1443 lines
60 KiB
XML
1443 lines
60 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
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<item id="30400" name="Infinity Buster" additionalName="" type="Weapon">
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<!-- Holy hero's weapon. Increases Max HP, Max MP, Max CP, damage inflicted during PvP, Casting Spd. and M. Atk. Cannot be transferred between servers. -->
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<set name="icon" val="icon.weapon_infinity_sword_i01" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rhand" />
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<set name="weapon_type" val="SWORD" />
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<set name="crystal_type" val="R" />
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<set name="weight" val="1300" />
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<for>
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<add stat="pAtk" val="805.0" />
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<add stat="mAtk" val="696.0" />
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<add stat="pAtkSpd" val="379.0" />
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<add stat="rCrit" val="8.0" />
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</for>
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</item>
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<item id="30401" name="Infinity Caster" additionalName="" type="Weapon">
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<!-- Holy hero's weapon. Increases Max HP, Max MP, Max CP, damage inflicted during PvP, Casting Spd. and M. Atk. Cannot be transferred between servers. -->
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<set name="icon" val="icon.weapon_the_mace_of_hero_i01" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rhand" />
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<set name="weapon_type" val="BLUNT" />
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<set name="crystal_type" val="R" />
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<set name="weight" val="1300" />
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<for>
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<add stat="pAtk" val="805.0" />
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<add stat="mAtk" val="696.0" />
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<add stat="pAtkSpd" val="379.0" />
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<add stat="accCombat" val="8.0" />
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<add stat="rCrit" val="6.0" />
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</for>
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</item>
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<item id="30402" name="Infinity Retributer" additionalName="" type="Weapon">
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<!-- Holy hero's weapon. Increases Max HP, Max MP, Max CP, damage inflicted during PvP, Casting Spd. and M. Atk. Cannot be transferred between servers. -->
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<set name="icon" val="icon.weapon_the_staff_of_hero_i01" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="BLUNT" />
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<set name="crystal_type" val="R" />
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<set name="weight" val="1300" />
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<for>
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<add stat="pAtk" val="981.0" />
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<add stat="mAtk" val="765.0" />
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<add stat="pAtkSpd" val="325.0" />
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<add stat="accCombat" val="8.0" />
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<add stat="accMagic" val="8.0" />
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<add stat="rCrit" val="6.0" />
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</for>
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</item>
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<item id="30403" name="Infinity Dualsword" additionalName="" type="Weapon">
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<!-- Holy hero's weapon. Increases Max HP, Max MP, Max CP, damage inflicted during PvP, Atk. Cannot be transferred between servers. Spd. and P. Atk. Cannot be transferred between servers. -->
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<set name="icon" val="icon.weapon_r_dualsword_i01" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUAL" />
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<set name="crystal_type" val="R" />
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<set name="weight" val="1300" />
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<for>
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<add stat="pAtk" val="1225.0" />
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<add stat="mAtk" val="521.0" />
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<add stat="pAtkSpd" val="325.0" />
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<add stat="rCrit" val="8.0" />
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</for>
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</item>
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<item id="30404" name="Infinity Dual Dagger" additionalName="" type="Weapon">
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<!-- Holy hero's weapon. Increases Max HP, Max MP, Max CP, damage inflicted during PvP, Atk. Cannot be transferred between servers. Spd. and P. Atk. Cannot be transferred between servers. -->
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<set name="icon" val="icon.weapon_r_dualdagger_i01" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUALDAGGER" />
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<set name="crystal_type" val="R" />
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<set name="weight" val="1300" />
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<for>
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<add stat="pAtk" val="1007.0" />
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<add stat="mAtk" val="521.0" />
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<add stat="pAtkSpd" val="433.0" />
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<add stat="rCrit" val="12.0" />
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</for>
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</item>
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<item id="30405" name="Infinity Dual Blunt Weapon" additionalName="" type="Weapon">
