3055 lines
140 KiB
XML
3055 lines
140 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="205" levels="45" name="Sword/Blunt Weapon Mastery" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1">
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<!-- Confirmed CT2.5 and Updated to H5 -->
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<table name="#magicLvl"> 20 24 26 28 30 32 34 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
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<table name="#pAtk"> 4.5 7.3 8.9 10.7 12.8 15.1 17.7 20.5 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
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<table name="#triggeredId"> 0 0 0 0 0 0 0 0 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 5604 </table>
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<table name="#ench1runSpd"> 1 2 2 3 4 4 5 6 6 7 7 8 9 9 10 11 11 12 13 13 14 14 15 16 16 17 18 18 19 20 </table>
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<table name="#ench2cAtkAdd"> 65 81 96 112 127 143 158 174 189 205 220 236 251 267 282 298 313 329 344 360 375 391 406 422 437 453 468 484 499 515 </table>
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<table name="#ench3pAtkSpd"> 1 1 1 1 1 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 5 </table>
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<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
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<set name="icon" val="icon.skill0217" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<enchant1 name="magicLvl" val="#enchMagicLvl" />
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<enchant2 name="magicLvl" val="#enchMagicLvl" />
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<enchant3 name="magicLvl" val="#enchMagicLvl" />
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<for>
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<effect name="Buff">
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<add stat="pAtk" val="#pAtk">
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<using kind="SWORD,BLUNT" />
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</add>
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</effect>
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<effect name="TriggerSkillByAttack">
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<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
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<param isCritical="true" />
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<param minDamage="1" chance="50" />
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<param skillId="#triggeredId" skillLevel="1" /> <!-- Blunt Mastery -->
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<param targetType="SELF" />
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<param allowWeapons="SWORD,BLUNT" />
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</effect>
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</for>
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<enchant1for>
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<effect name="Buff">
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<add stat="pAtk" val="129.3">
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<using kind="SWORD,BLUNT" />
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</add>
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<add stat="runSpd" val="#ench1runSpd">
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<using kind="SWORD,BLUNT" />
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</add>
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</effect>
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<effect name="TriggerSkillByAttack">
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<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
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<param isCritical="true" />
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<param minDamage="1" chance="50" />
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<param skillId="5604" skillLevel="1" /> <!-- Blunt Mastery -->
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<param targetType="SELF" />
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<param allowWeapons="SWORD,BLUNT" />
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</effect>
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</enchant1for>
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<enchant2for>
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<effect name="Buff">
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<add stat="pAtk" val="129.3">
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<using kind="SWORD,BLUNT" />
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</add>
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<add stat="cAtkAdd" val="#ench2cAtkAdd">
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<using kind="SWORD,BLUNT" />
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</add>
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</effect>
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<effect name="TriggerSkillByAttack">
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<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
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<param isCritical="true" />
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<param minDamage="1" chance="50" />
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<param skillId="5604" skillLevel="1" /> <!-- Blunt Mastery -->
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<param targetType="SELF" />
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<param allowWeapons="SWORD,BLUNT" />
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</effect>
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</enchant2for>
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<enchant3for>
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<effect name="Buff">
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<add stat="pAtk" val="129.3">
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<using kind="SWORD,BLUNT" />
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</add>
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<add stat="pAtkSpd" val="#ench3pAtkSpd">
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<using kind="SWORD,BLUNT" />
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</add>
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</effect>
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<effect name="TriggerSkillByAttack">
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<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
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<param isCritical="true" />
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<param minDamage="1" chance="50" />
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<param skillId="5604" skillLevel="1" /> <!-- Blunt Mastery -->
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<param targetType="SELF" />
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<param allowWeapons="SWORD,BLUNT" />
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</effect>
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</enchant3for>
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</skill>
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<skill id="208" levels="52" name="Bow Mastery" enchantGroup1="1" enchantGroup2="1">
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<table name="#magicLvl"> 18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
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<table name="#pAtk"> 10.3 11.4 27.6 32.8 35.6 38.6 45.2 48.9 52.7 61.1 65.6 70.4 80.9 86.5 92.4 105.1 111.9 178.8 189.9 201.4 213.5 226 239.1 252.7 266.7 281.3 296.4 311.9 328 344.5 361.6 379.1 397 415.4 434.3 453.5 473.2 493.1 513.5 534.2 555.1 576.3 597.8 619.4 641.2 663.1 685 707.1 729.1 751 772.9 794.6 </table>
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<table name="#ench1pAtk"> 822 829 835 842 848 855 861 867 874 880 887 893 900 906 913 919 926 932 939 945 952 958 965 971 977 984 990 997 1003 1010 </table>
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<table name="#ench2pAtkSpd"> 1.011 1.012 1.014 1.015 1.016 1.018 1.019 1.020 1.022 1.023 1.024 1.026 1.027 1.028 1.030 1.031 1.032 1.034 1.035 1.036 1.038 1.039 1.040 1.042 1.043 1.044 1.046 1.047 1.048 1.050 </table>
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<set name="icon" val="icon.skill0208" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<add stat="pAtk" val="#pAtk">
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<using kind="BOW" />
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</add>
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</effect>
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</for>
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<enchant1for>
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<effect name="Buff">
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<add stat="pAtk" val="#ench1pAtk">
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<using kind="BOW" />
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</add>
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</effect>
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</enchant1for>
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<enchant2for>
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<effect name="Buff">
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<add stat="pAtk" val="794.6">
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<using kind="BOW" />
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</add>
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<mul stat="pAtkSpd" val="#ench2pAtkSpd">
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<using kind="BOW" />
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</mul>
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</effect>
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</enchant2for>
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</skill>
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<skill id="209" levels="45" name="Dagger Mastery" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1">
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<!-- Confirmed CT2.5 -->
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<table name="#magicLvl"> 20 24 26 28 30 32 34 36 38 39 40 41 42 43 44 54 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
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<table name="#pAtk"> 3.6 6 7.4 9 10.8 12.8 15.1 17.6 20.3 21.8 23.4 25 26.6 28.4 30.2 32.1 34.1 36.1 38.2 40.4 42.7 45 47.4 49.9 52.4 55 57.7 60.4 63.2 66.1 69 71.9 74.9 78 81.1 84.2 87.3 90.5 93.7 96.8 100 103.2 106.4 109.6 112.8 </table>
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<table name="#triggeredId"> 0 0 0 0 0 0 0 0 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 5603 </table>
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<table name="#ench1pAtk"> 116.84 117.78 118.72 119.66 120.6 121.54 122.48 123.42 124.36 125.3 126.24 127.18 128.12 129.06 130 130.94 131.88 132.82 133.76 134.7 135.64 136.58 137.52 138.46 139.4 140.34 141.28 142.22 143.16 144.1 </table>
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<table name="#ench2rCrit"> 1.0019 1.0029 1.0039 1.0048 1.0058 1.0068 1.0077 1.0087 1.0097 1.0106 1.0116 1.0126 1.0135 1.0145 1.0155 1.0164 1.0174 1.0184 1.0193 1.0203 1.0213 1.0222 1.0232 1.0242 1.0251 1.0261 1.0271 1.028 1.029 1.03 </table>
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<table name="#ench3cAtk"> 1.0019 1.0029 1.0039 1.0048 1.0058 1.0068 1.0077 1.0087 1.0097 1.0106 1.0116 1.0126 1.0135 1.0145 1.0155 1.0164 1.0174 1.0184 1.0193 1.0203 1.0213 1.0222 1.0232 1.0242 1.0251 1.0261 1.0271 1.028 1.029 1.03 </table>
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<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
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<set name="icon" val="icon.skill0209" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<enchant1 name="magicLvl" val="#enchMagicLvl" />
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<enchant2 name="magicLvl" val="#enchMagicLvl" />
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<enchant3 name="magicLvl" val="#enchMagicLvl" />
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<for>
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<effect name="Buff">
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<add stat="pAtk" val="#pAtk">
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<using kind="DAGGER,DUALDAGGER" />
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</add>
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</effect>
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<effect name="TriggerSkillByAttack">
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<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
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<param isCritical="true" />
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<param minDamage="1" chance="33" />
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<param skillId="#triggeredId" skillLevel="1" /> <!-- Dagger Mastery -->
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<param targetType="SELF" />
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<param allowWeapons="DAGGER,DUALDAGGER" />
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</effect>
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</for>
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<enchant1for>
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<effect name="Buff">
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<add stat="pAtk" val="#ench1pAtk">
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<using kind="DAGGER,DUALDAGGER" />
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</add>
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</effect>
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<effect name="TriggerSkillByAttack">
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<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
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<param isCritical="true" />
