583 lines
47 KiB
XML
583 lines
47 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
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<item id="23000" name="Lv. 2 Giant STR Dye" additionalName="STR + 4 / DEX - 3" type="EtcItem">
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<!-- STR + 4 / DEX - 3. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_1_dye_str" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23001" name="Lv. 2 Giant DEX Dye" additionalName="DEX + 4 / CON - 3" type="EtcItem">
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<!-- DEX + 4 / CON - 3. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_1_dye_dex" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23002" name="Lv. 2 Giant CON Dye" additionalName="CON + 4 / STR - 3" type="EtcItem">
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<!-- CON + 4 / STR - 3. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_1_dye_con" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23003" name="Lv. 2 Giant INT Dye" additionalName="INT + 4 / WIT - 3" type="EtcItem">
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<!-- INT + 4 / WIT - 3. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_1_dye_int" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23004" name="Lv. 2 Giant WIT Dye" additionalName="WIT + 4 / MEN - 3" type="EtcItem">
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<!-- WIT + 4 / MEN - 3. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_1_dye_wit" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23005" name="Lv. 2 Giant MEN Dye" additionalName="MEN + 4 / INT - 3" type="EtcItem">
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<!-- MEN + 4 / INT - 3. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_1_dye_men" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23006" name="Lv. 2 Ancient STR Dye" additionalName="STR + 4 / DEX - 3 / Fire Resistance + 10" type="EtcItem">
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<!-- STR + 4 / DEX - 3 / Fire Resistance + 10. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_2_dye_str" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23007" name="Lv. 2 Ancient DEX Dye" additionalName="DEX + 4 / CON - 3 / Earth Resistance + 10" type="EtcItem">
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<!-- DEX + 4 / CON - 3 / Earth Resistance + 10. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_2_dye_dex" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23008" name="Lv. 2 Ancient CON Dye" additionalName="CON + 4 / STR - 3 / Dark Resistance + 10" type="EtcItem">
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<!-- CON + 4 / STR - 3 / Dark Resistance + 10. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_2_dye_con" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23009" name="Lv. 2 Ancient INT Dye" additionalName="INT + 4 / WIT - 3 / Water Resistance + 10" type="EtcItem">
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<!-- INT + 4 / WIT - 3 / Water Resistance + 10. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_2_dye_int" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23010" name="Lv. 2 Ancient WIT Dye" additionalName="WIT + 4 / MEN - 3 / Wind Resistance + 10" type="EtcItem">
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<!-- WIT + 4 / MEN - 3 / Wind Resistance + 10. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_2_dye_wit" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23011" name="Lv. 2 Ancient MEN Dye" additionalName="MEN + 4 / INT - 3 / Holy Resistance + 10" type="EtcItem">
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<!-- MEN + 4 / INT - 3 / Holy Resistance + 10. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_2_dye_men" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23012" name="Lv. 2 Legendary STR Dye" additionalName="STR + 4 / DEX - 2 / Fire Resistance + 10" type="EtcItem">
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<!-- STR + 4 / DEX- 2 / Fire Resistance + 10. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_3_dye_str" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23013" name="Lv. 2 Legendary DEX Dye" additionalName="DEX + 4 / CON - 2 / Earth Resistance + 10" type="EtcItem">
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<!-- DEX + 4 / CON- 2 / Earth Resistance + 10. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_3_dye_dex" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23014" name="Lv. 2 Legendary CON Dye" additionalName="CON + 4 / STR - 2 / Dark Resistance + 10" type="EtcItem">
