Files
l2j_mobius/trunk/dist/game/data/stats/items/45400-45499.xml
2015-01-29 05:18:04 +00:00

567 lines
34 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="45400" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45401" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45402" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45403" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45404" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45405" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45406" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45407" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45408" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45409" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45410" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45411" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45412" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45413" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45414" name="Auto Tooltip Check" additionalName="Test" type="EtcItem">
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="price" val="300000" />
<set name="is_stackable" val="true" />
</item>
<item id="45415" name="Dandy's Home Run Ball" additionalName="" type="EtcItem">
<!-- For 1 hr., XP/SP gain + 100%, and changes the appearance of your armor into that of a NC Dinos uniform. Cannot be stacked with the Fall of the Dragon or XP Buff 50%. -->
<set name="icon" val="icon.ev_dinos_baseball" />
<set name="is_stackable" val="true" />
</item>
<item id="45416" name="Blue Save Card (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R-grade) with a normal enchant scroll. Only for items enchanted between + 3 and + 6. A failed enchant drops the enchant level by 3 instead of crystallizing. -->
<set name="icon" val="icon.blue_save_r" />
<set name="is_stackable" val="true" />
</item>
<item id="45417" name="Blue Save Card (R95-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R95-grade) with a normal enchant scroll. Only for items enchanted between + 3 and + 6. A failed enchant drops the enchant level by 3 instead of crystallizing. -->
<set name="icon" val="icon.blue_save_r95" />
<set name="is_stackable" val="true" />
</item>
<item id="45418" name="Blue Save Card (R99-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R99-grade) with a normal enchant scroll. Only for items enchanted between + 3 and + 6. A failed enchant drops the enchant level by 3 instead of crystallizing. -->
<set name="icon" val="icon.blue_save_r99" />
<set name="is_stackable" val="true" />
</item>
<item id="45419" name="Red Save Card (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R-grade) with a normal enchant scroll. Only for items enchanted between + 7 and + 11. A successful enchant raises the enchant level by 1-3. A failed enchant drops the enchant level by 3 instead of crystallizing. -->
<set name="icon" val="icon.red_save_r" />
<set name="is_stackable" val="true" />
</item>
<item id="45420" name="Red Save Card (R95-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R95-grade) with a normal enchant scroll. Only for items enchanted between + 7 and + 11. A successful enchant raises the enchant level by 1-3. A failed enchant drops the enchant level by 3 instead of crystallizing. -->
<set name="icon" val="icon.red_save_r95" />
<set name="is_stackable" val="true" />
</item>
<item id="45421" name="Red Save Card (R99-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R99-grade) with a normal enchant scroll. Only for items enchanted between + 7 and + 11. A successful enchant raises the enchant level by 1-3. A failed enchant drops the enchant level by 3 instead of crystallizing. -->
<set name="icon" val="icon.red_save_r99" />
<set name="is_stackable" val="true" />
</item>
<item id="45422" name="Royal Blue Save Card (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R-grade) with a normal enchant scroll. Only for items enchanted between + 3 and + 6. A failed enchant drops the enchant level by 1 instead of crystallizing. -->
<set name="icon" val="icon.royal_blue_save_r" />
<set name="is_stackable" val="true" />
</item>
<item id="45423" name="Royal Blue Save Card (R95-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R95-grade) with a normal enchant scroll. Only for items enchanted between + 3 and + 6. A failed enchant drops the enchant level by 1 instead of crystallizing. -->
