1533 lines
65 KiB
XML
1533 lines
65 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
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<item id="31500" name="Bound Nirvana Axe" additionalName="Magic Poison" type="Weapon">
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<!-- (Soul Crystal Enhancement)\nHas a 7% chance of casting Curse Poison on the target during magic use. -->
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<set name="icon" val="icon.weapon_nirvana_axe_i01" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rhand" />
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<set name="weapon_type" val="BLUNT" />
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<set name="crystal_type" val="C" />
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<set name="crystal_count" val="55" />
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<set name="weight" val="1150" />
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<set name="price" val="165215" />
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<set name="soulshots" val="3" />
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<set name="spiritshots" val="3" />
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<for>
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<add stat="pAtk" val="111.0" />
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<add stat="mAtk" val="101.0" />
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<add stat="pAtkSpd" val="379.0" />
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<add stat="accCombat" val="8.0" />
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<add stat="rCrit" val="6.0" />
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</for>
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</item>
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<item id="31501" name="Bound Nirvana Axe" additionalName="Magic Weakness" type="Weapon">
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<!-- (Soul Crystal Enhancement)\nHas a 7% chance of casting Curse Weakness on the target during magic use. -->
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<set name="icon" val="icon.weapon_nirvana_axe_i01" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rhand" />
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<set name="weapon_type" val="BLUNT" />
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<set name="crystal_type" val="C" />
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<set name="crystal_count" val="55" />
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<set name="weight" val="1150" />
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<set name="price" val="165215" />
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<set name="soulshots" val="3" />
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<set name="spiritshots" val="3" />
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<for>
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<add stat="pAtk" val="111.0" />
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<add stat="mAtk" val="101.0" />
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<add stat="pAtkSpd" val="379.0" />
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<add stat="accCombat" val="8.0" />
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<add stat="rCrit" val="6.0" />
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</for>
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</item>
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<item id="31502" name="Bound Shilen Knife" additionalName="" type="Weapon">
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<!-- Bound Shilen Knife. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_knife_o'_silenus_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rhand" />
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<set name="weapon_type" val="DAGGER" />
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<set name="crystal_type" val="D" />
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<set name="crystal_count" val="57" />
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<set name="weight" val="750" />
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<set name="price" val="37175" />
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<set name="soulshots" val="2" />
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<set name="spiritshots" val="2" />
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<for>
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<add stat="pAtk" val="45.0" />
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<add stat="mAtk" val="52.0" />
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<add stat="pAtkSpd" val="433.0" />
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<add stat="rCrit" val="12.0" />
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</for>
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</item>
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<item id="31503" name="Bound Knight's Sword*Sword of Revolution" additionalName="" type="Weapon">
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<!-- Bound Knight's Sword*Sword of Revolution. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_dual_sword_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUAL" />
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<set name="crystal_type" val="C" />
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<set name="crystal_count" val="27" />
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<set name="weight" val="2430" />
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<set name="price" val="81500" />
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<set name="soulshots" val="2" />
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<set name="spiritshots" val="2" />
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<for>
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<add stat="pAtk" val="124.0" />
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<add stat="mAtk" val="58.0" />
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<add stat="pAtkSpd" val="325.0" />
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<add stat="rCrit" val="8.0" />
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</for>
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</item>
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<item id="31504" name="Bound Knight's Sword*Crimson Sword" additionalName="" type="Weapon">
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<!-- Bound Knight's Sword*Crimson Sword. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_dual_sword_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUAL" />
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<set name="crystal_type" val="D" />
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<set name="crystal_count" val="98" />
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<set name="weight" val="2460" />
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<set name="price" val="63785" />
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<set name="soulshots" val="3" />
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<set name="spiritshots" val="3" />
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<for>
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<add stat="pAtk" val="107.0" />
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<add stat="mAtk" val="51.0" />
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<add stat="pAtkSpd" val="325.0" />
