l2j_mobius/trunk/dist/game/data/stats/options/04900-04999.xml
2015-01-01 20:02:50 +00:00

690 lines
20 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd">
<option id="4900" name="o_w_55_1s_77">
<!-- HP Regen increases by 0.2. MP Regen increases by 0.13. -->
<for>
<add stat="regHp" val="0.19584" />
<add stat="regMp" val="0.12563" />
</for>
</option>
<option id="4901" name="o_w_55_1s_78">
<!-- HP Regen increases by 0.2. CP Regen increases by 0.18. -->
<for>
<add stat="regHp" val="0.19584" />
<add stat="regCp" val="0.18496" />
</for>
</option>
<option id="4902" name="o_w_55_1s_79">
<!-- HP Regen increases by 0.2. Evasion increases by 0.86. -->
<for>
<add stat="regHp" val="0.19584" />
<add stat="rEvas" val="0.858848" />
</for>
</option>
<option id="4903" name="o_w_55_1s_80">
<!-- HP Regen increases by 0.2. Accuracy increases by 0.86. -->
<for>
<add stat="regHp" val="0.19584" />
<add stat="accCombat" val="0.858848" />
</for>
</option>
<option id="4904" name="o_w_55_1s_81">
<!-- HP Regen increases by 0.2. Critical increases by 9.3. -->
<for>
<add stat="regHp" val="0.19584" />
<add stat="rCrit" val="9.299606144" />
</for>
</option>
<option id="4905" name="o_w_55_1s_82">
<!-- MP Regen increases by 0.13. CP Regen increases by 0.18. -->
<for>
<add stat="regMp" val="0.13302" />
<add stat="regCp" val="0.18496" />
</for>
</option>
<option id="4906" name="o_w_55_1s_83">
<!-- MP Regen increases by 0.13. Evasion increases by 0.86. -->
<for>
<add stat="regMp" val="0.13302" />
<add stat="rEvas" val="0.858848" />
</for>
</option>
<option id="4907" name="o_w_55_1s_84">
<!-- MP Regen increases by 0.13. Accuracy increases by 0.86. -->
<for>
<add stat="regMp" val="0.13302" />
<add stat="accCombat" val="0.858848" />
</for>
</option>
<option id="4908" name="o_w_55_1s_85">
<!-- MP Regen increases by 0.13. Critical increases by 9.3. -->
<for>
<add stat="regMp" val="0.13302" />
<add stat="rCrit" val="9.299606144" />
</for>
</option>
<option id="4909" name="o_w_55_1s_86">
<!-- CP Regen increases by 0.2. Evasion increases by 0.86. -->
<for>
<add stat="regCp" val="0.19584" />
<add stat="rEvas" val="0.858848" />
</for>
</option>
<option id="4910" name="o_w_55_1s_87">
<!-- CP Regen increases by 0.2. Accuracy increases by 0.86. -->
<for>
<add stat="regCp" val="0.19584" />
<add stat="accCombat" val="0.858848" />
</for>
</option>
<option id="4911" name="o_w_55_1s_88">
<!-- CP Regen increases by 0.2. Critical increases by 9.3. -->
<for>
<add stat="regCp" val="0.19584" />
<add stat="rCrit" val="9.299606144" />
</for>
</option>
<option id="4912" name="o_w_55_1s_89">
<!-- Evasion increases by 0.95. Accuracy increases by 0.86. -->
<for>
<add stat="rEvas" val="0.949253" />
<add stat="accCombat" val="0.858848" />
</for>
</option>
<option id="4913" name="o_w_55_1s_90">
<!-- Evasion increases by 0.95. Critical increases by 9.3. -->
<for>
<add stat="rEvas" val="0.949253" />
<add stat="rCrit" val="9.299606144" />
</for>
</option>
<option id="4914" name="o_w_55_1s_91">
<!-- Accuracy increases by 0.95. Critical increases by 9.3. -->
<for>
<add stat="accCombat" val="0.949253" />
<add stat="rCrit" val="9.299606144" />
</for>
</option>