<set name="icon" val="icon.royal_blue_save_r95" />
<set name="is_stackable" val="true" />
</item>
<item id="45424" name="Royal Blue Save Card (R99-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R99-grade) with a normal enchant scroll. Only for items enchanted between + 3 and + 6. A failed enchant drops the enchant level by 1 instead of crystallizing. -->
<set name="icon" val="icon.royal_blue_save_r99" />
<set name="is_stackable" val="true" />
</item>
<item id="45425" name="Royal Red Save Card (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R-grade) with a normal enchant scroll. Only for items enchanted between + 7 and + 11. A successful enchant raises the enchant level by 1-3. A failed enchant drops the enchant level by 1 instead of crystallizing. -->
<set name="icon" val="icon.royal_red_save_r" />
<set name="is_stackable" val="true" />
</item>
<item id="45426" name="Royal Red Save Card (R95-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R95-grade) with a normal enchant scroll. Only for items enchanted between + 7 and + 11. A successful enchant raises the enchant level by 1-3. A failed enchant drops the enchant level by 1 instead of crystallizing. -->
<set name="icon" val="icon.royal_red_save_r95" />
<set name="is_stackable" val="true" />
</item>
<item id="45427" name="Royal Red Save Card (R99-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R99-grade) with a normal enchant scroll. Only for items enchanted between + 7 and + 11. A successful enchant raises the enchant level by 1-3. A failed enchant drops the enchant level by 1 instead of crystallizing. -->
<set name="icon" val="icon.royal_red_save_r99" />
<set name="is_stackable" val="true" />
</item>
<item id="45428" name="Orichalcum Arrow" additionalName="Event" type="EtcItem">
<!-- Used for R-grade bows. -->
<set name="icon" val="icon.etc_oricalcum_quiver_i00" />
<set name="price" val="12" />
<set name="is_stackable" val="true" />
</item>
<item id="45429" name="Orichalcum Bolt" additionalName="Event" type="EtcItem">
<!-- Used for R-grade crossbows. -->
<set name="icon" val="icon.etc_oricalcum_bolt_i00" />
<set name="price" val="12" />
<set name="is_stackable" val="true" />
</item>
<item id="45430" name="Entrance Pass: Spezion (Epic)" additionalName="" type="EtcItem">
<!-- Double-click to reset cooldown to Spezion's (Epic) dungeon. Can only be used once a day outside of the instance zone. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="weight" val="5" />
<set name="price" val="12660421" />
<set name="is_stackable" val="true" />
</item>
<item id="45431" name="Entrance Pass: Baylor" additionalName="" type="EtcItem">
<!-- Double-click to reset cooldown to Baylor's dungeon. Can only be used once a day outside of the instance zone. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="weight" val="5" />
<set name="price" val="13112579" />
<set name="is_stackable" val="true" />
</item>
<item id="45432" name="Entrance Pass: Kartia's Labyrinth Lv. 95 Party" additionalName="" type="EtcItem">
<!-- Double-click to reset cooldown to Kartia's Labyrinth. Can only be used once a day outside of the instance zone. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="weight" val="5" />
<set name="price" val="13112579" />
<set name="is_stackable" val="true" />
</item>
<item id="45433" name="NC Dinos Hat Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of an NC Dinos Hat (30-day). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="time" val="2592000" />
</item>
<item id="45434" name="NC Dinos Hat Appearance Stone Pack (30-day)" additionalName="" type="EtcItem">
<!-- Wrapped Pack containing an NC Dinos Hat Appearance Stone (30-day). -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45435" name="NC Dinos Uniform Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of your armor into that of an NC Dinos Uniform. 30-day. Tops and one-pieces only. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="time" val="2592000" />
</item>
<item id="45436" name="NC Dinos Uniform Appearance Stone Pack (30-day)" additionalName="" type="EtcItem">
<!-- Wrapped Pack containing an NC Dinos Uniform Appearance Stone (30-day). -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45437" name="Baium's Ring" additionalName="30-day" type="Armor">