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<param minDamage="1" chance="33" />
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<param skillId="5603" skillLevel="1" /> <!-- Dagger Mastery -->
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<param targetType="SELF" />
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<param allowWeapons="DAGGER,DUALDAGGER" />
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</effect>
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</enchant1for>
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<enchant2for>
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<effect name="Buff">
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<add stat="pAtk" val="112.8">
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<using kind="DAGGER,DUALDAGGER" />
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</add>
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<mul stat="rCrit" val="#ench2rCrit">
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<using kind="DAGGER,DUALDAGGER" />
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</mul>
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</effect>
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<effect name="TriggerSkillByAttack">
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<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
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<param isCritical="true" />
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<param minDamage="1" chance="33" />
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<param skillId="5603" skillLevel="1" /> <!-- Dagger Mastery -->
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<param targetType="SELF" />
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<param allowWeapons="DAGGER,DUALDAGGER" />
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</effect>
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</enchant2for>
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<enchant3for>
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<effect name="Buff">
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<add stat="pAtk" val="112.8">
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<using kind="DAGGER,DUALDAGGER" />
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</add>
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<mul stat="cAtk" val="#ench3cAtk">
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<using kind="DAGGER,DUALDAGGER" />
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</mul>
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</effect>
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<effect name="TriggerSkillByAttack">
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<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
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<param isCritical="true" />
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<param minDamage="1" chance="33" />
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<param skillId="5603" skillLevel="1" /> <!-- Dagger Mastery -->
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<param targetType="SELF" />
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<param allowWeapons="DAGGER,DUALDAGGER" />
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</effect>
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</enchant3for>
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</skill>
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<skill id="210" levels="45" name="Fist Weapon Mastery" enchantGroup1="1" enchantGroup2="1">
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<table name="#magicLvl"> 20 24 26 28 30 32 34 36 38 39 40 41 42 43 44 54 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
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<table name="#pAtk"> 4.5 7.3 8.9 10.7 12.8 15.1 17.7 20.5 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
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<table name="#ench1pAtk"> 137 138 139 140 141 142 143 144 145 146 147 148 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 </table>
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<table name="#ench2Acc"> 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 </table>
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<set name="icon" val="icon.skill0210" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<add stat="pAtk" val="#pAtk">
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<using kind="DUALFIST" />
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</add>
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</effect>
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</for>
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<enchant1for>
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<effect name="Buff">
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<add stat="pAtk" val="#ench1pAtk">
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<using kind="DUALFIST" />
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</add>
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</effect>
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</enchant1for>
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<enchant2for>
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<effect name="Buff">
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<add stat="pAtk" val="129.3">
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<using kind="DUALFIST" />
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</add>
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<add stat="accCombat" val="#ench2Acc">
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<using kind="DUALFIST" />
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</add>
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</effect>
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</enchant2for>
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</skill>
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<skill id="211" levels="10" name="Boost HP" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1" enchantGroup4="1">
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<table name="#hp"> 60 100 150 200 250 300 350 400 440 480 </table>
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<table name="#magicLvl"> 20 28 36 43 49 55 62 66 70 74 </table>
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<table name="#ench1hp"> 483 486 490 493 496 500 503 506 510 513 516 520 523 526 530 533 536 540 543 546 550 553 556 560 563 566 570 573 576 580 </table>
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<table name="#ench2cp"> 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 </table>
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<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
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<table name="#enchreg"> 1.3 1.31 1.32 1.32 1.33 1.34 1.34 1.35 1.36 1.36 1.37 1.38 1.38 1.3 1.4 1.4 1.41 1.42 1.42 1.43 1.44 1.44 1.45 1.46 1.46 1.47 1.48 1.48 1.49 1.5 </table>
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<set name="icon" val="icon.skill0211" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<enchant1 name="magicLvl" val="#enchMagicLvl" />
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<enchant2 name="magicLvl" val="#enchMagicLvl" />
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<enchant3 name="magicLvl" val="#enchMagicLvl" />
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<enchant4 name="magicLvl" val="#enchMagicLvl" />
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<for>
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<effect name="Buff">
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<add stat="maxHp" val="#hp" />
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</effect>
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</for>
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<enchant1for>
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<effect name="Buff">
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<add stat="maxHp" val="#ench1hp" />
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</effect>
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</enchant1for>
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<enchant2for>
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<effect name="Buff">
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<add stat="maxHp" val="480" />
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<add stat="maxCp" val="#ench2cp" />
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</effect>
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</enchant2for>
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<enchant3for>
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<effect name="Buff">
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<add stat="maxHp" val="480" />
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<mul stat="regHp" val="#enchreg" />
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</effect>
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</enchant3for>
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<enchant4for>
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<effect name="Buff">
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<add stat="maxHp" val="480" />
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<mul stat="regCp" val="#enchreg" />
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</effect>
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</enchant4for>
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</skill>
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<skill id="212" levels="8" name="Fast HP Recovery" enchantGroup1="1">
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<table name="#hp"> 1.1 1.6 1.7 2.1 2.6 2.7 3.4 4 </table>
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<table name="#magicLvl"> 24 32 40 43 52 58 68 74 </table>
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<table name="#ench1hp"> 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 5 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 6 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 6.9 7 </table>
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|
<set name="icon" val="icon.skill0212" />
|
|
<set name="magicLvl" val="#magicLvl" />
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|
<set name="operateType" val="PASSIVE" />
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|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="regHp" val="#hp" />
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</effect>
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</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="regHp" val="#ench1hp" />
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</effect>
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</enchant1for>
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</skill>
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<skill id="213" levels="8" name="Boost Mana" enchantGroup1="1">
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<table name="#magicLvl"> 20 30 40 48 56 60 66 72 </table>
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<table name="#mp"> 30 50 70 100 140 152 180 200 </table>
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<table name="#ench1mp"> 203 206 210 213 216 220 223 226 230 233 236 240 243 246 250 253 256 260 263 266 270 273 276 280 283 286 290 293 296 300 </table>
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|
<set name="icon" val="icon.skill0213" />
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|
<set name="magicLvl" val="#magicLvl" />
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|
<set name="operateType" val="PASSIVE" />
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|
<set name="targetType" val="SELF" />
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<for>
|
|
<effect name="Buff">
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|
<add stat="maxMp" val="#mp" />
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</effect>
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</for>
|
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<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="maxMp" val="#ench1mp" />
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</effect>
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</enchant1for>
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</skill>
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<skill id="214" levels="1" name="Mana Recovery">
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|
<set name="icon" val="icon.skill0214" />
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<set name="magicLvl" val="1" />
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|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
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|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="regMp" val="1.2">
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|
<using kind="MAGIC" />
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</mul>
|
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</effect>
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</for>
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</skill>
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<skill id="216" levels="45" name="Polearm Mastery" enchantGroup1="1" enchantGroup2="1">
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<!-- Confirmed CT2.5 -->
|
|
<table name="#atkCountMax"> 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 </table>
|
|
<table name="#magicLvl"> 20 24 26 28 30 32 34 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pAtk"> 4.5 7.3 8.9 10.7 12.8 15.1 17.7 20.5 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
|
|
<table name="#ench1pAtk"> 137 138 139 140 141 142 143 144 145 146 147 148 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 </table>
|
|
<table name="#ench2AtkCountMax"> 11 11 11 11 11 11 11 12 12 12 12 12 12 12 13 13 13 13 13 13 13 13 14 14 14 14 14 14 14 15 </table>
|
|
<set name="icon" val="icon.skill0216" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="#pAtk">
|
|
<using kind="POLE" />
|
|
</add>
|
|