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<!-- CON + 4 / STR- 2 / Dark Resistance + 10. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_3_dye_con" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23015" name="Lv. 2 Legendary INT Dye" additionalName="INT + 4 / WIT - 2 / Water Resistance + 10" type="EtcItem">
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<!-- INT + 4 / WIT- 2 / Water Resistance + 10. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_3_dye_int" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23016" name="Lv. 2 Legendary WIT Dye" additionalName="WIT + 4 / MEN - 2 / Wind Resistance + 10" type="EtcItem">
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<!-- WIT + 4 / MEN- 2 / Wind Resistance + 10. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_3_dye_wit" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23017" name="Lv. 2 Legendary MEN Dye" additionalName="MEN + 4 / INT - 2 / Holy Resistance + 10" type="EtcItem">
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<!-- MEN + 4 / INT- 2 / Holy Resistance + 10. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv2_3_dye_men" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23018" name="Lv. 3 Giant STR Dye" additionalName="STR + 5 / DEX - 4" type="EtcItem">
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<!-- STR + 5 / DEX - 4. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_1_dye_str" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23019" name="Lv. 3 Giant DEX Dye" additionalName="DEX + 5 / CON - 4" type="EtcItem">
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<!-- DEX + 5 / CON - 4. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_1_dye_dex" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23020" name="Lv. 3 Giant CON Dye" additionalName="CON + 5 / STR - 4" type="EtcItem">
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<!-- CON + 5 / STR - 4. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_1_dye_con" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23021" name="Lv. 3 Giant INT Dye" additionalName="INT + 5 / WIT - 4" type="EtcItem">
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<!-- INT + 5 / WIT - 4. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_1_dye_int" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23022" name="Lv. 3 Giant WIT Dye" additionalName="WIT + 5 / MEN - 4" type="EtcItem">
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<!-- WIT + 5 / MEN - 4. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_1_dye_wit" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23023" name="Lv. 3 Giant MEN Dye" additionalName="MEN + 5 / INT - 4" type="EtcItem">
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<!-- MEN + 5 / INT - 4. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_1_dye_men" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23024" name="Lv. 3 Ancient STR Dye" additionalName="STR + 5 / DEX - 4 / Fire Resistance + 15" type="EtcItem">
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<!-- STR + 5 / DEX - 4 / Fire Resistance + 15. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_2_dye_str" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23025" name="Lv. 3 Ancient DEX Dye" additionalName="DEX + 5 / CON - 4 / Earth Resistance + 15" type="EtcItem">
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<!-- DEX + 5 / CON - 4 / Earth Resistance + 15. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_2_dye_dex" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23026" name="Lv. 3 Ancient CON Dye" additionalName="CON + 5 / STR - 4 / Dark Resistance + 15" type="EtcItem">
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<!-- CON + 5 / STR - 4 / Dark Resistance + 15. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_2_dye_con" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23027" name="Lv. 3 Ancient INT Dye" additionalName="INT + 5 / WIT - 4 / Water Resistance + 15" type="EtcItem">
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<!-- INT + 5 / WIT - 4 / Water Resistance + 15. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_2_dye_int" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23028" name="Lv. 3 Ancient WIT Dye" additionalName="WIT + 5 / MEN - 4 / Wind Resistance + 15" type="EtcItem">
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<!-- WIT + 5 / MEN - 4 / Wind Resistance + 15. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_2_dye_wit" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23029" name="Lv. 3 Ancient MEN Dye" additionalName="MEN + 5 / INT - 4 / Holy Resistance + 15" type="EtcItem">