<!-- MP + 21, Poison Resistance + 40%, Poison Atk. Rate + 40%, Hold Resistance + 30%, Hold Atk. Rate + 30%, increases Accuracy, P. Critical Damage, Atk. Spd. and Casting Spd. Equipping two gives the effect of one. 30-day. -->
<set name="icon" val="icon.bm_ring_of_baium" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="crystal_type" val="S" />
<set name="weight" val="150" />
<set name="time" val="2592000" />
<for>
<add stat="mDef" val="48.0" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="45438" name="Baium's Ring Pack (30-day)" additionalName="" type="EtcItem">
<!-- Wrapped Pack containing a Baium's Ring (30-day). -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45439" name="High-grade Lucky Enchant Stone: Weapon (R-grade)" additionalName="Event" type="EtcItem">
<!-- Enchant success rate + 20% for weapons (R-grade). Only for items enchanted between + 3 and + 9. Not usable on items enchanted + 10 or above. -->
<set name="icon" val="icon.ench_wp_potion_violet_i00" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
</item>
<item id="45440" name="Agathion - Bae Kisung" additionalName="1-day" type="Armor">
<!-- Kisung Agathion summon bracelet. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="time" val="86400" />
</item>
<item id="45441" name="Agathion - Alien Celebrity Pack" additionalName="Event" type="EtcItem">
<!-- Wrapped Pack containing Kisung. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="weight" val="100" />
<set name="is_stackable" val="true" />
</item>
<item id="45442" name="Alien's Gulp Potion" additionalName="Event" type="EtcItem">
<!-- Restores 3000 HP and remaining power restores CP. No duration. -->
<set name="icon" val="icon.etc_ev_draco_purple_bottle" />
<set name="weight" val="5" />
<set name="is_stackable" val="true" />
</item>
<item id="45443" name="Transformation Potion: L2B2" additionalName="Event" type="EtcItem">
<!-- For 10 min., transform into a speedy L2B2. -->
<set name="icon" val="icon.etc_whiteday_herb" />
<set name="weight" val="5" />
<set name="is_stackable" val="true" />
</item>
<item id="45444" name="Scroll of Escape: Blazing Swamp" additionalName="" type="EtcItem">
<!-- Teleports you to the Blazing Swamp. -->
<set name="icon" val="icon.etc_scroll_of_return_i03" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
</item>
<item id="45445" name="Sealed Visitation Scroll: Hellbound" additionalName="30-min" type="EtcItem">
<!-- A protection scroll made by the Black Marketeer of Mammon using counterfeit Atelia. When used, a character Lv. 98 or below can stay in Hellbound. -->
<set name="icon" val="icon.etc_exchange_ticket_i01" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
<set name="time" val="1800" />
</item>
<item id="45446" name="Visitation Scroll: Hellbound" additionalName="30-min" type="EtcItem">
<!-- A protection scroll made by the Black Marketeer of Mammon using counterfeit Atelia. When used, a character Lv. 98 or below can stay in Hellbound. -->
<set name="icon" val="icon.etc_exchange_ticket_i01" />
<set name="weight" val="30" />
<set name="time" val="1800" />
</item>
<item id="45447" name="Sealed Visitation Scroll: Hellbound" additionalName="90-min" type="EtcItem">
<!-- A protection scroll made by the Black Marketeer of Mammon using counterfeit Atelia. When used, a character Lv. 98 or below can stay in Hellbound. -->
<set name="icon" val="icon.etc_exchange_ticket_i02" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
<set name="time" val="5400" />
</item>
<item id="45448" name="Visitation Scroll: Hellbound" additionalName="90-min" type="EtcItem">
<!-- A protection scroll made by the Black Marketeer of Mammon using counterfeit Atelia. When used, a character Lv. 98 or below can stay in Hellbound. -->
<set name="icon" val="icon.etc_exchange_ticket_i02" />
<set name="weight" val="30" />
<set name="time" val="5400" />
</item>
<item id="45449" name="Magma Ore" additionalName="" type="EtcItem">
<!-- A stone that was formed with hardened lava. It can be obtained by killing monsters in the Blazing Swamp. Take it to Harp Zu Hestui to get a reward. -->
<set name="icon" val="icon.high_energy_condense_i02" />
<set name="is_stackable" val="true" />
</item>
<item id="45450" name="Test Arrow" additionalName="Atk. Spd." type="EtcItem">
<!-- Atk. Spd. Test. -->
<set name="icon" val="icon.etc_oricalcum_quiver_i00" />
<set name="price" val="100" />
<set name="is_stackable" val="true" />
</item>