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<add stat="rCrit" val="8.0" />
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</for>
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</item>
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<item id="31505" name="Bound Knight's Sword*Elven Sword" additionalName="" type="Weapon">
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<!-- Bound Knight's Sword*Elven Sword. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_dual_sword_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUAL" />
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<set name="crystal_type" val="D" />
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<set name="crystal_count" val="98" />
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<set name="weight" val="2450" />
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<set name="price" val="63785" />
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<set name="soulshots" val="3" />
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<set name="spiritshots" val="3" />
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<for>
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<add stat="pAtk" val="107.0" />
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<add stat="mAtk" val="51.0" />
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<add stat="pAtkSpd" val="325.0" />
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<add stat="rCrit" val="8.0" />
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</for>
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</item>
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<item id="31506" name="Bound Knight's Sword*Elven Sword" additionalName="" type="Weapon">
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<!-- Bound Knight's Sword*Elven Sword. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_dual_sword_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUAL" />
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<set name="crystal_type" val="D" />
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<set name="price" val="63785" />
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<for>
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<add stat="pAtk" val="107.0" />
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<add stat="mAtk" val="51.0" />
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<add stat="pAtkSpd" val="325.0" />
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<add stat="rCrit" val="8.0" />
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</for>
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</item>
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<item id="31507" name="Bound Knight's Sword*Elven Long Sword" additionalName="" type="Weapon">
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<!-- Bound Knight's Sword*Elven Long Sword. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_dual_sword_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUAL" />
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<set name="crystal_type" val="C" />
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<set name="crystal_count" val="31" />
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<set name="weight" val="2370" />
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<set name="price" val="95175" />
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<set name="soulshots" val="2" />
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<set name="spiritshots" val="2" />
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<for>
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<add stat="pAtk" val="136.0" />
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<add stat="mAtk" val="63.0" />
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<add stat="pAtkSpd" val="325.0" />
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<add stat="rCrit" val="8.0" />
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</for>
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</item>
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<item id="31508" name="Bound Knight's Sword*Knight's Sword" additionalName="" type="Weapon">
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<!-- Bound Knight's Sword*Knight's Sword Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_dual_sword_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUAL" />
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<set name="crystal_type" val="D" />
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<set name="crystal_count" val="82" />
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<set name="weight" val="2460" />
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<set name="price" val="53700" />
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<set name="soulshots" val="3" />
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<set name="spiritshots" val="3" />
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<for>
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<add stat="pAtk" val="96.0" />
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<add stat="mAtk" val="47.0" />
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<add stat="pAtkSpd" val="325.0" />
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<add stat="rCrit" val="8.0" />
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</for>
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</item>
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<item id="31509" name="Bound Knight's Shield" additionalName="" type="Weapon">
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<!-- Bound knight's Shield. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.shield_knight_shield_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lhand" />
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<set name="crystal_type" val="C" />
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<set name="crystal_count" val="2" />
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<set name="weight" val="1260" />
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<set name="price" val="6505" />
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<for>
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<add stat="sDef" val="178.0" />
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<add stat="rShld" val="20.0" />
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</for>
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</item>
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<item id="31510" name="Bound Knight's Sword" additionalName="" type="Weapon">
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<!-- Bound Knight's Sword Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_knights_sword_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rhand" />
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<set name="weapon_type" val="SWORD" />
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<set name="crystal_type" val="D" />
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<set name="crystal_count" val="38" />
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<set name="weight" val="1500" />
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<set name="price" val="24775" />
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<set name="soulshots" val="2" />
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<set name="spiritshots" val="2" />
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<for>