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<!-- MEN + 5 / INT - 4 / Holy Resistance + 15. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_2_dye_men" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23030" name="Lv. 3 Legendary STR Dye" additionalName="STR + 5 / DEX - 3 / Fire Resistance + 15" type="EtcItem">
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<!-- STR + 5 / DEX - 3 / Fire Resistance + 15. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_3_dye_str" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23031" name="Lv. 3 Legendary DEX Dye" additionalName="DEX + 5 / CON - 3 / Earth Resistance + 15" type="EtcItem">
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<!-- DEX + 5 / CON - 3 / Earth Resistance + 15. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_3_dye_dex" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23032" name="Lv. 3 Legendary CON Dye" additionalName="CON + 5 / STR - 3 / Dark Resistance + 15" type="EtcItem">
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<!-- CON + 5 / STR - 3 / Dark Resistance + 15. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_3_dye_con" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23033" name="Lv. 3 Legendary INT Dye" additionalName="INT + 5 / WIT - 3 / Water Resistance + 15" type="EtcItem">
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<!-- INT + 5 / WIT - 3 / Water Resistance + 15. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_3_dye_int" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="23034" name="Lv. 3 Legendary WIT Dye" additionalName="WIT + 5 / MEN - 3 / Wind Resistance + 15" type="EtcItem">
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<!-- WIT + 5 / MEN - 3 / Wind Resistance + 15. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
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<set name="icon" val="icon.lv3_3_dye_wit" />
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<set name="is_stackable" val="true" />
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</item>
|
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<item id="23035" name="Lv. 3 Legendary MEN Dye" additionalName="MEN + 5 / INT - 3 / Holy Resistance + 15" type="EtcItem">
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<!-- MEN + 5 / INT - 3 / Holy Resistance + 15. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv3_3_dye_men" />
|
|
<set name="is_stackable" val="true" />
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|
</item>
|
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<item id="23036" name="Lv. 4 Giant STR Dye" additionalName="STR + 5 / DEX - 2" type="EtcItem">
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<!-- STR + 5 / DEX - 2. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
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<set name="icon" val="icon.lv4_1_dye_str" />
|
|
<set name="is_stackable" val="true" />
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|
</item>
|
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<item id="23037" name="Lv. 4 Giant DEX Dye" additionalName="DEX + 5 / CON - 2" type="EtcItem">
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<!-- DEX + 5 / CON - 2. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_1_dye_dex" />
|
|
<set name="is_stackable" val="true" />
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|
</item>
|
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<item id="23038" name="Lv. 4 Giant CON Dye" additionalName="CON + 5 / STR - 2" type="EtcItem">
|
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<!-- CON + 5 / STR - 2. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_1_dye_con" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23039" name="Lv. 4 Giant INT Dye" additionalName="INT + 5 / WIT - 2" type="EtcItem">
|
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<!-- INT + 5 / WIT - 2. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_1_dye_int" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23040" name="Lv. 4 Giant WIT Dye" additionalName="WIT + 5 / MEN - 2" type="EtcItem">
|
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<!-- WIT + 5 / MEN - 2. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_1_dye_wit" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23041" name="Lv. 4 Giant MEN Dye" additionalName="MEN + 5 / INT - 2" type="EtcItem">
|
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<!-- MEN + 5 / INT - 2. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_1_dye_men" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23042" name="Lv. 4 Ancient STR Dye" additionalName="STR + 5 / DEX - 2 / Fire Resistance + 20" type="EtcItem">
