l2j_mobius/trunk/dist/game/data/scripts/instances/MonasteryOfSilence1/MonasteryOfSilence1.java
2015-02-07 23:48:56 +00:00

208 lines
7.6 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.MonasteryOfSilence1;
import instances.AbstractInstance;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Monastery of Silence instance zone.
* @author Adry_85
*/
public final class MonasteryOfSilence1 extends AbstractInstance
{
protected static final class MoSWorld extends InstanceWorld
{
protected L2Npc elcadia = null;
}
// NPCs
private static final int ELCADIA_INSTANCE = 32787;
private static final int ERIS_EVIL_THOUGHTS = 32792;
private static final int RELIC_GUARDIAN = 32803;
private static final int RELIC_WATCHER1 = 32804;
private static final int RELIC_WATCHER2 = 32805;
private static final int RELIC_WATCHER3 = 32806;
private static final int RELIC_WATCHER4 = 32807;
private static final int ODD_GLOBE = 32815;
private static final int TELEPORT_CONTROL_DEVICE1 = 32817;
private static final int TELEPORT_CONTROL_DEVICE2 = 32818;
private static final int TELEPORT_CONTROL_DEVICE3 = 32819;
private static final int TELEPORT_CONTROL_DEVICE4 = 32820;
// Skills
private static final SkillHolder[] BUFFS =
{
new SkillHolder(6725, 1), // Bless the Blood of Elcadia
new SkillHolder(6728, 1), // Recharge of Elcadia
new SkillHolder(6730, 1), // Greater Battle Heal of Elcadia
};
// Locations
private static final Location START_LOC = new Location(120710, -86971, -3392);
private static final Location EXIT_LOC = new Location(115983, -87351, -3397, 0, 0);
private static final Location CENTRAL_ROOM_LOC = new Location(85794, -249788, -8320);
private static final Location SOUTH_WATCHERS_ROOM_LOC = new Location(85798, -246566, -8320);
private static final Location WEST_WATCHERS_ROOM_LOC = new Location(82531, -249405, -8320);
private static final Location EAST_WATCHERS_ROOM_LOC = new Location(88665, -249784, -8320);
private static final Location NORTH_WATCHERS_ROOM_LOC = new Location(85792, -252336, -8320);
private static final Location BACK_LOC = new Location(120710, -86971, -3392);
// NpcString
private static final NpcStringId[] ELCADIA_DIALOGS =
{
NpcStringId.IT_SEEMS_THAT_YOU_CANNOT_REMEMBER_TO_THE_ROOM_OF_THE_WATCHER_WHO_FOUND_THE_BOOK,
NpcStringId.WE_MUST_SEARCH_HIGH_AND_LOW_IN_EVERY_ROOM_FOR_THE_READING_DESK_THAT_CONTAINS_THE_BOOK_WE_SEEK,
NpcStringId.REMEMBER_THE_CONTENT_OF_THE_BOOKS_THAT_YOU_FOUND_YOU_CAN_T_TAKE_THEM_OUT_WITH_YOU
};
// Misc
private static final int TEMPLATE_ID = 151;
public MonasteryOfSilence1()
{
super(MonasteryOfSilence1.class.getSimpleName());
addFirstTalkId(TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
addStartNpc(ODD_GLOBE, TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
addTalkId(ODD_GLOBE, ERIS_EVIL_THOUGHTS, RELIC_GUARDIAN, RELIC_WATCHER1, RELIC_WATCHER2, RELIC_WATCHER3, RELIC_WATCHER4, TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
}
@Override
public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance)
{
if (firstEntrance)
{
world.addAllowed(player.getObjectId());
}
teleportPlayer(player, START_LOC, world.getInstanceId(), false);
spawnElcadia(player, (MoSWorld) world);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final InstanceWorld tmpworld = InstanceManager.getInstance().getPlayerWorld(player);
if (!(tmpworld instanceof MoSWorld))
{
return null;
}
final MoSWorld world = (MoSWorld) tmpworld;
switch (event)
{
case "TELE2":
{
teleportPlayer(player, CENTRAL_ROOM_LOC, world.getInstanceId());
world.elcadia.teleToLocation(CENTRAL_ROOM_LOC, 0, world.getInstanceId());
startQuestTimer("START_MOVIE", 2000, npc, player);
break;
}
case "EXIT":
{
cancelQuestTimer("FOLLOW", npc, player);
teleportPlayer(player, EXIT_LOC, 0);
world.elcadia.deleteMe();
break;
}
case "START_MOVIE":
{
player.showQuestMovie(24);
break;
}
case "BACK":
{
teleportPlayer(player, BACK_LOC, world.getInstanceId());
world.elcadia.teleToLocation(BACK_LOC, 0, world.getInstanceId());
break;
}
case "EAST":
{
teleportPlayer(player, EAST_WATCHERS_ROOM_LOC, world.getInstanceId());
world.elcadia.teleToLocation(EAST_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
break;
}
case "WEST":
{
teleportPlayer(player, WEST_WATCHERS_ROOM_LOC, world.getInstanceId());
world.elcadia.teleToLocation(WEST_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
break;
}
case "NORTH":
{
teleportPlayer(player, NORTH_WATCHERS_ROOM_LOC, world.getInstanceId());
world.elcadia.teleToLocation(NORTH_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
break;
}
case "SOUTH":
{
teleportPlayer(player, SOUTH_WATCHERS_ROOM_LOC, world.getInstanceId());
world.elcadia.teleToLocation(SOUTH_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
break;
}
case "CENTER":
{
teleportPlayer(player, CENTRAL_ROOM_LOC, world.getInstanceId());
world.elcadia.teleToLocation(CENTRAL_ROOM_LOC, 0, world.getInstanceId());
break;
}
case "FOLLOW":
{
npc.setIsRunning(true);
npc.getAI().startFollow(player);
if (player.isInCombat())
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.YOUR_WORK_HERE_IS_DONE_SO_RETURN_TO_THE_CENTRAL_GUARDIAN);
npc.setTarget(player);
npc.doCast(BUFFS[getRandom(BUFFS.length)].getSkill());
}
else
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, ELCADIA_DIALOGS[getRandom(ELCADIA_DIALOGS.length)]);
}
startQuestTimer("FOLLOW", 10000, npc, player);
break;
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance talker)
{
if (npc.getId() == ODD_GLOBE)
{
enterInstance(talker, new MoSWorld(), "MonasteryOfSilence.xml", TEMPLATE_ID);
}
return super.onTalk(npc, talker);
}
protected void spawnElcadia(L2PcInstance player, MoSWorld world)
{
if (world.elcadia != null)
{
world.elcadia.deleteMe();
}
world.elcadia = addSpawn(ELCADIA_INSTANCE, player.getX(), player.getY(), player.getZ(), 0, false, 0, false, player.getInstanceId());
startQuestTimer("FOLLOW", 3000, world.elcadia, player);
}
}