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<add stat="pAtk" val="51.0" />
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<add stat="mAtk" val="32.0" />
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<add stat="pAtkSpd" val="379.0" />
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<add stat="rCrit" val="8.0" />
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</for>
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</item>
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<item id="31511" name="Bound Nassen's Earring" additionalName="" type="Armor">
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<!-- Bound Nassen's Earring. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.accessary_nassens_earing_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rear;lear" />
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<set name="crystal_type" val="C" />
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<set name="crystal_count" val="5" />
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<set name="weight" val="150" />
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<set name="price" val="16290" />
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<for>
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<add stat="mDef" val="48.0" />
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<enchant stat="mDef" val="0" />
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</for>
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</item>
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<item id="31512" name="Bound Mace of Prayer" additionalName="" type="Weapon">
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<!-- Bound Mace of Prayer. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_mace_of_prayer_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rhand" />
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<set name="weapon_type" val="BLUNT" />
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<set name="crystal_type" val="D" />
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<set name="crystal_count" val="38" />
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<set name="weight" val="1300" />
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<set name="price" val="24775" />
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<set name="soulshots" val="2" />
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<set name="spiritshots" val="2" />
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<for>
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<add stat="pAtk" val="41.0" />
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<add stat="mAtk" val="43.0" />
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<add stat="pAtkSpd" val="379.0" />
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<add stat="accCombat" val="8.0" />
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<add stat="rCrit" val="6.0" />
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</for>
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</item>
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<item id="31513" name="Bound Glaive" additionalName="" type="Weapon">
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<!-- Bound Glaive. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_glaive_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="POLE" />
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<set name="crystal_type" val="D" />
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<set name="crystal_count" val="106" />
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<set name="weight" val="2050" />
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<set name="price" val="69350" />
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<set name="soulshots" val="3" />
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<set name="spiritshots" val="3" />
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<for>
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<add stat="pAtk" val="92.0" />
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<add stat="mAtk" val="54.0" />
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<add stat="pAtkSpd" val="325.0" />
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<add stat="rCrit" val="8.0" />
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</for>
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</item>
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<item id="31514" name="Bound Ultimate Sword" additionalName="" type="Weapon">
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<!-- Bound Ultimate Sword. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_sword_of_limit_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rhand" />
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<set name="weapon_type" val="SWORD" />
|
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<set name="crystal_type" val="C" />
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<set name="crystal_count" val="55" />
|
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<set name="weight" val="1400" />
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<set name="price" val="165215" />
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<set name="soulshots" val="3" />
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<set name="spiritshots" val="3" />
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<for>
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<add stat="pAtk" val="139.0" />
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<add stat="mAtk" val="76.0" />
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<add stat="pAtkSpd" val="379.0" />
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<add stat="rCrit" val="8.0" />
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</for>
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</item>
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<item id="31515" name="Bound Ultimate Sword" additionalName="Guidance" type="Weapon">
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<!-- (Soul Crystal Enhancement)\nIncreases Accuracy by 5. -->
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<set name="icon" val="icon.weapon_sword_of_limit_i01" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1400" />
|
|
<set name="price" val="165215" />
|
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<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="139.0" />
|
|
<add stat="mAtk" val="76.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="rCrit" val="8.0" />
|
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</for>
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</item>
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<item id="31516" name="Bound Ultimate Sword" additionalName="Critical Drain" type="Weapon">
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<!-- (Soul Crystal Enhancement)\nAbsorbs 9 HP from the target during a Critical Attack. -->
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<set name="icon" val="icon.weapon_sword_of_limit_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1400" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="139.0" />
|
|
<add stat="mAtk" val="76.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31517" name="Bound Ultimate Sword" additionalName="Health" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nIncreases Max HP by 25%. -->
|
|
