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l2j_mobius/trunk/dist/game/data_classic/stats/npcs/20800-20899.xml
2015-05-16 14:44:25 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="20800" level="47" type="L2Monster" name="Eva's Watchman">
<parameters>
<param name="MoveAroundSocial" value="40" />
<param name="MoveAroundSocial1" value="40" />
<param name="MoveAroundSocial2" value="40" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DeBuff" id="4119" level="3" /> <!-- Decrease Accuracy -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="5916" sp="424" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1276.53628" hpRegen="5.5" mp="665.0" mpRegen="2.1" />
<attack physical="261.69549" magical="178.7041" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="186.63569" magical="124.264149144103" />
<attribute>
<defence fire="20" water="20" wind="-5" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hit_time>410</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4119" level="3" /> <!-- Decrease Accuracy -->
<skill id="4276" level="1" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="777" max="1585" chance="100" /> <!-- Adena -->
</group>
<group chance="1.3813999891281128">
<item id="355" min="1" max="1" chance="0.637" /> <!-- Dwarven Chain Mail Shirt -->
<item id="1968" min="1" max="1" chance="38.028" /> <!-- Dwarven Chain Mail Shirt Material -->
<item id="382" min="1" max="1" chance="1.0192" /> <!-- Dwarven Chain Gaiters -->
<item id="1969" min="1" max="1" chance="60.3158" /> <!-- Dwarven Chain Gaiters Material -->
</group>
<group chance="23.474199295043945">
<item id="1872" min="1" max="1" chance="45.0272" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="45.0272" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.5027" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.2514" /> <!-- Stone of Purity -->
<item id="4041" min="1" max="1" chance="0.2937" /> <!-- Mold Hardener -->
<item id="2226" min="1" max="1" chance="1.3784" /> <!-- Recipe: Mithril Gauntlets -->
<item id="2333" min="1" max="1" chance="0.0785" /> <!-- Recipe: Sword of Nightmare -->
</group>
</death>
<corpse>
<item id="2223" min="1" max="1" chance="7.6282" /> <!-- Recipe: Tower Shield -->
<item id="1966" min="1" max="1" chance="7.1854" /> <!-- Plated Leather Fragment -->
<item id="1911" min="1" max="1" chance="14.6379" /> <!-- Earring of Protection Gemstone -->
</corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="30" />
</collision>
</npc>
<npc id="20801" level="48" type="L2Monster" name="Theeder Piker">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SetHateGroup" value="ATTACKER_GROUP" />
<param name="SetHateGroupRatio" value="20" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4244" level="4" /> <!-- NPC Wild Sweep -->
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<equipment rhand="302" /> <!-- rhand: Body Slasher -->
<acquire exp="7133" sp="521" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1324.01623" hpRegen="5.5" mp="692.4" mpRegen="2.1" />
<attack physical="275.82705" magical="188.35412" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="80" distance="80" width="120" />
<defence physical="191.12803" magical="127.255200286259" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4244" level="4" /> <!-- NPC Wild Sweep -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="13" /> <!-- Two-handed Sword -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>THEEDER</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="939" max="1909" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3801000118255615">
<item id="4233" min="1" max="1" chance="1.2532" /> <!-- Knuckle Duster -->
<item id="4438" min="1" max="1" chance="98.7468" /> <!-- Knuckle Duster Edge -->
</group>
<group chance="26.733600616455078">
<item id="1873" min="1" max="1" chance="11.2486" /> <!-- Silver Nugget -->
<item id="1868" min="1" max="1" chance="56.2429" /> <!-- Thread -->
<item id="1876" min="1" max="1" chance="5.6243" /> <!-- Mithril Ore -->
<item id="1895" min="1" max="1" chance="8.0347" /> <!-- Metallic Fiber -->
