113 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J DataPack
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|  * 
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|  * This file is part of L2J DataPack.
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|  * 
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|  * L2J DataPack is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J DataPack is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.effecthandlers;
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| 
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| import com.l2jserver.gameserver.model.StatsSet;
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| import com.l2jserver.gameserver.model.actor.L2Character;
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| import com.l2jserver.gameserver.model.conditions.Condition;
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| import com.l2jserver.gameserver.model.effects.AbstractEffect;
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| import com.l2jserver.gameserver.model.skills.BuffInfo;
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| import com.l2jserver.gameserver.model.stats.Formulas;
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| import com.l2jserver.gameserver.network.SystemMessageId;
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| import com.l2jserver.util.Rnd;
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| 
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| /**
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|  * Lethal effect implementation.
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|  * @author Adry_85
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|  */
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| public final class Lethal extends AbstractEffect
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| {
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| 	private final int _fullLethal;
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| 	private final int _halfLethal;
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| 	
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| 	public Lethal(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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| 	{
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| 		super(attachCond, applyCond, set, params);
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| 		
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| 		_fullLethal = params.getInt("fullLethal", 0);
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| 		_halfLethal = params.getInt("halfLethal", 0);
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| 	}
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| 	
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| 	@Override
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| 	public boolean isInstant()
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| 	{
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| 		return true;
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| 	}
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| 	
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| 	@Override
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| 	public void onStart(BuffInfo info)
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| 	{
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| 		L2Character target = info.getEffected();
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| 		L2Character activeChar = info.getEffector();
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| 		if (activeChar.isPlayer() && !activeChar.getAccessLevel().canGiveDamage())
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| 		{
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| 			return;
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| 		}
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| 		
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| 		if (info.getSkill().getMagicLevel() < (target.getLevel() - 6))
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| 		{
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| 			return;
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| 		}
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| 		
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| 		if (!target.isLethalable() || target.isInvul())
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| 		{
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| 			return;
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| 		}
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| 		
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| 		double chanceMultiplier = Formulas.calcAttributeBonus(activeChar, target, info.getSkill()) * Formulas.calcGeneralTraitBonus(activeChar, target, info.getSkill().getTraitType(), false);
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| 		// Lethal Strike
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| 		if (Rnd.get(100) < (_fullLethal * chanceMultiplier))
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| 		{
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| 			// for Players CP and HP is set to 1.
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| 			if (target.isPlayer())
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| 			{
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| 				target.notifyDamageReceived(target.getCurrentHp() - 1, info.getEffector(), info.getSkill(), true, false);
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| 				target.setCurrentCp(1);
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| 				target.setCurrentHp(1);
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| 				target.sendPacket(SystemMessageId.LETHAL_STRIKE);
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| 			}
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| 			// for Monsters HP is set to 1.
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| 			else if (target.isMonster() || target.isSummon())
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| 			{
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| 				target.notifyDamageReceived(target.getCurrentHp() - 1, info.getEffector(), info.getSkill(), true, false);
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| 				target.setCurrentHp(1);
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| 			}
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| 			activeChar.sendPacket(SystemMessageId.HIT_WITH_LETHAL_STRIKE);
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| 		}
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| 		// Half-Kill
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| 		else if (Rnd.get(100) < (_halfLethal * chanceMultiplier))
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| 		{
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| 			// for Players CP is set to 1.
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| 			if (target.isPlayer())
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| 			{
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| 				target.setCurrentCp(1);
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| 				target.sendPacket(SystemMessageId.HALF_KILL);
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| 				target.sendPacket(SystemMessageId.YOUR_CP_WAS_DRAINED_BECAUSE_YOU_WERE_HIT_WITH_A_HALF_KILL_SKILL);
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| 			}
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| 			// for Monsters HP is set to 50%.
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| 			else if (target.isMonster() || target.isSummon())
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| 			{
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| 				target.notifyDamageReceived(target.getCurrentHp() * 0.5, info.getEffector(), info.getSkill(), true, false);
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| 				target.setCurrentHp(target.getCurrentHp() * 0.5);
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| 			}
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| 			activeChar.sendPacket(SystemMessageId.HALF_KILL);
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| 		}
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| 	}
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| }
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