<set name="icon" val="icon.weapon_sword_of_limit_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1400" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="139.0" />
|
|
<add stat="mAtk" val="76.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31518" name="Bound Lacerator" additionalName="" type="Weapon">
|
|
<!-- Bound Item.\nKamael-exclusive Weapon: Dark Legion Conversion\nBestows one of the following functions: Critical Damage, Health or Rsk. Focus.\nWhen enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
|
|
<set name="icon" val="icon.weapon_greed_stinger_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="RAPIER" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1320" />
|
|
<set name="price" val="1037050" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="210.0" />
|
|
<add stat="mAtk" val="114.0" />
|
|
<add stat="pAtkSpd" val="406.0" />
|
|
<add stat="rCrit" val="10.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31519" name="Bound Lacerator" additionalName="Critical Damage" type="Weapon">
|
|
<!-- Bound Item.\nKamael-exclusive Weapon: Dark Legion Conversion\n(Soul Crystal Enhancement)\nP. Atk. by 326 during a Critical Attack. Increases damage inflicted during PvP.\nWhen enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
|
|
<set name="icon" val="icon.weapon_greed_stinger_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="RAPIER" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1320" />
|
|
<set name="price" val="1037050" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="210.0" />
|
|
<add stat="mAtk" val="114.0" />
|
|
<add stat="pAtkSpd" val="406.0" />
|
|
<add stat="rCrit" val="10.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31520" name="Bound Lacerator" additionalName="Health" type="Weapon">
|
|
<!-- Bound Item.\nKamael-exclusive Weapon: Dark Legion Conversion\n(Soul Crystal Enhancement)\nIncreases Max HP by about 25%. Increases damage inflicted during PvP.\nWhen enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
|
|
<set name="icon" val="icon.weapon_greed_stinger_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="RAPIER" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1320" />
|
|
<set name="price" val="1037050" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="210.0" />
|
|
<add stat="mAtk" val="114.0" />
|
|
<add stat="pAtkSpd" val="406.0" />
|
|
<add stat="rCrit" val="10.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31521" name="Bound Lacerator" additionalName="Rsk. Focus" type="Weapon">
|
|
<!-- Bound Item.\nKamael-exclusive Weapon: Dark Legion Conversion\n(Soul Crystal Enhancement)\nIncreases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP.\nWhen enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
|
|
<set name="icon" val="icon.weapon_greed_stinger_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="RAPIER" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1320" />
|
|
<set name="price" val="1037050" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="210.0" />
|
|
<add stat="mAtk" val="114.0" />
|
|
<add stat="pAtkSpd" val="406.0" />
|
|
<add stat="rCrit" val="10.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31522" name="Bound Great Pata" additionalName="" type="Weapon">
|
|
<!-- Bound Great Pata. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_great_pata_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="DUALFIST" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="78" />
|
|
<set name="weight" val="1460" />
|
|
<set name="price" val="235675" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="190.0" />
|
|
<add stat="mAtk" val="83.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31523" name="Bound Great Pata" additionalName="Critical Drain" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nAbsorbs 10 HP from the target during a Critical Attack. -->
|
|
<set name="icon" val="icon.weapon_great_pata_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="DUALFIST" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="78" />
|
|
<set name="weight" val="1460" />
|
|
<set name="price" val="235675" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="190.0" />
|
|
<add stat="mAtk" val="83.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31524" name="Bound Great Pata" additionalName="Critical Poison" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas a 14% chance of casting Poison on the target during a standard Critical Attack. -->
|
|
<set name="icon" val="icon.weapon_great_pata_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="DUALFIST" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="78" />
|
|
<set name="weight" val="1460" />
|
|
<set name="price" val="235675" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="190.0" />
|
|
<add stat="mAtk" val="83.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31525" name="Bound Great Pata" additionalName="Rsk. Haste" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nIncreases Atk. Spd. by 11% when HP drops to 60% or below. -->
|
|
<set name="icon" val="icon.weapon_great_pata_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="DUALFIST" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="78" />
|
|
<set name="weight" val="1460" />
|
|
<set name="price" val="235675" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="190.0" />
|
|
<add stat="mAtk" val="83.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31526" name="Bound Great Helmet" additionalName="" type="Armor">
|
|
<!-- Bound great Helmet. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_helmet_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="head" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="3" />
|
|
<set name="weight" val="610" />
|
|
<set name="price" val="9290" />
|
|
<for>
|
|
<add stat="pDef" val="51.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31527" name="Bound Great Axe" additionalName="" type="Weapon">
|
|
<!-- Bound Item.\nBestows one of the following functions: Anger, Critical Stun, or Light. -->
|
|
<set name="icon" val="icon.weapon_great_axe_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="POLE" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1940" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="175.0" />
|
|
<add stat="mAtk" val="91.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31528" name="Bound Great Axe" additionalName="Anger" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nP. Atk. + 28 and decreases Max HP by 15%. -->
|
|
<set name="icon" val="icon.weapon_great_axe_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="POLE" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1940" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="175.0" />
|
|
<add stat="mAtk" val="91.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31529" name="Bound Great Axe" additionalName="Critical Stun" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nHas a 27% chance of casting Stun on the target during a Critical Attack. -->
|
|
<set name="icon" val="icon.weapon_great_axe_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="POLE" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1940" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="175.0" />
|
|
<add stat="mAtk" val="91.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31530" name="Bound Great Axe" additionalName="Light Armor" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Weight Gauge by 20%. -->
|
|
<set name="icon" val="icon.weapon_great_axe_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="POLE" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1940" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="175.0" />