<item id="4042" min="1" max="1" chance="0.4687" /> <!-- Enria -->
<item id="2347" min="1" max="1" chance="0.0654" /> <!-- Recipe: Akat Long Bow -->
<item id="2351" min="1" max="1" chance="0.0588" /> <!-- Recipe: Scorpion -->
<item id="3010" min="1" max="1" chance="0.7642" /> <!-- Recipe: Composite Helmet -->
<item id="1539" min="1" max="1" chance="6.2492" /> <!-- Greater Healing Potion -->
</group>
</death>
<corpse>
<item id="2946" min="1" max="1" chance="13.2781" /> <!-- Plate Leather Gloves Design -->
<item id="2330" min="1" max="1" chance="0.5524" /> <!-- Recipe: Homunkulus's Sword -->
<item id="951" min="1" max="1" chance="0.4319" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
</corpse>
</drop_lists>
<collision>
<radius normal="9" />
<height normal="32" />
</collision>
</npc>
<npc id="20802" level="49" type="L2Monster" name="Theeder Mage">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="CheckMagic" id="4118" level="4" /> <!-- Paralysis -->
<skill name="CheckMagic1" id="4046" level="4" /> <!-- Sleep -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SleepMagic" id="4046" level="4" /> <!-- Sleep -->
<skill name="DDMagic" id="4039" level="4" /> <!-- NPC MP Drain -->
<skill name="CancelMagic" id="4094" level="4" /> <!-- NPC Cancel Magic -->
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<equipment rhand="192" /> <!-- rhand: Crystal Staff -->
<acquire exp="7261" sp="536" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1372.18568" hpRegen="5.5" mp="720.0" mpRegen="2.1" />
<attack physical="290.44588" magical="198.33688" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="195.66302" magical="130.274648808072" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4039" level="4" /> <!-- NPC MP Drain -->
<skill id="4046" level="4" /> <!-- Sleep -->
<skill id="4094" level="4" /> <!-- NPC Cancel Magic -->
<skill id="4118" level="4" /> <!-- Paralysis -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>THEEDER</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="885" max="1804" chance="100" /> <!-- Adena -->
</group>
<group chance="0.35440000891685486">
<item id="325" min="1" max="1" chance="1.268" /> <!-- Horn of Glory -->
<item id="2088" min="1" max="1" chance="98.732" /> <!-- Horn of Glory Fragment -->
</group>
<group chance="20.362499237060547">
<item id="1894" min="1" max="1" chance="1.5557" /> <!-- Crafted Leather -->
<item id="4039" min="1" max="1" chance="1.4779" /> <!-- Mold Glue -->
<item id="4041" min="1" max="1" chance="0.3855" /> <!-- Mold Hardener -->
<item id="4044" min="1" max="1" chance="1.4779" /> <!-- Thons -->
<item id="737" min="1" max="1" chance="4.4337" /> <!-- Scroll of Resurrection -->
<item id="2334" min="1" max="1" chance="0.1031" /> <!-- Recipe: Sword of Whispering Death -->
<item id="1342" min="10" max="30" chance="88.6745" /> <!-- Steel Arrow -->
</group>
</death>
<corpse>
<item id="2333" min="1" max="1" chance="0.5213" /> <!-- Recipe: Sword of Nightmare -->
<item id="1975" min="1" max="1" chance="7.3621" /> <!-- Rind Leather Armor Design -->
<item id="4039" min="1" max="1" chance="7.4713" /> <!-- Mold Glue -->
</corpse>
</drop_lists>
<collision>
<radius normal="9" />
<height normal="32" />
</collision>
</npc>
<npc id="20803" level="50" type="L2Monster" name="Doll Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SetHateGroup" value="ATTACKER_GROUP" />
<param name="SetHateGroupRatio" value="40" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Buff" id="4074" level="2" /> <!-- NPC Haste -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="14218" sp="1072" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1421.00103" hpRegen="5.5" mp="747.8" mpRegen="2.1" />
<attack physical="305.54906" magical="208.6504" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="200.23844" magical="133.321011603844" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>560</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4074" level="2" /> <!-- NPC Haste -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1665" max="3384" chance="100" /> <!-- Adena -->
