l2j_mobius/trunk/dist/game/data/stats/options/00900-00999.xml
2015-01-01 20:02:50 +00:00

690 lines
20 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd">
<option id="900" name="o_f_75_1g_81">
<!-- HP Regen increases by 0.22. Critical increases by 10.78. -->
<for>
<add stat="regHp" val="0.2195" />
<add stat="rCrit" val="10.784298192" />
</for>
</option>
<option id="901" name="o_f_75_1g_82">
<!-- MP Regen increases by 0.09. CP Regen increases by 0.2. -->
<for>
<add stat="regMp" val="0.0941" />
<add stat="regCp" val="0.19755" />
</for>
</option>
<option id="902" name="o_f_75_1g_83">
<!-- MP Regen increases by 0.09. Evasion increases by 1. -->
<for>
<add stat="regMp" val="0.0941" />
<add stat="rEvas" val="0.995964" />
</for>
</option>
<option id="903" name="o_f_75_1g_84">
<!-- MP Regen increases by 0.09. Accuracy increases by 1. -->
<for>
<add stat="regMp" val="0.0941" />
<add stat="accCombat" val="0.995964" />
</for>
</option>
<option id="904" name="o_f_75_1g_85">
<!-- MP Regen increases by 0.09. Critical increases by 10.78. -->
<for>
<add stat="regMp" val="0.0941" />
<add stat="rCrit" val="10.784298192" />
</for>
</option>
<option id="905" name="o_f_75_1g_86">
<!-- CP Regen increases by 0.22. Evasion increases by 1. -->
<for>
<add stat="regCp" val="0.2195" />
<add stat="rEvas" val="0.995964" />
</for>
</option>
<option id="906" name="o_f_75_1g_87">
<!-- CP Regen increases by 0.22. Accuracy increases by 1. -->
<for>
<add stat="regCp" val="0.2195" />
<add stat="accCombat" val="0.995964" />
</for>
</option>
<option id="907" name="o_f_75_1g_88">
<!-- CP Regen increases by 0.22. Critical increases by 10.78. -->
<for>
<add stat="regCp" val="0.2195" />
<add stat="rCrit" val="10.784298192" />
</for>
</option>
<option id="908" name="o_f_75_1g_89">
<!-- Evasion increases by 1.1. Accuracy increases by 1. -->
<for>
<add stat="rEvas" val="1.100802" />
<add stat="accCombat" val="0.995964" />
</for>
</option>
<option id="909" name="o_f_75_1g_90">
<!-- Evasion increases by 1.1. Critical increases by 10.78. -->
<for>
<add stat="rEvas" val="1.100802" />
<add stat="rCrit" val="10.784298192" />
</for>
</option>
<option id="910" name="o_f_75_1g_91">
<!-- Accuracy increases by 1.1. Critical increases by 10.78. -->
<for>
<add stat="accCombat" val="1.100802" />
<add stat="rCrit" val="10.784298192" />
</for>
</option>
<option id="911" name="o_f_46_1s_1">
<!-- P. Def. increases by 20.6. -->
<for>
<add stat="pDef" val="20.6" />
</for>
</option>
<option id="912" name="o_f_46_1s_2">
<!-- M. Def. increases by 16.44. -->
<for>
<add stat="mDef" val="16.44" />
</for>
</option>
<option id="913" name="o_f_46_1s_3">
<!-- Max HP increases by 79.28 -->
<for>
<add stat="maxHp" val="79.28" />
</for>
</option>
<option id="914" name="o_f_46_1s_4">
<!-- Max HP increases by 24.52. -->
<for>
<add stat="maxMp" val="24.52" />
</for>
</option>
<option id="915" name="o_f_46_1s_5">
<!-- Max CP increases by 109.48. -->
<for>
<add stat="maxCp" val="109.484" />
</for>
</option>
<option id="916" name="o_f_46_1s_6">
<!-- P. Atk. increases by 8.8. -->
<for>
<add stat="pAtk" val="8.8" />