<option id="4915" name="o_w_58_1s_1">
<!-- P. Def. increases by 24.19. -->
<for>
<add stat="pDef" val="24.189" />
</for>
</option>
<option id="4916" name="o_w_58_1s_2">
<!-- M. Def. increases by 19.44. -->
<for>
<add stat="mDef" val="19.437" />
</for>
</option>
<option id="4917" name="o_w_58_1s_3">
<!-- Max HP increases by 61.31 -->
<for>
<add stat="maxHp" val="61.314" />
</for>
</option>
<option id="4918" name="o_w_58_1s_4">
<!-- Max HP increases by 70.69. -->
<for>
<add stat="maxMp" val="70.686" />
</for>
</option>
<option id="4919" name="o_w_58_1s_5">
<!-- Max CP increases by 92.57. -->
<for>
<add stat="maxCp" val="92.565" />
</for>
</option>
<option id="4920" name="o_w_58_1s_6">
<!-- P. Atk. increases by 12.9. -->
<for>
<add stat="pAtk" val="12.903" />
</for>
</option>
<option id="4921" name="o_w_58_1s_7">
<!-- M. Atk. increases by 14.85. -->
<for>
<add stat="mAtk" val="14.85" />
</for>
</option>
<option id="4922" name="o_w_58_1s_8">
<!-- HP Regen increases by 0.38. -->
<for>
<add stat="regHp" val="0.37851" />
</for>
</option>
<option id="4923" name="o_w_58_1s_9">
<!-- MP Regen increases by 0.25. -->
<for>
<add stat="regMp" val="0.2475" />
</for>
</option>
<option id="4924" name="o_w_58_1s_10">
<!-- CP Regen increases by 0.38. -->
<for>
<add stat="regCp" val="0.37851" />
</for>
</option>
<option id="4925" name="o_w_58_1s_11">
<!-- Evasion increases by 2.02. -->
<for>
<add stat="rEvas" val="2.0181" />
</for>
</option>
<option id="4926" name="o_w_58_1s_12">
<!-- Accuracy increases by 2.02. -->
<for>
<add stat="accCombat" val="2.0181" />
</for>
</option>
<option id="4927" name="o_w_58_1s_13">
<!-- Critical increases by 21.85. -->
<for>
<add stat="rCrit" val="21.8519868" />
</for>
</option>
<option id="4928" name="o_w_58_1s_14">
<!-- P. Def. increases by 12.46. M. Def. increases by 9.42. -->
<for>
<add stat="pDef" val="12.461" />
<add stat="mDef" val="9.424" />
</for>
</option>
<option id="4929" name="o_w_58_1s_15">
<!-- P. Def. increases by 12.46. Max HP increases by 29.73 -->
<for>
<add stat="pDef" val="12.461" />
<add stat="maxHp" val="29.728" />
</for>
</option>
<option id="4930" name="o_w_58_1s_16">
<!-- P. Def. increases by 12.46. Max HP increases by 34.27. -->
<for>
<add stat="pDef" val="12.461" />
<add stat="maxMp" val="34.272" />
</for>
</option>
<option id="4931" name="o_w_58_1s_17">
<!-- P. Def. increases by 12.46. Max CP increases by 44.88. -->
<for>
<add stat="pDef" val="12.461" />
<add stat="maxCp" val="44.88" />
</for>
</option>
<option id="4932" name="o_w_58_1s_18">
<!-- P. Def. increases by 12.46. P. Atk. increases by 6.26. -->
<for>
<add stat="pDef" val="12.461" />
<add stat="pAtk" val="6.256" />
</for>
</option>
<option id="4933" name="o_w_58_1s_19">
<!-- P. Def. increases by 12.46. M. Atk. increases by 7.2. -->
<for>
<add stat="pDef" val="12.461" />
<add stat="mAtk" val="7.2" />
</for>
</option>
<option id="4934" name="o_w_58_1s_20">
<!-- P. Def. increases by 12.46. HP Regen increases by 0.18. -->
<for>
<add stat="pDef" val="12.461" />
<add stat="regHp" val="0.18352" />
</for>
</option>
<option id="4935" name="o_w_58_1s_21">
<!-- P. Def. increases by 12.46. MP Regen increases by 0.12. -->