</group>
<group chance="0.4796000123023987">
<item id="231" min="1" max="1" chance="0.5492" /> <!-- Grace Dagger -->
<item id="2106" min="1" max="1" chance="49.4508" /> <!-- Grace Dagger Edge -->
<item id="233" min="1" max="1" chance="0.5492" /> <!-- Dark Screamer -->
<item id="2107" min="1" max="1" chance="49.4508" /> <!-- Dark Screamer Edge -->
</group>
<group chance="6.684599876403809">
<item id="1895" min="1" max="1" chance="67.6302" /> <!-- Metallic Fiber -->
<item id="4040" min="1" max="1" chance="4.7341" /> <!-- Mold Lubricant -->
<item id="4042" min="1" max="1" chance="3.9451" /> <!-- Enria -->
<item id="4043" min="1" max="1" chance="7.8902" /> <!-- Asofe -->
<item id="2356" min="1" max="1" chance="0.3861" /> <!-- Recipe: Demon's Staff -->
<item id="3014" min="1" max="1" chance="6.6119" /> <!-- Recipe: Full Plate Boots -->
<item id="2360" min="1" max="1" chance="0.3861" /> <!-- Recipe: Orcish Poleaxe -->
</group>
</death>
<corpse>
<item id="4044" min="1" max="1" chance="14.0295" /> <!-- Thons -->
<item id="4042" min="1" max="1" chance="7.0147" /> <!-- Enria -->
<item id="4043" min="1" max="1" chance="14.0295" /> <!-- Asofe -->
</corpse>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="42" />
</collision>
</npc>
<npc id="20804" level="41" type="L2Monster" name="Crokian Lad">
<parameters>
<param name="MoveAroundSocial" value="115" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="115" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Buff" id="4074" level="2" /> <!-- NPC Haste -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="5128" /> <!-- rhand: Crokian Blade -->
<acquire exp="6178" sp="404" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1008.23781" hpRegen="5.5" mp="504.8" mpRegen="2.1" />
<attack physical="187.11878" magical="127.77787" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="160.69002" magical="106.989225133249" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="18" />
<run ground="174" />
</speed>
<hit_time>780</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4074" level="2" /> <!-- NPC Haste -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>CROC2</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="830" max="1660" chance="100" /> <!-- Adena -->
</group>
<group chance="5.388700008392334">
<item id="630" min="1" max="1" chance="0.8051" /> <!-- Square Shield -->
<item id="1956" min="1" max="1" chance="36.0955" /> <!-- Square Shield Fragment -->
<item id="2494" min="1" max="1" chance="0.8051" /> <!-- Plate Shield -->
<item id="2934" min="1" max="1" chance="36.0955" /> <!-- Plate Shield Fragment -->
<item id="2412" min="1" max="1" chance="0.5638" /> <!-- Plate Helmet -->
<item id="2930" min="1" max="1" chance="25.635" /> <!-- Plate Helmet Design -->
</group>
<group chance="40.26490020751953">
<item id="1864" min="1" max="3" chance="31.9203" /> <!-- Stem -->
<item id="1869" min="1" max="1" chance="31.9203" /> <!-- Iron Ore -->
<item id="1878" min="1" max="1" chance="12.7681" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="19.6433" /> <!-- Cord -->
<item id="2207" min="1" max="1" chance="0.8422" /> <!-- Recipe: Karmian Tunic -->
<item id="2298" min="1" max="1" chance="0.1394" /> <!-- Recipe: Stormbringer -->
<item id="5274" min="1" max="1" chance="0.1064" /> <!-- Recipe: Greater Spiritshot (C) Compressed Package(100%) -->
<item id="735" min="1" max="1" chance="2.66" /> <!-- Alacrity Potion -->
</group>
</death>
<corpse>
<item id="2160" min="1" max="1" chance="13.2104" /> <!-- Recipe: Moonstone Earring -->
<item id="1953" min="1" max="1" chance="6.5586" /> <!-- Sage's Rag Lining -->
<item id="4470" min="1" max="1" chance="1.1701" /> <!-- Dye of STR <Str+1 Dex-1> -->
</corpse>
</drop_lists>
<collision>
<radius normal="36" />
<height normal="61" />
</collision>
</npc>
<npc id="20805" level="42" type="L2Monster" name="Dailaon Lad">
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="PhysicalSpecial" id="4228" level="4" /> <!-- NPC Double Dagger Attack -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="5127" /> <!-- rhand: Dailaon Knife -->