</for>
</option>
<option id="917" name="o_f_46_1s_7">
<!-- M. Atk. increases by 10.08. -->
<for>
<add stat="mAtk" val="10.08" />
</for>
</option>
<option id="918" name="o_f_46_1s_8">
<!-- HP Regen increases by 0.47. -->
<for>
<add stat="regHp" val="0.4676" />
</for>
</option>
<option id="919" name="o_f_46_1s_9">
<!-- MP Regen increases by 0.21. -->
<for>
<add stat="regMp" val="0.2052" />
</for>
</option>
<option id="920" name="o_f_46_1s_10">
<!-- CP Regen increases by 0.47. -->
<for>
<add stat="regCp" val="0.4676" />
</for>
</option>
<option id="921" name="o_f_46_1s_11">
<!-- Evasion increases by 1.81. -->
<for>
<add stat="rEvas" val="1.8081" />
</for>
</option>
<option id="922" name="o_f_46_1s_12">
<!-- Accuracy increases by 1.81. -->
<for>
<add stat="accCombat" val="1.8081" />
</for>
</option>
<option id="923" name="o_f_46_1s_13">
<!-- Critical increases by 19.58. -->
<for>
<add stat="rCrit" val="19.5781068" />
</for>
</option>
<option id="924" name="o_f_46_1s_14">
<!-- P. Def. increases by 10.3. M. Def. increases by 8.22. -->
<for>
<add stat="pDef" val="10.3" />
<add stat="mDef" val="8.22" />
</for>
</option>
<option id="925" name="o_f_46_1s_15">
<!-- P. Def. increases by 10.3. Max HP increases by 39.64 -->
<for>
<add stat="pDef" val="10.3" />
<add stat="maxHp" val="39.64" />
</for>
</option>
<option id="926" name="o_f_46_1s_16">
<!-- P. Def. increases by 10.3. Max HP increases by 12.26. -->
<for>
<add stat="pDef" val="10.3" />
<add stat="maxMp" val="12.26" />
</for>
</option>
<option id="927" name="o_f_46_1s_17">
<!-- P. Def. increases by 10.3. Max CP increases by 54.74. -->
<for>
<add stat="pDef" val="10.3" />
<add stat="maxCp" val="54.742" />
</for>
</option>
<option id="928" name="o_f_46_1s_18">
<!-- P. Def. increases by 10.3. P. Atk. increases by 4.4. -->
<for>
<add stat="pDef" val="10.3" />
<add stat="pAtk" val="4.4" />
</for>
</option>
<option id="929" name="o_f_46_1s_19">
<!-- P. Def. increases by 10.3. M. Atk. increases by 5.04. -->
<for>
<add stat="pDef" val="10.3" />
<add stat="mAtk" val="5.04" />
</for>
</option>
<option id="930" name="o_f_46_1s_20">
<!-- P. Def. increases by 10.3. HP Regen increases by 0.23. -->
<for>
<add stat="pDef" val="10.3" />
<add stat="regHp" val="0.2338" />
</for>
</option>
<option id="931" name="o_f_46_1s_21">
<!-- P. Def. increases by 10.3. MP Regen increases by 0.1. -->
<for>
<add stat="pDef" val="10.3" />
<add stat="regMp" val="0.1026" />
</for>
</option>
<option id="932" name="o_f_46_1s_22">
<!-- P. Def. increases by 10.3. CP Regen increases by 0.23. -->
<for>
<add stat="pDef" val="10.3" />
<add stat="regCp" val="0.2338" />
</for>
</option>
<option id="933" name="o_f_46_1s_23">
<!-- P. Def. increases by 10.3. Evasion increases by 0.9. -->
<for>
<add stat="pDef" val="10.3" />
<add stat="rEvas" val="0.90405" />
</for>
</option>
<option id="934" name="o_f_46_1s_24">
<!-- P. Def. increases by 10.3. Accuracy increases by 0.9. -->
<for>
<add stat="pDef" val="10.3" />
<add stat="accCombat" val="0.90405" />
</for>
</option>
<option id="935" name="o_f_46_1s_25">
<!-- P. Def. increases by 10.3. Critical increases by 9.79. -->