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|
<!-- STR + 5 / DEX - 2 / Fire Resistance + 20. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_2_dye_str" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23043" name="Lv. 4 Ancient DEX Dye" additionalName="DEX + 5 / CON - 2 / Earth Resistance + 20" type="EtcItem">
|
|
<!-- DEX + 5 / CON - 2 / Earth Resistance + 20. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_2_dye_dex" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23044" name="Lv. 4 Ancient CON Dye" additionalName="CON + 5 / STR - 2 / Dark Resistance + 20" type="EtcItem">
|
|
<!-- CON + 5 / STR - 2 / Dark Resistance + 20. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_2_dye_con" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23045" name="Lv. 4 Ancient INT Dye" additionalName="INT + 5 / WIT - 2 / Water Resistance + 20" type="EtcItem">
|
|
<!-- INT + 5 / WIT - 2 / Water Resistance + 20. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_2_dye_int" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23046" name="Lv. 4 Ancient WIT Dye" additionalName="WIT + 5 / MEN - 2 / Wind Resistance + 20" type="EtcItem">
|
|
<!-- WIT + 5 / MEN - 2 / Wind Resistance + 20. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_2_dye_wit" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23047" name="Lv. 4 Ancient MEN Dye" additionalName="MEN + 5 / INT - 2 / Holy Resistance + 20" type="EtcItem">
|
|
<!-- MEN + 5 / INT - 2 / Holy Resistance + 20. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_2_dye_men" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23048" name="Lv. 4 Legendary STR Dye" additionalName="STR + 5 / DEX - 1 / Fire Resistance + 20" type="EtcItem">
|
|
<!-- STR + 5 / DEX - 1 / Fire Resistance + 20. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_3_dye_str" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23049" name="Lv. 4 Legendary DEX Dye" additionalName="DEX + 5 / CON - 1 / Earth Resistance + 20" type="EtcItem">
|
|
<!-- DEX + 5 / CON - 1 / Earth Resistance + 20. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_3_dye_dex" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23050" name="Lv. 4 Legendary CON Dye" additionalName="CON + 5 / STR - 1 / Dark Resistance + 20" type="EtcItem">
|
|
<!-- CON + 5 / STR - 1 / Dark Resistance + 20. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_3_dye_con" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23051" name="Lv. 4 Legendary INT Dye" additionalName="INT + 5 / WIT - 1 / Water Resistance + 20" type="EtcItem">
|
|
<!-- INT + 5 / WIT - 1 / Water Resistance + 20. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_3_dye_int" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23052" name="Lv. 4 Legendary WIT Dye" additionalName="WIT + 5 / MEN - 1 / Wind Resistance + 20" type="EtcItem">
|
|
<!-- WIT + 5 / MEN - 1 / Wind Resistance + 20. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_3_dye_wit" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23053" name="Lv. 4 Legendary MEN Dye" additionalName="MEN + 5 / INT - 1 / Holy Resistance + 20" type="EtcItem">
|
|
<!-- MEN + 5 / INT - 1 / Holy Resistance + 20. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv4_3_dye_men" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23054" name="Lv. 5 Giant STR Dye" additionalName="STR + 5" type="EtcItem">
|
|
<!-- STR + 5. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_1_dye_str" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23055" name="Lv. 5 Giant DEX Dye" additionalName="DEX + 5" type="EtcItem">
|
|
<!-- DEX + 5. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_1_dye_dex" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23056" name="Lv. 5 Giant CON Dye" additionalName="CON + 5" type="EtcItem">
|
|
<!-- CON + 5. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_1_dye_con" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23057" name="Lv. 5 Giant INT Dye" additionalName="INT + 5" type="EtcItem">
|
|
<!-- INT + 5. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_1_dye_int" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23058" name="Lv. 5 Giant WIT Dye" additionalName="Wit + 5" type="EtcItem">
|
|
<!-- WIT + 5. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_1_dye_wit" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23059" name="Lv. 5 Giant MEN Dye" additionalName="Men + 5" type="EtcItem">
|
|