<acquire exp="6697" sp="446" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1050.81652" hpRegen="5.5" mp="531.0" mpRegen="2.1" />
<attack physical="198.34591" magical="135.44454" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="164.88513" magical="109.782377202178" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="18" />
<run ground="174" />
</speed>
<hit_time>910</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4228" level="4" /> <!-- NPC Double Dagger Attack -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>CROC2</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="892" max="1803" chance="100" /> <!-- Adena -->
</group>
<group chance="0.47909998893737793">
<item id="159" min="1" max="1" chance="0.3349" /> <!-- Bonebreaker -->
<item id="2048" min="1" max="1" chance="19.2018" /> <!-- Bonebreaker Head -->
<item id="187" min="1" max="1" chance="0.3349" /> <!-- Atuba Hammer -->
<item id="2049" min="1" max="1" chance="19.2018" /> <!-- Atuba Hammer Head -->
<item id="188" min="1" max="1" chance="0.3349" /> <!-- Ghost Staff -->
<item id="2050" min="1" max="1" chance="20.3601" /> <!-- Ghost Staff Head -->
<item id="189" min="1" max="1" chance="0.3349" /> <!-- Staff of Life -->
<item id="2051" min="1" max="1" chance="20.3601" /> <!-- Staff of Life Shaft -->
<item id="190" min="1" max="1" chance="0.3349" /> <!-- Atuba Mace -->
<item id="2058" min="1" max="1" chance="19.2017" /> <!-- Atuba Mace Head -->
</group>
<group chance="15.180700302124023">
<item id="1895" min="1" max="1" chance="41.8811" /> <!-- Metallic Fiber -->
<item id="2305" min="1" max="1" chance="0.6401" /> <!-- Recipe: Crystal Staff -->
<item id="2205" min="1" max="1" chance="4.6387" /> <!-- Recipe: Chain Gaiters -->
<item id="5164" min="1" max="1" chance="0.4886" /> <!-- Recipe: Blessed Spiritshot (C) Compressed Package (100%) -->
</group>
</death>
<corpse>
<item id="2162" min="1" max="1" chance="10.7039" /> <!-- Recipe: Aquastone Necklace -->
<item id="2053" min="1" max="1" chance="1.8321" /> <!-- Scallop Jamadhr Edge -->
<item id="1905" min="1" max="1" chance="21.5536" /> <!-- Omen Beast's Eye Earring Gemstone -->
</corpse>
</drop_lists>
<collision>
<radius normal="40" />
<height normal="58" />
</collision>
</npc>
<npc id="20806" level="43" type="L2Monster" name="Crokian Lad Warrior">
<parameters>
<param name="MoveAroundSocial" value="115" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="115" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Buff" id="4030" level="3" /> <!-- NPC Clan Might -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="5128" /> <!-- rhand: Crokian Blade -->
<acquire exp="6428" sp="434" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1094.28943" hpRegen="5.5" mp="557.4" mpRegen="2.1" />
<attack physical="210.04832" magical="143.43577" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="169.13417" magical="112.611442266143" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="18" />
<run ground="174" />
</speed>
<hit_time>780</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4030" level="3" /> <!-- NPC Clan Might -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>CROC2</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="846" max="1718" chance="100" /> <!-- Adena -->
</group>
<group chance="0.47679999470710754">
<item id="70" min="1" max="1" chance="0.8123" /> <!-- Claymore -->
<item id="2047" min="1" max="1" chance="49.5227" /> <!-- Claymore Blade -->
<item id="2499" min="1" max="1" chance="0.8123" /> <!-- Elven Long Sword -->
<item id="2967" min="1" max="1" chance="48.8527" /> <!-- Elven Long Sword Blade -->
</group>
<group chance="35.42319869995117">
<item id="1865" min="1" max="1" chance="43.3248" /> <!-- Varnish -->
<item id="1870" min="1" max="1" chance="43.3248" /> <!-- Coal -->
<item id="1879" min="1" max="1" chance="7.2208" /> <!-- Cokes -->
<item id="1875" min="1" max="1" chance="2.8883" /> <!-- Stone of Purity -->
<item id="2999" min="1" max="1" chance="2.9077" /> <!-- Recipe: Plated Leather Gloves -->