<for>
<add stat="pDef" val="12.461" />
<add stat="regMp" val="0.12" />
</for>
</option>
<option id="4936" name="o_w_58_1s_22">
<!-- P. Def. increases by 12.46. CP Regen increases by 0.18. -->
<for>
<add stat="pDef" val="12.461" />
<add stat="regCp" val="0.18352" />
</for>
</option>
<option id="4937" name="o_w_58_1s_23">
<!-- P. Def. increases by 12.46. Evasion increases by 0.96. -->
<for>
<add stat="pDef" val="12.461" />
<add stat="rEvas" val="0.958598" />
</for>
</option>
<option id="4938" name="o_w_58_1s_24">
<!-- P. Def. increases by 12.46. Accuracy increases by 0.96. -->
<for>
<add stat="pDef" val="12.461" />
<add stat="accCombat" val="0.958598" />
</for>
</option>
<option id="4939" name="o_w_58_1s_25">
<!-- P. Def. increases by 12.46. Critical increases by 10.38. -->
<for>
<add stat="pDef" val="12.461" />
<add stat="rCrit" val="10.379699144" />
</for>
</option>
<option id="4940" name="o_w_58_1s_26">
<!-- M. Def. increases by 10.01. Max HP increases by 29.73 -->
<for>
<add stat="mDef" val="10.013" />
<add stat="maxHp" val="29.728" />
</for>
</option>
<option id="4941" name="o_w_58_1s_27">
<!-- M. Def. increases by 10.01. Max HP increases by 34.27. -->
<for>
<add stat="mDef" val="10.013" />
<add stat="maxMp" val="34.272" />
</for>
</option>
<option id="4942" name="o_w_58_1s_28">
<!-- M. Def. increases by 10.01. Max CP increases by 44.88. -->
<for>
<add stat="mDef" val="10.013" />
<add stat="maxCp" val="44.88" />
</for>
</option>
<option id="4943" name="o_w_58_1s_29">
<!-- M. Def. increases by 10.01. P. Atk. increases by 6.26. -->
<for>
<add stat="mDef" val="10.013" />
<add stat="pAtk" val="6.256" />
</for>
</option>
<option id="4944" name="o_w_58_1s_30">
<!-- M. Def. increases by 10.01. M. Atk. increases by 7.2. -->
<for>
<add stat="mDef" val="10.013" />
<add stat="mAtk" val="7.2" />
</for>
</option>
<option id="4945" name="o_w_58_1s_31">
<!-- M. Def. increases by 10.01. HP Regen increases by 0.18. -->
<for>
<add stat="mDef" val="10.013" />
<add stat="regHp" val="0.18352" />
</for>
</option>
<option id="4946" name="o_w_58_1s_32">
<!-- M. Def. increases by 10.01. MP Regen increases by 0.12. -->
<for>
<add stat="mDef" val="10.013" />
<add stat="regMp" val="0.12" />
</for>
</option>
<option id="4947" name="o_w_58_1s_33">
<!-- M. Def. increases by 10.01. CP Regen increases by 0.18. -->
<for>
<add stat="mDef" val="10.013" />
<add stat="regCp" val="0.18352" />
</for>
</option>
<option id="4948" name="o_w_58_1s_34">
<!-- M. Def. increases by 10.01. Evasion increases by 0.96. -->
<for>
<add stat="mDef" val="10.013" />
<add stat="rEvas" val="0.958598" />
</for>
</option>
<option id="4949" name="o_w_58_1s_35">
<!-- M. Def. increases by 10.01. Accuracy increases by 0.96. -->
<for>
<add stat="mDef" val="10.013" />
<add stat="accCombat" val="0.958598" />
</for>
</option>
<option id="4950" name="o_w_58_1s_36">
<!-- M. Def. increases by 10.01. Critical increases by 10.38. -->
<for>
<add stat="mDef" val="10.013" />
<add stat="rCrit" val="10.379699144" />
</for>
</option>
<option id="4951" name="o_w_58_1s_37">
<!-- Max HP increases by 31.59 Max HP increases by 34.27. -->
<for>