<item id="45451" name="Harp's Reward Box" additionalName="" type="EtcItem">
<!-- Reward for killing monsters in the Blazing Swamp. Double-click to use. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45452" name="Flower Petal" additionalName="Event" type="EtcItem">
<!-- A flower petal that marks the beginning of spring. Collect a certain amount and exchange them for a reward by clicking on the Points button in the Player Commendation Points screen. -->
<set name="icon" val="icon.etc_flower_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45453" name="Cool Hat Pack" additionalName="Event" type="EtcItem">
<!-- Wrapped Pack containing either a Napoleon Hat Appearance Stone (1-day), Zorro Hat Appearance Stone (1-day), or a Ruthless Tribe Mask Appearance Stone (1-day). -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45454" name="Power Scroll" additionalName="Event" type="EtcItem">
<!-- For 30 minutes, Atk. Attribute + 100, P. Atk. + 20%, M. Atk. + 30%, Atk./Casting Spd. + 10%, P./M. Accuracy + 4, Speed + 10, Max. HP/MP/CP + 10%, P./M. Def + 10%, MP Consumption - 10%. Cannot be stacked with Art of Seduction. -->
<set name="icon" val="icon.event_altair_enchant_scroll_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45455" name="Appearance Stone: Zorro Hat" additionalName="90-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Zorro Hat (90-day). Works for item with the same number of slots. An appearance-modified item has no change in abilities. Double-click to use. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="time" val="7776000" />
</item>
<item id="45456" name="Appearance Stone: Top Hat" additionalName="90-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Top Hat (90-day). Works for item with the same number of slots. An appearance-modified item has no change in abilities. Double-click to use. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="time" val="7776000" />
</item>
<item id="45457" name="Appearance Stone: Napoleon Hat" additionalName="90-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Napoleon Hat (90-day). Works for item with the same number of slots. An appearance-modified item has no change in abilities. Double-click to use. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="time" val="7776000" />
</item>
<item id="45458" name="Appearance Stone: Ruthless Tribe Mask" additionalName="90-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Ruthless Tribe Mask (90-day). Works for item with the same number of slots. An appearance-modified item has no change in abilities. Double-click to use. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="time" val="7776000" />
</item>
<item id="45459" name="Appearance Stone: Zorro Hat" additionalName="1-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Zorro Hat (1-day). Works for item with the same number of slots. An appearance-modified item has no change in abilities. Double-click to use. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="time" val="86400" />
</item>
<item id="45460" name="Appearance Stone: Top Hat" additionalName="1-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Top Hat (1-day). Works for item with the same number of slots. An appearance-modified item has no change in abilities. Double-click to use. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="time" val="86400" />
</item>
<item id="45461" name="Appearance Stone: Napoleon Hat" additionalName="1-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Napoleon Hat (1-day). Works for item with the same number of slots. An appearance-modified item has no change in abilities. Double-click to use. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="time" val="86400" />
</item>
<item id="45462" name="Appearance Stone: Ruthless Tribe Mask" additionalName="1-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Ruthless Tribe Mask (1-day). Works for item with the same number of slots. An appearance-modified item has no change in abilities. Double-click to use. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="time" val="86400" />
</item>
<item id="45463" name="Entrance Pass: Nightmare Kamaloka" additionalName="" type="EtcItem">
<!-- Double-click to reset cooldown to Nightmare Kamaloka. Can only be used once a day outside of the instance zone. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="weight" val="5" />
<set name="is_stackable" val="true" />
</item>