<!-- MEN + 5. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_1_dye_men" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23060" name="Lv. 5 Ancient STR Dye" additionalName="STR + 5 / Fire Resistance + 25" type="EtcItem">
|
|
<!-- STR + 5 / Fire Resistance + 25. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_2_dye_str" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23061" name="Lv. 5 Ancient DEX Dye" additionalName="DEX + 5 / Earth Resistance + 25" type="EtcItem">
|
|
<!-- DEX + 5 / Earth Resistance + 25. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_2_dye_dex" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23062" name="Lv. 5 Ancient CON Dye" additionalName="CON + 5 / Dark Resistance + 25" type="EtcItem">
|
|
<!-- CON + 5 / Dark Resistance + 25. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_2_dye_con" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23063" name="Lv. 5 Ancient INT Dye" additionalName="INT + 5 / Water Resistance + 25" type="EtcItem">
|
|
<!-- INT + 5 / Water Resistance + 25. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_2_dye_int" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23064" name="Lv. 5 Ancient WIT Dye" additionalName="WIT + 5 / Wind Resistance + 25" type="EtcItem">
|
|
<!-- WIT + 5 / Wind Resistance + 25. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_2_dye_wit" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23065" name="Lv. 5 Ancient MEN Dye" additionalName="MEN + 5 / Holy Resistance + 25" type="EtcItem">
|
|
<!-- MEN + 5 / Holy Resistance + 25. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_2_dye_men" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23066" name="Lv. 5 Legendary STR Dye" additionalName="STR + 5 / DEX + 1 / Fire Resistance + 25" type="EtcItem">
|
|
<!-- STR + 5 / DEX + 1 / Fire Resistance + 25. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_3_dye_str" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23067" name="Lv. 5 Legendary DEX Dye" additionalName="DEX + 5 / CON + 1 / Earth Resistance + 25" type="EtcItem">
|
|
<!-- DEX + 5 / CON + 1 / Earth Resistance + 25. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_3_dye_dex" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23068" name="Lv. 5 Legendary CON Dye" additionalName="CON + 5 / STR + 1 / Dark Resistance + 25" type="EtcItem">
|
|
<!-- CON + 5 / STR + 1 / Dark Resistance + 25. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_3_dye_con" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23069" name="Lv. 5 Legendary INT Dye" additionalName="INT + 5 / WIT + 1 / Water Resistance + 25" type="EtcItem">
|
|
<!-- INT + 5 / WIT + 1 / Water Resistance + 25. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_3_dye_int" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23070" name="Lv. 5 Legendary WIT Dye" additionalName="WIT + 5 / MEN + 1 / Wind Resistance + 25" type="EtcItem">
|
|
<!-- WIT + 5 / MEN + 1 / Wind Resistance + 25. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_3_dye_wit" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23071" name="Lv. 5 Legendary MEN Dye" additionalName="MEN + 5 / INT + 1 / Holy Resistance + 25" type="EtcItem">
|
|
<!-- MEN + 5 / INT + 1 / Holy Resistance + 25. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
|
|
<set name="icon" val="icon.lv5_3_dye_men" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23072" name="STR Dye - Dye Pack (R-grade)" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack containing one STR Dye - Dye Lv. 1-5 at random among the following: Giant, Ancient or Legendary. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23073" name="DEX Dye - Dye Pack (R-grade)" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack containing one DEX Dye - Dye Lv. 1-5 at random among the following: Giant, Ancient or Legendary. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23074" name="CON Dye - Dye Pack (R-grade)" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack containing one CON Dye - Dye Lv. 1-5 at random among the following: Giant, Ancient or Legendary. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23075" name="INT Dye - Dye Pack (R-grade)" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack containing one INT Dye - Dye Lv. 1-5 at random among the following: Giant, Ancient or Legendary. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23076" name="WIT Dye - Dye Pack (R-grade)" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack containing one WIT Dye - Dye Lv. 1-5 at random among the following: Giant, Ancient or Legendary. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23077" name="MEN Dye - Dye Pack (R-grade)" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack containing one MEN Dye - Dye Lv. 1-5 at random among the following: Giant, Ancient or Legendary. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23078" name="Castle Siege Soldier Badge" additionalName="" type="EtcItem">
