessed Escape">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Escape. Cooldown is 1 hr. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="200" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9536" levels="1" name="Park Jaebum Agathion's Effect">
<!-- AUTO GENERATED SKILL -->
<!-- CON +3, MEN +3, Weight Gauge + 10000, Max HP/MP/CP + 300, M. Atk. + 6%. -->
<set name="icon" val="icon.skill_agathion_cute" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9537" levels="1" name="Park Jaebum Agathion's Blessed Escape">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Escape. Cooldown is 1 hr. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="200" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9538" levels="1" name="Kim Shinyoung Agathion's Effect">
<!-- AUTO GENERATED SKILL -->
<!-- CON +3, MEN +3, Weight Gauge + 10000, Max HP/MP/CP + 300. Skill Cooldown - 3%, Skill MP Consumption - 3%. -->
<set name="icon" val="icon.skill_agathion_cute" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9539" levels="1" name="Kim Shinyoung Agathion's Blessed Escape">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Escape. Cooldown is 1 hr. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="200" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9540" levels="1" name="Mysterious Herb of Power">
<!-- AUTO GENERATED SKILL -->
<!-- For Ceremony of Chaos participants. For 5 min., P. Atk. toward monsters + 100%. Doesn't apply to boss monsters. -->
<set name="icon" val="icon.etc_warrior_set_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9541" levels="1" name="Mysterious Herb of Magic">
<!-- AUTO GENERATED SKILL -->
<!-- For Ceremony of Chaos participants. For 5 min., M. Atk. toward monsters + 400%. Doesn't apply to boss monsters. -->
<set name="icon" val="icon.etc_magic_set_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9542" levels="1" name="Mysterious Vitality Recovery">
<!-- AUTO GENERATED SKILL -->
<!-- For Ceremony of Chaos participants. For 5 min., Vitality is replenished when XP is gained through hunting. -->
<set name="icon" val="BranchSys.icon.br_black_gem_mask_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="3000" />
<set name="reuseDelay" val="3600000" />
<set name="isMagic" val="4" />
</skill>
<skill id="9543" levels="1" name="HP Recovery Herb">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9544" levels="1" name="Power Herb">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 sec., P. Atk. + 100%, and M. Atk. + 400%. -->
<set name="icon" val="icon.etc_warrior_set_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9545" levels="1" name="Ceremony of Chaos - Horn Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. -->
<set name="icon" val="icon.skill11517" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9546" levels="1" name="Ceremony of Chaos - Drum Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10%. Received Critical Damage - 30%, Speed - 15%. Increases Critical Damage during a standard attack if you receive more than a certain amount of damage. -->
<set name="icon" val="icon.skill11522" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9547" levels="1" name="Ceremony of Chaos - Pipe Organ Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., Max HP/MP/CP + 37%, and HP Recovery Bonus + 20%. -->
<set name="icon" val="icon.skill11519" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9548" levels="1" name="Ceremony of Chaos - Guitar Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. P. Skill MP Consumption - 20%, M. Skill MP Consumption - 10%, and Iss Enchanter's Enchant Skill MP Consumption - 20%. -->
<set name="icon" val="icon.skill11520" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9549" levels="1" name="Ceremony of Chaos - Harp Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., P. Accuracy + 5, P. Evasion/M. Evasion + 5, and Speed + 34. Received Critical Damage - 30%. -->
<set name="icon" val="icon.skill11521" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9550" levels="1" name="Ceremony of Chaos - Lute Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., Atk. Spd. + 34%, and Casting Spd. + 31%. Has a chance of applying 9% Vampiric Rage. -->
<set name="icon" val="icon.skill11518" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9551" levels="1" name="Ceremony of Chaos - Knight's Harmony">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., P. Atk. + 12% P. Critical Damage + 35%, P. Critical Rate + 100%, P. Def. + 45%, Shield Defense Rate + 30%, and Shield Defense + 50%. -->
<set name="icon" val="icon.skill11523" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9552" levels="1" name="Ceremony of Chaos - Warrior's Harmony">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., P. Atk. + 35%, P. Critical Damage + 35%, P. Critical Rate + 100%, Atk. Spd. + 8%, M. Atk. + 16%, Casting Spd. + 8%, and Speed + 8. -->
<set name="icon" val="icon.skill11524" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9553" levels="1" name="Ceremony of Chaos - Wizard's Harmony">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., M. Atk. + 40%, M. Critical Rate + 100%, Casting Spd. + 8%, P. Atk. + 8%, Atk. Spd. + 8%, Speed + 8, M. Def. + 14%, MP and Recovery Bonus + 20%. Magic Skill MP Consumption - 15%, P. Skill MP Consumption - 5%, and Skill Cooldown - 20%. -->