|
|
<add stat="mAtk" val="91.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31531" name="Bound Great Sword" additionalName="" type="Weapon">
|
|
<!-- Bestows one of the following functions: Health, P. Critical Damage or Focus. -->
|
|
<set name="icon" val="icon.weapon_great_sword_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1930" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="213.0" />
|
|
<add stat="mAtk" val="91.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31532" name="Bound Great Sword" additionalName="Health" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Max HP by 25%. -->
|
|
<set name="icon" val="icon.weapon_great_sword_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1930" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="213.0" />
|
|
<add stat="mAtk" val="91.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31533" name="Bound Great Sword" additionalName="Critical Damage" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nP. Atk. + 247 during a Critical Attack. -->
|
|
<set name="icon" val="icon.weapon_great_sword_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1930" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="213.0" />
|
|
<add stat="mAtk" val="91.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31534" name="Bound Great Sword" additionalName="Focus" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Critical by 68. -->
|
|
<set name="icon" val="icon.weapon_great_sword_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1930" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="213.0" />
|
|
<add stat="mAtk" val="91.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31535" name="Bound Grace Dagger" additionalName="" type="Weapon">
|
|
<!-- Bound grace dagger. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_great_sword_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="DAGGER" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1020" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="122.0" />
|
|
<add stat="mAtk" val="76.0" />
|
|
<add stat="pAtkSpd" val="433.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31536" name="Bound Grace Dagger" additionalName="Evasion" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nIncreases Evasion by 2. -->
|
|
<set name="icon" val="icon.weapon_grace_dagger_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="DAGGER" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1020" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="122.0" />
|
|
<add stat="mAtk" val="76.0" />
|
|
<add stat="pAtkSpd" val="433.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31537" name="Bound Grace Dagger" additionalName="Focus" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nIncreases Critical by 81. -->
|
|
<set name="icon" val="icon.weapon_grace_dagger_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="DAGGER" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1020" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="122.0" />
|
|
<add stat="mAtk" val="76.0" />
|
|
<add stat="pAtkSpd" val="433.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31538" name="Bound Grace Dagger" additionalName="Back Blow" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nIncreases P. Critical Rate by 45% when attacking the target from behind. -->
|
|
<set name="icon" val="icon.weapon_grace_dagger_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="DAGGER" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1020" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="122.0" />
|
|
<add stat="mAtk" val="76.0" />
|
|
<add stat="pAtkSpd" val="433.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31539" name="Bound Grand Épée" additionalName="" type="Weapon">
|
|
<!-- Kamael-exclusive Weapon: Elven Sword conversion, Bound grand epee. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_rapier_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="RAPIER" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="106" />
|
|
<set name="weight" val="1440" />
|
|
<set name="price" val="69350" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="83.0" />
|
|
<add stat="mAtk" val="54.0" />
|
|
<add stat="pAtkSpd" val="406.0" />
|
|
<add stat="rCrit" val="10.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31540" name="Bound Gram" additionalName="" type="Weapon">
|
|
<!-- Bound Item.\nKamael-exclusive Weapon: Heaven's Divider Conversion\nBestows one of the following functions: Haste, Health or Focus. -->
|
|
<set name="icon" val="icon.weapon_gram_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="ANCIENTSWORD" />
|
|
<set name="crystal_type" val="S" />
|
|
<set name="crystal_count" val="68" />
|
|
<set name="weight" val="1800" />
|
|
<set name="price" val="2137970" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="304.0" />
|
|
<add stat="mAtk" val="132.0" />
|
|
<add stat="pAtkSpd" val="350.0" />
|
|
<add stat="accCombat" val="2.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31541" name="Bound Gram" additionalName="Haste" type="Weapon">
|
|
<!-- Bound Item.\nKamael-exclusive Weapon: Heaven's Divider Conversion\n(Soul Crystal Enhancement)\nIncreases Atk. Spd. by 7%. Increases damage inflicted during PvP. -->
|
|
<set name="icon" val="icon.weapon_gram_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="ANCIENTSWORD" />
|
|
<set name="crystal_type" val="S" />
|
|
<set name="crystal_count" val="68" />
|
|
<set name="weight" val="1800" />
|
|
<set name="price" val="2137970" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="304.0" />
|
|
<add stat="mAtk" val="132.0" />
|
|
<add stat="pAtkSpd" val="350.0" />
|
|
<add stat="accCombat" val="2.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31542" name="Bound Gram" additionalName="Health" type="Weapon">
|
|
<!-- Bound Item.\nKamael-exclusive Weapon: Heaven's Divider Conversion\n(Soul Crystal Enhancement)\nIncreases Max HP by 25%. Increases damage inflicted during PvP. -->
|
|
<set name="icon" val="icon.weapon_gram_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="ANCIENTSWORD" />
|
|
<set name="crystal_type" val="S" />
|
|
<set name="crystal_count" val="68" />
|
|
<set name="weight" val="1800" />
|
|
<set name="price" val="2137970" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="304.0" />
|
|
<add stat="mAtk" val="132.0" />
|
|
<add stat="pAtkSpd" val="350.0" />
|
|
<add stat="accCombat" val="2.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31543" name="Bound Gram" additionalName="Focus" type="Weapon">
|
|
<!-- Bound Item.\nKamael-exclusive Weapon: Heaven's Divider Conversion\n(Soul Crystal Enhancement)\nIncreases Critical by 84. Increases damage inflicted during PvP. -->
|
|
<set name="icon" val="icon.weapon_gram_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="ANCIENTSWORD" />
|
|
<set name="crystal_type" val="S" />
|
|
<set name="crystal_count" val="68" />
|
|
<set name="weight" val="1800" />
|
|
<set name="price" val="2137970" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="304.0" />
|
|
<add stat="mAtk" val="132.0" />
|
|
<add stat="pAtkSpd" val="350.0" />
|
|
<add stat="accCombat" val="2.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31544" name="Bound Stick of Eternity" additionalName="" type="Weapon">
|
|
<!-- Bound Stick of Eternity. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_stick_of_eternity_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1130" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="111.0" />
|
|