|
|
<!-- Badge made in honor of the nameless soldiers who participated in the siege independently, taking the side of no one. You can exchange it for various items through the Mysterious Butlers in each village. -->
|
|
<set name="icon" val="icon.etc_badge_black_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23079" name="Test - Drop Rate Rune 30% (3-hour)" additionalName="" type="EtcItem">
|
|
<!-- Test Item\nWhen possessed in the inventory, it increases the item acquisition rate through hunting by 30%. -->
|
|
<set name="icon" val="br_cashtex.item.br_cash_rune_of_rp_i00" />
|
|
</item>
|
|
<item id="23080" name="Test - Drop Rate Rune 50% (5-hour)" additionalName="" type="EtcItem">
|
|
<!-- Test Item\nWhen possessed in the inventory, it increases the item acquisition rate through hunting by 50%. -->
|
|
<set name="icon" val="br_cashtex.item.br_cash_rune_of_rp_i00" />
|
|
</item>
|
|
<item id="23081" name="Test - Drop Rate Rune 100% (7-day)" additionalName="" type="EtcItem">
|
|
<!-- Test Item\nWhen possessed in the inventory, it increases the item acquisition rate through hunting by 100%. -->
|
|
<set name="icon" val="br_cashtex.item.br_cash_rune_of_rp_i00" />
|
|
</item>
|
|
<item id="23082" name="Mysterious Blessed Spiritshot (R-grade)" additionalName="" type="EtcItem">
|
|
<!-- The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its M. Atk. significantly. Can use for R-grade weapons. -->
|
|
<set name="icon" val="icon.blessed_spiritshot_r_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23083" name="Mysterious Blessed Spiritshot Large Pack (R-grade)" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack containing 10,000 Mysterious Blessed Spiritshots (R-grade). -->
|
|
<set name="icon" val="icon.br_cash_pack_of_spiritshot_r_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23084" name="Mysterious Blessed Spiritshot Modest Pack (R-grade)" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack containing 3,000 Mysterious Blessed Spiritshots (R-grade). -->
|
|
<set name="icon" val="icon.br_cash_pack_of_spiritshot_r_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23085" name="Power Shirt" additionalName="Event" type="Armor">
|
|
<!-- Can be enchanted up to + 10 with the Scroll: Enchant Power Shirt and Blessed Scroll: Enchant Power Shirt. -->
|
|
<set name="icon" val="BranchSys2.icon.7anni_shirt_i00" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="weight" val="130" />
|
|
<for>
|
|
<add stat="pDef" val="28.0" />
|
|
</for>
|
|
</item>
|
|
<item id="23086" name="Easter Egg" additionalName="Event" type="EtcItem">
|
|
<!-- Easter Egg celebrating Easter Day. Double-click to receive one out of many event items. -->
|
|
<set name="icon" val="BranchSys3.lcon.g_ev_easter_egg_ru" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23087" name="Enhanced Power Shirt Pack" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing Power Shirt enchanted to + 7. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23088" name="Discovery Pack" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack containing Vitality Replenishing Potion, 1 Vitality Maintaining Potion (1-hour), 3 XP Rune III (Lv. 1-99) 50% (1-hour) and 3 SP Rune 50% (1-hour). -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23089" name="Adventure Pack" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack containing 3 Vitality Replenishing Potion, 3 Vitality Maintaining Potion (1-hour), 9 XP Rune III (Lv. 1-99) Pack 50% (1-hour), 9 SP Rune Pack 50% (1-hour), and 2 Heavenly Cocktails. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23090" name="Destiny Pack" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack containing 9 Vitality Replenishing Potion, 9 Vitality Maintaining Potion (1-hour), 10 XP Rune III (Lv. 1-99) Pack 50% (1-hour), 10 SP Rune Pack 50% (1-hour), 3 XP Rune III (Lv. 1-99) Pack 50% (5-hour), 3 SP Rune Pack 50% (5-hour), 6 Heavenly Cocktail and 1 Vitality Recovering Potion. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23091" name="Support Pack (S-grade)" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack containing 10,000 Mysterious Soulshots (S-grade), 5,000 Mysterious Blessed Spiritshots (S-grade), 1 XP Rune I (Lv. 1-85) 200% Pack (1-hour), and 1 Heavenly Cocktail. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23092" name="Support Pack (R-grade)" additionalName="" type="EtcItem">