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<!-- Holy hero's weapon. Increases Max HP, Max MP, Max CP, damage inflicted during PvP, Atk. Cannot be transferred between servers. Spd. and P. Atk. Cannot be transferred between servers. -->
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<set name="icon" val="icon.weapon_r_dualblunt_i01" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUALBLUNT" />
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<set name="crystal_type" val="R" />
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<set name="weight" val="1300" />
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<for>
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<add stat="pAtk" val="1225.0" />
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<add stat="mAtk" val="521.0" />
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<add stat="pAtkSpd" val="325.0" />
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<add stat="accCombat" val="8.0" />
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<add stat="rCrit" val="6.0" />
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</for>
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</item>
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<item id="30406" name="Internal test type stone Pack" additionalName="" type="EtcItem">
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<set name="icon" val="icon.event_hero_treasure_box_i00" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30407" name="Internal test type crystal Pack" additionalName="" type="EtcItem">
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<set name="icon" val="icon.event_hero_treasure_box_i00" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30408" name="Dual Weapon Crafting Stamp (R-grade)" additionalName="" type="EtcItem">
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<!-- Used during R-grade Dual Weapon (Dualswords, Dual Daggers, 2-H Blunt Weapons) crafting. -->
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<set name="icon" val="icon.etc_letter_blue_i00" />
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<set name="weight" val="20" />
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<set name="price" val="3000000" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30409" name="Dual Weapon Crafting Stamp (R95-grade)" additionalName="" type="EtcItem">
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<!-- Used during R95-grade Dual Weapon (Dualswords, Dual Daggers, 2-H Blunt Weapons) crafting. -->
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<set name="icon" val="icon.etc_letter_blue_i00" />
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<set name="weight" val="20" />
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<set name="price" val="33539500" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30410" name="Dual Weapon Crafting Stamp (R99-grade)" additionalName="" type="EtcItem">
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<!-- Used during R99-grade Dual Weapon (Dualswords, Dual Daggers, 2-H Blunt Weapons) crafting. -->
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<set name="icon" val="icon.etc_letter_blue_i00" />
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<set name="weight" val="20" />
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<set name="price" val="87400500" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30411" name="Talisman (R-grade) - Knock Back Resistance (Passive)" additionalName="" type="Armor">
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<!-- Increases Knock Back Resistance when equipped. Shadow item. -->
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<set name="icon" val="icon.r85_talisman_md_up_passive" />
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="150" />
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</item>
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<item id="30412" name="Talisman (R-grade) - Knock Down Resistance (Passive)" additionalName="" type="Armor">
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<!-- Increases Knock Down Resistance when equipped. Shadow item. -->
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<set name="icon" val="icon.r85_talisman_md_up_passive" />
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="150" />
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</item>
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<item id="30413" name="Talisman (R-grade) - Binding Resistance (Passive)" additionalName="" type="Armor">
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<!-- Increases resistance to binding when equipped. Shadow item. -->
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<set name="icon" val="icon.r85_talisman_md_up_passive" />
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="150" />
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</item>
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<item id="30414" name="Talisman (R-grade) - Pulling Resistance (Passive)" additionalName="" type="Armor">
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<!-- Increases resistance to pulling when equipped. Shadow item. -->
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<set name="icon" val="icon.r85_talisman_md_up_passive" />
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="150" />
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</item>
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<item id="30415" name="Talisman (R-grade) - Banishment Resistance (Passive)" additionalName="" type="Armor">
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<!-- Increases resistance to banishment when equipped. Shadow item. -->
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<set name="icon" val="icon.r85_talisman_md_up_passive" />
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="150" />
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</item>
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<item id="30416" name="Talisman (R-grade) - Mutation Resistance (Passive)" additionalName="" type="Armor">
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<!-- Increases resistance to mutation when equipped. Shadow item. -->
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<set name="icon" val="icon.r85_talisman_md_up_passive" />
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="150" />
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</item>
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<item id="30417" name="Talisman (R-grade) - Knock Back Resistance (Passive)" additionalName="" type="Armor">
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<!-- Increases Knock Back Resistance when equipped. Shadow item. -->
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<set name="icon" val="icon.r85_talisman_md_up_passive" />
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="150" />
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</item>