<item id="5159" min="1" max="1" chance="0.1444" /> <!-- Recipe: Spiritshot (C) Compressed Package (100%) -->
<item id="2300" min="1" max="1" chance="0.1892" /> <!-- Recipe: Scythe -->
</group>
</death>
<corpse>
<item id="2204" min="1" max="1" chance="4.2364" /> <!-- Recipe: Chain Mail Shirt -->
<item id="2934" min="1" max="1" chance="24.2834" /> <!-- Plate Shield Fragment -->
<item id="1805" min="1" max="1" chance="0.7131" /> <!-- Recipe: Soulshot (C-Grade) -->
</corpse>
</drop_lists>
<collision>
<radius normal="36" />
<height normal="61" />
</collision>
</npc>
<npc id="20807" level="44" type="L2Monster" name="Farhite Lad">
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="70" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="W_LongRangeDDMagic" id="4153" level="4" /> <!-- Decrease Speed -->
<skill name="W_ShortRangeDDMagic" id="4160" level="4" /> <!-- NPC Aura Burn - Magic -->
<skill name="MagicHeal" id="4065" level="4" /> <!-- NPC Heal -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="5131" /> <!-- rhand: Parhit Staff -->
<acquire exp="6761" sp="463" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1138.62924" hpRegen="5.5" mp="584.0" mpRegen="2.1" />
<attack physical="222.23112" magical="151.75505" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="173.43552" magical="115.475328468187" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="15" />
<run ground="174" />
</speed>
<hit_time>740</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4065" level="4" /> <!-- NPC Heal -->
<skill id="4153" level="4" /> <!-- Decrease Speed -->
<skill id="4160" level="4" /> <!-- NPC Aura Burn - Magic -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>CROC2</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="885" max="1813" chance="100" /> <!-- Adena -->
</group>
<group chance="2.309000015258789">
<item id="439" min="1" max="1" chance="0.7904" /> <!-- Karmian Tunic -->
<item id="1962" min="1" max="1" chance="36.8033" /> <!-- Karmian Tunic Pattern -->
<item id="471" min="1" max="1" chance="1.2632" /> <!-- Karmian Stockings -->
<item id="1954" min="1" max="1" chance="61.1431" /> <!-- Karmian Stocking Design -->
</group>
<group chance="16.3656005859375">
<item id="1866" min="1" max="1" chance="33.2831" /> <!-- Suede -->
<item id="1871" min="1" max="1" chance="49.9246" /> <!-- Charcoal -->
<item id="5220" min="1" max="1" chance="1.997" /> <!-- Metal Hardener -->
<item id="1885" min="1" max="1" chance="4.1604" /> <!-- High-Grade Suede -->
<item id="2221" min="1" max="1" chance="1.6531" /> <!-- Recipe: Rind Leather Gaiters -->
<item id="737" min="1" max="1" chance="4.9925" /> <!-- Scroll of Resurrection -->
<item id="2225" min="1" max="1" chance="1.0853" /> <!-- Recipe: Demon's Stockings -->
<item id="2321" min="1" max="1" chance="0.174" /> <!-- Recipe: Stiletto -->
<item id="2316" min="1" max="1" chance="0.174" /> <!-- Recipe: Katana -->
</group>
</death>
<corpse>
<item id="2164" min="1" max="1" chance="17.2878" /> <!-- Recipe: Ring of Protection -->
<item id="1910" min="1" max="1" chance="16.9233" /> <!-- Aquastone Necklace Chain -->
<item id="1908" min="1" max="1" chance="21.2824" /> <!-- Moonstone Earring Wire -->
</corpse>
</drop_lists>
<collision>
<radius normal="24" />
<height normal="48" />
</collision>
</npc>
<npc id="20808" level="45" type="L2Monster" name="Nos Lad">
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="81" />
<param name="MoveAroundSocial2" value="70" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Buff" id="4103" level="2" /> <!-- NPC Ultimate Evasion -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="128" /> <!-- rhand: Knight's Sword -->
<acquire exp="8371" sp="582" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1183.80594" hpRegen="5.5" mp="610.8" mpRegen="2.1" />
<attack physical="234.89829" magical="160.40508" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="177.78746" magical="118.372898457316" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="18" />
<run ground="174" />
</speed>