<add stat="mAtk" val="101.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31545" name="Bound Stick of Eternity" additionalName="Empower" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nM. Atk. + 24. -->
|
|
<set name="icon" val="icon.weapon_stick_of_eternity_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1130" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="111.0" />
|
|
<add stat="mAtk" val="101.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31546" name="Bound Stick of Eternity" additionalName="Rsk. Evasion" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nIncreases Evasion by 7 when HP drops to 60% or below. -->
|
|
<set name="icon" val="icon.weapon_stick_of_eternity_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1130" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="111.0" />
|
|
<add stat="mAtk" val="101.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31547" name="Bound Stick of Eternity" additionalName="Blessed Body" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas a 20% chance of casting Blessed Body on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_stick_of_eternity_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1130" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="111.0" />
|
|
<add stat="mAtk" val="101.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31548" name="Bound Ghoul's Staff" additionalName="" type="Weapon">
|
|
<!-- Bound Ghoul's Staff. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_ghouls_staff_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="78" />
|
|
<set name="weight" val="1000" />
|
|
<set name="price" val="235675" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="152.0" />
|
|
<add stat="mAtk" val="122.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31549" name="Bound Ghoul's Staff" additionalName="Rsk. Evasion" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nIncreases Evasion by 6 when HP drops to 60% or below. -->
|
|
<set name="icon" val="icon.weapon_ghouls_staff_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="78" />
|
|
<set name="weight" val="1000" />
|
|
<set name="price" val="235675" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="152.0" />
|
|
<add stat="mAtk" val="122.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31550" name="Bound Ghoul's Staff" additionalName="Mana Up" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nIncreases Max MP by 30%. -->
|
|
<set name="icon" val="icon.weapon_ghouls_staff_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="78" />
|
|
<set name="weight" val="1000" />
|
|
<set name="price" val="235675" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="152.0" />
|
|
<add stat="mAtk" val="122.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31551" name="Bound Ghoul's Staff" additionalName="Blessed Body" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas a 20% chance of casting Blessed Body on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_ghouls_staff_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="78" />
|
|
<set name="weight" val="1000" />
|
|
<set name="price" val="235675" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="152.0" />
|
|
<add stat="mAtk" val="122.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31552" name="Bound Noble Elven Bow" additionalName="" type="Weapon">
|
|
<!-- Bound Noble Elven Bow. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_noble_elven_bow_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BOW" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="36" />
|
|
<set name="weight" val="1760" />
|
|
<set name="price" val="110485" />
|
|
<set name="soulshots" val="8" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="252.0" />
|
|
<add stat="mAtk" val="68.0" />
|
|
<add stat="pAtkSpd" val="293.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31553" name="Bound Noble Elven Bow" additionalName="Evasion" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nIncreases Evasion by 2. -->
|
|
<set name="icon" val="icon.weapon_noble_elven_bow_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BOW" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="36" />
|
|
<set name="weight" val="1760" />
|
|
<set name="price" val="110485" />
|
|
<set name="soulshots" val="8" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="252.0" />
|
|
<add stat="mAtk" val="68.0" />
|
|
<add stat="pAtkSpd" val="293.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31554" name="Bound Noble Elven Bow" additionalName="Miser" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas a 59% chance of reducing the number of soulshots consumed to 7. -->
|
|
<set name="icon" val="icon.weapon_noble_elven_bow_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BOW" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="36" />
|
|
<set name="weight" val="1760" />
|
|
<set name="price" val="110485" />
|
|
<set name="soulshots" val="8" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="252.0" />
|
|
<add stat="mAtk" val="68.0" />
|
|
<add stat="pAtkSpd" val="293.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31555" name="Bound Noble Elven Bow" additionalName="Cheap Shot" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas a 47% chance of decreasing MP consumption to 1 during a standard attack. -->
|
|
<set name="icon" val="icon.weapon_noble_elven_bow_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BOW" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="36" />
|
|
<set name="weight" val="1760" />
|
|
<set name="price" val="110485" />
|
|
<set name="soulshots" val="8" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="252.0" />
|
|
<add stat="mAtk" val="68.0" />
|
|
<add stat="pAtkSpd" val="293.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31556" name="Bound Quality Leather Gloves" additionalName="" type="Armor">
|
|
<!-- Bound Quality Leather Gloves. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t09_g_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="gloves" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="1" />
|
|
<set name="weight" val="650" />
|
|
<set name="price" val="805" />
|
|
<for>
|
|
<add stat="pDef" val="19.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31557" name="Bound Dark Stockings" additionalName="" type="Armor">
|
|
<!-- Bound Dark Stockings. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t16_l_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="legs" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="3" />
|
|
<set name="weight" val="1000" />
|
|
<set name="price" val="2400" />
|
|
<for>
|
|
<add stat="pDef" val="27.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31558" name="Bound Gauntlets" additionalName="" type="Armor">
|
|
<!-- Bound Gauntlets. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t10_g_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="gloves" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="3" />
|
|
<set name="weight" val="640" />
|
|
<set name="price" val="1955" />
|
|
<for>
|
|
<add stat="pDef" val="24.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31559" name="Bound Reinforced Longbow" additionalName="" type="Weapon">
|
|
<!-- Bound Reinforced Longbow. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_strengthening_long_bow_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BOW" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="82" />
|
|
<set name="weight" val="1820" />
|
|
<set name="price" val="53700" />
|
|
<set name="soulshots" val="10" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="179.0" />
|
|