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<item id="30418" name="Talisman (R-grade) - Knock Down Resistance (Passive)" additionalName="" type="Armor">
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<!-- Increases Knock Down Resistance when equipped. Shadow item. -->
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<set name="icon" val="icon.r85_talisman_md_up_passive" />
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="150" />
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</item>
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<item id="30419" name="Talisman (R-grade) - Binding Resistance (Passive)" additionalName="" type="Armor">
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<!-- Increases resistance to binding when equipped. Shadow item. -->
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<set name="icon" val="icon.r85_talisman_md_up_passive" />
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="150" />
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</item>
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<item id="30420" name="Talisman (R-grade) - Pulling Resistance (Passive)" additionalName="" type="Armor">
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<!-- Increases resistance to pulling when equipped. Shadow item. -->
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<set name="icon" val="icon.r85_talisman_md_up_passive" />
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="150" />
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</item>
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<item id="30421" name="Talisman (R-grade) - Banishment Resistance (Passive)" additionalName="" type="Armor">
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<!-- Increases resistance to banishment when equipped. Shadow item. -->
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<set name="icon" val="icon.r85_talisman_md_up_passive" />
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="150" />
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</item>
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<item id="30422" name="Talisman (R-grade) - Mutation Resistance (Passive)" additionalName="" type="Armor">
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<!-- Increases resistance to mutation when equipped. Shadow item. -->
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<set name="icon" val="icon.r85_talisman_md_up_passive" />
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<set name="default_action" val="EQUIP" />
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<set name="weight" val="150" />
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</item>
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<item id="30423" name="Recipe: Soulshot (R-grade)" additionalName="" type="EtcItem">
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<!-- For dwarves only. Recipe for Soulshot (R-grade). Requires Create Item - Skill Lv. 11. Success rate is 100%. -->
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<set name="icon" val="icon.etc_recipe_gold_i00" />
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<set name="weight" val="30" />
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<set name="price" val="900000" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30424" name="Recipe: Spiritshot (R-grade)" additionalName="" type="EtcItem">
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<!-- For dwarves only. Recipe for Spiritshot (R-grade). Requires Create Item - Skill Lv. 11. Success rate is 100%. -->
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<set name="icon" val="icon.etc_recipe_gold_i00" />
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<set name="weight" val="30" />
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<set name="price" val="900000" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30425" name="Recipe: Blessed Spiritshot (R-grade)" additionalName="" type="EtcItem">
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<!-- For dwarves only. Recipe for Blessed Spiritshot (R-grade). Requires Create Item - Skill Lv. 11. Success rate is 100%. -->
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<set name="icon" val="icon.etc_recipe_gold_i00" />
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<set name="weight" val="30" />
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<set name="price" val="900000" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30426" name="Recipe: Elixir of Life (R-grade)" additionalName="" type="EtcItem">
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<!-- For those who have completed the fourth class transfer only. Recipe for Elixir of Life (R-grade). Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
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<set name="icon" val="icon.etc_recipe_gold_i00" />
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<set name="weight" val="30" />
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<set name="price" val="6000" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30427" name="Recipe: Elixir of Mind (R-grade)" additionalName="" type="EtcItem">
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<!-- For those who have completed the fourth class transfer only. Recipe for Elixir of Mind (R-grade). Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
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<set name="icon" val="icon.etc_recipe_gold_i00" />
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<set name="weight" val="30" />
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<set name="price" val="6720" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30428" name="Recipe: Elixir of CP (R-grade)" additionalName="" type="EtcItem">
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<!-- For those who have completed the fourth class transfer only. Recipe for Elixir of CP (R-grade). Requires Create Common Item Skill Lv. 10. Success rate is 100%. -->
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<set name="icon" val="icon.etc_recipe_gold_i00" />
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<set name="weight" val="30" />
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<set name="price" val="2400" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30429" name="Harnak's Seal Key" additionalName="" type="EtcItem">
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<!-- Can release Harnak's soul from the seal. -->
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<set name="icon" val="icon.etc_key_i00" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30430" name="Harnak's Prison Key" additionalName="" type="EtcItem">
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<!-- Can release Harnak's soul from prison. -->