<add stat="maxHp" val="31.586" />
<add stat="maxMp" val="34.272" />
</for>
</option>
<option id="4952" name="o_w_58_1s_38">
<!-- Max HP increases by 31.59 Max CP increases by 44.88. -->
<for>
<add stat="maxHp" val="31.586" />
<add stat="maxCp" val="44.88" />
</for>
</option>
<option id="4953" name="o_w_58_1s_39">
<!-- Max HP increases by 31.59 P. Atk. increases by 6.26. -->
<for>
<add stat="maxHp" val="31.586" />
<add stat="pAtk" val="6.256" />
</for>
</option>
<option id="4954" name="o_w_58_1s_40">
<!-- Max HP increases by 31.59 M. Atk. increases by 7.2. -->
<for>
<add stat="maxHp" val="31.586" />
<add stat="mAtk" val="7.2" />
</for>
</option>
<option id="4955" name="o_w_58_1s_41">
<!-- Max HP increases by 31.59 HP Regen increases by 0.18. -->
<for>
<add stat="maxHp" val="31.586" />
<add stat="regHp" val="0.18352" />
</for>
</option>
<option id="4956" name="o_w_58_1s_42">
<!-- Max HP increases by 31.59 MP Regen increases by 0.12. -->
<for>
<add stat="maxHp" val="31.586" />
<add stat="regMp" val="0.12" />
</for>
</option>
<option id="4957" name="o_w_58_1s_43">
<!-- Max HP increases by 31.59 CP Regen increases by 0.18. -->
<for>
<add stat="maxHp" val="31.586" />
<add stat="regCp" val="0.18352" />
</for>
</option>
<option id="4958" name="o_w_58_1s_44">
<!-- Max HP increases by 31.59 Evasion increases by 0.96. -->
<for>
<add stat="maxHp" val="31.586" />
<add stat="rEvas" val="0.958598" />
</for>
</option>
<option id="4959" name="o_w_58_1s_45">
<!-- Max HP increases by 31.59 Accuracy increases by 0.96. -->
<for>
<add stat="maxHp" val="31.586" />
<add stat="accCombat" val="0.958598" />
</for>
</option>
<option id="4960" name="o_w_58_1s_46">
<!-- Max HP increases by 31.59 Critical increases by 10.38. -->
<for>
<add stat="maxHp" val="31.586" />
<add stat="rCrit" val="10.379699144" />
</for>
</option>
<option id="4961" name="o_w_58_1s_47">
<!-- Max HP increases by 36.41. Max CP increases by 44.88. -->
<for>
<add stat="maxMp" val="36.414" />
<add stat="maxCp" val="44.88" />
</for>
</option>
<option id="4962" name="o_w_58_1s_48">
<!-- Max HP increases by 36.41. P. Atk. increases by 6.26. -->
<for>
<add stat="maxMp" val="36.414" />
<add stat="pAtk" val="6.256" />
</for>
</option>
<option id="4963" name="o_w_58_1s_49">
<!-- Max HP increases by 36.41. M. Atk. increases by 7.2. -->
<for>
<add stat="maxMp" val="36.414" />
<add stat="mAtk" val="7.2" />
</for>
</option>
<option id="4964" name="o_w_58_1s_50">
<!-- Max HP increases by 36.41. HP Regen increases by 0.18. -->
<for>
<add stat="maxMp" val="36.414" />
<add stat="regHp" val="0.18352" />
</for>
</option>
<option id="4965" name="o_w_58_1s_51">
<!-- Max HP increases by 36.41. MP Regen increases by 0.12. -->
<for>
<add stat="maxMp" val="36.414" />
<add stat="regMp" val="0.12" />
</for>
</option>
<option id="4966" name="o_w_58_1s_52">
<!-- Max HP increases by 36.41. CP Regen increases by 0.18. -->
<for>
<add stat="maxMp" val="36.414" />
<add stat="regCp" val="0.18352" />
</for>
</option>
<option id="4967" name="o_w_58_1s_53">
<!-- Max HP increases by 36.41. Evasion increases by 0.96. -->
<for>
<add stat="maxMp" val="36.414" />
<add stat="rEvas" val="0.958598" />