<add stat="atkCountMax" val="#atkCountMax">
|
|
<using kind="POLE" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="#ench1pAtk">
|
|
<using kind="POLE" />
|
|
</add>
|
|
<add stat="atkCountMax" val="10">
|
|
<using kind="POLE" />
|
|
</add>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="129.3">
|
|
<using kind="POLE" />
|
|
</add>
|
|
<add stat="atkCountMax" val="#ench2AtkCountMax">
|
|
<using kind="POLE" />
|
|
</add>
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="217" levels="45" name="Sword/Blunt Weapon Mastery" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#hate"> 20 20 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 </table>
|
|
<table name="#magicLvl"> 20 24 26 28 30 32 34 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pAtk"> 1.5 3.1 4.1 5.2 6.5 7.9 9.4 11.1 13 14 15.1 16.2 17.3 18.5 19.8 21.1 22.4 23.8 25.3 26.8 28.3 29.9 31.6 33.3 35 36.8 38.6 40.5 42.4 44.4 46.4 48.4 50.4 52.5 54.6 56.8 58.9 61.1 63.3 65.5 67.6 69.8 72 74.2 76.4 </table>
|
|
<table name="#ench1pAtk"> 81 81 82 82 83 84 84 85 85 86 86 87 88 88 89 89 90 90 91 92 92 93 93 94 94 95 96 96 97 97 </table>
|
|
<table name="#ench2pAtkSpd"> 1.011 1.012 1.014 1.015 1.016 1.018 1.019 1.020 1.022 1.023 1.024 1.026 1.027 1.028 1.030 1.031 1.032 1.034 1.035 1.036 1.038 1.039 1.040 1.042 1.043 1.044 1.046 1.047 1.048 1.050 </table>
|
|
<set name="icon" val="icon.skill0217" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="#pAtk">
|
|
<using kind="SWORD,BLUNT" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="#ench1pAtk">
|
|
<using kind="SWORD,BLUNT" />
|
|
</add>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="76.4">
|
|
<using kind="SWORD,BLUNT" />
|
|
</add>
|
|
<mul stat="pAtkSpd" val="#ench2pAtkSpd">
|
|
<using kind="SWORD,BLUNT" />
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="221" levels="1" name="Silent Move" enchantGroup1="1">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#ench1Penalty"> 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.7 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.8 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.9 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalVisualEffect" val="STEALTH" />
|
|
<set name="icon" val="icon.skill0221" />
|
|
<set name="magicLvl" val="40" />
|
|
<set name="mpConsume" val="7" />
|
|
<set name="operateType" val="TOGGLE" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="SilentMove" ticks="5">
|
|
<param power="9" />
|
|
<mul stat="runSpd" val="0.6" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="SilentMove" ticks="5">
|
|
<param power="9" />
|
|
<mul stat="runSpd" val="#ench1Penalty" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="222" levels="4" name="Fury Fists">
|
|
<!-- TODO: Auto level parse, Requires manual update -->
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="icon" val="icon.skill0222" />
|
|
<set name="magicLvl" val="43" />
|
|
<set name="mpConsume" val="8" />
|
|
<set name="operateType" val="TOGGLE" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="DamOverTime" ticks="2">
|
|
<param power="12" />
|
|
<mul stat="pAtkSpd" val="1.25" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="223" levels="49" name="Sting" enchantGroup1="2" enchantGroup2="2">
|
|
<table name="#abnormalLvls"> 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 </table>
|
|
<table name="#dot"> 25 25 25 25 25 25 34 34 34 34 34 34 34 34 44 44 44 44 44 44 44 44 44 44 54 54 54 54 54 54 54 54 54 54 62 62 62 62 62 62 62 62 62 62 67 67 67 67 67 </table>
|
|
<table name="#effectPoints"> -111 -115 -119 -128 -132 -136 -145 -150 -154 -164 -169 -173 -183 -188 -193 -198 -203 -208 -213 -218 -223 -228 -233 -237 -242 -247 -252 -257 -261 -266 -271 -275 -279 -284 -288 -292 -296 -300 -304 -307 -311 -314 -317 -320 -323 -326 -328 -331 -333 </table>
|
|
<table name="#magicLvl"> 22 23 24 26 27 28 30 31 32 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 54 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#mpConsume"> 21 22 23 25 26 27 28 28 29 32 33 34 36 37 38 38 40 41 42 43 44 46 47 48 50 50 51 52 53 55 56 57 58 60 61 61 62 63 65 66 67 68 69 70 71 72 73 74 75 </table>
|
|
<table name="#power"> 82 88 95 110 118 127 146 157 168 191 204 217 246 262 278 295 313 331 350 370 391 412 434 457 481 506 531 557 584 611 639 668 697 727 758 789 820 852 885 917 950 984 1017 1051 1084 1118 1151 1185 1218 </table>
|
|
<table name="#ench1ActivateRates"> 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 </table>
|
|
<table name="#ench2MpConsume"> 74 72 71 70 68 67 66 64 63 62 60 59 58 56 55 54 52 51 50 48 47 46 44 43 42 41 39 38 37 35 </table>
|
|
<table name="#ench2Power"> 1229 1240 1251 1262 1273 1284 1295 1306 1317 1328 1339 1350 1361 1372 1383 1394 1405 1415 1426 1437 1448 1459 1470 1481 1492 1503 1514 1525 1536 1547 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="#abnormalLvls" />
|
|
<set name="abnormalTime" val="20" />
|
|
<set name="abnormalType" val="BLEEDING" />
|
|
<set name="abnormalVisualEffect" val="DOT_BLEEDING" />
|
|
<set name="activateRate" val="50" />
|
|
<set name="basicProperty" val="CON" />
|
|
<set name="castRange" val="40" />
|
|
<set name="coolTime" val="720" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="1080" />
|
|
<set name="icon" val="icon.skill0223" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="lvlBonusRate" val="1" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="overHit" val="true" />
|
|
<set name="power" val="#power" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="ONE" />
|
|
<set name="trait" val="BLEED" />
|
|
<enchant1 name="activateRate" val="#ench1ActivateRates" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant2 name="power" val="#ench2Power" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="SWORD,DAGGER,DUAL,DUALDAGGER" />
|
|
</cond>
|
|
<for>
|
|
<effect name="PhysicalAttack" />
|
|
<effect name="DamOverTime" ticks="5">
|
|
<param power="#dot" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="PhysicalAttack" />
|
|
<effect name="DamOverTime" ticks="5">
|
|
<param power="#dot" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="225" levels="3" name="Acrobatic Move">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#evas"> 4 5 6 </table>
|
|
<table name="#magicLvl"> 28 43 55 </table>
|
|
<set name="icon" val="icon.skill0225" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="rEvas" val="#evas">
|
|
<player running="true" />
|
|
</add>
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<param SHOCK="-11" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="226" levels="1" name="Relax">
|
|
<set name="icon" val="icon.skill0226" />
|
|
<set name="magicLvl" val="5" />
|
|
<set name="mpConsume" val="2" />
|
|
<set name="operateType" val="TOGGLE" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Relax" ticks="3">
|
|
<param power="1" />
|
|
<add stat="regHp" val="5" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="227" levels="50" name="Light Armor Mastery" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#magicLvl"> 18 20 22 24 26 27 28 30 31 32 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pDef"> 4.2 5.3 6.5 7.7 9 9.9 10.8 12.7 13.7 14.8 16.9 18 19.1 21.5 22.7 24 25.3 26.6 27.9 29.3 30.7 32.1 33.6 35 36.5 38.1 39.6 41.2 42.8 44.5 46.1 47.8 49.5 51.3 53 54.8 56.6 58.4 60.2 62.1 64 65.8 67.7 69.7 71.6 73.5 75.5 77.4 79.4 81.3 </table>
|
|
<table name="#rEvas"> 3 3 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 </table>
|
|
<table name="#ench1pDef"> 85 86 86 87 87 88 88 89 90 90 91 91 92 92 93 94 94 95 95 96 96 97 98 98 99 99 100 100 101 102 </table>
|
|
<table name="#ench2regHp"> 1.1 1.11 1.12 1.12 1.13 1.14 1.14 1.15 1.16 1.16 1.17 1.18 1.18 1.19 1.2 1.2 1.21 1.22 1.22 1.23 1.24 1.24 1.25 1.26 1.26 1.27 1.28 1.28 1.29 1.3 </table>
|
|
<set name="icon" val="icon.skill0227" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<add stat="rEvas" val="#rEvas">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1pDef">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<add stat="rEvas" val="6">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="81.3">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<add stat="rEvas" val="6">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="regHp" val="#ench2regHp">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="228" levels="3" name="Fast Spell Casting" enchantGroup1="1">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#magicLvl"> 25 40 56 </table>
|
|
<table name="#mAtkSpd"> 1.05 1.07 1.1 </table>
|
|
<table name="#ench1Power"> 1.101 1.102 1.103 1.104 1.105 1.106 1.107 1.108 1.109 1.11 1.111 1.112 1.113 1.114 1.115 1.116 1.117 1.118 1.119 1.12 1.121 1.122 1.123 1.124 1.125 1.126 1.127 1.128 1.129 1.13 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="icon" val="icon.skill0228" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mAtkSpd" val="#mAtkSpd" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<mul stat="mAtkSpd" val="#ench1Power" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="229" levels="7" name="Fast Mana Recovery" enchantGroup1="1">
|
|
<table name="#magicLvl"> 25 35 44 52 60 68 74 </table>
|
|
<table name="#regMp"> 1.1 1.5 1.9 2.3 2.7 3.1 3.4 </table>
|
|
<table name="#ench1regMp"> 4 4.1 4.2 4.2 4.3 4.4 4.4 4.5 4.6 4.6 4.7 4.8 4.8 4.9 5 5 5.1 5.2 5.2 5.3 5.4 5.4 5.5 5.6 5.6 5.7 5.8 5.8 5.9 6 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="icon" val="icon.skill0229" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="regMp" val="#regMp" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="regMp" val="#ench1regMp" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="230" levels="2" name="Sprint" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1" enchantGroup4="1">
|
|
<table name="#abnormalLvls"> 1 2 </table>
|
|
<table name="#effectPoints"> 219 495 </table>
|
|
<table name="#magicLvl"> 32 52 </table>
|
|
<table name="#mpConsume"> 11 19 </table>
|
|
<table name="#mpInitialConsume"> 3 5 </table>
|
|
<table name="#runSpd"> 22 33 </table>
|
|
<table name="#ench1AbnormalTimes"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
|
|
<table name="#ench2MpConsume"> 17 17 17 16 16 16 15 15 15 14 14 14 13 13 13 12 12 12 11 11 11 11 10 10 9 8 8 8 7 7 </table>
|
|
<table name="#ench2MpConsume_Init"> 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 3 </table>
|
|
<table name="#ench3rEvas"> 1 1 1 1 1 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 5 </table>
|
|
<table name="#ench4Vuln"> 0.99 0.98 0.97 0.96 0.95 0.94 0.93 0.92 0.91 0.9 0.89 0.88 0.87 0.86 0.85 0.84 0.83 0.82 0.81 0.8 0.79 0.78 0.77 0.76 0.75 0.74 0.73 0.72 0.71 0.7 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="#abnormalLvls" />
|
|
<set name="abnormalTime" val="1200" />
|
|
<set name="abnormalType" val="SPEED_UP" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="icon" val="icon.skill0230" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant4 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="runSpd" val="#runSpd" />
|
|
</effect>
|
|
</for>
|
|
<enchant3for>
|
|
<effect name="Buff">
|
|
<add stat="runSpd" val="33" />
|
|
<add stat="rEvas" val="#ench3rEvas" />
|
|
</effect>
|
|
</enchant3for>
|
|
<enchant4for>
|
|
<effect name="Buff">
|
|
<add stat="runSpd" val="33" />
|
|
<mul stat="movementVuln" val="#ench4Vuln" />
|
|
</effect>
|
|
</enchant4for>
|
|
</skill>
|
|
<skill id="231" levels="50" name="Heavy Armor Mastery" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#magicLvl"> 18 20 22 24 26 27 28 30 31 32 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pDef"> 1.9 3.3 4.8 6.4 8.1 8.9 9.8 11.7 12.7 13.7 15.8 16.9 18 20.4 21.6 22.8 24.1 25.4 26.7 28 29.4 30.8 32.2 33.7 35.2 36.7 38.2 39.8 41.4 43 44.6 46.3 48 49.7 51.4 53.2 55 56.7 58.6 60.4 62.2 64.1 66 67.8 69.7 71.6 73.6 75.5 77.4 79.3 </table>
|
|
<table name="#ench1pDef"> 83 84 84 85 86 86 87 87 88 88 89 90 90 91 91 92 93 93 94 94 95 95 96 97 97 98 98 99 99 100 </table>
|
|
<table name="#ench2regHp"> 1.1 1.11 1.12 1.12 1.13 1.14 1.14 1.15 1.16 1.16 1.17 1.18 1.18 1.19 1.2 1.2 1.21 1.22 1.22 1.23 1.24 1.24 1.25 1.26 1.26 1.27 1.28 1.28 1.29 1.3 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="icon" val="icon.skill0231" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1pDef">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="79.3">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
<mul stat="regHp" val="#ench2regHp">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="232" levels="52" name="Heavy Armor Mastery" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#defCritDamage"> 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 </table>
|
|
<table name="#magicLvl"> 18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pDef"> 17.7 19.1 20.5 23.5 25 26.7 30 31.8 33.6 37.4 39.3 41.3 45.6 47.7 50 54.6 57.1 59.5 62.1 64.6 67.3 70 72.7 75.5 78.4 81.3 84.3 87.3 90.4 93.5 96.7 99.9 103.2 106.5 109.9 113.3 116.8 120.3 123.8 127.4 131 134.7 138.4 142.1 145.8 149.6 153.4 157.2 161 164.9 168.7 172.6 </table>
|
|
<table name="#ench1pDef"> 181 182 183 185 186 187 188 189 190 191 193 194 195 196 197 198 200 201 202 203 204 205 206 208 209 210 211 212 213 215 </table>
|
|
<table name="#ench2defCritDamage"> 0.64 0.64 0.63 0.63 0.62 0.62 0.61 0.61 0.6 0.6 0.59 0.59 0.58 0.58 0.57 0.57 0.57 0.56 0.56 0.55 0.55 0.54 0.54 0.53 0.53 0.52 0.52 0.51 0.51 0.5 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="icon" val="icon.skill0232" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
<mul stat="defCritDamage" val="#defCritDamage">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1pDef">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
<mul stat="defCritDamage" val="0.65">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="172.6">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
<mul stat="defCritDamage" val="#ench2defCritDamage">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="233" levels="47" name="Light Armor Mastery" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#defCritRate"> 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 0.65 </table>
|
|
<table name="#magicLvl"> 18 20 22 24 26 28 30 32 34 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pDef"> 1.3 2.2 3.2 4.2 5.3 6.8 8.4 10.1 11.9 13.7 15.7 16.7 17.8 18.8 19.9 21.1 22.2 23.4 24.5 25.8 27 28.2 29.5 30.8 32.1 33.5 34.8 36.2 37.6 39.1 40.5 42 43.5 44.9 46.5 48 49.5 51.1 52.7 54.2 55.8 57.4 59.1 60.7 62.3 63.9 65.6 </table>
|
|