<item id="45464" name="Zorro Hat" additionalName="" type="Armor">
<!-- A swashbuckler's hat. -->
<set name="icon" val="icon.zorocap" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="45465" name="Ruthless Tribe Mask" additionalName="" type="Armor">
<!-- Mask worn by a ruthless tribe. Uses 1 hair accessory slot. -->
<set name="icon" val="icon.crazy_driving_mask" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
</item>
<item id="45466" name="Damaged PK Pack" additionalName="" type="EtcItem">
<!-- Obtained from Ancient Literature Caravaner Budenka for helping the Hellbound monsters that were brainwashed by Beleth. There is a very low chance of acquiring a Scroll: PK. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45467" name="Intact PK Pack" additionalName="" type="EtcItem">
<!-- Obtained from Ancient Literature Caravaner Budenka for helping the Hellbound monsters that were brainwashed by Beleth. There is a chance of acquiring a Scroll: PK. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45468" name="Damaged Reputation Pack" additionalName="" type="EtcItem">
<!-- Obtained from Ancient Literature Caravaner Budenka for helping the Hellbound monsters that were brainwashed by Beleth. There is a very low chance of acquiring a Scroll: Reputation. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45469" name="Intact Reputation Pack" additionalName="" type="EtcItem">
<!-- Obtained from Ancient Literature Caravaner Budenka for helping the Hellbound monsters that were brainwashed by Beleth. There is a chance of acquiring a Scroll: Reputation. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45470" name="Damaged Elcyum Pack" additionalName="" type="EtcItem">
<!-- Obtained from Ancient Literature Caravaner Budenka for helping the Hellbound monsters that were brainwashed by Beleth. There is a very low chance of acquiring Elcyum Powder. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45471" name="Intact Elcyum Pack" additionalName="" type="EtcItem">
<!-- Obtained from Ancient Literature Caravaner Budenka for helping the Hellbound monsters that were brainwashed by Beleth. There is a chance of acquiring Elcyum Powder. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45472" name="Flash Grenade" additionalName="Event" type="EtcItem">
<!-- A flash grenade that will let you identify hidden targets. -->
<set name="icon" val="icon.etc_small_ultra_bomb_i00" />
<set name="weight" val="100" />
<set name="is_stackable" val="true" />
</item>
<item id="45473" name="Fresh Blue Mackerel" additionalName="" type="EtcItem">
<!-- Double-click to get a Crafted Fish. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i04" />
<set name="is_stackable" val="true" />
</item>
<item id="45474" name="Fresh Minnow" additionalName="" type="EtcItem">
<!-- Double-click to get a Crafted Fish. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i03" />
<set name="is_stackable" val="true" />
</item>
<item id="45475" name="Fresh Flatfish" additionalName="" type="EtcItem">
<!-- Double-click to get a Crafted Fish. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i06" />
<set name="is_stackable" val="true" />
</item>
<item id="45476" name="Fresh Mandarin Fish" additionalName="" type="EtcItem">
<!-- Double-click to get a Crafted Fish. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i05" />
<set name="is_stackable" val="true" />
</item>
<item id="45477" name="Fresh Rockfish" additionalName="" type="EtcItem">
<!-- Double-click to get a Crafted Fish. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i08" />
<set name="is_stackable" val="true" />
</item>
<item id="45478" name="Fresh Goldfish" additionalName="" type="EtcItem">
<!-- Double-click to get a Crafted Fish. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i07" />
<set name="is_stackable" val="true" />
</item>
<item id="45479" name="Fresh Salmon" additionalName="" type="EtcItem">
<!-- Double-click to get a Crafted Fish. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i10" />
<set name="is_stackable" val="true" />
</item>
<item id="45480" name="Fresh Eel" additionalName="" type="EtcItem">
<!-- Double-click to get a Crafted Fish. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i09" />
<set name="is_stackable" val="true" />
</item>
<item id="45481" name="Fresh Marlin" additionalName="" type="EtcItem">
<!-- Double-click to get a Fish Pearl. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i12" />