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<set name="icon" val="icon.etc_key_i00" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30431" name="Attribute Pack" additionalName="" type="EtcItem">
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<!-- Gift received as a campaign reward. -->
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<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30432" name="Wig Box" additionalName="" type="EtcItem">
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<!-- Gift received as a campaign reward by top-performers. -->
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<set name="icon" val="icon.etc_box_of_adventure_5_i00" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="30433" name="Subclass Change Certificate" additionalName="" type="EtcItem">
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<!-- Can change your current subclass while keeping the same level. Bring it to Subclass Master Raina in Talking Island Village. Cannot be applied while in Dual Class. -->
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<set name="icon" val="icon.etc_charm_of_courage_i00" />
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<set name="weight" val="2" />
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|
<set name="is_stackable" val="true" />
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</item>
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<item id="30434" name="Bound Boots of Strength" additionalName="" type="Armor">
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<!-- Bound Boots of strength. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.armor_t40_b_i00" />
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|
<set name="default_action" val="EQUIP" />
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|
<set name="bodypart" val="feet" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="4" />
|
|
<set name="weight" val="1250" />
|
|
<set name="price" val="2870" />
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|
<for>
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|
<add stat="pDef" val="27.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30435" name="Bound Black Pearl Ring" additionalName="" type="Armor">
|
|
<!-- Bound black pearl Ring. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.accessary_black_pearl_ring_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rfinger;lfinger" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="2" />
|
|
<set name="weight" val="150" />
|
|
<set name="price" val="1650" />
|
|
<for>
|
|
<add stat="mDef" val="20.0" />
|
|
<enchant stat="mDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30436" name="Bound Black Pearl Ring" additionalName="" type="Armor">
|
|
<set name="icon" val="icon.accessary_black_pearl_ring_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rfinger;lfinger" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="2" />
|
|
<set name="weight" val="150" />
|
|
<set name="price" val="1650" />
|
|
<for>
|
|
<add stat="mDef" val="20.0" />
|
|
<enchant stat="mDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30437" name="Bound Black Ore Ring" additionalName="" type="Armor">
|
|
<set name="icon" val="icon.accessary_ring_of_black_ore_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rfinger;lfinger" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="2" />
|
|
<set name="weight" val="150" />
|
|
<set name="price" val="23700" />
|
|
<for>
|
|
<add stat="mDef" val="36.0" />
|
|
<enchant stat="mDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30438" name="Bound Black Ore Necklace" additionalName="" type="Armor">
|
|
<set name="icon" val="icon.accessary_necklace_of_black_ore_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="neck" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="5" />
|
|
<set name="weight" val="150" />
|
|
<set name="price" val="47400" />
|
|
<for>
|
|
<add stat="mDef" val="72.0" />
|
|
<enchant stat="mDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30439" name="Bound Black Ore Earring" additionalName="" type="Armor">
|
|
<set name="icon" val="icon.accessary_earing_of_black_ore_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rear;lear" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="3" />
|
|
<set name="weight" val="150" />
|
|
<set name="price" val="35550" />
|
|
<for>
|
|
<add stat="mDef" val="54.0" />
|
|
<enchant stat="mDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30440" name="Bound Ghost Staff" additionalName="" type="Weapon">
|
|
<!-- Bound Ghost Staff. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_ghost_staff_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="106" />
|
|
<set name="weight" val="1000" />
|
|
<set name="price" val="69350" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="90.0" />
|
|
<add stat="mAtk" val="79.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30441" name="Bound Ghost Staff" additionalName="" type="Weapon">
|
|
<!-- Bound Ghost Staff. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_ghost_staff_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="price" val="69350" />
|
|
<for>
|
|
<add stat="pAtk" val="90.0" />
|
|
<add stat="mAtk" val="79.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30442" name="Bound Hoplon" additionalName="" type="Weapon">
|
|
<!-- Bound Hoplon. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.shield_hoplon_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lhand" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="3" />
|
|
<set name="weight" val="1340" />
|
|
<set name="price" val="2050" />
|
|
<for>
|
|
<add stat="sDef" val="128.0" />
|
|
<add stat="rShld" val="20.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30443" name="Bound Stockings of Zubei" additionalName="" type="Armor">
|
|
<set name="icon" val="icon.armor_t56_l_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="legs" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="4" />
|
|
<set name="weight" val="940" />
|
|
<set name="price" val="37415" />
|
|
<for>
|
|
<add stat="pDef" val="49.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30444" name="Bound Stockings of Doom" additionalName="" type="Armor">
|
|
<set name="icon" val="icon.armor_t73_l_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="legs" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="6" />
|
|
<set name="weight" val="910" />
|
|
<set name="price" val="58015" />
|
|
<for>
|
|
<add stat="pDef" val="52.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30445" name="Bound Homunkulus' Sword" additionalName="" type="Weapon">
|
|
<!-- Bound Homunkulus' Sword. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_homunkuluss_sword_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="950" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="111.0" />
|
|