<table name="#rEvas"> 4 4 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 </table>
|
|
<table name="#ench1pDef"> 69 69 70 70 71 71 72 72 73 73 74 74 75 75 76 76 77 77 78 78 79 79 80 80 81 81 82 82 83 83 </table>
|
|
<table name="#ench2rEvas"> 8 8 8 8 8 8 8 9 9 9 9 9 9 9 10 10 10 10 10 10 10 10 11 11 11 11 11 11 11 12 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="icon" val="icon.skill0233" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<add stat="rEvas" val="#rEvas">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="defCritRate" val="#defCritRate">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1pDef">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<add stat="rEvas" val="7">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="defCritRate" val="0.65">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="65.6">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<add stat="rEvas" val="#ench2rEvas">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="defCritRate" val="0.65">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="234" levels="41" name="Robe Mastery" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1">
|
|
<table name="#magicLvl"> 18 20 23 25 28 30 33 35 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pDef"> 1.7 2.7 4.3 5.4 7.2 8.5 10.6 12.1 14.5 15.3 16.2 17.9 18.8 19.8 21.7 22.7 23.7 25.8 26.8 27.9 30.1 31.2 32.4 33.5 34.7 35.9 37.1 38.4 39.6 40.8 42.1 43.4 44.7 45.9 47.3 48.6 49.9 51.2 52.5 53.9 55.2 </table>
|
|
<table name="#ench1pDef"> 58 58 59 59 59 60 60 61 61 61 62 62 63 63 63 64 64 65 65 65 66 66 67 67 67 68 68 69 69 69 </table>
|
|
<table name="#ench2mpReg"> 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.3 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 1.4 1.41 1.42 1.43 1.44 1.45 1.46 1.47 1.48 1.49 1.5 </table>
|
|
<table name="#ench3mDef"> 1.01 1.02 1.03 1.04 1.05 1.05 1.06 1.07 1.08 1.09 1.09 1.1 1.11 1.12 1.13 1.13 1.14 1.15 1.16 1.17 1.17 1.18 1.19 1.2 1.21 1.21 1.22 1.23 1.24 1.25 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="icon" val="icon.skill0234" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef">
|
|
<using kind="MAGIC" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1pDef">
|
|
<using kind="MAGIC" />
|
|
</add>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="55.2">
|
|
<using kind="MAGIC" />
|
|
</add>
|
|
<mul stat="regMp" val="#ench2mpReg">
|
|
<and>
|
|
<using kind="MAGIC" />
|
|
<player resting="true" />
|
|
</and>
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
<enchant3for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="55.2">
|
|
<using kind="MAGIC" />
|
|
</add>
|
|
<mul stat="mDef" val="#ench3mDef">
|
|
<using kind="MAGIC" />
|
|
</mul>
|
|
</effect>
|
|
</enchant3for>
|
|
</skill>
|
|
<skill id="235" levels="41" name="Robe Mastery" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1">
|
|
<table name="#magicLvl"> 18 20 23 25 28 30 33 35 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pDef"> 7.2 8.6 11 12.7 15.4 17.4 20.5 22.7 26.3 27.6 28.8 31.5 32.9 34.2 37.1 38.6 40.1 43.2 44.8 46.4 49.8 51.5 53.2 54.9 56.7 58.5 60.3 62.1 64 65.9 67.7 69.7 71.6 73.5 75.5 77.4 79.4 81.4 83.4 85.4 87.4 </table>
|
|
<table name="#ench1pDef"> 90 90 91 92 92 93 94 94 95 96 96 97 98 98 99 100 100 101 102 102 103 104 104 105 106 106 107 108 108 109 </table>
|
|
<table name="#ench2mpReg"> 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.3 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 1.4 1.41 1.42 1.43 1.44 1.45 1.46 1.47 1.48 1.49 1.5 </table>
|
|
<table name="#ench3mDef"> 1.01 1.02 1.03 1.04 1.05 1.05 1.06 1.07 1.08 1.09 1.09 1.1 1.11 1.12 1.13 1.13 1.14 1.15 1.16 1.17 1.17 1.18 1.19 1.2 1.21 1.21 1.22 1.23 1.24 1.25 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="icon" val="icon.skill0235" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef">
|
|
<using kind="MAGIC" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1pDef">
|
|
<using kind="MAGIC" />
|
|
</add>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="84.7">
|
|
<using kind="MAGIC" />
|
|
</add>
|
|
<mul stat="regMp" val="#ench2mpReg">
|
|
<and>
|
|
<using kind="MAGIC" />
|
|
<player resting="true" />
|
|
</and>
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
<enchant3for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="84.7">
|
|
<using kind="MAGIC" />
|
|
</add>
|
|
<mul stat="mDef" val="#ench3mDef">
|
|
<using kind="MAGIC" />
|
|
</mul>
|
|
</effect>
|
|
</enchant3for>
|
|
</skill>
|
|
<skill id="236" levels="41" name="Light Armor Mastery" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#magicLvl"> 18 20 23 25 28 30 33 35 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pDef"> 5.4 6.3 7.8 8.8 10.9 12.5 15 16.9 19.8 20.8 21.8 24 25.1 26.3 28.6 29.8 31 33.6 34.9 36.2 38.9 40.3 41.7 43.1 44.6 46 47.5 49 50.5 52.1 53.6 55.2 56.7 58.3 59.9 61.5 63.1 64.7 66.4 68 69.6 </table>
|
|
<table name="#ench1pDef"> 73 73 74 74 75 75 76 76 77 77 78 78 79 79 80 80 81 81 82 82 83 83 84 84 85 85 86 86 87 87 </table>
|
|
<table name="#ench2regMp"> 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.3 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 1.4 1.41 1.42 1.43 1.44 1.45 1.46 1.47 1.48 1.49 1.5 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="icon" val="icon.skill0236" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.91">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="regMp" val="1.2">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1pDef">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.91">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="regMp" val="1.2">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="69.6">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.91">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="regMp" val="#ench2regMp">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="239" levels="10" name="Expertise D">
|
|
<table name="#icons"> icon.skill0239 icon.skill0240 icon.skill0241 icon.skill0242 icon.skill0243 icon.skill0243 icon.skill0243 icon.skill0243 icon.skill0243 icon.skill0243 </table>
|
|
<table name="#magicLvl"> 20 40 52 61 76 80 85 90 95 99 </table>
|
|
<set name="icon" val="#icons" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="244" levels="3" name="Armor Mastery">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#magicLvl"> 7 11 14 </table>
|
|
<table name="#pDef"> 6.7 8 9.2 </table>
|
|
<set name="icon" val="icon.skill0244" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="245" levels="15" name="Wild Sweep">
|
|
<table name="#effectPoints"> -96 -100 -104 -111 -115 -119 -128 -132 -136 -145 -150 -154 -164 -169 -173 </table>
|
|
<table name="#magicLvl"> 18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 </table>
|
|
<table name="#mpConsume"> 19 20 20 21 22 23 25 26 27 28 28 29 32 33 34 </table>
|
|
<table name="#power"> 108 117 126 147 159 171 198 213 229 263 281 301 344 367 391 </table>
|
|
<set name="affectLimit" val="5-12" />
|
|
<set name="affectRange" val="80" />
|
|
<set name="castRange" val="40" />
|
|
<set name="coolTime" val="720" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="fanRange" val="0,0,80,150" />
|
|
<set name="hitTime" val="1080" />
|
|
<set name="icon" val="icon.skill0245" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="overHit" val="true" />
|
|
<set name="power" val="#power" />
|
|
<set name="reuseDelay" val="4000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="FRONT_AREA" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="POLE" />
|
|
</cond>
|
|
<for>
|
|
<effect name="PhysicalAttack" />
|
|
</for>
|
|
</skill>
|
|
<skill id="246" levels="1" name="Seal of Ruler">
|
|
<!-- Confirmed CT2.5 -->
|
|
<!-- Not Used Anymore -->
|
|
<set name="castRange" val="85" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="180000" />
|
|
<set name="icon" val="icon.skill0246" />
|
|
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
|
<set name="magicLvl" val="30" />
|
|
<set name="mpInitialConsume" val="50" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="HOLY" />
|
|
<cond>
|
|
<player canTakeCastle="true" />
|
|
</cond>
|
|
<for>
|
|
<effect name="TakeCastle">
|
|
<param side="NEUTRAL" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="247" levels="1" name="Build Headquarters">
|
|
<set name="hitTime" val="4000" />
|
|
<set name="icon" val="icon.skill0247" />
|
|
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
|
<set name="itemConsumeCount" val="300" />
|
|
<set name="itemConsumeId" val="2131" /> <!-- Gemstone C -->
|
|
<set name="magicLvl" val="30" />
|
|
<set name="mpInitialConsume" val="30" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="reuseDelay" val="1800000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="SELF" />
|
|
<cond>
|
|
<player canCreateBase="true" />
|
|
</cond>
|
|
<for>
|
|
<effect name="HeadquarterCreate" />
|
|
</for>
|
|
</skill>
|
|
<skill id="248" levels="6" name="Crystallize">
|
|
<!-- Confirmed CT2.5 and Updated to Ertheia -->
|
|
<table name="#magicLvl"> 20 40 52 61 76 85 </table>
|
|
<set name="icon" val="icon.skill0248" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="249" levels="42" name="Weapon Mastery">
|
|
<!-- Confirmed CT2.5 -->
|
|
<!-- Mage -->
|
|
<table name="#magicLvl"> 7 14 20 23 25 28 30 33 35 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#mAtk"> 1.9 3.5 5.7 7.2 8.3 10.3 11.9 14.6 16.6 20 21.3 22.6 25.4 26.9 28.5 31.8 33.6 35.4 39.2 41.2 43.2 47.5 49.8 52.1 54.4 56.8 59.2 61.7 64.3 66.8 69.4 72.1 74.8 77.4 80.2 82.9 85.6 88.4 91.1 93.8 96.5 99.3 </table>
|
|
<table name="#pAtk"> 1.5 2.8 4.5 5.7 6.7 8.3 9.5 11.6 13.3 16 17 18.1 20.4 21.6 22.8 25.5 26.9 28.3 31.4 33 34.6 38 39.8 41.7 43.5 45.4 47.4 49.4 51.4 53.5 55.6 57.7 59.9 62 64.1 66.8 68.5 70.7 72.9 75.1 77.2 79.4 </table>
|
|
<set name="icon" val="icon.skill0249" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="#pAtk" />
|
|
<add stat="mAtk" val="#mAtk" />
|
|
<mul stat="pAtk" val="1.45" />
|
|
<mul stat="mAtk" val="1.17" />
|
|
<mul stat="mAtkSpd" val="0.7">
|
|
<using kind="BOW,POLE" />
|
|
</mul>
|
|
<sub stat="accCombat" val="8">
|
|
<using kind="BOW,POLE" />
|
|
</sub>
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="250" levels="42" name="Weapon Mastery">
|
|
<!-- Confirmed CT2.5 -->
|
|
<!-- Shaman -->
|
|
<table name="#magicLvl"> 7 14 20 23 25 28 30 33 35 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#mAtk"> 1.9 3.5 5.7 7.2 8.3 10.3 11.9 14.6 16.6 20 21.3 22.6 25.4 26.9 28.5 31.8 33.6 35.4 39.2 41.2 43.2 47.5 49.8 52.1 54.4 56.8 59.2 61.7 64.3 66.8 69.4 72.1 74.8 77.4 80.2 82.9 85.6 88.4 91.1 93.8 96.5 99.3 </table>
|
|
<table name="#pAtk"> 1.5 2.8 4.5 5.7 6.7 8.3 9.5 11.6 13.3 16 17 18.1 20.4 21.6 22.8 25.5 26.9 28.3 31.4 33 34.6 38 39.8 41.7 43.5 45.4 47.4 49.4 51.4 53.5 55.6 57.7 59.9 62 64.1 66.8 68.5 70.7 72.9 75.1 77.2 79.4 </table>
|
|
<set name="icon" val="icon.skill0250" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="#pAtk" />
|
|
<add stat="mAtk" val="#mAtk" />
|
|
<mul stat="pAtk" val="1.45" />
|
|
<mul stat="mAtk" val="1.17" />
|
|
<mul stat="mAtkSpd" val="0.7">
|
|
<using kind="BOW,POLE" />
|
|
</mul>
|
|
<sub stat="accCombat" val="8">
|
|
<using kind="BOW,POLE" />
|
|
</sub>
|
|
<add stat="absorbDamMana" val="10" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="251" levels="45" name="Robe Mastery" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1">
|
|
<table name="#magicLvl"> 4 7 11 14 17 20 23 25 28 30 33 35 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pDef"> 11.6 13.4 16.1 18.4 20.9 23.8 26.9 29.1 32.8 35.4 39.6 42.6 47.3 49 50.7 54.2 56.1 57.9 61.8 63.7 65.7 69.9 72 74.2 78.6 80.9 83.2 85.5 87.8 90.2 92.6 95.1 97.6 100.1 102.6 105.1 107.7 110.3 112.9 115.5 118.1 120.8 123.4 126.1 128.8 </table>
|
|
<table name="#ench1pDef"> 134 135 136 137 138 138 139 140 141 142 142 143 144 145 146 146 147 148 149 150 150 151 152 153 154 154 155 156 157 158 </table>
|
|
<table name="#ench2mpReg"> 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.3 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 1.4 1.41 1.42 1.43 1.44 1.45 1.46 1.47 1.48 1.49 1.5 </table>
|
|
<table name="#ench3mDef"> 1.01 1.02 1.03 1.04 1.05 1.05 1.06 1.07 1.08 1.09 1.09 1.1 1.11 1.12 1.13 1.13 1.14 1.15 1.16 1.17 1.17 1.18 1.19 1.2 1.21 1.21 1.22 1.23 1.24 1.25 </table>
|
|
<set name="icon" val="icon.skill0251" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef">
|
|
<using kind="MAGIC" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1pDef">
|
|
<using kind="MAGIC" />
|
|
</add>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="128.8">
|
|
<using kind="MAGIC" />
|
|
</add>
|
|
<mul stat="regMp" val="#ench2mpReg">
|
|
<and>
|
|
<using kind="MAGIC" />
|
|
<player resting="true" />
|
|
</and>
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
<enchant3for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="128.8">
|
|
<using kind="MAGIC" />
|
|
</add>
|
|
<mul stat="mDef" val="#ench3mDef">
|
|
<using kind="MAGIC" />
|
|
</mul>
|
|
</effect>
|
|
</enchant3for>
|
|
</skill>
|
|
<skill id="252" levels="45" name="Light Armor Mastery" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#magicLvl"> 4 7 11 14 17 20 23 25 28 30 33 35 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pDef"> 12.6 14.5 17.5 19.3 21.2 23.2 25.5 27 30.1 32.5 36.3 39.1 43.5 45 46.6 49.8 51.5 53.2 56.7 58.5 60.4 64.2 66.1 68.1 72.2 74.2 76.3 78.5 80.6 82.8 85.1 87.3 89.6 91.9 94.2 96.5 98.9 101.2 103.6 106 108.5 110.9 113.3 115.8 118.2 </table>
|
|
<table name="#ench1pDef"> 123 124 125 126 126 127 128 129 129 130 131 131 132 133 134 134 135 136 137 137 138 139 139 140 141 142 142 143 144 145 </table>
|
|
<table name="#ench2regMp"> 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.3 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 1.4 1.41 1.42 1.43 1.44 1.45 1.46 1.47 1.48 1.49 1.5 </table>
|
|
<set name="icon" val="icon.skill0252" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.9">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="regMp" val="1.2">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1pDef">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.9">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="regMp" val="1.2">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="118.2">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.9">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="regMp" val="#ench2regMp">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="253" levels="43" name="Heavy Armor Mastery" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1">
