509 lines
32 KiB
XML
509 lines
32 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
|
<item id="23503" name="Military Top Appearance Stone" additionalName="" type="EtcItem">
|
|
<!-- Changes the appearance of a top into that of a Military look. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23504" name="Military Pants Appearance Stone" additionalName="" type="EtcItem">
|
|
<!-- Changes the appearance of pants into that of a Military look. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23505" name="Military Gloves Appearance Stone" additionalName="" type="EtcItem">
|
|
<!-- Changes the appearance of gloves into that of a Military look. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23506" name="Military Shoes Appearance Stone" additionalName="" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into that of a Military look. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23507" name="Military Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
|
<!-- Changes the appearance of a hair accessory into that of a Military look. Can be used only on hair accessories that take up 2 slots. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23513" name="Maid Appearance Stone" additionalName="" type="EtcItem">
|
|
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. Female only. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid_stone" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23514" name="Maid Hair Accessory Appearance Stone" additionalName="" type="EtcItem">
|
|
<!-- Changes the appearance of a hair accessory into that of a Maid Costume. Can be used only on hair accessories that take up 2 slots. Female only. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23529" name="Fantasy Isle Instant Camera" additionalName="Event" type="Armor">
|
|
<!-- Instant Camera given once a day during the Fantasy Isle Festival for quests. 3-hour. Cannot be exchanged or dropped. Can be destroyed and stored in a private warehouse. -->
|
|
<set name="icon" val="icon.etc_mechanic_box_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="weight" val="1" />
|
|
</item>
|
|
<item id="23530" name="Automatic Appearance Stone: Emerald Weapon" additionalName="" type="EtcItem">
|
|
<!-- Changes the appearance of all weapons into those of Emerald Weapons of corresponding types. Can be used on shields and sigils. Double-click to use.\n\nNote: Appearance may reset when the Change Weapon skill is used. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift_stone" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23531" name="Automatic Appearance Stone: Japanese Weapon" additionalName="" type="EtcItem">
|
|
<!-- Changes the appearance of all weapons into those of Japanese Weapons of corresponding types. Can be used on shields and sigils. Double-click to use.\n\nNote: Appearance may reset when the Change Weapon skill is used. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift_stone" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23532" name="Contender's Mark" additionalName="Event" type="EtcItem">
|
|
<!-- Mark with which you can participate in monster duels in the Fantasy Isle Festival. Take it to a Contender to fight with him. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_ev_sponsor_token" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23533" name="Contender's Gift Box" additionalName="Event" type="EtcItem">
|
|
<!-- Item provided by a Contender as a reward for your victory. Has a chance of obtaining one of many event items. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23534" name="Monster Weapon Appearance Stone Pack" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing Appearance Stone for either Hellblade, Claw of Destruction, Butcher Blade, Blades of Delusion, Blood Brother, or Mardil's Fan. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23535" name="Hellblade Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of a one-handed sword into that of a Hellblade. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23536" name="Claw of Destruction Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of a one-handed blunt into that of a Claw of Destruction. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23537" name="Butcher Blades Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of a dual dagger into that of a Butcher Blade. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23538" name="Blades of Delusion Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of a dualsword into that of Blades of Delusion. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23539" name="Blood Brother Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of a two-handed sword into that of Blood Brother. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23540" name="Mardil's Fan Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of a one-handed sword into that of a Mardil's Fan. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23541" name="Vesper Noble Light Armor Appearance Stone Set" additionalName="Event" type="EtcItem">
|
|
<!-- Box that contains a Vesper Noble Light Armor Appearance Stone Set. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23542" name="Vesper Noble Light Armor Top Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of a top into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23543" name="Vesper Noble Light Armor Pants Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of pants into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23544" name="Vesper Noble Light Armor Gloves Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of gloves into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23545" name="Vesper Noble Light Armor Shoes Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23546" name="Vesper Noble Light Armor Top Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a top into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23547" name="Vesper Noble Light Armor Pants Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of pants into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23548" name="Vesper Noble Light Armor Gloves Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of gloves into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23549" name="Vesper Noble Light Armor Shoes Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23550" name="Mysterious Soulshot Small Pack (R-grade)" additionalName="Event" type="EtcItem">
