208 lines
7.6 KiB
Java
208 lines
7.6 KiB
Java
/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package instances.MonasteryOfSilence1;
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import instances.AbstractInstance;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.instancemanager.InstanceManager;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
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import com.l2jserver.gameserver.network.NpcStringId;
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/**
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* Monastery of Silence instance zone.
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* @author Adry_85
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*/
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public final class MonasteryOfSilence1 extends AbstractInstance
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{
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protected static final class MoSWorld extends InstanceWorld
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{
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protected L2Npc elcadia = null;
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}
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// NPCs
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private static final int ELCADIA_INSTANCE = 32787;
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private static final int ERIS_EVIL_THOUGHTS = 32792;
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private static final int RELIC_GUARDIAN = 32803;
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private static final int RELIC_WATCHER1 = 32804;
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private static final int RELIC_WATCHER2 = 32805;
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private static final int RELIC_WATCHER3 = 32806;
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private static final int RELIC_WATCHER4 = 32807;
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private static final int ODD_GLOBE = 32815;
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private static final int TELEPORT_CONTROL_DEVICE1 = 32817;
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private static final int TELEPORT_CONTROL_DEVICE2 = 32818;
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private static final int TELEPORT_CONTROL_DEVICE3 = 32819;
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private static final int TELEPORT_CONTROL_DEVICE4 = 32820;
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// Skills
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private static final SkillHolder[] BUFFS =
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{
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new SkillHolder(6725, 1), // Bless the Blood of Elcadia
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new SkillHolder(6728, 1), // Recharge of Elcadia
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new SkillHolder(6730, 1), // Greater Battle Heal of Elcadia
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};
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// Locations
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private static final Location START_LOC = new Location(120710, -86971, -3392);
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private static final Location EXIT_LOC = new Location(115983, -87351, -3397, 0, 0);
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private static final Location CENTRAL_ROOM_LOC = new Location(85794, -249788, -8320);
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private static final Location SOUTH_WATCHERS_ROOM_LOC = new Location(85798, -246566, -8320);
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private static final Location WEST_WATCHERS_ROOM_LOC = new Location(82531, -249405, -8320);
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private static final Location EAST_WATCHERS_ROOM_LOC = new Location(88665, -249784, -8320);
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private static final Location NORTH_WATCHERS_ROOM_LOC = new Location(85792, -252336, -8320);
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private static final Location BACK_LOC = new Location(120710, -86971, -3392);
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// NpcString
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private static final NpcStringId[] ELCADIA_DIALOGS =
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{
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NpcStringId.IT_SEEMS_THAT_YOU_CANNOT_REMEMBER_TO_THE_ROOM_OF_THE_WATCHER_WHO_FOUND_THE_BOOK,
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NpcStringId.WE_MUST_SEARCH_HIGH_AND_LOW_IN_EVERY_ROOM_FOR_THE_READING_DESK_THAT_CONTAINS_THE_BOOK_WE_SEEK,
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NpcStringId.REMEMBER_THE_CONTENT_OF_THE_BOOKS_THAT_YOU_FOUND_YOU_CAN_T_TAKE_THEM_OUT_WITH_YOU
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};
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// Misc
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private static final int TEMPLATE_ID = 151;
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public MonasteryOfSilence1()
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{
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super(MonasteryOfSilence1.class.getSimpleName());
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addFirstTalkId(TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
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addStartNpc(ODD_GLOBE, TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
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addTalkId(ODD_GLOBE, ERIS_EVIL_THOUGHTS, RELIC_GUARDIAN, RELIC_WATCHER1, RELIC_WATCHER2, RELIC_WATCHER3, RELIC_WATCHER4, TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
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}
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@Override
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public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance)
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{
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if (firstEntrance)
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{
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world.addAllowed(player.getObjectId());
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}
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teleportPlayer(player, START_LOC, world.getInstanceId(), false);
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spawnElcadia(player, (MoSWorld) world);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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final InstanceWorld tmpworld = InstanceManager.getInstance().getPlayerWorld(player);
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if (!(tmpworld instanceof MoSWorld))
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{
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return null;
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}
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final MoSWorld world = (MoSWorld) tmpworld;
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switch (event)
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{
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case "TELE2":
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{
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teleportPlayer(player, CENTRAL_ROOM_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(CENTRAL_ROOM_LOC, 0, world.getInstanceId());
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startQuestTimer("START_MOVIE", 2000, npc, player);
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break;
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}
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case "EXIT":
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{
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cancelQuestTimer("FOLLOW", npc, player);
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teleportPlayer(player, EXIT_LOC, 0);
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world.elcadia.deleteMe();
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break;
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}
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case "START_MOVIE":
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{
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player.showQuestMovie(24);
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break;
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}
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case "BACK":
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{
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teleportPlayer(player, BACK_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(BACK_LOC, 0, world.getInstanceId());
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break;
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}
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case "EAST":
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{
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teleportPlayer(player, EAST_WATCHERS_ROOM_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(EAST_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
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break;
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}
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case "WEST":
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{
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teleportPlayer(player, WEST_WATCHERS_ROOM_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(WEST_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
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break;
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}
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case "NORTH":
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{
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teleportPlayer(player, NORTH_WATCHERS_ROOM_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(NORTH_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
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break;
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}
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case "SOUTH":
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{
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teleportPlayer(player, SOUTH_WATCHERS_ROOM_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(SOUTH_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
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break;
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}
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case "CENTER":
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{
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teleportPlayer(player, CENTRAL_ROOM_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(CENTRAL_ROOM_LOC, 0, world.getInstanceId());
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break;
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}
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case "FOLLOW":
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{
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npc.setIsRunning(true);
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npc.getAI().startFollow(player);
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if (player.isInCombat())
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{
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.YOUR_WORK_HERE_IS_DONE_SO_RETURN_TO_THE_CENTRAL_GUARDIAN);
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npc.setTarget(player);
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npc.doCast(BUFFS[getRandom(BUFFS.length)].getSkill());
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}
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else
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{
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, ELCADIA_DIALOGS[getRandom(ELCADIA_DIALOGS.length)]);
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}
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startQuestTimer("FOLLOW", 10000, npc, player);
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break;
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}
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onTalk(L2Npc npc, L2PcInstance talker)
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{
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if (npc.getId() == ODD_GLOBE)
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{
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enterInstance(talker, new MoSWorld(), "MonasteryOfSilence.xml", TEMPLATE_ID);
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}
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return super.onTalk(npc, talker);
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}
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protected void spawnElcadia(L2PcInstance player, MoSWorld world)
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{
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if (world.elcadia != null)
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{
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world.elcadia.deleteMe();
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}
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world.elcadia = addSpawn(ELCADIA_INSTANCE, player.getX(), player.getY(), player.getZ(), 0, false, 0, false, player.getInstanceId());
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startQuestTimer("FOLLOW", 3000, world.elcadia, player);
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}
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} |