</for>
</option>
<option id="4968" name="o_w_58_1s_54">
<!-- Max HP increases by 36.41. Accuracy increases by 0.96. -->
<for>
<add stat="maxMp" val="36.414" />
<add stat="accCombat" val="0.958598" />
</for>
</option>
<option id="4969" name="o_w_58_1s_55">
<!-- Max HP increases by 36.41. Critical increases by 10.38. -->
<for>
<add stat="maxMp" val="36.414" />
<add stat="rCrit" val="10.379699144" />
</for>
</option>
<option id="4970" name="o_w_58_1s_56">
<!-- Max CP increases by 47.69. P. Atk. increases by 6.26. -->
<for>
<add stat="maxCp" val="47.685" />
<add stat="pAtk" val="6.256" />
</for>
</option>
<option id="4971" name="o_w_58_1s_57">
<!-- Max CP increases by 47.69. M. Atk. increases by 7.2. -->
<for>
<add stat="maxCp" val="47.685" />
<add stat="mAtk" val="7.2" />
</for>
</option>
<option id="4972" name="o_w_58_1s_58">
<!-- Max CP increases by 47.69. HP Regen increases by 0.18. -->
<for>
<add stat="maxCp" val="47.685" />
<add stat="regHp" val="0.18352" />
</for>
</option>
<option id="4973" name="o_w_58_1s_59">
<!-- Max CP increases by 47.69. MP Regen increases by 0.12. -->
<for>
<add stat="maxCp" val="47.685" />
<add stat="regMp" val="0.12" />
</for>
</option>
<option id="4974" name="o_w_58_1s_60">
<!-- Max CP increases by 47.69. CP Regen increases by 0.18. -->
<for>
<add stat="maxCp" val="47.685" />
<add stat="regCp" val="0.18352" />
</for>
</option>
<option id="4975" name="o_w_58_1s_61">
<!-- Max CP increases by 47.69. Evasion increases by 0.96. -->
<for>
<add stat="maxCp" val="47.685" />
<add stat="rEvas" val="0.958598" />
</for>
</option>
<option id="4976" name="o_w_58_1s_62">
<!-- Max CP increases by 47.69. Accuracy increases by 0.96. -->
<for>
<add stat="maxCp" val="47.685" />
<add stat="accCombat" val="0.958598" />
</for>
</option>
<option id="4977" name="o_w_58_1s_63">
<!-- Max CP increases by 47.69. Critical increases by 10.38. -->
<for>
<add stat="maxCp" val="47.685" />
<add stat="rCrit" val="10.379699144" />
</for>
</option>
<option id="4978" name="o_w_58_1s_64">
<!-- P. Atk. increases by 6.65. M. Atk. increases by 7.2. -->
<for>
<add stat="pAtk" val="6.647" />
<add stat="mAtk" val="7.2" />
</for>
</option>
<option id="4979" name="o_w_58_1s_65">
<!-- P. Atk. increases by 6.65. HP Regen increases by 0.18. -->
<for>
<add stat="pAtk" val="6.647" />
<add stat="regHp" val="0.18352" />
</for>
</option>
<option id="4980" name="o_w_58_1s_66">
<!-- P. Atk. increases by 6.65. MP Regen increases by 0.12. -->
<for>
<add stat="pAtk" val="6.647" />
<add stat="regMp" val="0.12" />
</for>
</option>
<option id="4981" name="o_w_58_1s_67">
<!-- P. Atk. increases by 6.65. CP Regen increases by 0.18. -->
<for>
<add stat="pAtk" val="6.647" />
<add stat="regCp" val="0.18352" />
</for>
</option>
<option id="4982" name="o_w_58_1s_68">
<!-- P. Atk. increases by 6.65. Evasion increases by 0.96. -->
<for>
<add stat="pAtk" val="6.647" />
<add stat="rEvas" val="0.958598" />
</for>
</option>
<option id="4983" name="o_w_58_1s_69">
<!-- P. Atk. increases by 6.65. Accuracy increases by 0.96. -->
<for>
<add stat="pAtk" val="6.647" />
<add stat="accCombat" val="0.958598" />
</for>
</option>