<for>
<add stat="pDef" val="10.3" />
<add stat="rCrit" val="9.7890534" />
</for>
</option>
<option id="936" name="o_f_46_1s_26">
<!-- M. Def. increases by 8.22. Max HP increases by 39.64 -->
<for>
<add stat="mDef" val="8.22" />
<add stat="maxHp" val="39.64" />
</for>
</option>
<option id="937" name="o_f_46_1s_27">
<!-- M. Def. increases by 8.22. Max HP increases by 12.26. -->
<for>
<add stat="mDef" val="8.22" />
<add stat="maxMp" val="12.26" />
</for>
</option>
<option id="938" name="o_f_46_1s_28">
<!-- M. Def. increases by 8.22. Max CP increases by 54.74. -->
<for>
<add stat="mDef" val="8.22" />
<add stat="maxCp" val="54.742" />
</for>
</option>
<option id="939" name="o_f_46_1s_29">
<!-- M. Def. increases by 8.22. P. Atk. increases by 4.4. -->
<for>
<add stat="mDef" val="8.22" />
<add stat="pAtk" val="4.4" />
</for>
</option>
<option id="940" name="o_f_46_1s_30">
<!-- M. Def. increases by 8.22. M. Atk. increases by 5.04. -->
<for>
<add stat="mDef" val="8.22" />
<add stat="mAtk" val="5.04" />
</for>
</option>
<option id="941" name="o_f_46_1s_31">
<!-- M. Def. increases by 8.22. HP Regen increases by 0.23. -->
<for>
<add stat="mDef" val="8.22" />
<add stat="regHp" val="0.2338" />
</for>
</option>
<option id="942" name="o_f_46_1s_32">
<!-- M. Def. increases by 8.22. MP Regen increases by 0.1. -->
<for>
<add stat="mDef" val="8.22" />
<add stat="regMp" val="0.1026" />
</for>
</option>
<option id="943" name="o_f_46_1s_33">
<!-- M. Def. increases by 8.22. CP Regen increases by 0.23. -->
<for>
<add stat="mDef" val="8.22" />
<add stat="regCp" val="0.2338" />
</for>
</option>
<option id="944" name="o_f_46_1s_34">
<!-- M. Def. increases by 8.22. Evasion increases by 0.9. -->
<for>
<add stat="mDef" val="8.22" />
<add stat="rEvas" val="0.90405" />
</for>
</option>
<option id="945" name="o_f_46_1s_35">
<!-- M. Def. increases by 8.22. Accuracy increases by 0.9. -->
<for>
<add stat="mDef" val="8.22" />
<add stat="accCombat" val="0.90405" />
</for>
</option>
<option id="946" name="o_f_46_1s_36">
<!-- M. Def. increases by 8.22. Critical increases by 9.79. -->
<for>
<add stat="mDef" val="8.22" />
<add stat="rCrit" val="9.7890534" />
</for>
</option>
<option id="947" name="o_f_46_1s_37">
<!-- Max HP increases by 39.64 Max HP increases by 12.26. -->
<for>
<add stat="maxHp" val="39.64" />
<add stat="maxMp" val="12.26" />
</for>
</option>
<option id="948" name="o_f_46_1s_38">
<!-- Max HP increases by 39.64 Max CP increases by 54.74. -->
<for>
<add stat="maxHp" val="39.64" />
<add stat="maxCp" val="54.742" />
</for>
</option>
<option id="949" name="o_f_46_1s_39">
<!-- Max HP increases by 39.64 P. Atk. increases by 4.4. -->
<for>
<add stat="maxHp" val="39.64" />
<add stat="pAtk" val="4.4" />
</for>
</option>
<option id="950" name="o_f_46_1s_40">
<!-- Max HP increases by 39.64 M. Atk. increases by 5.04. -->
<for>
<add stat="maxHp" val="39.64" />
<add stat="mAtk" val="5.04" />
</for>
</option>
<option id="951" name="o_f_46_1s_41">
<!-- Max HP increases by 39.64 HP Regen increases by 0.23. -->
<for>
<add stat="maxHp" val="39.64" />