<add stat="mAtk" val="101.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30446" name="Bound Homunkulus' Sword" additionalName="Acumen" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nIncreases Casting Spd. by 15%. -->
|
|
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="950" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="111.0" />
|
|
<add stat="mAtk" val="101.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30447" name="Bound Homunkulus' Sword" additionalName="Conversion" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nIncreases Max MP by 60% and decreases Max HP by 40%. -->
|
|
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="950" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="111.0" />
|
|
<add stat="mAtk" val="101.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30448" name="Bound Homunkulus' Sword" additionalName="Magic Paralyze" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas a 5% chance of casting Paralysis on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="950" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="111.0" />
|
|
<add stat="mAtk" val="101.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30449" name="Bound Sage's Blood" additionalName="" type="Weapon">
|
|
<!-- Bound Sage's Blood. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_blood_of_saints_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="weapon_type" val="ETC" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="57" />
|
|
<set name="weight" val="580" />
|
|
<set name="price" val="37175" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="51.0" />
|
|
<add stat="mAtk" val="52.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30450" name="Bound Sage's Staff" additionalName="" type="Weapon">
|
|
<!-- Bound Sage's Staff. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_sages_staff_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1000" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="135.0" />
|
|
<add stat="mAtk" val="111.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30451" name="Bound Sage's Staff" additionalName="Magic Hold" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas a 6% chance of casting Dryad Root on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_sages_staff_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1000" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="135.0" />
|
|
<add stat="mAtk" val="111.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30452" name="Bound Sage's Staff" additionalName="Magic Poison" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas a 7% chance of casting Curse Poison on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_sages_staff_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1000" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="135.0" />
|
|
<add stat="mAtk" val="111.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30453" name="Bound Sage's Staff" additionalName="Magic Weakness" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas a 7% chance of casting Curse Weakness on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_sages_staff_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="55" />
|
|
<set name="weight" val="1000" />
|
|
<set name="price" val="165215" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="135.0" />
|
|
<add stat="mAtk" val="111.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30454" name="Bound Sage's Ring" additionalName="" type="Armor">
|
|
<set name="icon" val="icon.accessary_sages_ring_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rfinger;lfinger" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="2" />
|
|
<set name="weight" val="150" />
|
|
<set name="price" val="23700" />
|
|
<for>
|
|
<add stat="mDef" val="36.0" />
|
|
<enchant stat="mDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30455" name="Bound Sage's Necklace" additionalName="" type="Armor">
|
|
<set name="icon" val="icon.accessary_sages_necklace_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="neck" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="5" />
|
|
<set name="weight" val="150" />
|
|
<set name="price" val="47400" />
|
|
<for>
|
|
<add stat="mDef" val="72.0" />
|
|
<enchant stat="mDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30456" name="Bound Sage's Rags" additionalName="" type="Armor">
|
|
<!-- Rags of the Bound sage. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t44_ul_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="fullarmor" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="28" />
|
|
<set name="weight" val="2580" />
|
|
<set name="price" val="18330" />
|
|
<for>
|
|
<add stat="pDef" val="90.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30457" name="Bound Sage's Worn Gloves" additionalName="" type="Armor">
|
|
<!-- Bound Sage's worn Gloves Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_t44_g_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="gloves" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="5" />
|
|
<set name="weight" val="630" />
|
|
<set name="price" val="3760" />
|
|
<for>
|
|
<add stat="pDef" val="29.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30458" name="Bound Sage's Earring" additionalName="" type="Armor">
|
|
<set name="icon" val="icon.accessary_sages_earing_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rear;lear" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="3" />
|
|
<set name="weight" val="150" />
|
|
<set name="price" val="35550" />
|
|
<for>
|
|
<add stat="mDef" val="54.0" />
|
|
<enchant stat="mDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30459" name="Bound Sword of Revolution*Sword of Revolution" additionalName="" type="Weapon">
|
|
<!-- Bound Sword of Revolution*Sword of Revolution. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="DUAL" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="36" />
|
|
<set name="weight" val="2360" />
|
|
<set name="price" val="110485" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="148.0" />
|
|
<add stat="mAtk" val="68.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30460" name="Bound Sword of Revolution*Elven Long Sword" additionalName="" type="Weapon">
|
|
<!-- Bound Sword of Revolution*Elven Long Sword. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="DUAL" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="42" />
|
|
<set name="weight" val="2340" />
|
|
<set name="price" val="128595" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="155.0" />
|
|
<add stat="mAtk" val="70.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30461" name="Bound Sword of Revolution" additionalName="" type="Weapon">
|
|
<!-- Bound Sword of Revolution. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_sword_of_revolution_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="82" />
|
|
<set name="weight" val="1450" />
|
|