|
|
<table name="#magicLvl"> 11 14 17 20 23 25 28 30 33 35 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pDef"> 11.6 13.3 15.2 17.2 19.5 21.1 23.7 25.6 28.7 30.8 34.3 35.5 36.7 39.3 40.6 41.9 44.7 46.1 47.6 50.6 52.1 53.7 56.9 58.6 60.2 61.9 63.6 65.3 67.1 68.9 70.7 72.5 74.3 76.1 78 79.9 81.7 83.6 85.5 87.5 89.4 91.3 93.3 </table>
|
|
<table name="#ench1pDef"> 97.68 98.26 98.84 99.42 100 100.58 101.16 101.74 102.32 102.9 103.48 104.06 104.64 105.22 105.8 106.38 106.96 107.54 108.12 108.7 109.28 109.86 110.44 111.02 111.6 112.18 112.76 113.34 113.92 114.5 </table>
|
|
<table name="#ench2mAtkSpd"> 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.72 1.73 </table>
|
|
<table name="#ench3pAtkSpd"> 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.28 </table>
|
|
<set name="icon" val="icon.skill0253" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.71">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1pDef">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.71">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="93.3">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="#ench2mAtkSpd">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
<enchant3for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="93.3">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.71">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="#ench3pAtkSpd">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
</effect>
|
|
</enchant3for>
|
|
</skill>
|
|
<skill id="254" levels="11" name="Spoil" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2">
|
|
<!-- Confirmed CT2.5 -->
|
|
<!-- NOTE: Ignore description for Enchant 3 in client due is incorrect -->
|
|
<table name="#effectPoints"> -138 -204 -268 -341 -408 -467 -523 -566 -597 -624 -646 </table>
|
|
<table name="#magicLvl"> 10 20 28 36 43 49 55 60 64 68 72 </table>
|
|
<table name="#mpConsume"> 12 19 25 31 38 44 50 55 59 63 67 </table>
|
|
<table name="#ench1ActivateRates"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 </table>
|
|
<table name="#ench2ActivateRates"> 0 1 2 2 3 4 4 5 6 6 7 8 8 9 10 10 11 12 12 13 14 14 15 16 16 17 18 18 19 20 </table>
|
|
<table name="#ench3EarthPower"> 5 6 7 7 8 9 9 10 11 11 12 13 13 14 15 15 16 17 17 18 19 19 20 21 21 22 23 23 24 25 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="castRange" val="40" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="1800" />
|
|
<set name="icon" val="icon.skill0254" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="abnormalTime" val="30" />
|
|
<enchant1 name="activateRate" val="#ench1ActivateRates" />
|
|
<enchant1 name="basicProperty" val="MEN" />
|
|
<enchant1 name="isDebuff" val="true" />
|
|
<enchant1 name="lvlBonusRate" val="1" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="abnormalTime" val="15" />
|
|
<enchant2 name="activateRate" val="#ench2ActivateRates" />
|
|
<enchant2 name="basicProperty" val="MEN" />
|
|
<enchant2 name="isDebuff" val="true" />
|
|
<enchant2 name="lvlBonusRate" val="1" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant3 name="abnormalTime" val="15" />
|
|
<enchant3 name="activateRate" val="80" />
|
|
<enchant3 name="basicProperty" val="MEN" />
|
|
<enchant3 name="isDebuff" val="true" />
|
|
<enchant3 name="lvlBonusRate" val="1" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="Spoil" />
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Debuff">
|
|
<mul stat="pAtkSpd" val="0.77" />
|
|
</effect>
|
|
<effect name="Spoil" />
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="DamOverTime" ticks="5">
|
|
<param power="118" />
|
|
</effect>
|
|
<effect name="Spoil" />
|
|
</enchant2for>
|
|
<enchant3for>
|
|
<effect name="Debuff">
|
|
<sub stat="earthPower" val="#ench3EarthPower" />
|
|
</effect>
|
|
<effect name="Spoil" />
|
|
</enchant3for>
|
|
</skill>
|
|
<skill id="255" levels="15" name="Power Smash">
|
|
<table name="#effectPoints"> -96 -100 -104 -111 -115 -119 -128 -132 -136 -145 -150 -154 -164 -169 -173 </table>
|
|
<table name="#magicLvl"> 18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 </table>
|
|
<table name="#mpConsume"> 19 20 20 21 22 23 25 26 27 28 28 29 32 33 34 </table>
|
|
<table name="#power"> 90 97 105 123 132 143 165 177 191 219 235 251 287 306 326 </table>
|
|
<set name="castRange" val="40" />
|
|
<set name="coolTime" val="720" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="1080" />
|
|
<set name="icon" val="icon.skill0255" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="overHit" val="true" />
|
|
<set name="power" val="#power" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="ONE" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="SWORD,BLUNT" />
|
|
</cond>
|
|
<for>
|
|
<effect name="PhysicalAttack" />
|
|
</for>
|
|
</skill>
|
|
<skill id="256" levels="1" name="Accuracy" enchantGroup1="1">
|
|
<table name="#ench1val"> 0.39 0.39 0.39 0.38 0.38 0.38 0.38 0.37 0.37 0.37 0.36 0.36 0.36 0.36 0.35 0.35 0.35 0.34 0.34 0.34 0.34 0.33 0.33 0.33 0.32 0.32 0.32 0.32 0.31 0.31 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="icon" val="icon.skill0256" />
|
|
<set name="magicLvl" val="24" />
|
|
<set name="mpConsume" val="5" />
|
|
<set name="operateType" val="TOGGLE" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="MpConsumePerLevel" ticks="5">
|
|
<param power="0.4" />
|
|
<add stat="accCombat" val="3" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="MpConsumePerLevel" ticks="5">
|
|
<param power="#ench1val" />
|
|
<add stat="accCombat" val="3" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="257" levels="45" name="Sword/Blunt Weapon Mastery">
|
|
<table name="#magicLvl"> 20 24 26 28 30 32 34 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pAtk"> 4.5 7.3 8.9 10.7 12.8 15.1 17.7 20.5 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
|
|
<set name="icon" val="icon.skill0257" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="#pAtk">
|
|
<using kind="SWORD,BLUNT" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="258" levels="33" name="Light Armor Mastery" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#magicLvl"> 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pDef"> 11.1 11.8 12.5 14 14.8 15.6 17.3 18.1 19 20.8 21.7 22.6 24.5 25.5 26.4 27.4 28.4 29.5 30.5 31.6 32.6 33.7 34.8 35.9 37 38.1 39.2 40.3 41.4 42.6 43.7 44.8 46 </table>
|
|
<table name="#ench1pDef"> 47 47 48 48 49 49 49 50 50 50 51 51 52 52 52 53 53 53 54 54 55 55 55 56 56 56 57 57 58 58 </table>
|
|
<table name="#ench2regMp"> 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.3 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 1.4 1.41 1.42 1.43 1.44 1.45 1.46 1.47 1.48 1.49 1.5 </table>
|
|
<set name="icon" val="icon.skill0258" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.88">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="regMp" val="1.2">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1pDef">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.88">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="regMp" val="1.2">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="46">
|
|
<using kind="LIGHT" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.88">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
<mul stat="regMp" val="#ench2regMp">
|
|
<using kind="LIGHT" />
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="259" levels="33" name="Heavy Armor Mastery" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1">
|
|
<table name="#magicLvl"> 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#pDef"> 14.8 15.6 16.5 18.3 19.2 20.2 22.1 23.1 24.1 26.2 27.3 28.4 30.6 31.8 33 34.1 35.3 36.5 37.8 39 40.3 41.5 42.8 44.1 45.4 46.7 48 49.4 50.7 52 53.4 54.7 56.1 </table>
|
|
<table name="#ench1pDef"> 59 59 60 60 60 61 61 62 62 62 63 63 64 64 64 65 65 66 66 66 67 67 68 68 68 69 69 70 70 70 </table>
|
|
<table name="#ench2mAtkSpd"> 1.69 1.69 1.69 1.69 1.69 1.69 1.69 1.69 1.69 1.69 1.69 1.69 1.69 1.69 1.7 1.7 1.7 1.7 1.7 1.7 1.7 1.7 1.7 1.7 1.7 1.7 1.7 1.7 1.7 1.71 </table>
|
|
<table name="#ench3pAtkSpd"> 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.26 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.27 1.28 </table>
|
|
<set name="icon" val="icon.skill0259" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.68">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1pDef">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.68">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="56.1">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="#ench2mAtkSpd">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="1.25">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
</effect>
|
|
</enchant2for>
|
|
<enchant3for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="56.1">
|
|
<using kind="HEAVY" />
|
|
</add>
|
|
<mul stat="mAtkSpd" val="1.68">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
<mul stat="pAtkSpd" val="#ench3pAtkSpd">
|
|
<using kind="HEAVY" />
|
|
</mul>
|
|
</effect>
|
|
</enchant3for>
|
|
</skill>
|
|
<skill id="260" levels="37" name="Hammer Crush" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2" enchantGroup5="2" enchantGroup6="2">
|
|
<table name="#effectPoints"> -183 -188 -193 -198 -203 -208 -213 -218 -223 -228 -233 -237 -242 -247 -252 -257 -261 -266 -271 -275 -279 -284 -288 -292 -296 -300 -304 -307 -311 -314 -317 -320 -323 -326 -328 -331 -333 </table>
|
|
<table name="#magicLvl"> 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#mpConsume"> 35 36 37 37 38 39 40 42 43 44 45 46 47 48 49 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 </table>
|
|
<table name="#power"> 487 518 550 583 618 655 693 732 773 816 860 905 952 1001 1051 1102 1155 1210 1265 1322 1380 1440 1500 1561 1624 1687 1751 1816 1881 1947 2013 2080 2146 2213 2279 2345 2411 </table>
|
|
<table name="#ench1ActivateRates"> 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 </table>
|
|
<table name="#ench2MpConsume"> 70 69 68 67 66 64 63 62 61 60 58 57 56 55 54 53 51 50 49 48 47 45 44 43 42 41 40 38 37 36 </table>
|
|
<table name="#ench2Power"> 2432 2454 2476 2497 2519 2541 2563 2584 2606 2628 2650 2671 2693 2715 2737 2758 2780 2802 2823 2845 2865 2889 2910 2932 2954 2976 2997 3019 3041 3063 </table>
|
|
<table name="#enchElementPower"> 1 3 5 6 8 10 11 13 15 16 18 20 21 23 25 26 28 30 31 33 35 36 38 40 41 43 45 46 48 50 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="9" />
|
|
<set name="abnormalType" val="STUN" />
|
|
<set name="abnormalVisualEffect" val="STUN" />
|
|
<set name="activateRate" val="50" />
|
|
<set name="baseCritRate" val="15" />
|
|
<set name="basicProperty" val="CON" />
|
|
<set name="castRange" val="40" />
|
|
<set name="coolTime" val="720" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="1080" />
|
|
<set name="icon" val="icon.skill0260" />
|
|
<set name="ignoreShld" val="true" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="lvlBonusRate" val="1" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="overHit" val="true" />
|
|
<set name="power" val="#power" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="ONE" />
|
|
<set name="trait" val="SHOCK" />
|
|
<enchant1 name="activateRate" val="#ench1ActivateRates" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant2 name="power" val="#ench2Power" />
|
|
<enchant3 name="element" val="0" /> <!-- Fire -->
|
|
<enchant3 name="elementPower" val="#enchElementPower" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant4 name="element" val="1" /> <!-- Water -->
|
|
<enchant4 name="elementPower" val="#enchElementPower" />
|
|
<enchant4 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant5 name="element" val="2" /> <!-- Wind -->
|
|
<enchant5 name="elementPower" val="#enchElementPower" />
|
|
<enchant5 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant6 name="element" val="3" /> <!-- Earth -->
|
|
<enchant6 name="elementPower" val="#enchElementPower" />
|
|
<enchant6 name="magicLvl" val="#enchMagicLvl" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="BLUNT" />
|
|
</cond>
|
|
<for>
|
|
<effect name="PhysicalAttack" />
|
|
<effect name="Stun" />
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="PhysicalAttack" />
|
|
<effect name="Stun" />
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="261" levels="31" name="Triple Sonic Slash" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2" enchantGroup5="2" enchantGroup6="2" enchantGroup7="2">
|
|
<!-- Confirmed CT2.5 and Updated to Ertheia -->
|
|
<table name="#effectPoints"> -598 -609 -620 -631 -641 -651 -661 -671 -680 -690 -699 -708 -716 -724 -732 -739 -746 -753 -759 -765 -771 -776 -779 -781 -785 -789 -791 -795 -799 -802 -809 </table> <!-- Guessed -->
|
|
<table name="#magicLvl"> 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 74 75 77 79 81 82 83 85 90 95 99 </table> <!-- Confirmed -->
|
|
<table name="#mpConsume"> 67 68 70 72 73 75 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 105 111 119 </table> <!-- Confirmed -->
|
|
<table name="#power"> 1948 2042 2138 2236 2337 2439 2544 2651 2760 2870 2982 3095 3210 3325 3442 3559 3676 3794 3911 4029 4146 4262 4299 4415 4645 4875 5106 22531 26017 29503 33377 </table> <!-- Confirmed -->
|
|
<table name="#ench1Power"> 4299 4338 4376 4415 4453 4491 4530 4568 4607 4645 4683 4722 4760 4799 4837 4875 4914 4952 4991 5029 5067 5106 5144 5183 5221 5259 5298 5336 5375 5413 </table>
|
|
<table name="#ench2MpConsume"> 147 145 142 140 137 135 133 130 128 125 123 120 118 115 113 111 108 106 103 101 98 96 94 91 89 86 84 81 79 76 </table>
|
|
<table name="#ench7pvpPower"> 4336 4410 4485 4559 4634 4708 4783 4857 4932 5006 5081 5155 5230 5304 5379 5453 5527 5602 5676 5751 5825 5900 5974 6049 6123 6198 6272 6347 6347 6496 </table>
|
|
<table name="#enchElementPower"> 1 3 5 6 8 10 11 13 15 16 18 20 21 23 25 26 28 30 31 33 35 36 38 40 41 43 45 46 48 50 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="castRange" val="40" />
|
|
<set name="chargeConsume" val="4" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="1667" />
|
|
<set name="icon" val="icon.skill0261" />
|
|
<set name="ignoreShld" val="true" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="overHit" val="true" />
|
|
<set name="reuseDelay" val="10000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant3 name="element" val="0" /> <!-- Fire -->
|
|
