455 lines
17 KiB
XML
455 lines
17 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="1700" levels="1" name="Life">
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<!-- AUTO GENERATED SKILL -->
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<!-- Recovers HP by 15%. -->
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<set name="icon" val="icon.skill1258" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="2" />
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<set name="castRange" val="600" />
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<set name="hitTime" val="4000" />
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<set name="reuseDelay" val="4000" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1701" levels="1" name="Mass Life">
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<!-- AUTO GENERATED SKILL -->
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<!-- Recovers HP by 15%. -->
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<set name="icon" val="icon.skill1258" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="2" />
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<set name="hitTime" val="4000" />
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<set name="reuseDelay" val="4000" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1702" levels="1" name="Cancel Hold">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill01702" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1703" levels="1" name="Cancel Fear">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill01703" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1704" levels="1" name="Aggression Aura">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0018" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="1000" />
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<set name="reuseDelay" val="40000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="1705" levels="1" name="Fury">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0275" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="4000" />
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<set name="reuseDelay" val="3000" />
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</skill>
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<skill id="1706" levels="1" name="Earthquake">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0347" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="1800" />
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<set name="reuseDelay" val="8000" />
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</skill>
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<skill id="1708" levels="1" name="Bleeding Shot">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0509" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="900" />
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<set name="hitTime" val="3000" />
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<set name="coolTime" val="1000" />
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<set name="reuseDelay" val="8000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="1709" levels="1" name="Poison Shot">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0509" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="900" />
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<set name="hitTime" val="3000" />
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<set name="coolTime" val="1000" />
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<set name="reuseDelay" val="8000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="1710" levels="1" name="Bleeding Shot">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0509" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="900" />
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<set name="hitTime" val="3000" />
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<set name="coolTime" val="1000" />
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<set name="reuseDelay" val="8000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="1711" levels="1" name="Poison Shot">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0509" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="900" />
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<set name="hitTime" val="3000" />
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<set name="coolTime" val="1000" />
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<set name="reuseDelay" val="8000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="1712" levels="1" name="Burst Shot">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0024" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="900" />
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<set name="hitTime" val="3000" />
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<set name="coolTime" val="800" />
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<set name="reuseDelay" val="6000" />
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</skill>
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<skill id="1713" levels="1" name="Unison Whirl">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0245" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="40" />
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<set name="hitTime" val="800" />
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<set name="coolTime" val="200" />
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<set name="reuseDelay" val="4000" />
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</skill>
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<skill id="1714" levels="1" name="Unison Downblow">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0245" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="40" />
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<set name="hitTime" val="800" />
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<set name="coolTime" val="200" />
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<set name="reuseDelay" val="4000" />
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</skill>
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<skill id="1715" levels="1" name="Unison Rush">
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<!-- AUTO GENERATED SKILL -->
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<!-- Provoked by the unison of light. -->
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<set name="icon" val="icon.skill0245" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="400" />
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<set name="hitTime" val="800" />
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<set name="coolTime" val="200" />
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<set name="reuseDelay" val="6000" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="1716" levels="1" name="Wise Retainer's Resurrection">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill1271" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1717" levels="1" name="Wise Retainer's Protection">
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<!-- AUTO GENERATED SKILL -->
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<!-- Protected by Lakcis, the giant of light. -->
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<set name="icon" val="icon.skill1271" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1718" levels="1" name="Wise Retainer's Punishment">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill1271" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1719" levels="1" name="Wise Retainer's Price">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill1271" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1720" levels="1" name="Lakcis' Protection">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill1271" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1721" levels="1" name="Chain Attack">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="40" />
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<set name="hitTime" val="500" />
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</skill>
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<skill id="1722" levels="1" name="Chain Attack">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="600" />
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<set name="hitTime" val="500" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1723" levels="1" name="Breakthrough">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="500" />