<set name="price" val="53700" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="79.0" />
|
|
<add stat="mAtk" val="47.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30462" name="Bound Helmet" additionalName="" type="Armor">
|
|
<!-- Bound Helmet. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.armor_helmet_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="head" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="4" />
|
|
<set name="weight" val="640" />
|
|
<set name="price" val="2930" />
|
|
<for>
|
|
<add stat="pDef" val="37.0" />
|
|
<enchant stat="pDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30463" name="Bound Twilight Knife" additionalName="" type="Weapon">
|
|
<!-- Bound Item.\nBestows one of the following functions: Magic Mental Shield, Magic Weakness or Magic Regeneration. -->
|
|
<set name="icon" val="icon.weapon_hell_knife_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="DAGGER" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="740" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="122.0" />
|
|
<add stat="mAtk" val="122.0" />
|
|
<add stat="pAtkSpd" val="433.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30464" name="Bound Twilight Knife" additionalName="Magic Regeneration" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nHas a 30% chance of casting Regeneration on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_hell_knife_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="DAGGER" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="740" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="122.0" />
|
|
<add stat="mAtk" val="122.0" />
|
|
<add stat="pAtkSpd" val="433.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30465" name="Bound Twilight Knife" additionalName="Magic Mental Shield" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nHas a 50% chance of casting Mental Shield on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_hell_knife_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="DAGGER" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="740" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="122.0" />
|
|
<add stat="mAtk" val="122.0" />
|
|
<add stat="pAtkSpd" val="433.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30466" name="Bound Twilight Knife" additionalName="Magic Weakness" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nHas a 7% chance of casting Curse Weakness on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_hell_knife_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="DAGGER" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="740" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="122.0" />
|
|
<add stat="mAtk" val="122.0" />
|
|
<add stat="pAtkSpd" val="433.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30467" name="Bound Hell Hound" additionalName="" type="Weapon">
|
|
<!-- Bound Item.\nKamael-exclusive Weapon: Bow of Peril Conversion\nBestows one of the following functions: Guidance, Quick Recovery or Cheap Shot. -->
|
|
<set name="icon" val="icon.weapon_hell_hound_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="CROSSBOW" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="56" />
|
|
<set name="weight" val="1700" />
|
|
<set name="price" val="504570" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="245.0" />
|
|
<add stat="mAtk" val="99.0" />
|
|
<add stat="pAtkSpd" val="303.0" />
|
|
<add stat="rCrit" val="10.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30468" name="Bound Hell Hound" additionalName="Guidance" type="Weapon">
|
|
<!-- Bound Item.\nKamael-exclusive Weapon: Bow of Peril Conversion\n(Soul Crystal Enhancement)\nIncreases Accuracy by 3. -->
|
|
<set name="icon" val="icon.weapon_hell_hound_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="CROSSBOW" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="56" />
|
|
<set name="weight" val="1700" />
|
|
<set name="price" val="504570" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="245.0" />
|
|
<add stat="mAtk" val="99.0" />
|
|
<add stat="pAtkSpd" val="303.0" />
|
|
<add stat="rCrit" val="10.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30469" name="Bound Hell Hound" additionalName="Quick Recovery" type="Weapon">
|
|
<!-- Bound Item.\nKamael-exclusive Weapon: Bow of Peril Conversion\n(Soul Crystal Enhancement)\nIncreases cooldown by about 13%. -->
|
|
<set name="icon" val="icon.weapon_hell_hound_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="CROSSBOW" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="56" />
|
|
<set name="weight" val="1700" />
|
|
<set name="price" val="504570" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="245.0" />
|
|
<add stat="mAtk" val="99.0" />
|
|
<add stat="pAtkSpd" val="303.0" />
|
|
<add stat="rCrit" val="10.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30470" name="Bound Hell Hound" additionalName="Cheap Shot" type="Weapon">
|
|
<!-- Bound Item.\nKamael-exclusive Weapon: Bow of Peril Conversion\n(Soul Crystal Enhancement)\nDecreases MP consumption by 12% when using skills. -->
|
|
<set name="icon" val="icon.weapon_hell_hound_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="CROSSBOW" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="56" />
|
|
<set name="weight" val="1700" />
|
|
<set name="price" val="504570" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="245.0" />
|
|
<add stat="mAtk" val="99.0" />
|
|
<add stat="pAtkSpd" val="303.0" />
|
|
<add stat="rCrit" val="10.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30471" name="Bound Heavy Mace" additionalName="" type="Weapon">
|
|
<!-- Bound Heavy Mace. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_heavy_mace_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="24" />
|
|
<set name="weight" val="1800" />
|
|
<set name="price" val="15750" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="40.0" />
|
|
<add stat="mAtk" val="26.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30472" name="Bound Heavy War Axe" additionalName="" type="Weapon">
|
|
<!-- Bound Item.\nBestows one of the following functions: Anger, Health or Rsk. Focus. -->
|
|
<set name="icon" val="icon.weapon_heavy_war_axe_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1620" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="175.0" />
|
|
<add stat="mAtk" val="91.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30473" name="Bound Heavy War Axe" additionalName="Anger" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nDecreases Max HP by 15%. P. Atk. + 28. -->
|
|
<set name="icon" val="icon.weapon_heavy_war_axe_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1620" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="175.0" />
|
|
<add stat="mAtk" val="91.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30474" name="Bound Heavy War Axe" additionalName="Health" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Max HP by 25%. -->