<hit_time>780</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4103" level="2" /> <!-- NPC Ultimate Evasion -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>CROC2</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1102" max="2239" chance="100" /> <!-- Adena -->
</group>
<group chance="2.8635001182556152">
<item id="439" min="1" max="1" chance="0.7904" /> <!-- Karmian Tunic -->
<item id="1962" min="1" max="1" chance="36.8033" /> <!-- Karmian Tunic Pattern -->
<item id="471" min="1" max="1" chance="1.2632" /> <!-- Karmian Stockings -->
<item id="1954" min="1" max="1" chance="61.1431" /> <!-- Karmian Stocking Design -->
</group>
<group chance="6.879700183868408">
<item id="1894" min="1" max="1" chance="6.7182" /> <!-- Crafted Leather -->
<item id="4039" min="1" max="1" chance="6.3823" /> <!-- Mold Glue -->
<item id="4041" min="1" max="1" chance="1.6649" /> <!-- Mold Hardener -->
<item id="4044" min="1" max="1" chance="6.3823" /> <!-- Thons -->
<item id="2324" min="1" max="1" chance="0.6671" /> <!-- Recipe: Noble Elven Bow -->
</group>
</death>
<corpse>
<item id="1954" min="1" max="1" chance="14.8174" /> <!-- Karmian Stocking Design -->
<item id="2163" min="1" max="1" chance="14.2201" /> <!-- Recipe: Earring of Protection -->
<item id="1908" min="1" max="1" chance="26.3934" /> <!-- Moonstone Earring Wire -->
</corpse>
</drop_lists>
<collision>
<radius normal="52" />
<height normal="86" />
</collision>
</npc>
<npc id="20809" level="60" type="L2Monster" name="Ghost of the Tower">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="W_LongRangeDDMagic" id="4158" level="6" /> <!-- NPC Prominence - Magic -->
<skill name="W_ShortRangeDDMagic" id="4160" level="6" /> <!-- NPC Aura Burn - Magic -->
<skill name="DeBuff" id="4098" level="6" /> <!-- Silence -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="14562" sp="1264" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1933.24044" hpRegen="6.5" mp="1036.8" mpRegen="2.4" />
<attack physical="481.34551" magical="328.69659" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="247.65008" magical="164.888215781956" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="80" />
<run ground="143" />
</speed>
<hit_time>390</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4098" level="6" /> <!-- Silence -->
<skill id="4158" level="6" /> <!-- NPC Prominence - Magic -->
<skill id="4160" level="6" /> <!-- NPC Aura Burn - Magic -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GHOST</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1955" max="3974" chance="100" /> <!-- Adena -->
</group>
<group chance="1.694200038909912">
<item id="357" min="1" max="1" chance="0.135" /> <!-- Zubei's Breastplate -->
<item id="4056" min="1" max="1" chance="19.5049" /> <!-- Zubei's Breastplate Part -->
<item id="2376" min="1" max="1" chance="0.135" /> <!-- Avadon Breastplate -->
<item id="4064" min="1" max="1" chance="19.5049" /> <!-- Avadon Breastplate Part -->
<item id="383" min="1" max="1" chance="0.216" /> <!-- Zubei's Gaiters -->
<item id="4057" min="1" max="1" chance="30.144" /> <!-- Zubei's Gaiter Material -->
<item id="2379" min="1" max="1" chance="0.216" /> <!-- Avadon Gaiters -->
<item id="4065" min="1" max="1" chance="30.1442" /> <!-- Avadon Gaiters Material -->
</group>
<group chance="32.11109924316406">
<item id="1868" min="1" max="1" chance="75.7863" /> <!-- Thread -->
<item id="1873" min="1" max="1" chance="15.1573" /> <!-- Silver Nugget -->
<item id="5549" min="1" max="1" chance="3.7893" /> <!-- Metallic Thread -->
<item id="1889" min="1" max="1" chance="2.5262" /> <!-- Compound Braid -->
<item id="4044" min="1" max="1" chance="1.2631" /> <!-- Thons -->
<item id="4158" min="1" max="1" chance="0.0805" /> <!-- Recipe: Doom Plate Armor (100%) -->
<item id="4999" min="1" max="1" chance="0.4713" /> <!-- Recipe: Sealed Doom Boots (60%) -->
<item id="4981" min="1" max="1" chance="0.1177" /> <!-- Recipe: Blue Wolf Breastplate (60%) -->
</group>
</death>
<corpse>
<item id="4439" min="1" max="1" chance="34.0912" /> <!-- Avadon Shield Fragment -->