|
|
<!-- Wrapped Pack with 10,000 Mysterious Soulshots (R-grade), 5,000 Mysterious Blessed Spiritshots (R-grade), 1 XP Rune III (Lv. 1-99) 50% Pack (1-hour), 1 SP Rune 50% Pack (1-hour), and 1 Heavenly Cocktail. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="is_stackable" val="true" />
|
|
</item>
|
|
<item id="23093" name="Vesper Cutter of Fortune" additionalName="90-day" type="Weapon">
|
|
<!-- Critical + 131. Increases damage inflicted during PvP. Can be assigned an attribute. -->
|
|
<set name="icon" val="icon.weapon_vesper_cutter_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="S80" />
|
|
<set name="weight" val="1520" />
|
|
<set name="time" val="7776000" />
|
|
<for>
|
|
<add stat="pAtk" val="396.0" />
|
|
<add stat="mAtk" val="176.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="23094" name="Vesper Slasher of Fortune" additionalName="90-day" type="Weapon">
|
|
<!-- Critical + 131. Increases damage inflicted during PvP. Can be assigned an attribute. -->
|
|
<set name="icon" val="icon.weapon_vesper_slasher_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="S80" />
|
|
<set name="weight" val="1740" />
|
|
<set name="time" val="7776000" />
|
|
<for>
|
|
<add stat="pAtk" val="482.0" />
|
|
<add stat="mAtk" val="176.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="23095" name="Vesper Buster of Fortune" additionalName="90-day" type="Weapon">
|
|
<!-- Casting Spd. + 15%. Increases damage inflicted during PvP. Can be assigned an attribute. -->
|
|
<set name="icon" val="icon.weapon_vesper_burster_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="SWORD" />
|
|
<set name="crystal_type" val="S80" />
|
|
<set name="weight" val="1520" />
|
|
<set name="time" val="7776000" />
|
|
<for>
|
|
<add stat="pAtk" val="317.0" />
|
|
<add stat="mAtk" val="234.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="23096" name="Vesper Shaper of Fortune" additionalName="90-day" type="Weapon">
|
|
<!-- P. Atk. + 906 during a Critical Attack. Increases damage inflicted during PvP. Can be assigned an attribute. -->
|
|
<set name="icon" val="icon.weapon_vesper_shaper_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="DAGGER" />
|
|
<set name="crystal_type" val="S80" />
|
|
<set name="weight" val="1520" />
|
|
<set name="time" val="7776000" />
|
|
<for>
|
|
<add stat="pAtk" val="346.0" />
|
|
<add stat="mAtk" val="176.0" />
|
|
<add stat="pAtkSpd" val="433.0" />
|
|
<add stat="rCrit" val="12.0" />
|
|
</for>
|
|
</item>
|
|
<item id="23097" name="Vesper Fighter of Fortune" additionalName="90-day" type="Weapon">
|
|
<!-- Has a 43% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. Can be assigned an attribute. -->
|
|
<set name="icon" val="icon.weapon_vesper_fighter_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="DUALFIST" />
|
|
<set name="crystal_type" val="S80" />
|
|
<set name="weight" val="1550" />
|
|
<set name="time" val="7776000" />
|
|
<for>
|
|
<add stat="pAtk" val="482.0" />
|
|
<add stat="mAtk" val="176.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="4.0" />
|
|
</for>
|
|
</item>
|
|
<item id="23098" name="Vesper Stormer of Fortune" additionalName="90-day" type="Weapon">
|
|
<!-- Max HP + 25%. Increases damage inflicted during PvP. Can be assigned an attribute. -->
|
|
<set name="icon" val="icon.weapon_vesper_stormer_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="lrhand" />
|
|
<set name="weapon_type" val="POLE" />
|
|
<set name="crystal_type" val="S80" />
|
|
<set name="weight" val="2010" />
|
|
<set name="time" val="7776000" />
|
|
<for>
|
|
<add stat="pAtk" val="396.0" />
|
|
<add stat="mAtk" val="176.0" />
|
|
<add stat="pAtkSpd" val="325.0" />
|
|
<add stat="rCrit" val="8.0" />
|
|
</for>
|
|
</item>
|
|
<item id="23099" name="Vesper Avenger of Fortune" additionalName="90-day" type="Weapon">
|
|
<!-- Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. Can be assigned an attribute. -->
|
|
<set name="icon" val="icon.weapon_vesper_avenger_i01" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="bodypart" val="rhand" />
|
|
<set name="weapon_type" val="BLUNT" />
|
|
<set name="crystal_type" val="S80" />
|
|
<set name="weight" val="1740" />
|
|
<set name="time" val="7776000" />
|
|
<for>
|
|
<add stat="pAtk" val="396.0" />
|
|
<add stat="mAtk" val="176.0" />
|
|
<add stat="pAtkSpd" val="379.0" />
|
|
<add stat="accCombat" val="8.0" />
|
|
<add stat="rCrit" val="4.0" />
|
|
</for>
|
|
</item>
|
|
</list> |