|
|
<set name="icon" val="icon.weapon_heavy_war_axe_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1620" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="175.0" />
|
|
<add stat="mAtk" val="91.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30475" name="Bound Heavy War Axe" additionalName="Rsk. Focus" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Critical by 107 when HP drops to 60% or below. -->
|
|
<set name="icon" val="icon.weapon_heavy_war_axe_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="B" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1620" />
|
|
<set name="price" val="334025" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="175.0" />
|
|
<add stat="mAtk" val="91.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30476" name="Bound Heavy Sword" additionalName="" type="Weapon">
|
|
<!-- Bound Heavy Sword. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_heavy_sword_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="24" />
|
|
<set name="weight" val="1520" />
|
|
<set name="price" val="15750" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="49.0" />
|
|
<add stat="mAtk" val="26.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30477" name="Bound Heavy Bone Club" additionalName="" type="Weapon">
|
|
<!-- Bound Heavy Bone Club. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_heavy_bone_club_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="82" />
|
|
<set name="weight" val="1730" />
|
|
<set name="price" val="53700" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="3" />
|
|
<for>
|
|
<add stat="pAtk" val="79.0" />
|
|
<add stat="mAtk" val="47.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30478" name="Bound Heavy Doom Hammer" additionalName="" type="Weapon">
|
|
<!-- Bound Heavy Doom Hammer. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_heavy_doom_hammer_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="29" />
|
|
<set name="weight" val="1020" />
|
|
<set name="price" val="88145" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="103.0" />
|
|
<add stat="mAtk" val="89.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30479" name="Bound Heavy Doom Hammer" additionalName="Magic Regeneration" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas a 30% chance of casting Regeneration on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_heavy_doom_hammer_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="29" />
|
|
<set name="weight" val="1020" />
|
|
<set name="price" val="88145" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="103.0" />
|
|
<add stat="mAtk" val="89.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30480" name="Bound Heavy Doom Hammer" additionalName="Magic Mental Shield" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas a 50% chance of casting Mental Shield on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_heavy_doom_hammer_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="29" />
|
|
<set name="weight" val="1020" />
|
|
<set name="price" val="88145" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="103.0" />
|
|
<add stat="mAtk" val="89.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30481" name="Bound Heavy Doom Hammer" additionalName="Magic Hold" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas a 6% chance of casting Dryad Root on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_heavy_doom_hammer_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="29" />
|
|
<set name="weight" val="1020" />
|
|
<set name="price" val="88145" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="103.0" />
|
|
<add stat="mAtk" val="89.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30482" name="Bound Heavy Doom Axe" additionalName="" type="Weapon">
|
|
<!-- Bound Heavy Doom Axe. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_heavy_doom_axe_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="29" />
|
|
<set name="weight" val="1010" />
|
|
<set name="price" val="88145" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="103.0" />
|
|
<add stat="mAtk" val="89.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30483" name="Bound Heavy Doom Axe" additionalName="Magic Poison" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas an 8% chance of casting Curse Poison on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_heavy_doom_axe_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="29" />
|
|
<set name="weight" val="1010" />
|
|
<set name="price" val="88145" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="103.0" />
|
|
<add stat="mAtk" val="89.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30484" name="Bound Heavy Doom Axe" additionalName="Magic Weakness" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas an 8% chance of casting Curse Weakness on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_heavy_doom_axe_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="29" />
|
|
<set name="weight" val="1010" />
|
|
<set name="price" val="88145" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="103.0" />
|
|
<add stat="mAtk" val="89.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30485" name="Bound Heavy Doom Axe" additionalName="Magic Chaos" type="Weapon">
|
|
<!-- (Soul Crystal Enhancement)\nHas an 8% chance of casting Curse Chaos on the target during magic use. -->
|
|
<set name="icon" val="icon.weapon_heavy_doom_axe_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="C" />
|
|
<set name="crystal_count" val="29" />
|
|
<set name="weight" val="1010" />
|
|
<set name="price" val="88145" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="103.0" />
|
|
<add stat="mAtk" val="89.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30486" name="Bound Heaven's Divider" additionalName="" type="Weapon">
|
|
<!-- Bound Item.\nBestows one of the following functions: Haste, Health or Focus. -->
|
|
<set name="icon" val="icon.weapon_heavens_divider_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="S" />
|
|
<set name="crystal_count" val="68" />
|
|
<set name="weight" val="1380" />
|
|
<set name="price" val="2137970" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="342.0" />
|
|
<add stat="mAtk" val="132.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30487" name="Bound Heaven's Divider" additionalName="Haste" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Atk. Spd. by about + 7%. Increases damage inflicted during PvP. -->
|
|
<set name="icon" val="icon.weapon_heavens_divider_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="S" />
|
|
<set name="crystal_count" val="68" />
|
|
<set name="weight" val="1380" />
|
|
<set name="price" val="2137970" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="342.0" />
|
|