|
|
<!-- Pack that contains 500 Mysterious Soulshots (R-grade). -->
|
|
<set name="icon" val="icon.br_cash_pack_of_soulshot_r_i00" />
|
|
<set name="weight" val="100" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23551" name="Mysterious Spiritshot Small Pack (R-grade)" additionalName="Event" type="EtcItem">
|
|
<!-- Pack that contains 500 Mysterious Spiritshots (R-grade). -->
|
|
<set name="icon" val="icon.br_cash_pack_of_blessed_spiritshot_r_i00" />
|
|
<set name="weight" val="100" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23552" name="Mysterious Soulshot (R-grade)" additionalName="Event" type="EtcItem">
|
|
<!-- The power of a spirit is bestowed upon a weapon (R-grade), temporarily inflicting a powerful attack on the enemy. -->
|
|
<set name="icon" val="icon.soulshot_r_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23553" name="Mysterious Spiritshot (R-grade)" additionalName="Event" type="EtcItem">
|
|
<!-- The power of a higher-level spirit is bestowed upon a weapon (R-grade), temporarily increasing its magic significantly. -->
|
|
<set name="icon" val="icon.blessed_spiritshot_r_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23554" name="Ninja Top" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja top. Used in costumes. Gives you active skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_u" />
|
|
<set name="default_action" val="EQUIP" />
|
|
</item>
|
|
<item id="23555" name="Ninja Pants" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja pants. Used in costumes. Gives you active skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_l" />
|
|
<set name="default_action" val="EQUIP" />
|
|
</item>
|
|
<item id="23556" name="Ninja Gloves" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja gloves. Used in costumes. Gives you active skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_g" />
|
|
<set name="default_action" val="EQUIP" />
|
|
</item>
|
|
<item id="23557" name="Ninja Shoes" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja shoes. Used in costumes. Gives you active skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_b" />
|
|
<set name="default_action" val="EQUIP" />
|
|
</item>
|
|
<item id="23558" name="Ninja Hair Accessory" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja hair accessory in the form of a mask. Used in costumes. Gives you active skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_hair" />
|
|
<set name="default_action" val="EQUIP" />
|
|
</item>
|
|
<item id="23559" name="Ninja Top" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja top. Used in costumes. Gives you passive skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_u" />
|
|
<set name="default_action" val="EQUIP" />
|
|
</item>
|
|
<item id="23560" name="Ninja Pants" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja pants. Used in costumes. Gives you passive skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_l" />
|
|
<set name="default_action" val="EQUIP" />
|
|
</item>
|
|
<item id="23561" name="Ninja Gloves" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja gloves. Used in costumes. Gives you passive skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_g" />
|
|
<set name="default_action" val="EQUIP" />
|
|
</item>
|
|
<item id="23562" name="Ninja Shoes" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja shoes. Used in costumes. Gives you passive skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_b" />
|
|
<set name="default_action" val="EQUIP" />
|
|
</item>
|
|
<item id="23563" name="Ninja Hair Accessory" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja hair accessory in the form of a mask. Used in costumes. Gives you passive skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_hair" />
|
|
<set name="default_action" val="EQUIP" />
|
|
</item>
|
|
<item id="23564" name="Ninja Top Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of a top into that of a Ninja Outfit. An appearance-modified item has no change in abilities. All armor types. Gives you active skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23565" name="Ninja Pants Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of pants into that of a Ninja Outfit. An appearance-modified item has no change in abilities. All armor types. Gives you active skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23566" name="Ninja Gloves Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of gloves into that of a Ninja Outfit. An appearance-modified item has no change in abilities. Gives you active skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23567" name="Ninja Shoes Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into that of a Ninja Outfit. An appearance-modified item has no change in abilities. Gives you active skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23568" name="Ninja Hair Accessory Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of a hair accessory into that of a Ninja Outfit. Can be used only on hair accessories that take up 2 slots. Gives you active skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23569" name="Ninja Top Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of a top into that of a Ninja Outfit. An appearance-modified item has no change in abilities. All armor types. Gives you passive skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23570" name="Ninja Pants Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of pants into that of a Ninja Outfit. An appearance-modified item has no change in abilities. All armor types. Gives you passive skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23571" name="Ninja Gloves Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of gloves into that of a Ninja Outfit. An appearance-modified item has no change in abilities. Gives you passive skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23572" name="Ninja Shoes Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into that of a Ninja Outfit. An appearance-modified item has no change in abilities. Gives you passive skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23573" name="Ninja Hair Accessory Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of a hair accessory into that of a Ninja Outfit. Can be used only on hair accessories that take up 2 slots. Gives you passive skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23574" name="Agathion - Hussar (Poland)" additionalName="Test Agathion" type="Armor">