<add stat="regHp" val="0.2338" />
</for>
</option>
<option id="952" name="o_f_46_1s_42">
<!-- Max HP increases by 39.64 MP Regen increases by 0.1. -->
<for>
<add stat="maxHp" val="39.64" />
<add stat="regMp" val="0.1026" />
</for>
</option>
<option id="953" name="o_f_46_1s_43">
<!-- Max HP increases by 39.64 CP Regen increases by 0.23. -->
<for>
<add stat="maxHp" val="39.64" />
<add stat="regCp" val="0.2338" />
</for>
</option>
<option id="954" name="o_f_46_1s_44">
<!-- Max HP increases by 39.64 Evasion increases by 0.9. -->
<for>
<add stat="maxHp" val="39.64" />
<add stat="rEvas" val="0.90405" />
</for>
</option>
<option id="955" name="o_f_46_1s_45">
<!-- Max HP increases by 39.64 Accuracy increases by 0.9. -->
<for>
<add stat="maxHp" val="39.64" />
<add stat="accCombat" val="0.90405" />
</for>
</option>
<option id="956" name="o_f_46_1s_46">
<!-- Max HP increases by 39.64 Critical increases by 9.79. -->
<for>
<add stat="maxHp" val="39.64" />
<add stat="rCrit" val="9.7890534" />
</for>
</option>
<option id="957" name="o_f_46_1s_47">
<!-- Max HP increases by 12.26. Max CP increases by 54.74. -->
<for>
<add stat="maxMp" val="12.26" />
<add stat="maxCp" val="54.742" />
</for>
</option>
<option id="958" name="o_f_46_1s_48">
<!-- Max HP increases by 12.26. P. Atk. increases by 4.4. -->
<for>
<add stat="maxMp" val="12.26" />
<add stat="pAtk" val="4.4" />
</for>
</option>
<option id="959" name="o_f_46_1s_49">
<!-- Max HP increases by 12.26. M. Atk. increases by 5.04. -->
<for>
<add stat="maxMp" val="12.26" />
<add stat="mAtk" val="5.04" />
</for>
</option>
<option id="960" name="o_f_46_1s_50">
<!-- Max HP increases by 12.26. HP Regen increases by 0.23. -->
<for>
<add stat="maxMp" val="12.26" />
<add stat="regHp" val="0.2338" />
</for>
</option>
<option id="961" name="o_f_46_1s_51">
<!-- Max HP increases by 12.26. MP Regen increases by 0.1. -->
<for>
<add stat="maxMp" val="12.26" />
<add stat="regMp" val="0.1026" />
</for>
</option>
<option id="962" name="o_f_46_1s_52">
<!-- Max HP increases by 12.26. CP Regen increases by 0.23. -->
<for>
<add stat="maxMp" val="12.26" />
<add stat="regCp" val="0.2338" />
</for>
</option>
<option id="963" name="o_f_46_1s_53">
<!-- Max HP increases by 12.26. Evasion increases by 0.9. -->
<for>
<add stat="maxMp" val="12.26" />
<add stat="rEvas" val="0.90405" />
</for>
</option>
<option id="964" name="o_f_46_1s_54">
<!-- Max HP increases by 12.26. Accuracy increases by 0.9. -->
<for>
<add stat="maxMp" val="12.26" />
<add stat="accCombat" val="0.90405" />
</for>
</option>
<option id="965" name="o_f_46_1s_55">
<!-- Max HP increases by 12.26. Critical increases by 9.79. -->
<for>
<add stat="maxMp" val="12.26" />
<add stat="rCrit" val="9.7890534" />
</for>
</option>
<option id="966" name="o_f_46_1s_56">
<!-- Max CP increases by 54.74. P. Atk. increases by 4.4. -->
<for>
<add stat="maxCp" val="54.742" />
<add stat="pAtk" val="4.4" />
</for>
</option>
<option id="967" name="o_f_46_1s_57">
<!-- Max CP increases by 54.74. M. Atk. increases by 5.04. -->
<for>
<add stat="maxCp" val="54.742" />
<add stat="mAtk" val="5.04" />
</for>