<enchant3 name="elementPower" val="#enchElementPower" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant4 name="element" val="1" /> <!-- Water -->
|
|
<enchant4 name="elementPower" val="#enchElementPower" />
|
|
<enchant4 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant5 name="element" val="2" /> <!-- Wind -->
|
|
<enchant5 name="elementPower" val="#enchElementPower" />
|
|
<enchant5 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant6 name="element" val="3" /> <!-- Earth -->
|
|
<enchant6 name="elementPower" val="#enchElementPower" />
|
|
<enchant6 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant7 name="magicLvl" val="#enchMagicLvl" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<using kind="DUAL" />
|
|
<player Charges="4" /> <!-- Need to recharge 4th stage of Sword Energy. -->
|
|
</and>
|
|
</cond>
|
|
<for>
|
|
<effect name="EnergyAttack">
|
|
<param power="#power" />
|
|
<param criticalChance="15" />
|
|
<param ignoreShieldDefence="true" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="EnergyAttack">
|
|
<param power="#ench1Power" />
|
|
<param criticalChance="15" />
|
|
<param ignoreShieldDefence="true" />
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant7for>
|
|
</enchant7for>
|
|
<enchant7pvpEffects>
|
|
<effect name="EnergyAttack">
|
|
<param power="#ench7pvpPower" />
|
|
<param criticalChance="15" />
|
|
<param ignoreShieldDefence="true" />
|
|
</effect>
|
|
</enchant7pvpEffects>
|
|
<enchant7pveEffects>
|
|
<effect name="EnergyAttack">
|
|
<param power="4262" />
|
|
<param criticalChance="15" />
|
|
<param ignoreShieldDefence="true" />
|
|
</effect>
|
|
</enchant7pveEffects>
|
|
</skill>
|
|
<skill id="262" levels="37" name="Divine Blessing" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2">
|
|
<table name="#amount"> 236 245 254 262 271 281 290 299 308 318 327 337 346 356 365 375 384 393 403 412 421 430 439 448 457 466 474 482 490 498 506 513 520 527 534 540 546 </table>
|
|
<table name="#effectPoints"> 337 349 362 375 388 401 414 427 440 454 467 481 494 508 521 535 549 562 575 589 602 615 628 640 653 665 677 689 700 711 722 733 743 753 763 772 780 </table>
|
|
<table name="#magicLvl"> 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#mpConsume"> 115 119 122 122 127 130 134 139 143 148 152 157 159 159 164 168 173 177 180 185 189 193 195 195 199 203 207 210 214 218 222 224 228 230 233 237 239 </table>
|
|
<table name="#ench1amount"> 583 619 656 692 729 765 802 838 875 911 947 984 1020 1057 1093 1130 1166 1203 1239 1276 1312 1348 1385 1421 1458 1494 1531 1567 1604 1640 </table>
|
|
<table name="#ench2MpConsume"> 233 230 226 222 218 215 211 206 202 198 195 191 187 183 178 175 171 167 163 160 156 151 147 143 140 136 132 127 123 120 </table>
|
|
<table name="#ench34MpConsume"> 236 233 231 228 226 223 221 218 216 215 212 210 207 205 202 200 197 195 192 190 188 186 183 181 178 176 173 171 168 166 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="castRange" val="600" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="1100" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="icon" val="icon.skill0262" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant3 name="mpConsume" val="#ench34MpConsume" />
|
|
<enchant4 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant4 name="mpConsume" val="#ench34MpConsume" />
|
|
<for>
|
|
<effect name="Heal">
|
|
<param power="#amount" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Heal">
|
|
<param power="#ench1amount" />
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant3for>
|
|
<effect name="Heal">
|
|
<param power="546" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="POISON,9" />
|
|
</effect>
|
|
</enchant3for>
|
|
<enchant4for>
|
|
<effect name="Heal">
|
|
<param power="546" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="BLEEDING,9" />
|
|
</effect>
|
|
</enchant4for>
|
|
</skill>
|
|
<skill id="263" levels="37" name="Deadly Blow" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2" enchantGroup5="2" enchantGroup6="2" enchantGroup7="2">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#effectPoints"> -183 -188 -193 -198 -203 -208 -213 -218 -223 -228 -233 -237 -242 -247 -252 -257 -261 -266 -271 -275 -279 -284 -288 -292 -296 -300 -304 -307 -311 -314 -317 -320 -323 -326 -328 -331 -333 </table>
|
|
<table name="#magicLvl"> 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#mpConsume"> 33 34 35 35 36 37 38 39 40 41 42 43 45 45 46 47 48 49 50 52 53 54 55 55 56 57 58 59 60 61 62 63 64 65 66 67 68 </table>
|
|
<table name="#power"> 1107 1176 1249 1325 1405 1488 1574 1664 1757 1853 1953 2057 2164 2274 2388 2505 2625 2748 2875 3004 3136 3271 3408 3548 3690 3834 3980 4127 4275 4425 4575 4726 4878 5029 5180 5330 5479 </table>
|
|
<table name="#ench1Power"> 5536 5593 5650 5708 5765 5822 5879 5936 5993 6050 6107 6164 6222 6279 6336 6396 6450 6507 6564 6621 6678 6736 6793 6850 6907 6964 7021 7078 7135 7192 </table>
|
|
<table name="#ench2MpConsume"> 67 66 64 63 62 61 60 58 57 56 55 54 52 51 50 49 48 46 45 44 43 42 40 39 38 37 36 34 33 32 </table>
|
|
<table name="#ench2Power"> 5504 5529 5554 5579 5604 5629 5654 5680 5705 5730 5755 5780 5805 5830 5855 5880 5905 5930 5955 5980 6005 6030 6055 6080 6105 6130 6156 6180 6206 6231 </table>
|
|
<table name="#enchDuel"> 5608 5737 5866 5995 6124 6253 6382 6511 6640 6769 6898 7027 7157 7286 7415 7544 7673 7802 7931 8060 8189 8318 8447 8576 8705 8834 8963 9092 9221 9350 </table>
|
|
<table name="#enchElementPower"> 2 4 5 7 9 10 12 14 15 17 18 20 22 23 25 27 28 30 32 33 35 36 38 40 41 43 45 46 48 50 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="blowChance" val="30" />
|
|
<set name="castRange" val="40" />
|
|
<set name="coolTime" val="720" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="1080" />
|
|
<set name="icon" val="icon.skill0263" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="overHit" val="true" />
|
|
<set name="power" val="#power" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant1 name="power" val="#ench1Power" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant2 name="power" val="#ench2Power" />
|
|
<enchant3 name="element" val="0" /> <!-- Fire -->
|
|
<enchant3 name="elementPower" val="#enchElementPower" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant3 name="power" val="#ench2Power" />
|
|
<enchant4 name="element" val="1" /> <!-- Water -->
|
|
<enchant4 name="elementPower" val="#enchElementPower" />
|
|
<enchant4 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant4 name="power" val="#ench2Power" />
|
|
<enchant5 name="element" val="2" /> <!-- Wind -->
|
|
<enchant5 name="elementPower" val="#enchElementPower" />
|
|
<enchant5 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant5 name="power" val="#ench2Power" />
|
|
<enchant6 name="element" val="3" /> <!-- Earth -->
|
|
<enchant6 name="elementPower" val="#enchElementPower" />
|
|
<enchant6 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant6 name="power" val="#ench2Power" />
|
|
<enchant7 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant7 name="power" val="#ench2Power" />
|
|
<enchant7 name="pvpPower" val="#enchDuel" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DAGGER,DUALDAGGER" />
|
|
</cond>
|
|
<for>
|
|
<effect name="FatalBlow" />
|
|
<effect name="Lethal">
|
|
<param halfLethal="10" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="264" levels="1" name="Song of Earth" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="SONG_OF_EARTH" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="523" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0264" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="55" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pDef" val="1.25" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="265" levels="1" name="Song of Life" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="SONG_OF_LIFE" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="495" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0265" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="52" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="regHp" val="1.2" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="266" levels="1" name="Song of Water" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="SONG_OF_WATER" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="549" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0266" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="58" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="rEvas" val="3" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="267" levels="1" name="Song of Warding" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="SONG_OF_WARDING" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="379" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0267" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="43" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mDef" val="1.3" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="268" levels="1" name="Song of Wind" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="SONG_OF_WIND" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="438" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0268" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="46" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="runSpd" val="20" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="269" levels="1" name="Hunter's Song" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="SONG_OF_HUNTER" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="467" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0269" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="40" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="rCrit" val="2" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="270" levels="1" name="Song of Invocation" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="SONG_OF_INVOCATION" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="408" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0270" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="49" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="darkRes" val="20" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="271" levels="1" name="Dance of the Warrior" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="DANCE_OF_WARRIOR" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="523" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0271" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="55" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtk" val="1.12" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="272" levels="1" name="Dance of Inspiration" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="DANCE_OF_INSPIRATION" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="438" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0272" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="46" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="accCombat" val="4" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="273" levels="1" name="Dance of the Mystic" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="DANCE_OF_MYSTIC" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="467" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0273" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="49" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mAtk" val="1.2" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="274" levels="1" name="Dance of Fire" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="DANCE_OF_FIRE" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="379" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0274" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="40" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="cAtk" val="1.35" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="275" levels="1" name="Dance of Fury" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="DANCE_OF_FURY" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="549" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0275" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="58" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtkSpd" val="1.15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="276" levels="1" name="Dance of Concentration" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="DANCE_OF_CONCENTRATION" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="495" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0276" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="52" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mAtkSpd" val="1.3" />
|
|
<sub stat="cancel" val="40" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="277" levels="1" name="Dance of Light" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#ench1AbnormalTimes"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
|
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="DANCE_OF_LIGHT" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="408" />
|
|
<set name="element" val="4" /> <!-- Holy -->
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill0277" />
|
|
<set name="isMagic" val="3" /> <!-- Dance Skill -->
|
|
<set name="magicLvl" val="43" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="PARTY" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="aggroPoints" val="655" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="aggroPoints" val="655" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="holyPower" val="20" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="278" levels="6" name="Summon Viper Cubic" enchantGroup1="2">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#cubicPower"> 531 773 1026 1264 1530 1822 </table>
|
|
<table name="#itemConsumeCount"> 2 3 4 5 5 5 </table>
|
|
<table name="#magicLvl"> 49 55 60 64 68 72 </table>
|
|
<table name="#mpConsume"> 35 40 44 48 51 53 </table>
|
|
<table name="#mpInitialConsume"> 9 10 11 12 13 14 </table>
|
|
<table name="#ench1Power"> 1919 1967 2015 2061 2106 2151 2194 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 2235 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="hitTime" val="6000" />
|
|
<set name="icon" val="icon.skill0278" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="itemConsumeCount" val="#itemConsumeCount" />
|
|
<set name="itemConsumeId" val="3031" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="SummonCubic">
|
|