<add stat="mAtk" val="132.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30488" name="Bound Heaven's Divider" additionalName="Health" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Max HP by 25%. Increases damage inflicted during PvP. -->
|
|
<set name="icon" val="icon.weapon_heavens_divider_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="S" />
|
|
<set name="crystal_count" val="68" />
|
|
<set name="weight" val="1380" />
|
|
<set name="price" val="2137970" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="342.0" />
|
|
<add stat="mAtk" val="132.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30489" name="Bound Heaven's Divider" additionalName="Focus" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Critical by 84. Increases damage inflicted during PvP. -->
|
|
<set name="icon" val="icon.weapon_heavens_divider_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="S" />
|
|
<set name="crystal_count" val="68" />
|
|
<set name="weight" val="1380" />
|
|
<set name="price" val="2137970" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="342.0" />
|
|
<add stat="mAtk" val="132.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30490" name="Bound Field Gun" additionalName="" type="Weapon">
|
|
<!-- Kamael-exclusive Weapon: Reinforced bow conversion, Bound field gun. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_hunting_gun_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="CROSSBOW" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="24" />
|
|
<set name="weight" val="1870" />
|
|
<set name="price" val="15750" />
|
|
<set name="soulshots" val="3" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="51.0" />
|
|
<add stat="mAtk" val="26.0" />
|
|
<add stat="pAtkSpd" val="303.0" />
|
|
<add stat="rCrit" val="10.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30491" name="Bound Field Sword" additionalName="" type="Weapon">
|
|
<!-- Kamael-exclusive Weapon: Two-handed sword conversion, Bound field sword. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_tulwar_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="ANCIENTSWORD" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="57" />
|
|
<set name="weight" val="2060" />
|
|
<set name="price" val="37175" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="69.0" />
|
|
<add stat="mAtk" val="39.0" />
|
|
<add stat="pAtkSpd" val="350.0" />
|
|
<add stat="accCombat" val="2.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30492" name="Bound Ring of Devotion" additionalName="" type="Armor">
|
|
<!-- Bound Ring of devotion. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.accessary_ring_of_devotion_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rfinger;lfinger" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="1" />
|
|
<set name="weight" val="150" />
|
|
<set name="price" val="690" />
|
|
<for>
|
|
<add stat="mDef" val="16.0" />
|
|
<enchant stat="mDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30493" name="Bound Necklace of Devotion" additionalName="" type="Armor">
|
|
<!-- Bound Necklace of devotion. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.accessary_necklace_of_devotion_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="neck" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="2" />
|
|
<set name="weight" val="150" />
|
|
<set name="price" val="1380" />
|
|
<for>
|
|
<add stat="mDef" val="32.0" />
|
|
<enchant stat="mDef" val="0" />
|
|
</for>
|
|
</item>
|
|
<item id="30494" name="Bound Halberd" additionalName="" type="Weapon">
|
|
<!-- Bound Item.\nBestows one of the following functions: Haste, Critical Stun, or Wide Blow. -->
|
|
<set name="icon" val="icon.weapon_halbard_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="POLE" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1900" />
|
|
<set name="price" val="704900" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="213.0" />
|
|
<add stat="mAtk" val="107.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30495" name="Bound Halberd" additionalName="Haste" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
|
|
<set name="icon" val="icon.weapon_halbard_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="POLE" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1900" />
|
|
<set name="price" val="704900" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="213.0" />
|
|
<add stat="mAtk" val="107.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30496" name="Bound Halberd" additionalName="Critical Stun" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Critical by about 25% and Stun effect. Increases damage inflicted during PvP. -->
|
|
<set name="icon" val="icon.weapon_halbard_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="POLE" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1900" />
|
|
<set name="price" val="704900" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="213.0" />
|
|
<add stat="mAtk" val="107.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30497" name="Bound Halberd" additionalName="Wide Blow" type="Weapon">
|
|
<!-- Bound Item.\n(Soul Crystal Enhancement)\nWidened angle of attack. Increases damage inflicted during PvP. -->
|
|
<set name="icon" val="icon.weapon_halbard_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="POLE" />
|
|
<set name="crystal_type" val="A" />
|
|
<set name="crystal_count" val="37" />
|
|
<set name="weight" val="1900" />
|
|
<set name="price" val="704900" />
|
|
<set name="soulshots" val="1" />
|
|
<set name="spiritshots" val="1" />
|
|
<for>
|
|
<add stat="pAtk" val="213.0" />
|
|
<add stat="mAtk" val="107.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30498" name="Bound Hand Axe" additionalName="" type="Weapon">
|
|
<!-- Bound Hand Axe. Can use an Unbind Scroll to change this item into a Standard item. -->
|
|
<set name="icon" val="icon.weapon_hand_axe_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="24" />
|
|
<set name="weight" val="1820" />
|
|
<set name="price" val="15750" />
|
|
<set name="soulshots" val="2" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="40.0" />
|
|
<add stat="mAtk" val="26.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="6.0" />
|
|
</for>
|
|
</item>
|
|
<item id="30499" name="Bound Hand Crossbow" additionalName="" type="Weapon">
|
|
<!-- Kamael-exclusive weapon: Longbow Conversion, Bound Hand Crossbow. Use an Unbind Scroll to change to a Standard item. -->
|
|
<set name="icon" val="icon.weapon_hunting_gun_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="CROSSBOW" />
|
|
<set name="crystal_type" val="D" />
|
|
<set name="crystal_count" val="38" />
|
|
<set name="weight" val="1850" />
|
|
<set name="price" val="24775" />
|
|
<set name="soulshots" val="4" />
|
|
<set name="spiritshots" val="2" />
|
|
<for>
|
|
<add stat="pAtk" val="64.0" />
|
|
<add stat="mAtk" val="32.0" />
|
|
<add stat="pAtkSpd" val="303.0" />
|
|
<add stat="rCrit" val="10.0" />
|
|
</for>
|
|
</item>
|
|
</list> |