</option>
<option id="968" name="o_f_46_1s_58">
<!-- Max CP increases by 54.74. HP Regen increases by 0.23. -->
<for>
<add stat="maxCp" val="54.742" />
<add stat="regHp" val="0.2338" />
</for>
</option>
<option id="969" name="o_f_46_1s_59">
<!-- Max CP increases by 54.74. MP Regen increases by 0.1. -->
<for>
<add stat="maxCp" val="54.742" />
<add stat="regMp" val="0.1026" />
</for>
</option>
<option id="970" name="o_f_46_1s_60">
<!-- Max CP increases by 54.74. CP Regen increases by 0.23. -->
<for>
<add stat="maxCp" val="54.742" />
<add stat="regCp" val="0.2338" />
</for>
</option>
<option id="971" name="o_f_46_1s_61">
<!-- Max CP increases by 54.74. Evasion increases by 0.9. -->
<for>
<add stat="maxCp" val="54.742" />
<add stat="rEvas" val="0.90405" />
</for>
</option>
<option id="972" name="o_f_46_1s_62">
<!-- Max CP increases by 54.74. Accuracy increases by 0.9. -->
<for>
<add stat="maxCp" val="54.742" />
<add stat="accCombat" val="0.90405" />
</for>
</option>
<option id="973" name="o_f_46_1s_63">
<!-- Max CP increases by 54.74. Critical increases by 9.79. -->
<for>
<add stat="maxCp" val="54.742" />
<add stat="rCrit" val="9.7890534" />
</for>
</option>
<option id="974" name="o_f_46_1s_64">
<!-- P. Atk. increases by 4.4. M. Atk. increases by 5.04. -->
<for>
<add stat="pAtk" val="4.4" />
<add stat="mAtk" val="5.04" />
</for>
</option>
<option id="975" name="o_f_46_1s_65">
<!-- P. Atk. increases by 4.4. HP Regen increases by 0.23. -->
<for>
<add stat="pAtk" val="4.4" />
<add stat="regHp" val="0.2338" />
</for>
</option>
<option id="976" name="o_f_46_1s_66">
<!-- P. Atk. increases by 4.4. MP Regen increases by 0.1. -->
<for>
<add stat="pAtk" val="4.4" />
<add stat="regMp" val="0.1026" />
</for>
</option>
<option id="977" name="o_f_46_1s_67">
<!-- P. Atk. increases by 4.4. CP Regen increases by 0.23. -->
<for>
<add stat="pAtk" val="4.4" />
<add stat="regCp" val="0.2338" />
</for>
</option>
<option id="978" name="o_f_46_1s_68">
<!-- P. Atk. increases by 4.4. Evasion increases by 0.9. -->
<for>
<add stat="pAtk" val="4.4" />
<add stat="rEvas" val="0.90405" />
</for>
</option>
<option id="979" name="o_f_46_1s_69">
<!-- P. Atk. increases by 4.4. Accuracy increases by 0.9. -->
<for>
<add stat="pAtk" val="4.4" />
<add stat="accCombat" val="0.90405" />
</for>
</option>
<option id="980" name="o_f_46_1s_70">
<!-- P. Atk. increases by 4.4. Critical increases by 9.79. -->
<for>
<add stat="pAtk" val="4.4" />
<add stat="rCrit" val="9.7890534" />
</for>
</option>
<option id="981" name="o_f_46_1s_71">
<!-- M. Atk. increases by 5.04. HP Regen increases by 0.23. -->
<for>
<add stat="mAtk" val="5.04" />
<add stat="regHp" val="0.2338" />
</for>
</option>
<option id="982" name="o_f_46_1s_72">
<!-- M. Atk. increases by 5.04. MP Regen increases by 0.1. -->
<for>
<add stat="mAtk" val="5.04" />
<add stat="regMp" val="0.1026" />
</for>
</option>
<option id="983" name="o_f_46_1s_73">
<!-- M. Atk. increases by 5.04. CP Regen increases by 0.23. -->
<for>
<add stat="mAtk" val="5.04" />
<add stat="regCp" val="0.2338" />
</for>
</option>
<option id="984" name="o_f_46_1s_74">