<param cubicId="4" cubicDelay="20" cubicDuration="900" cubicMaxCount="15" cubicSkillChance="20" cubicPower="#cubicPower" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="SummonCubic">
|
|
<param cubicId="4" cubicDelay="20" cubicDuration="900" cubicMaxCount="15" cubicSkillChance="20" cubicPower="#ench1Power" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="279" levels="14" name="Lightning Strike" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2">
|
|
<!-- Confirmed CT2.5 and Updated to Ertheia -->
|
|
<table name="#effectPoints"> -800 -900 -1000 -1100 -1200 -1300 -1400 -1500 -1600 -1700 -1800 -1900 -2000 -2100 </table> <!-- Guessed -->
|
|
<table name="#magicLvl"> 58 62 66 70 74 75 77 79 81 83 85 90 95 99 </table> <!-- Confirmed -->
|
|
<table name="#mpConsume"> 64 69 74 78 82 83 85 87 89 91 93 95 103 110 </table> <!-- Confirmed -->
|
|
<table name="#mpInitialConsume"> 16 18 19 20 21 22 23 24 25 26 27 29 20 30 </table> <!-- Guessed -->
|
|
<table name="#power"> 2927 3444 3990 4553 5114 5131 5334 5662 5991 6318 15574 18556 20701 22848 </table> <!-- Confirmed -->
|
|
<table name="#ench1Power"> 109 109 110 111 111 112 113 113 114 115 115 116 116 117 118 118 119 120 120 121 122 122 123 124 124 125 125 126 127 127 </table>
|
|
<table name="#ench2MpConsume"> 80 79 78 77 76 75 74 72 71 70 69 68 67 65 64 63 62 61 60 59 57 56 55 54 53 52 50 49 48 47 </table>
|
|
<table name="#ench2MpInitialConsume"> 20 19 19 19 19 18 18 18 17 17 17 17 16 16 16 15 15 15 15 14 14 14 13 13 13 13 12 12 12 11 </table>
|
|
<table name="#ench3ActivateRates"> 41 42 44 45 46 48 49 50 52 53 54 56 57 58 60 61 62 64 65 66 68 69 70 72 73 74 76 77 78 80 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalTime" val="15" />
|
|
<set name="activateRate" val="40" />
|
|
<set name="basicProperty" val="MEN" />
|
|
<set name="castRange" val="400" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill0279" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="lvlBonusRate" val="1" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="power" val="#power" />
|
|
<set name="reuseDelay" val="10000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant1 name="power" val="#ench1Power" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant2 name="mpInitialConsume" val="#ench2MpInitialConsume" />
|
|
<enchant3 name="activateRate" val="#ench3ActivateRates" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="PhysicalAttack" />
|
|
<effect name="Debuff">
|
|
<mul stat="pAtkSpd" val="0.5" />
|
|
<mul stat="runSpd" val="0.5" />
|
|
<mul stat="mAtkSpd" val="0.5" />
|
|
</effect>
|
|
</for>
|
|
<endEffects>
|
|
<effect name="CallSkill">
|
|
<param skillId="6090" skillLevel="1" />
|
|
</effect>
|
|
</endEffects>
|
|
</skill>
|
|
<skill id="280" levels="37" name="Burning Fist" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2">
|
|
<table name="#effectPoints"> -213 -219 -225 -231 -237 -242 -248 -254 -260 -265 -271 -277 -283 -288 -294 -299 -305 -310 -316 -321 -326 -331 -336 -340 -345 -350 -354 -358 -362 -366 -370 -373 -377 -380 -383 -386 -388 </table>
|
|
<table name="#magicLvl"> 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#mpConsume"> 42 43 45 45 46 47 49 50 52 53 55 56 58 58 59 61 62 64 65 67 68 70 71 71 73 74 75 77 78 79 80 82 83 84 85 86 87 </table>
|
|
<table name="#power"> 517 549 583 619 656 694 735 777 820 865 912 960 1010 1062 1115 1169 1225 1283 1342 1402 1464 1527 1591 1656 1722 1789 1857 1926 1995 2065 2135 2206 2277 2347 2417 2488 2557 </table>
|
|
<table name="#ench1Power"> 2581 2604 2627 2650 2673 2696 2719 2743 2766 2789 2812 2835 2858 2881 2904 2927 2950 2973 2996 3019 3042 3065 3088 3111 3134 3157 3180 3204 3227 3250 </table>
|
|
<table name="#ench2MpConsume"> 85 84 83 82 81 80 79 78 78 77 76 75 74 73 72 71 71 70 69 68 67 66 65 64 64 63 62 61 60 59 </table>
|
|
<table name="#enchElementPower"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="baseCritRate" val="15" />
|
|
<set name="castRange" val="40" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="element" val="0" /> <!-- Fire -->
|
|
<set name="elementPower" val="20" />
|
|
<set name="hitTime" val="1900" />
|
|
<set name="icon" val="icon.skill0280" />
|
|
<set name="ignoreShld" val="true" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="overHit" val="true" />
|
|
<set name="power" val="#power" />
|
|
<set name="reuseDelay" val="4000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant1 name="power" val="#ench1Power" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant3 name="element" val="0" /> <!-- Fire -->
|
|
<enchant3 name="elementPower" val="#enchElementPower" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUALFIST" />
|
|
</cond>
|
|
<for>
|
|
<effect name="PhysicalAttack" />
|
|
</for>
|
|
</skill>
|
|
<skill id="281" levels="37" name="Soul Breaker" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2">
|
|
<table name="#coolTime"> 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 440 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 391 </table>
|
|
<table name="#effectPoints"> -183 -188 -193 -198 -203 -208 -213 -218 -223 -228 -233 -237 -242 -247 -252 -257 -261 -266 -271 -275 -279 -284 -288 -292 -296 -300 -304 -307 -311 -314 -317 -320 -323 -326 -328 -331 -333 </table>
|
|
<table name="#hitTime"> 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1360 1410 1410 1410 1410 1410 1410 1410 1410 1410 1410 1410 1410 1410 1410 1410 1410 1410 </table>
|
|
<table name="#magicLvl"> 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#mpConsume"> 35 36 37 37 38 39 40 42 43 44 45 46 47 48 49 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 </table>
|
|
<table name="#power"> 487 518 550 583 618 655 693 732 773 816 860 905 952 1001 1051 1102 1155 1210 1265 1322 1380 1440 1500 1561 1624 1687 1751 1816 1881 1947 2013 2080 2146 2213 2279 2345 2411 </table>
|
|
<table name="#ench1ActivateRates"> 51 52 53 54 55 56 57 58 59 60 61 63 64 65 66 67 68 69 70 71 72 73 74 76 77 78 79 80 81 82 </table>
|
|
<table name="#ench2MpConsume"> 70 69 68 67 66 64 63 62 61 60 58 57 56 55 54 53 51 50 49 48 47 45 44 43 42 41 40 38 37 36 </table>
|
|
<table name="#ench2power"> 2432 2454 2476 2497 2519 2541 2563 2584 2606 2628 2650 2671 2693 2715 2737 2758 2780 2802 2823 2845 2867 2889 2910 2932 2954 2976 2997 3019 3041 3063 </table>
|
|
<table name="#ench34pmDef"> 0.99 0.99 0.99 0.98 0.98 0.98 0.97 0.97 0.97 0.96 0.96 0.96 0.96 0.95 0.95 0.95 0.94 0.94 0.94 0.93 0.93 0.93 0.93 0.92 0.92 0.92 0.91 0.91 0.91 0.9 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="9" />
|
|
<set name="abnormalType" val="STUN" />
|
|
<set name="abnormalVisualEffect" val="STUN" />
|
|
<set name="activateRate" val="50" />
|
|
<set name="baseCritRate" val="15" />
|
|
<set name="basicProperty" val="CON" />
|
|
<set name="castRange" val="40" />
|
|
<set name="coolTime" val="#coolTime" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="#hitTime" />
|
|
<set name="icon" val="icon.skill0281" />
|
|
<set name="ignoreShld" val="true" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="lvlBonusRate" val="1" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="overHit" val="true" />
|
|
<set name="power" val="#power" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="ONE" />
|
|
<set name="trait" val="SHOCK" />
|
|
<enchant1 name="activateRate" val="#ench1ActivateRates" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant2 name="power" val="#ench2power" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant4 name="magicLvl" val="#enchMagicLvl" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUALFIST" />
|
|
</cond>
|
|
<for>
|
|
<effect name="PhysicalAttack" />
|
|
<effect name="Stun" />
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="PhysicalAttack" />
|
|
<effect name="Stun" />
|
|
</enchant1for>
|
|
<enchant3for>
|
|
<effect name="PhysicalAttack" />
|
|
<effect name="Stun">
|
|
<mul stat="pDef" val="#ench34pmDef" />
|
|
</effect>
|
|
</enchant3for>
|
|
<enchant4for>
|
|
<effect name="PhysicalAttack" />
|
|
<effect name="Stun">
|
|
<mul stat="mDef" val="#ench34pmDef" />
|
|
</effect>
|
|
</enchant4for>
|
|
</skill>
|
|
<skill id="282" levels="1" name="Puma Spirit Totem">
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="300" />
|
|
<set name="abnormalType" val="POSSESSION" />
|
|
<set name="effectPoint" val="379" />
|
|
<set name="hitTime" val="2000" />
|
|
<set name="icon" val="icon.skill0282" />
|
|
<set name="magicLvl" val="40" />
|
|
<set name="mpConsume" val="35" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="30000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUALFIST" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="accCombat" val="6">
|
|
<using kind="DUALFIST" />
|
|
</add>
|
|
<mul stat="pAtkSpd" val="1.2">
|
|
<using kind="DUALFIST" />
|
|
</mul>
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="283" levels="7" name="Summon Dark Panther" enchantGroup1="1">
|
|
<table name="#itemConsumeCount"> 1 3 3 2 4 4 4 </table>
|
|
<table name="#itemConsumeCountOT"> 1 1 2 3 4 4 4 </table>
|
|
<table name="#magicLvl"> 40 49 58 62 66 70 74 </table>
|
|
<table name="#mpConsume"> 56 70 85 92 98 104 109 </table>
|
|
<table name="#mpInitialConsume"> 14 18 22 23 25 26 28 </table>
|
|
<table name="#npcIds"> 14799 14800 14801 14802 14803 14804 14805 </table>
|
|
<table name="#ench1expPenalty"> 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 </table>
|
|
<table name="#enchNpcIds"> 14806 14807 14808 14809 14810 14811 14812 14813 14814 14815 14816 14817 14818 14819 14820 14821 14822 14823 14824 14825 14826 14827 14828 14829 14830 14831 14832 14833 14834 14835 </table>
|
|
<set name="hitTime" val="15000" />
|
|
<set name="icon" val="icon.skill0283" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="itemConsumeCount" val="#itemConsumeCount" />
|
|
<set name="itemConsumeId" val="1459" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="SELF" />
|
|
<cond>
|
|
<and>
|
|
<player canSummonServitor="true" />
|
|
<player hasFreeSummonPoints="0" />
|
|
</and>
|
|
</cond>
|
|
<for>
|
|
<effect name="Summon">
|
|
<param npcId="#npcIds" />
|
|
<param consumeItemId="1459" consumeItemCount="#itemConsumeCountOT" />
|
|
<param lifeTime="1200" />
|
|
<param expMultiplier="0.85" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Summon">
|
|
<param npcId="#enchNpcIds" />
|
|
<param consumeItemId="1459" consumeItemCount="4" />
|
|
<param lifeTime="1200" />
|
|
<param expMultiplier="#ench1expPenalty" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="284" levels="40" name="Hurricane Assault" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2" enchantGroup5="2" enchantGroup6="2" enchantGroup7="2">
|
|
<table name="#effectPoints"> -286 -295 -303 -320 -328 -337 -346 -355 -363 -372 -381 -389 -398 -407 -415 -424 -432 -440 -449 -457 -465 -473 -481 -488 -496 -503 -510 -517 -524 -531 -537 -543 -549 -555 -560 -565 -570 -574 -578 -582 </table>
|
|
<table name="#magicLvl"> 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
|
<table name="#mpConsume"> 44 45 47 50 52 54 54 55 57 59 60 62 64 66 67 69 69 71 73 75 76 78 80 82 83 85 85 87 89 90 92 93 95 96 98 99 101 102 104 105 </table>
|
|
<table name="#power"> 501 535 570 607 646 729 773 820 868 918 971 1025 1081 1140 1200 1262 1327 1393 1461 1531 1603 1677 1753 1830 1908 1988 2070 2153 2237 2322 2408 2494 2581 2669 2757 2846 2934 3022 3109 3196 </table>
|
|
<table name="#ench1Power"> 3225 3254 3283 3312 3340 3369 3398 3427 3456 3484 3513 3542 3571 3600 3628 3657 3686 3715 3744 3772 3801 3830 3859 3888 3916 3945 3974 4003 4032 4061 </table>
|
|
<table name="#ench2MpConsume"> 104 103 102 102 101 101 100 99 99 98 97 97 96 95 95 94 93 93 92 91 91 90 90 89 88 88 87 86 86 85 </table>
|
|
<table name="#ench7pvpPower"> 3251 3307 3363 3419 3475 3531 3587 3642 3698 3754 3810 3866 3922 3978 4034 4089 4145 4201 4257 4313 4369 4425 4480 4536 4592 4648 4704 4760 4816 4872 </table>
|
|
<table name="#enchElementPower"> 1 3 5 6 8 10 11 13 15 16 18 20 21 23 25 26 28 30 31 33 35 36 38 40 41 43 45 46 48 50 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="castRange" val="40" />
|
|
<set name="chargeConsume" val="2" />
|
|
<set name="coolTime" val="440" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="1360" />
|
|
<set name="icon" val="icon.skill0284" />
|
|
<set name="ignoreShld" val="true" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="overHit" val="true" />
|
|
<set name="reuseDelay" val="4000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant3 name="element" val="0" /> <!-- Fire -->
|
|
<enchant3 name="elementPower" val="#enchElementPower" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant4 name="element" val="1" /> <!-- Water -->
|
|
<enchant4 name="elementPower" val="#enchElementPower" />
|
|
<enchant4 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant5 name="element" val="2" /> <!-- Wind -->
|
|
<enchant5 name="elementPower" val="#enchElementPower" />
|
|
<enchant5 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant6 name="element" val="3" /> <!-- Earth -->
|
|
<enchant6 name="elementPower" val="#enchElementPower" />
|
|
<enchant6 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant7 name="magicLvl" val="#enchMagicLvl" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<using kind="DUALFIST" /> <!-- Requires a hand-to-hand weapon -->
|
|
<player Charges="2" /> <!-- recharged to its 2nd energy stage -->
|
|
</and>
|
|
</cond>
|
|
<for>
|
|
<effect name="EnergyAttack">
|
|
<param power="#power" />
|
|
<param criticalChance="15" />
|
|
<param ignoreShieldDefence="true" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="EnergyAttack">
|
|
<param power="#ench1Power" />
|
|
<param criticalChance="15" />
|
|
<param ignoreShieldDefence="true" />
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant7for>
|
|
</enchant7for>
|
|
<enchant7pvpEffects>
|
|
<effect name="EnergyAttack">
|
|
<param power="#ench7pvpPower" />
|
|
<param criticalChance="15" />
|
|
<param ignoreShieldDefence="true" />
|
|
</effect>
|
|
</enchant7pvpEffects>
|
|
<enchant7pveEffects>
|
|
<effect name="EnergyAttack">
|
|
<param power="3196" />
|
|
<param criticalChance="15" />
|
|
<param ignoreShieldDefence="true" />
|
|
</effect>
|
|
</enchant7pveEffects>
|
|
</skill>
|
|
<skill id="285" levels="27" name="Higher Mana Gain" enchantGroup1="1">
|
|
<table name="#magicLvl"> 17 20 23 25 28 30 33 35 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 </table>
|
|
<table name="#manaCharge"> 22 24 28 29 31 32 38 39 41 42 48 49 50 52 53 59 61 62 64 66 72 73 75 76 78 79 81 </table>