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</skill>
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<skill id="1724" levels="1" name="Breakthrough">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="600" />
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<set name="hitTime" val="500" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1725" levels="1" name="Strong Offense">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="40" />
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<set name="hitTime" val="500" />
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</skill>
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<skill id="1726" levels="1" name="Strong Offense">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="600" />
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<set name="hitTime" val="500" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1727" levels="1" name="Comeback">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="500" />
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</skill>
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<skill id="1728" levels="1" name="Rally">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="500" />
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</skill>
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<skill id="1729" levels="1" name="Inspire">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="500" />
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</skill>
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<skill id="1730" levels="1" name="Dimensional Force">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="300" />
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</skill>
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<skill id="1731" levels="1" name="Dimensional Force">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1732" levels="1" name="Magmeld's Promise">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1733" levels="1" name="Celestia's Wrath">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1734" levels="1" name="Acheron's Penitence">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1735" levels="3" name="Increase Skill Power">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1736" levels="3" name="Increase M. Atk.">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1747" levels="1" name="Slaughter">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="600" />
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<set name="hitTime" val="500" />
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</skill>
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<skill id="1748" levels="1" name="Slaughter">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0003" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="600" />
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<set name="hitTime" val="500" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1749" levels="1" name="Decrease Speed">
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<!-- AUTO GENERATED SKILL -->
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<!-- 10 second Slow -->
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<set name="icon" val="icon.skill1201" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="2000" />
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<set name="isMagic" val="1" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="1750" levels="1" name="Invincibility">
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<!-- AUTO GENERATED SKILL -->
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<!-- Invincibility -->
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<set name="icon" val="icon.skill1418" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="1000" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1751" levels="1" name="Monster PC Bomb Making">
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<!-- AUTO GENERATED SKILL -->
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<!-- Invincibility -->
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<set name="icon" val="icon.skill1418" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="1000" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1752" levels="1" name="PC becomes monster bomb">
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<!-- AUTO GENERATED SKILL -->
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<!-- DD + DOT -->
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<set name="icon" val="icon.skill1169" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="1753" levels="1" name="Mass Kill">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1754" levels="1" name="Self-destruction">
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<!-- AUTO GENERATED SKILL -->
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<!-- DD + DOT -->
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<set name="icon" val="icon.skill1754" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="1755" levels="1" name="Monster Area Attack">
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<!-- AUTO GENERATED SKILL -->
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<!-- Range Attack -->
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<set name="icon" val="icon.skill0036" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1756" levels="1" name="Trick">
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<!-- AUTO GENERATED SKILL -->
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<!-- Cancel target -->
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<set name="icon" val="icon.skill0011" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1757" levels="10" name="Attack Enhance">
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<!-- AUTO GENERATED SKILL -->
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<!-- Enhances P. Atk., M. Atk., Atk. Spd., and Casting Spd. -->
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<set name="icon" val="icon.skill0077" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="1758" levels="1" name="Monster Mass Kill">
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<!-- AUTO GENERATED SKILL -->
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<set name="icon" val="icon.skill0000" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1759" levels="1" name="Armor Destroyer">
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<!-- AUTO GENERATED SKILL -->
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<!-- Cuts the enemy's P. Def. and M. Def. when attacking. -->
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<set name="icon" val="icon.skill0122" />
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<set name="operateType" val="PASSIVE" />
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|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1760" levels="6" name="Armor Destruction">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- P. Def. and M. Def. decreased 7%. Additional 350 decrease. Evasion 4 decrease. Accumulates with every incurred attack. -->
|
|
<table name="#castRanges"> 900 -1 -1 -1 -1 -1 </table>
|
|
<set name="icon" val="icon.skill0122" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="castRange" val="#castRanges" />
|
|
<set name="hitTime" val="100" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="isDebuff" val="true" />
|
|
</skill>
|
|
<skill id="1761" levels="10" name="Armor Destruction">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Decreases P. Def. as it accumulates. Currently decreased by 10%. -->
|
|
<set name="icon" val="icon.skill0122" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="castRange" val="600" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="isDebuff" val="true" />
|
|
</skill>
|
|
<skill id="1762" levels="1" name="Boss Multi Resistance">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Immune to knock back, knock down, binding, mutation, sleep, paralysis, hold -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1763" levels="1" name="Boss Knock Back Resistance">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1764" levels="1" name="Boss Knock Down Resistance">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1765" levels="1" name="Boss Binding Resistance">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1766" levels="1" name="Boss Transform Resistance">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<set name="icon" val="icon.skill0000" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
</list> |