<add stat="mAtk" val="51.0" />
|
|
<add stat="pAtkSpd" val="227.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31560" name="Bound Reinforced Bow" additionalName="" type="Weapon">
|
|
<!-- Bound Reinforced Bow. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_strengthening_bow_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BOW" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="24" />
|
|
<set name="weight" val="1870" />
|
|
<set name="price" val="15750" />
|
|
<set name="soulshots" val="6" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="82.0" />
|
|
<add stat="mAtk" val="26.0" />
|
|
<add stat="pAtkSpd" val="293.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31561" name="Bound Reinforced Mithril Gloves" additionalName="" type="Armor">
|
|
<!-- Bound Reinforced Mithril Gloves. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t47_g_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="gloves" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="1" />
|
|
<set name="weight" val="620" />
|
|
<set name="price" val="4855" />
|
|
<for>
|
|
<add stat="pDef" val="32.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31562" name="Bound Reinforced Mithril Shirt" additionalName="" type="Armor">
|
|
<!-- Bound Reinforced Mithril Shirt. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t47_u_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="chest" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="4" />
|
|
<set name="weight" val="4470" />
|
|
<set name="price" val="14550" />
|
|
<for>
|
|
<add stat="pDef" val="90.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31563" name="Bound Reinforced Mithril Boots" additionalName="" type="Armor">
|
|
<!-- Bound Reinforced Mithril Boots. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t47_b_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="feet" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="1" />
|
|
<set name="weight" val="1230" />
|
|
<set name="price" val="4855" />
|
|
<for>
|
|
<add stat="pDef" val="32.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31564" name="Bound Reinforced Mithril Gaiters" additionalName="" type="Armor">
|
|
<!-- Bound Reinforced Mithril Gaiters. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t47_l_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="legs" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="3" />
|
|
<set name="weight" val="1530" />
|
|
<set name="price" val="9105" />
|
|
<for>
|
|
<add stat="pDef" val="56.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31565" name="Bound Reinforced Leather Gloves" additionalName="" type="Armor">
|
|
<!-- Bound Reinforced Leather Gloves. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t13_g_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="gloves" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="3" />
|
|
<set name="weight" val="640" />
|
|
<set name="price" val="1955" />
|
|
<for>
|
|
<add stat="pDef" val="24.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31566" name="Bound Reinforced Leather Shirt" additionalName="" type="Armor">
|
|
<!-- Bound Reinforced Leather Shirt. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t13_u_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="chest" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="9" />
|
|
<set name="weight" val="4570" />
|
|
<set name="price" val="5850" />
|
|
<for>
|
|
<add stat="pDef" val="73.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31567" name="Bound Reinforced Leather Boots" additionalName="" type="Armor">
|
|
<!-- Bound Reinforced Leather Boots. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t13_b_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="feet" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="3" />
|
|
<set name="weight" val="1280" />
|
|
<set name="price" val="1955" />
|
|
<for>
|
|
<add stat="pDef" val="24.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31568" name="Bound Reinforced Leather Gaiters" additionalName="" type="Armor">
|
|
<!-- Bound Reinforced Leather Gaiters. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t13_l_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="legs" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="5" />
|
|
<set name="weight" val="1570" />
|
|
<set name="price" val="3660" />
|
|
<for>
|
|
<add stat="pDef" val="46.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31569" name="Bound Steel Sword" additionalName="" type="Weapon">
|
|
<!-- Bound Steel Sword. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_iron_sword_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="24" />
|
|
<set name="weight" val="2100" />
|
|
<set name="price" val="15750" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="49.0" />
|
|
<add stat="mAtk" val="26.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31570" name="Bound Iron Boots" additionalName="" type="Armor">
|
|
<!-- Bound Iron Boots. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t10_b_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="feet" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="3" />
|
|
<set name="weight" val="1280" />
|
|
<set name="price" val="1955" />
|
|
<for>
|
|
<add stat="pDef" val="24.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31571" name="Bound Assault Boots" additionalName="" type="Armor">
|
|
<!-- Bound Assault Boots. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t44_b_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="feet" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="5" />
|
|
<set name="weight" val="1240" />
|
|
<set name="price" val="3760" />
|
|
<for>
|
|
<add stat="pDef" val="29.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31572" name="Bound Leather Boots" additionalName="" type="Armor">
|
|
<!-- Bound Leather Boots. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t09_b_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="feet" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="1" />
|
|
<set name="weight" val="1300" />
|
|
<set name="price" val="805" />
|
|
<for>
|
|
<add stat="pDef" val="19.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31573" name="Bound Leather Gauntlets" additionalName="" type="Armor">
|
|
<!-- Bound Leather Gauntlets. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t18_g_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="gloves" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="1" />
|
|
<set name="weight" val="640" />
|
|
<set name="price" val="1280" />
|
|
<for>
|
|
<add stat="pDef" val="22.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="31574" name="Bound Gastraphetes" additionalName="" type="Weapon">
|
|
<!-- Bound Gastraphetes. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_gastraphetes_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BOW" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="57" />
|
|
<set name="weight" val="1840" />
|
|
<set name="price" val="37175" />
|
|
<set name="soulshots" val="8" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="132.0" />
|
|
<add stat="mAtk" val="39.0" />
|
|
<add stat="pAtkSpd" val="293.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31575" name="Bound Guardian's Sword" additionalName="" type="Weapon">
|
|
<!-- Bound Item.\nBestows one of the following functions: Critical Drain, Health or Critical Bleed. -->
|
|
<set name="icon" val="icon.weapon_guardians_sword_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="56" />
|
|
<set name="weight" val="1930" />
|
|
<set name="price" val="504570" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="236.0" />