<!-- M. Atk. increases by 5.04. Evasion increases by 0.9. -->
<for>
<add stat="mAtk" val="5.04" />
<add stat="rEvas" val="0.90405" />
</for>
</option>
<option id="985" name="o_f_46_1s_75">
<!-- M. Atk. increases by 5.04. Accuracy increases by 0.9. -->
<for>
<add stat="mAtk" val="5.04" />
<add stat="accCombat" val="0.90405" />
</for>
</option>
<option id="986" name="o_f_46_1s_76">
<!-- M. Atk. increases by 5.04. Critical increases by 9.79. -->
<for>
<add stat="mAtk" val="5.04" />
<add stat="rCrit" val="9.7890534" />
</for>
</option>
<option id="987" name="o_f_46_1s_77">
<!-- HP Regen increases by 0.23. MP Regen increases by 0.1. -->
<for>
<add stat="regHp" val="0.2338" />
<add stat="regMp" val="0.1026" />
</for>
</option>
<option id="988" name="o_f_46_1s_78">
<!-- HP Regen increases by 0.23. CP Regen increases by 0.23. -->
<for>
<add stat="regHp" val="0.2338" />
<add stat="regCp" val="0.2338" />
</for>
</option>
<option id="989" name="o_f_46_1s_79">
<!-- HP Regen increases by 0.23. Evasion increases by 0.9. -->
<for>
<add stat="regHp" val="0.2338" />
<add stat="rEvas" val="0.90405" />
</for>
</option>
<option id="990" name="o_f_46_1s_80">
<!-- HP Regen increases by 0.23. Accuracy increases by 0.9. -->
<for>
<add stat="regHp" val="0.2338" />
<add stat="accCombat" val="0.90405" />
</for>
</option>
<option id="991" name="o_f_46_1s_81">
<!-- HP Regen increases by 0.23. Critical increases by 9.79. -->
<for>
<add stat="regHp" val="0.2338" />
<add stat="rCrit" val="9.7890534" />
</for>
</option>
<option id="992" name="o_f_46_1s_82">
<!-- MP Regen increases by 0.1. CP Regen increases by 0.23. -->
<for>
<add stat="regMp" val="0.1026" />
<add stat="regCp" val="0.2338" />
</for>
</option>
<option id="993" name="o_f_46_1s_83">
<!-- MP Regen increases by 0.1. Evasion increases by 0.9. -->
<for>
<add stat="regMp" val="0.1026" />
<add stat="rEvas" val="0.90405" />
</for>
</option>
<option id="994" name="o_f_46_1s_84">
<!-- MP Regen increases by 0.1. Accuracy increases by 0.9. -->
<for>
<add stat="regMp" val="0.1026" />
<add stat="accCombat" val="0.90405" />
</for>
</option>
<option id="995" name="o_f_46_1s_85">
<!-- MP Regen increases by 0.1. Critical increases by 9.79. -->
<for>
<add stat="regMp" val="0.1026" />
<add stat="rCrit" val="9.7890534" />
</for>
</option>
<option id="996" name="o_f_46_1s_86">
<!-- CP Regen increases by 0.23. Evasion increases by 0.9. -->
<for>
<add stat="regCp" val="0.2338" />
<add stat="rEvas" val="0.90405" />
</for>
</option>
<option id="997" name="o_f_46_1s_87">
<!-- CP Regen increases by 0.23. Accuracy increases by 0.9. -->
<for>
<add stat="regCp" val="0.2338" />
<add stat="accCombat" val="0.90405" />
</for>
</option>
<option id="998" name="o_f_46_1s_88">
<!-- CP Regen increases by 0.23. Critical increases by 9.79. -->
<for>
<add stat="regCp" val="0.2338" />
<add stat="rCrit" val="9.7890534" />
</for>
</option>
<option id="999" name="o_f_46_1s_89">
<!-- Evasion increases by 0.9. Accuracy increases by 0.9. -->
<for>
<add stat="rEvas" val="0.90405" />
<add stat="accCombat" val="0.90405" />
</for>
</option>
</list>