|
|
<!-- Can summon Hussar when equipped. -->
|
|
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="weight" val="150" />
|
|
</item>
|
|
<item id="23575" name="Fantasy Top Appearance Stone Pack (7-day)" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing either Vesper Noble Light Armor Top Appearance Stone (7-day) or Vorpal Light Armor Top Appearance Stone (7-day). -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23576" name="Fantasy Pants Appearance Stone Pack (7-day)" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing either Vesper Noble Light Armor Pants Appearance Stone (7-day) or Vorpal Light Armor Pants Appearance Stone (7-day). -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23577" name="Fantasy Gloves Appearance Stone Pack (7-day)" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing either Vesper Noble Light Armor Gloves Appearance Stone (7-day) or Vorpal Light Armor Gloves Appearance Stone (7-day). -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23578" name="Fantasy Shoes Appearance Stone Pack (7-day)" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing either Vesper Noble Light Armor Shoes Appearance Stone (7-day) or Vorpal Light Armor Shoes Appearance Stone (7-day). -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23579" name="Shining Accessory Pack" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing either Istina's Earring, Baium's Ring or Octavis' Necklace. -->
|
|
<set name="icon" val="icon.etc_treasure_box_i08" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23580" name="Vorpal Light Armor Appearance Stone Set" additionalName="Event" type="EtcItem">
|
|
<!-- Box that contains a Vorpal Light Armor Appearance Stone Set. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23581" name="Vorpal Light Armor Top Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of a top into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23582" name="Vorpal Light Armor Pants Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of pants into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23583" name="Vorpal Light Armor Gloves Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of gloves into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23584" name="Vorpal Light Armor Shoes Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23585" name="Vorpal Light Armor Top Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a top into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23586" name="Vorpal Light Armor Pants Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of pants into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23587" name="Vorpal Light Armor Gloves Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of gloves into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23588" name="Vorpal Light Armor Shoes Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23589" name="Monster Weapon Appearance Stone Pack (7-day)" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing Appearance Stone for either Hellblade (7-day), Claw of Destruction (7-day), Butcher Blade (7-day), Blades of Delusion (7-day), Blood Brother (7-day), or Mardil's Fan (7-day). -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
</item>
|
|
<item id="23590" name="Hellblade Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a one-handed sword into that of a Hellblade. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23591" name="Claw of Destruction Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a one-handed blunt weapon into that of a Claw of Destruction. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23592" name="Butcher Blades Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a dual dagger into that of a Butcher Blade. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23593" name="Blades of Delusion Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a dualsword into that of Blades of Delusion. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23594" name="Blood Brother Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a two-handed sword into that of Blood Brother. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23595" name="Mardil's Fan Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a one-handed sword into that of a Mardil's Fan. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="time" val="604800" />
|
|
</item>
|
|
<item id="23596" name="Blessed Scroll: Enchant Weapon (R-grade)" additionalName="Event" type="EtcItem">
|
|
<!-- When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
|
|
<set name="icon" val="icon.blessed_scroll_of_enchant_weapon_i06" />
|
|
<set name="weight" val="120" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23597" name="Blessed Scroll: Enchant Armor (R-grade)" additionalName="Event" type="EtcItem">
|
|
<!-- When enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increases with each enchant level starting from + 4. If enchanting fails, the item will not be crystallized, but the enchant value will be reset to 0. -->
|
|
<set name="icon" val="icon.blessed_scroll_of_enchant_armor_i06" />
|
|
<set name="weight" val="120" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23599" name="Lucky Enchant Stone: Weapon (R-grade)" additionalName="Event" type="EtcItem">
|
|
<!-- Enchant success rate + 10% for weapons (R-grade).Only for items enchanted between + 3 and + 9. -->
|
|
<set name="icon" val="icon.ench_wp_potion_violet_i00" />
|
|
<set name="weight" val="120" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
</list> |