<set name="icon" val="icon.skill11525" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="9554" levels="1" name="Hair Accessory: STR">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 3. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9555" levels="1" name="Hair Accessory: DEX">
<!-- AUTO GENERATED SKILL -->
<!-- DEX + 3. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9556" levels="1" name="Hair Accessory: CON">
<!-- AUTO GENERATED SKILL -->
<!-- CON + 3. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9557" levels="1" name="Hair Accessory: MEN">
<!-- AUTO GENERATED SKILL -->
<!-- MEN + 3. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9558" levels="1" name="Hair Accessory: INT">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 3. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9559" levels="1" name="Hair Accessory: WIT">
<!-- AUTO GENERATED SKILL -->
<!-- WIT + 3. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9560" levels="1" name="Hair Accessory: Critical Rate">
<!-- AUTO GENERATED SKILL -->
<!-- Critical Rate + 50. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9561" levels="1" name="Hair Accessory: Critical Damage">
<!-- AUTO GENERATED SKILL -->
<!-- P. Critical Damage + 90, and M. Critical Damage + 68. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9562" levels="1" name="Hair Accessory Circlet: P. Def.">
<!-- AUTO GENERATED SKILL -->
<!-- P. Def. + 5%. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9563" levels="1" name="Hair Accessory: M. Def.">
<!-- AUTO GENERATED SKILL -->
<!-- M. Def. + 5%. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9564" levels="1" name="Hair Accessory: Evasion">
<!-- AUTO GENERATED SKILL -->
<!-- Evasion + 5. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9565" levels="1" name="Hair Accessory: P. Atk.">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 5%. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9566" levels="1" name="Hair Accessory: M. Atk.">
<!-- AUTO GENERATED SKILL -->
<!-- M. Atk. + 10%. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9567" levels="1" name="Hair Accessory: Accuracy">
<!-- AUTO GENERATED SKILL -->
<!-- P. Accuracy + 5. -->
<set name="icon" val="icon.etc_hairacc_pandent_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9568" levels="1" name="Tauti's Treasure Chest">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9569" levels="1" name="Heavenly P. Atk. Cookie">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., P. Atk. + 35%, P. Critical Damage + 35%, P. Critical Rate + 100%, Atk. Spd. + 8%, M. Atk. + 16%, Casting Spd. + 8%, and Speed + 8. -->
<set name="icon" val="icon.etc_bm_attack_cookie" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9570" levels="1" name="Heavenly P. Def. Cookie">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., P. Atk. + 35%, P. Critical Damage + 35%, P. Critical Rate + 100%, P. Def. + 45%, Shield Defense Rate + 30%, and Shield Defense + 50%. -->
<set name="icon" val="icon.etc_bm_defence_cookie" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9571" levels="1" name="Heavenly Magic Cookie">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., M. Atk. + 40%, M. Critical Rate + 100%, Casting Spd. + 8%, P. Atk. + 8%, Atk. Spd. + 8%, Speed + 8, M. Def. + 14%, MP and Recovery Bonus + 20%. Magic Skill MP Consumption - 15%, P. Skill MP Consumption - 5%, and Skill Cooldown - 20%. -->
<set name="icon" val="icon.etc_bm_magic_cookie" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9572" levels="1" name="Heavenly CP Cookie">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., Max CP + 20%. Buff remains even after death. -->
<set name="icon" val="icon.etc_bm_cp_cookie" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="9573" levels="1" name="High-grade Lucky Enchant Stone: Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9574" levels="1" name="High-grade Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9575" levels="1" name="Returning Hero's Health Potion">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9576" levels="1" name="Returning Hero's Wondrous Cubic">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="-1000" />
</skill>
<skill id="9577" levels="1" name="Returning Hero's Vitality Replenishing Juice">
<!-- AUTO GENERATED SKILL -->
<!-- Vitality Recovery for 4 hr. No effect when Birthday Vitality Buff is applied. Cooldown is 60 min. -->
<set name="icon" val="BranchSys2.icon.br_breath_of_hero_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
<set name="isMagic" val="4" />
</skill>
<skill id="9579" levels="1" name="Clearest Water">
<!-- AUTO GENERATED SKILL -->
<!-- Clearest Water given by the Lady of the Lake. You can use it on the Mother Tree in the Elven Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="100" />
<set name="hitTime" val="5000" />
<set name="reuseDelay" val="10000" />
<set name="isMagic" val="1" />
</skill>
<skill id="9580" levels="1" name="Brightest Light">
<!-- AUTO GENERATED SKILL -->
<!-- Brightest Light given by Nerupa in the Arms of Timiniel of Magmeld. You can use it at Shilen's Stone Statue in the Dark Elf Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="100" />
<set name="hitTime" val="5000" />
<set name="reuseDelay" val="10000" />
<set name="isMagic" val="1" />
</skill>
<skill id="9581" levels="1" name="Purest Soul">
<!-- AUTO GENERATED SKILL -->
<!-- Purest Soul given by Enfeux in the Valley of Saints. You can use it at the Cave of Souls near Kamael Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="100" />
<set name="hitTime" val="5000" />