|
|
<table name="#ench1manaCharge"> 82 83 84 85 85 86 87 88 89 89 90 91 92 93 94 94 95 96 97 98 99 100 101 101 102 103 104 105 106 107 </table>
|
|
<set name="icon" val="icon.skill0285" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="manaCharge" val="#manaCharge" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="manaCharge" val="#ench1manaCharge" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="286" levels="12" name="Provoke">
|
|
<!-- Confirmed CT2.5 and Updated to Ertheia -->
|
|
<table name="#affectRange"> 500 700 900 900 900 900 900 900 900 900 900 900 </table> <!-- Guessed -->
|
|
<table name="#effectPoints"> -110 -120 -130 -140 -150 -160 -170 -180 -190 -200 -210 -220 </table> <!-- Guessed -->
|
|
<table name="#magicLvl"> 43 55 60 75 77 79 81 83 85 90 95 99 </table> <!-- Confirmed -->
|
|
<table name="#mpConsume"> 54 55 56 57 58 59 60 61 62 69 75 80 </table> <!-- Confirmed -->
|
|
<table name="#trait_pole"> -10 -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -25 </table> <!-- Confirmed -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="10" />
|
|
<set name="abnormalType" val="REAL_TARGET" />
|
|
<set name="affectLimit" val="9-10" />
|
|
<set name="affectRange" val="#affectRange" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill0286" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="4000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="AURA" />
|
|
<for>
|
|
<effect name="DefenceTrait">
|
|
<param POLE="#trait_pole" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="287" levels="3" name="Lionheart">
|
|
<table name="#abnormalLvls"> 1 2 3 </table>
|
|
<table name="#effectPoints"> 341 467 582 </table>
|
|
<table name="#magicLvl"> 36 49 62 </table>
|
|
<table name="#mpConsume"> 16 22 29 </table>
|
|
<table name="#traits"> 40 60 80 </table>
|
|
<set name="abnormalLvl" val="#abnormalLvls" />
|
|
<set name="abnormalTime" val="60" />
|
|
<set name="abnormalType" val="RESIST_SPIRITLESS" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill0287" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="150000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="DefenceTrait">
|
|
<param SHOCK="#traits" />
|
|
<param HOLD="#traits" />
|
|
<param SLEEP="#traits" />
|
|
<param PARALYZE="#traits" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="288" levels="4" name="Guard Stance" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#magicLvl"> 43 52 62 70 </table>
|
|
<table name="#mpConsume"> 8 10 12 13 </table>
|
|
<table name="#pDef"> 121.8 161.1 212.1 256.5 </table>
|
|
<table name="#ench1pDef"> 259.4 262.3 265.2 268.1 271 274 276.9 279.8 282.7 285.6 288.5 291.5 294.4 297.3 300.2 303.1 306 309 311.9 314.8 317.7 320.6 323.5 326.5 329.4 332.3 335.2 338.1 341 344 </table>
|
|
<table name="#ench2mpConsume"> 12 12 12 11 11 10 10 10 9 9 9 9 8 8 8 7 7 7 6 6 6 5 5 5 4 4 4 3 3 3 </table>
|
|
<table name="#ench2val"> 1.98 1.96 1.95 1.93 1.91 1.9 1.88 1.86 1.85 1.83 1.81 1.8 1.78 1.76 1.75 1.73 1.71 1.7 1.68 1.66 1.65 1.63 1.61 1.6 1.58 1.56 1.55 1.53 1.51 1.5 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="icon" val="icon.skill0288" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="operateType" val="TOGGLE" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2mpConsume" />
|
|
<for>
|
|
<effect name="MpConsumePerLevel" ticks="5">
|
|
<param power="2" />
|
|
<add stat="pDef" val="#pDef" />
|
|
<mul stat="rShld" val="1.5" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="MpConsumePerLevel" ticks="5">
|
|
<param power="2" />
|
|
<add stat="pDef" val="#ench1pDef" />
|
|
<mul stat="rShld" val="1.5" />
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="MpConsumePerLevel" ticks="5">
|
|
<param power="#ench2val" />
|
|
<add stat="pDef" val="256" />
|
|
<mul stat="rShld" val="1.5" />
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="289" levels="15" name="Life Leech" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2">
|
|
<table name="#effectPoints"> -95 -102 -110 -117 -124 -131 -138 -142 -146 -150 -153 -156 -159 -162 -164 </table>
|
|
<table name="#magicLvl"> 40 43 46 49 52 55 58 60 62 64 66 68 70 72 74 </table>
|
|
<table name="#mpConsume"> 37 39 42 46 50 51 55 57 60 62 63 66 68 70 70 </table>
|
|
<table name="#mpInitialConsume"> 10 10 12 12 12 14 14 16 15 16 17 17 17 17 19 </table>
|
|
<table name="#power"> 26 29 31 33 36 39 41 43 45 46 48 50 51 53 54 </table>
|
|
<table name="#ench1power"> 55 55 55 56 56 56 57 57 57 58 58 58 58 59 59 59 60 60 60 61 61 61 62 62 62 63 63 63 64 64 </table>
|
|
<table name="#ench2mpConsume"> 69 69 68 68 67 67 66 65 65 64 64 63 63 62 61 61 69 69 59 58 58 57 57 56 55 55 54 53 52 51 </table>
|
|
<table name="#ench2mpConsume_Init"> 18 18 17 17 17 17 16 16 16 15 15 14 14 13 13 13 12 12 12 11 11 10 10 10 9 9 9 8 8 8 </table>
|
|
<table name="#ench3absorbPart"> 0.8 0.81 0.82 0.82 0.83 0.84 0.84 0.85 0.86 0.86 0.87 0.88 0.88 0.89 0.9 0.9 0.91 0.92 0.92 0.93 0.94 0.94 0.95 0.96 0.96 0.97 0.98 0.98 0.99 1 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="castRange" val="600" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="1100" />
|
|
<set name="hitTime" val="3000" />
|
|
<set name="icon" val="icon.skill0289" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="power" val="#power" />
|
|
<set name="reuseDelay" val="4000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant1 name="power" val="#ench1power" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2mpConsume" />
|
|
<enchant2 name="mpInitialConsume" val="#ench2mpConsume_Init" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="HpDrain">
|
|
<param power="0.8" />
|
|
</effect>
|
|
</for>
|
|
<enchant3for>
|
|
<effect name="HpDrain">
|
|
<param power="#ench3absorbPart" />
|
|
</effect>
|
|
</enchant3for>
|
|
</skill>
|
|
<skill id="290" levels="14" name="Final Frenzy" enchantGroup1="1">
|
|
<table name="#final"> 32.9 39.4 46.6 54.6 63.3 72.7 79.3 86.1 93.1 100.2 107.5 114.8 122.1 129.3 </table>
|
|
<table name="#magicLvl"> 43 46 49 52 55 58 60 62 64 66 68 70 72 74 </table>
|
|
<table name="#ench1final"> 137 138 139 140 141 142 143 144 145 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 </table>
|
|
<set name="icon" val="icon.skill0290" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="#final">
|
|
<player hp="30" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="#ench1final">
|
|
<player hp="30" />
|
|
</add>
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="291" levels="11" name="Final Fortress" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#final"> 116.875 129 141.625 150.375 159.25 168.375 177.625 187 196.5 206.125 215.75 </table>
|
|
<table name="#magicLvl"> 52 55 58 60 62 64 66 68 70 72 74 </table>
|
|
<table name="#ench1final"> 226 228 229 231 232 234 235 237 238 239 241 242 244 245 247 248 250 251 252 254 255 257 258 260 261 262 264 265 267 268 </table>
|
|
<table name="#ench2sDef"> 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 </table>
|
|
<set name="icon" val="icon.skill0291" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#final">
|
|
<player hp="30" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#ench1final">
|
|
<player hp="30" />
|
|
</add>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="215.75">
|
|
<player hp="30" />
|
|
</add>
|
|
<add stat="sDef" val="#ench2sDef">
|
|
<player hp="30" />
|
|
</add>
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="292" levels="1" name="Bison Spirit Totem">
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="60" />
|
|
<set name="abnormalType" val="POSSESSION" />
|
|
<set name="effectPoint" val="624" />
|
|
<set name="hitTime" val="2000" />
|
|
<set name="icon" val="icon.skill0292" />
|
|
<set name="magicLvl" val="68" />
|
|
<set name="mpConsume" val="32" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="600000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUALFIST" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="accCombat" val="6">
|
|
<using kind="DUALFIST" />
|
|
</add>
|
|
<mul stat="pAtk" val="1.1">
|
|
<player hp="60" />
|
|
</mul>
|
|
<add stat="rCrit" val="100">
|
|
<player hp="60" />
|
|
</add>
|
|
<mul stat="pAtk" val="1.3">
|
|
<player hp="30" />
|
|
</mul>
|
|
<add stat="rCrit" val="300">
|
|
<player hp="30" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="293" levels="20" name="Two-handed Weapon Mastery" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#Attack"> 4.5 7.3 10.7 15.1 20.5 27.1 32.9 39.4 46.6 54.6 63.3 72.7 79.3 86.1 93.1 100.2 107.5 114.8 122.1 129.3 </table>
|
|
<table name="#magicLvl"> 20 24 28 32 36 40 43 46 49 52 55 58 60 62 64 66 68 70 72 74 </table>
|
|
<table name="#ench1pAtk"> 137 138 139 140 141 142 143 144 145 146 147 148 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 </table>
|
|
<table name="#ench2Acc"> 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 7 </table>
|
|
<set name="icon" val="icon.skill0293" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="#Attack">
|
|
<and>
|
|
<using kind="SWORD,BLUNT" />
|
|
<using slot="lrhand" />
|
|
</and>
|
|
</add>
|
|
<add stat="accCombat" val="3">
|
|
<and>
|
|
<using kind="SWORD,BLUNT" />
|
|
<using slot="lrhand" />
|
|
</and>
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="#ench1pAtk">
|
|
<and>
|
|
<using kind="SWORD,BLUNT" />
|
|
<using slot="lrhand" />
|
|
</and>
|
|
</add>
|
|
<add stat="accCombat" val="3">
|
|
<and>
|
|
<using kind="SWORD,BLUNT" />
|
|
<using slot="lrhand" />
|
|
</and>
|
|
</add>
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<add stat="pAtk" val="129.3">
|
|
<and>
|
|
<using kind="SWORD,BLUNT" />
|
|
<using slot="lrhand" />
|
|
</and>
|
|
</add>
|
|
<add stat="accCombat" val="#ench2Acc">
|
|
<and>
|
|
<using kind="SWORD,BLUNT" />
|
|
<using slot="lrhand" />
|
|
</and>
|
|
</add>
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="294" levels="1" name="Shadow Sense">
|
|
<set name="icon" val="icon.skill0294" />
|
|
<set name="magicLvl" val="15" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="accCombat" val="3">
|
|
<game night="true" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="295" levels="1" name="Iron Body">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="icon" val="icon.skill0295" />
|
|
<set name="magicLvl" val="15" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<sub stat="damageZoneVuln" val="40" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="296" levels="1" name="Chameleon Rest">
|
|
<set name="abnormalVisualEffect" val="STEALTH" />
|
|
<set name="icon" val="icon.skill0296" />
|
|
<set name="magicLvl" val="46" />
|
|
<set name="mpConsume" val="9" />
|
|
<set name="operateType" val="TOGGLE" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="ChameleonRest" ticks="5">
|
|
<param power="2" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="297" levels="2" name="Duelist Spirit" enchantGroup1="1" enchantGroup2="1">
|
|
<table name="#abnormalLvls"> 1 2 </table>
|
|
<table name="#effectPoints"> 597 646 </table>
|
|
<table name="#magicLvl"> 64 72 </table>
|
|
<table name="#mpConsume"> 30 34 </table>
|
|
<table name="#pAtkSpd"> 1.08 1.12 </table>
|
|
<table name="#pvp"> 1.05 1.1 </table>
|
|
<table name="#ench1pAtkSpd"> 1.121 1.122 1.123 1.124 1.125 1.126 1.127 1.128 1.129 1.13 1.131 1.132 1.133 1.134 1.135 1.136 1.137 1.138 1.139 1.14 1.141 1.142 1.143 1.144 1.145 1.146 1.147 1.148 1.149 1.15 </table>
|
|
<table name="#ench2pvpDmg"> 1.11 1.11 1.12 1.12 1.13 1.13 1.14 1.14 1.15 1.15 1.16 1.16 1.17 1.17 1.18 1.18 1.18 1.19 1.19 1.2 1.2 1.21 1.21 1.22 1.22 1.23 1.23 1.24 1.24 1.25 </table>
|
|
<set name="abnormalLvl" val="#abnormalLvls" />
|
|
<set name="abnormalTime" val="60" />
|
|
<set name="abnormalType" val="DUELIST_SPIRIT" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill0297" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="30000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtkSpd" val="#pAtkSpd">
|
|
<using kind="DUAL" />
|
|
</mul>
|
|
<mul stat="pvpPhysDmg" val="#pvp" />
|
|
<mul stat="pvpPhysSkillsDmg" val="#pvp" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtkSpd" val="#ench1pAtkSpd">
|
|
<using kind="DUAL" />
|
|
</mul>
|
|
<mul stat="pvpPhysDmg" val="1.1" />
|
|
<mul stat="pvpPhysSkillsDmg" val="1.1" />
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtkSpd" val="1.12">
|
|
<using kind="DUAL" />
|
|
</mul>
|
|
<mul stat="pvpPhysDmg" val="#ench2pvpDmg" />
|
|
<mul stat="pvpPhysSkillsDmg" val="#ench2pvpDmg" />
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="298" levels="1" name="Rabbit Spirit Totem">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="300" />
|
|
<set name="abnormalType" val="POSSESSION" />
|
|
<set name="effectPoint" val="582" />
|
|
<set name="hitTime" val="2000" />
|
|
<set name="icon" val="icon.skill0298" />
|
|
<set name="magicLvl" val="62" />
|
|
<set name="mpConsume" val="58" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="30000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUALFIST" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtkSpd" val="1.3">
|
|
<using kind="DUALFIST" />
|
|
</mul>
|
|
<mul stat="runSpd" val="1.3" />
|
|
<add stat="rEvas" val="12" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="299" levels="1" name="Summon Wild Hog Cannon" enchantGroup1="1">
|
|
<table name="#enchNpcIds"> 14769 14770 14771 14772 14773 14774 14775 14776 14777 14778 14779 14780 14781 14782 14783 14784 14785 14786 14787 14788 14789 14790 14791 14792 14793 14794 14795 14796 14797 14798 </table>
|
|
<set name="hitTime" val="180000" />
|
|
<set name="icon" val="icon.skill0299" />
|
|
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
|
<set name="itemConsumeCount" val="70" />
|
|
<set name="itemConsumeId" val="1460" /> <!-- Crystal (B-Grade) -->
|
|
<set name="magicLvl" val="58" />
|
|
<set name="mpInitialConsume" val="530" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="SELF" />
|
|
<cond>
|
|
<and>
|
|
<player canSummonServitor="true" />
|
|
<player canSummonSiegeGolem="true" />
|
|
<player hasFreeSummonPoints="0" />
|
|
</and>
|
|
</cond>
|
|
<for>
|
|
<effect name="Summon">
|
|
<param npcId="14768" />
|
|
<param consumeItemId="2132" consumeItemCount="20" />
|
|
<param lifeTime="1200" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Summon">
|
|
<param npcId="#enchNpcIds" />
|
|
<param consumeItemId="2132" consumeItemCount="20" />
|
|
<param lifeTime="1200" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
</list> |