<set name="is_stackable" val="true" />
</item>
<item id="45482" name="Fresh Catfish" additionalName="" type="EtcItem">
<!-- Double-click to get a Fish Pearl. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i11" />
<set name="is_stackable" val="true" />
</item>
<item id="45483" name="Fresh Tuna" additionalName="" type="EtcItem">
<!-- Double-click to get a Fish Pearl. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i14" />
<set name="is_stackable" val="true" />
</item>
<item id="45484" name="Fresh Carp" additionalName="" type="EtcItem">
<!-- Double-click to get a Fish Pearl. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i13" />
<set name="is_stackable" val="true" />
</item>
<item id="45485" name="Fresh Whale" additionalName="" type="EtcItem">
<!-- Double-click to get a Fish Pearl. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i15" />
<set name="is_stackable" val="true" />
</item>
<item id="45486" name="Wooden Treasure Chest" additionalName="" type="EtcItem">
<!-- Double-click to get an item. -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
<item id="45487" name="Silver Treasure Chest" additionalName="" type="EtcItem">
<!-- Double-click to get an item. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
<item id="45488" name="Golden Treasure Chest" additionalName="" type="EtcItem">
<!-- Double-click to get an item. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
<item id="45489" name="Crafted Fish" additionalName="" type="EtcItem">
<!-- Can be used as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.etc_fish_scale_i01" />
<set name="is_stackable" val="true" />
</item>
<item id="45490" name="Fish Pearl" additionalName="" type="EtcItem">
<!-- Can be used as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.etc_giran_fish_scale_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45491" name="Fresh Whale Blubber" additionalName="" type="EtcItem">
<!-- Can be used as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.etc_fish_oil_i02" />
<set name="is_stackable" val="true" />
</item>
<item id="45492" name="Normal Fishing Rod" additionalName="30-day" type="Weapon">
<!-- A 30-day fishing rod. Consumes 1 Fishing Shot. -->
<set name="icon" val="icon.NOIMAGE" />
<set name="default_action" val="EQUIP" />
<set name="time" val="2592000" />
<for>
<add stat="pAtk" val="1.0" />
<add stat="mAtk" val="1.0" />
<add stat="pAtkSpd" val="325.0" />
</for>
</item>
<item id="45493" name="Fishing Rod Pack (30-day)" additionalName="" type="EtcItem">
<!-- Open to get a 30-day fishing rod. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="weight" val="100" />
<set name="price" val="5000000" />
<set name="is_stackable" val="true" />
</item>
<item id="45494" name="Sturdy Fishing Rod" additionalName="" type="Weapon">
<!-- A sturdy fishing rod. Consumes 1 Fishing Shot. -->
<set name="icon" val="icon.NOIMAGE" />
<set name="default_action" val="EQUIP" />
<for>
<add stat="pAtk" val="1.0" />
<add stat="mAtk" val="1.0" />
<add stat="pAtkSpd" val="325.0" />
</for>
</item>
<item id="45495" name="Normal Bait" additionalName="" type="EtcItem">
<!-- Bait for fishing. Use to catch fresh fish. -->
<set name="icon" val="icon.etc_huge_lure" />
<set name="price" val="3000" />
<set name="is_stackable" val="true" />
</item>
<item id="45496" name="Special Bait" additionalName="" type="EtcItem">
<!-- Special bait for fishing. Use to catch shiny fish. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="is_stackable" val="true" />
</item>
<item id="45497" name="Fishing Shot (Not in Use)" additionalName="" type="EtcItem">
<!-- Soulshot for fishing rods. Doubles the fishing success rate. -->
<set name="icon" val="icon.etc_spirit_bullet_fish_i00" />
<set name="weight" val="3" />
<set name="is_stackable" val="true" />
</item>
<item id="45498" name="Fishing Pack" additionalName="Event" type="EtcItem">
<!-- A Fishing Pack prepared by Goldeen. Double-click to get Bait and Fishing Shots. -->
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="weight" val="100" />
<set name="is_stackable" val="true" />
</item>
<item id="45499" name="Fishing Rod Pack" additionalName="Event" type="EtcItem">
<!-- Wrapped Pack containing a Fishing Rod prepared by Goldeen. Double-click to get a Fishing Rod. -->
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="weight" val="100" />
</item>
</list>