|
|
<add stat="mAtk" val="99.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31576" name="Bound Guardian's Sword" additionalName="Critical Drain" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nAbsorbs 8 HP from the target during a Critical Attack. -->
|
|
<set name="icon" val="icon.weapon_guardians_sword_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="56" />
|
|
<set name="weight" val="1930" />
|
|
<set name="price" val="504570" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="236.0" />
|
|
<add stat="mAtk" val="99.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31577" name="Bound Guardian's Sword" additionalName="Health" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Max HP by 25%. -->
|
|
<set name="icon" val="icon.weapon_guardians_sword_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="56" />
|
|
<set name="weight" val="1930" />
|
|
<set name="price" val="504570" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="236.0" />
|
|
<add stat="mAtk" val="99.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31578" name="Bound Guardian's Sword" additionalName="Critical Bleed" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nHas a 24% chance of casting Bleed on the target during a standard Critical Attack. -->
|
|
<set name="icon" val="icon.weapon_guardians_sword_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="56" />
|
|
<set name="weight" val="1930" />
|
|
<set name="price" val="504570" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="236.0" />
|
|
<add stat="mAtk" val="99.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="31579" name="Unidentified Boots of Strength" additionalName="" type="EtcItem">
|
|
<!-- Boots of Strength in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
|
|
<set name="icon" val="icon.armor_t40_b_i00" />
|
|
<set name="price" val="8323" />
|
|
</item>
|
|
<item id="31580" name="Unidentified Black Pearl Ring" additionalName="" type="EtcItem">
|
|
<!-- Black Pearl Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Ring) -->
|
|
<set name="icon" val="icon.accessary_black_pearl_ring_i00" />
|
|
<set name="price" val="4785" />
|
|
</item>
|
|
<item id="31581" name="Unidentified Black Pearl Ring" additionalName="" type="EtcItem">
|
|
<!-- Black Pearl Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Ring) -->
|
|
<set name="icon" val="icon.accessary_black_pearl_ring_i00" />
|
|
<set name="price" val="4785" />
|
|
</item>
|
|
<item id="31582" name="Unidentified Black Ore Ring" additionalName="" type="EtcItem">
|
|
<!-- Black Ore Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Ring) -->
|
|
<set name="icon" val="icon.accessary_ring_of_black_ore_i00" />
|
|
<set name="price" val="68730" />
|
|
</item>
|
|
<item id="31583" name="Unidentified Black Ore Necklace" additionalName="" type="EtcItem">
|
|
<!-- Black Ore Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Necklace) -->
|
|
<set name="icon" val="icon.accessary_necklace_of_black_ore_i00" />
|
|
<set name="price" val="137460" />
|
|
</item>
|
|
<item id="31584" name="Unidentified Black Ore Earring" additionalName="" type="EtcItem">
|
|
<!-- Black Ore Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
|
|
<set name="icon" val="icon.accessary_earing_of_black_ore_i00" />
|
|
<set name="price" val="103095" />
|
|
</item>
|
|
<item id="31585" name="Unidentified Ghost Staff" additionalName="" type="EtcItem">
|
|
<!-- Ghost staff in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_ghost_staff_i00" />
|
|
<set name="price" val="201115" />
|
|
</item>
|
|
<item id="31586" name="Unidentified Ghost Staff" additionalName="" type="EtcItem">
|
|
<!-- Ghost staff in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_ghost_staff_i00" />
|
|
</item>
|
|
<item id="31587" name="Unidentified Hoplon" additionalName="" type="EtcItem">
|
|
<!-- Hoplon in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Shield) -->
|
|
<set name="icon" val="icon.shield_hoplon_i00" />
|
|
<set name="price" val="5945" />
|
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</item>
|
|
<item id="31588" name="Unidentified Stockings of Zubei" additionalName="" type="EtcItem">
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|
<!-- Stockings of Zubei in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower / robe) -->
|
|
<set name="icon" val="icon.armor_t56_l_i00" />
|
|
<set name="price" val="108503" />
|
|
</item>
|
|
<item id="31589" name="Unidentified Stockings of Doom" additionalName="" type="EtcItem">
|
|
<!-- Stockings of doom in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower / robe) -->
|
|
<set name="icon" val="icon.armor_t73_l_i00" />
|
|
<set name="price" val="168243" />
|
|
</item>
|
|
<item id="31590" name="Unidentified Homunkulus' Sword" additionalName="" type="EtcItem">
|
|
<!-- Homunkulus' Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / sword) -->
|
|
<set name="icon" val="icon.weapon_homunkuluss_sword_i00" />
|
|
<set name="price" val="479123" />
|
|
</item>
|
|
<item id="31591" name="Unidentified Sage's Blood" additionalName="" type="EtcItem">
|
|
<!-- Sage's Blood in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon / other) -->
|
|
<set name="icon" val="icon.weapon_blood_of_saints_i00" />
|
|
<set name="price" val="107807" />
|
|
</item>
|
|
<item id="31592" name="Unidentified Sage's Staff" additionalName="" type="EtcItem">
|
|
<!-- Sage's Staff in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / blunt) -->
|
|
<set name="icon" val="icon.weapon_sages_staff_i00" />
|
|
<set name="price" val="479123" />
|
|
</item>
|
|
<item id="31593" name="Unidentified Sage's Ring" additionalName="" type="EtcItem">
|
|
<!-- Sage's Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Ring) -->
|
|
<set name="icon" val="icon.accessary_sages_ring_i00" />
|
|
<set name="price" val="68730" />
|
|
</item>
|
|
<item id="31594" name="Unidentified Sage's Necklace" additionalName="" type="EtcItem">
|
|
<!-- Sage's Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Necklace) -->
|
|
<set name="icon" val="icon.accessary_sages_necklace_i00" />
|
|
<set name="price" val="137460" />
|
|
</item>
|
|
<item id="31595" name="Unidentified Sage's Rags" additionalName="" type="EtcItem">
|
|
<!-- Sage's Rags in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-piece / robe) -->
|
|
<set name="icon" val="icon.armor_t44_ul_i00" />
|
|
<set name="price" val="53157" />
|
|
</item>
|
|
<item id="31596" name="Unidentified Sage's Worn Gloves" additionalName="" type="EtcItem">
|
|
<!-- Sage's Worn Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
|
|
<set name="icon" val="icon.armor_t44_g_i00" />
|
|
<set name="price" val="10904" />
|
|
</item>
|
|
<item id="31597" name="Unidentified Sage's Earring" additionalName="" type="EtcItem">
|
|
<!-- Sage's Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
|
|
<set name="icon" val="icon.accessary_sages_earing_i00" />
|
|
<set name="price" val="103095" />
|
|
</item>
|
|
<item id="31598" name="Unidentified Sword of Revolution*Sword of Revolution" additionalName="" type="EtcItem">
|
|
<!-- Sword of Revolution*Sword of Revolution in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="price" val="320406" />
|
|
</item>
|
|
<item id="31599" name="Unidentified Sword of Revolution*Elven Long Sword" additionalName="" type="EtcItem">
|
|
<!-- Sword of Revolution*Elven Long Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon / dualsword) -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="price" val="372925" />
|
|
</item>
|
|
</list> |