<option id="4984" name="o_w_58_1s_70">
<!-- P. Atk. increases by 6.65. Critical increases by 10.38. -->
<for>
<add stat="pAtk" val="6.647" />
<add stat="rCrit" val="10.379699144" />
</for>
</option>
<option id="4985" name="o_w_58_1s_71">
<!-- M. Atk. increases by 7.65. HP Regen increases by 0.18. -->
<for>
<add stat="mAtk" val="7.65" />
<add stat="regHp" val="0.18352" />
</for>
</option>
<option id="4986" name="o_w_58_1s_72">
<!-- M. Atk. increases by 7.65. MP Regen increases by 0.12. -->
<for>
<add stat="mAtk" val="7.65" />
<add stat="regMp" val="0.12" />
</for>
</option>
<option id="4987" name="o_w_58_1s_73">
<!-- M. Atk. increases by 7.65. CP Regen increases by 0.18. -->
<for>
<add stat="mAtk" val="7.65" />
<add stat="regCp" val="0.18352" />
</for>
</option>
<option id="4988" name="o_w_58_1s_74">
<!-- M. Atk. increases by 7.65. Evasion increases by 0.96. -->
<for>
<add stat="mAtk" val="7.65" />
<add stat="rEvas" val="0.958598" />
</for>
</option>
<option id="4989" name="o_w_58_1s_75">
<!-- M. Atk. increases by 7.65. Accuracy increases by 0.96. -->
<for>
<add stat="mAtk" val="7.65" />
<add stat="accCombat" val="0.958598" />
</for>
</option>
<option id="4990" name="o_w_58_1s_76">
<!-- M. Atk. increases by 7.65. Critical increases by 10.38. -->
<for>
<add stat="mAtk" val="7.65" />
<add stat="rCrit" val="10.379699144" />
</for>
</option>
<option id="4991" name="o_w_58_1s_77">
<!-- HP Regen increases by 0.19. MP Regen increases by 0.12. -->
<for>
<add stat="regHp" val="0.19499" />
<add stat="regMp" val="0.12" />
</for>
</option>
<option id="4992" name="o_w_58_1s_78">
<!-- HP Regen increases by 0.19. CP Regen increases by 0.18. -->
<for>
<add stat="regHp" val="0.19499" />
<add stat="regCp" val="0.18352" />
</for>
</option>
<option id="4993" name="o_w_58_1s_79">
<!-- HP Regen increases by 0.19. Evasion increases by 0.96. -->
<for>
<add stat="regHp" val="0.19499" />
<add stat="rEvas" val="0.958598" />
</for>
</option>
<option id="4994" name="o_w_58_1s_80">
<!-- HP Regen increases by 0.19. Accuracy increases by 0.96. -->
<for>
<add stat="regHp" val="0.19499" />
<add stat="accCombat" val="0.958598" />
</for>
</option>
<option id="4995" name="o_w_58_1s_81">
<!-- HP Regen increases by 0.19. Critical increases by 10.38. -->
<for>
<add stat="regHp" val="0.19499" />
<add stat="rCrit" val="10.379699144" />
</for>
</option>
<option id="4996" name="o_w_58_1s_82">
<!-- MP Regen increases by 0.13. CP Regen increases by 0.18. -->
<for>
<add stat="regMp" val="0.1275" />
<add stat="regCp" val="0.18352" />
</for>
</option>
<option id="4997" name="o_w_58_1s_83">
<!-- MP Regen increases by 0.13. Evasion increases by 0.96. -->
<for>
<add stat="regMp" val="0.1275" />
<add stat="rEvas" val="0.958598" />
</for>
</option>
<option id="4998" name="o_w_58_1s_84">
<!-- MP Regen increases by 0.13. Accuracy increases by 0.96. -->
<for>
<add stat="regMp" val="0.1275" />
<add stat="accCombat" val="0.958598" />
</for>
</option>
<option id="4999" name="o_w_58_1s_85">
<!-- MP Regen increases by 0.13. Critical increases by 10.38. -->
<for>
<add stat="regMp" val="0.1275" />
<add stat="rCrit" val="10.379699144" />
</for>
</option>
</list>