<set name="reuseDelay" val="10000" />
<set name="isMagic" val="1" />
</skill>
<skill id="9582" levels="1" name="Fiercest Flame">
<!-- AUTO GENERATED SKILL -->
<!-- Fiercest Flame given by Vulcan, the Blacksmith of Flame at the Forge of the Gods. You can use it at the Pa'agrio Temple in the Orc Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="100" />
<set name="hitTime" val="5000" />
<set name="reuseDelay" val="10000" />
<set name="isMagic" val="1" />
</skill>
<skill id="9583" levels="1" name="Fondest Heart">
<!-- AUTO GENERATED SKILL -->
<!-- Letter containing the fond heart of Vulcan, the Blacksmith of Flame. You can use it at the ruined Dwarven Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="100" />
<set name="hitTime" val="5000" />
<set name="reuseDelay" val="10000" />
<set name="isMagic" val="1" />
</skill>
<skill id="9584" levels="1" name="Verna's Vaccine">
<!-- AUTO GENERATED SKILL -->
<!-- Vaccine made by Verna. You can use it on the Virus-infected Golem in Nornil's Cave. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="200" />
<set name="hitTime" val="1000" />
<set name="reuseDelay" val="1000" />
</skill>
<skill id="9585" levels="1" name="Chef's Sand Spray">
<!-- AUTO GENERATED SKILL -->
<!-- Cannot target. -->
<set name="icon" val="icon.skill_transform_debuff" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="100" />
<set name="hitTime" val="1500" />
<set name="isMagic" val="1" />
</skill>
<skill id="9586" levels="1" name="Repair Stone-gathering Robot">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 1 item. Skill is used in Clan Handicrafting Request Type A. Repairs Stone-gathering Robot. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="1000" />
<set name="isMagic" val="1" />
</skill>
<skill id="9587" levels="1" name="Destroy Destroyer Robot">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 1 item. Skill is used in Clan Handicrafting Request Type A. Attacks Destroyer Robot. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="1000" />
</skill>
<skill id="9588" levels="1" name="Repair Crystal-gathering Robot">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 2 item. Skill is used in Clan Handicrafting Request Type B. Repairs Crystal-gathering Robot. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="1000" />
<set name="isMagic" val="1" />
</skill>
<skill id="9589" levels="1" name="Destroy Crystal Raider">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 2 item. Skill is used in Clan Handicrafting Request Type B. Attacks Crystal Raider. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="1000" />
</skill>
<skill id="9590" levels="1" name="Attack Silvermane White Tiger">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 3 item. Skill is used in Clan Production Request Type A. Attacks Silvermane White Tiger. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="1000" />
</skill>
<skill id="9591" levels="1" name="Repair Toad Robot">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 5 item. Skill is used in Clan Alteration Request Type A. Repairs Toad Robot. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="1000" />
<set name="isMagic" val="1" />
</skill>
<skill id="9592" levels="1" name="Destroy Destroyer Robot">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 5 item. Skill is used in Clan Alteration Request Type A. Attacks Destroyer Robot. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="1000" />
</skill>
<skill id="9593" levels="1" name="Repair Robot of Repairs">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 6 item. Skill is used in Clan Alteration Request Type B. Repairs Repair Robot. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="1000" />
<set name="isMagic" val="1" />
</skill>
<skill id="9594" levels="1" name="Mysterious Incantation">
<!-- AUTO GENERATED SKILL -->
<!-- Pulls selected target toward you. -->
<set name="icon" val="icon.skill10015" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="600" />
<set name="hitTime" val="500" />
<set name="coolTime" val="1000" />
<set name="reuseDelay" val="300000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="9595" levels="1" name="Mysterious Defense">
<!-- AUTO GENERATED SKILL -->
<!-- Invincible for 5 sec. -->
<set name="icon" val="icon.skill11758" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="500" />
<set name="reuseDelay" val="300000" />
</skill>
<skill id="9596" levels="1" name="Stronghold Siege (10-second)">
<!-- AUTO GENERATED SKILL -->
<!-- Used for Stronghold Siege. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="50" />
<set name="hitTime" val="10000" />
<set name="isMagic" val="4" />
</skill>
<skill id="9597" levels="1" name="Stronghold Siege (20-second)">
<!-- AUTO GENERATED SKILL -->
<!-- Used for Stronghold Siege. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="50" />
<set name="hitTime" val="20000" />
<set name="isMagic" val="4" />
</skill>
<skill id="9598" levels="1" name="Stronghold Siege (30-second)">
<!-- AUTO GENERATED SKILL -->
<!-- Used for Stronghold Siege. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="50" />
<set name="hitTime" val="30000" />
<set name="isMagic" val="4" />
</skill>
<skill id="9599" levels="1" name="Stronghold Siege (40-second)">
<!-- AUTO GENERATED SKILL -->
<!-- Used for Stronghold Siege. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="50" />
<set name="hitTime" val="40000" />
<set name="isMagic" val="4" />
</skill>
</list>