<item id="4973" min="1" max="1" chance="5.3498" /> <!-- Recipe: Earring of Black Ore (70%) -->
<item id="4049" min="1" max="1" chance="25.9282" /> <!-- Adamantite Earring Gemstone -->
</corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="22" />
</collision>
</npc>
<npc id="20810" level="60" type="L2Monster" name="Hallate's Watchman">
<parameters>
<param name="MoveAroundSocial" value="40" />
<param name="MoveAroundSocial1" value="40" />
<param name="MoveAroundSocial2" value="40" />
<skill name="CheckMagic" id="4046" level="6" /> <!-- Sleep -->
<skill name="CheckMagic1" id="4098" level="6" /> <!-- Silence -->
<skill name="CheckMagic2" id="4088" level="6" /> <!-- Bleed -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4002" level="6" /> <!-- NPC HP Drain -->
<skill name="CancelMagic" id="4094" level="6" /> <!-- NPC Cancel Magic -->
<skill name="SleepMagic" id="4046" level="6" /> <!-- Sleep -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="14562" sp="1264" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1933.24044" hpRegen="6.5" mp="1036.8" mpRegen="2.4" />
<attack physical="481.34551" magical="328.69659" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="247.65008" magical="164.888215781956" />
<attribute>
<defence fire="20" water="20" wind="-5" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="170" />
</speed>
<hit_time>410</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="6" /> <!-- NPC HP Drain -->
<skill id="4046" level="6" /> <!-- Sleep -->
<skill id="4088" level="6" /> <!-- Bleed -->
<skill id="4094" level="6" /> <!-- NPC Cancel Magic -->
<skill id="4098" level="6" /> <!-- Silence -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>HALLATE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1955" max="3974" chance="100" /> <!-- Adena -->
</group>
<group chance="0.4165000021457672">
<item id="91" min="1" max="1" chance="0.2624" /> <!-- Heavy War Axe -->
<item id="4105" min="1" max="1" chance="50.149" /> <!-- Heavy War Axe Head -->
<item id="92" min="1" max="1" chance="0.2624" /> <!-- Sprite's Staff -->
<item id="4106" min="1" max="1" chance="49.3262" /> <!-- Sprite's Staff Head -->
</group>
<group chance="16.13759994506836">
<item id="1874" min="1" max="1" chance="5.4837" /> <!-- Oriharukon Ore -->
<item id="1878" min="1" max="1" chance="32.9024" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="50.6191" /> <!-- Cord -->
<item id="1889" min="1" max="1" chance="5.4837" /> <!-- Compound Braid -->
<item id="5220" min="1" max="1" chance="3.2902" /> <!-- Metal Hardener -->
<item id="4159" min="1" max="1" chance="0.233" /> <!-- Recipe: Blue Wolf Leather Armor (100%) -->
<item id="4159" min="1" max="1" chance="0.233" /> <!-- Recipe: Blue Wolf Leather Armor (100%) -->
</group>
</death>
<corpse>
<item id="4109" min="1" max="1" chance="2.7849" /> <!-- Kris Edge -->
<item id="4974" min="1" max="1" chance="8.0247" /> <!-- Recipe: Ring of Black Ore (70%) -->
<item id="947" min="1" max="1" chance="0.1977" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
</corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="30" />
</collision>
</npc>
<npc id="20811" level="61" type="L2Monster" name="Ghastly Warrior">
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4072" level="6" /> <!-- Stun -->
<skill name="SelfBuff" id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill name="PhysicalSpecial" id="4032" level="6" /> <!-- NPC Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="17170" sp="1511" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1985.55926" hpRegen="7.5" mp="1066.8" mpRegen="2.7" />
<attack physical="501.08068" magical="342.17315" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="252.49346" magical="168.112997103103" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="21" />
<run ground="150" />
</speed>
<hit_time>590</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4072" level="6" /> <!-- Stun -->
<skill id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GHOST</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2315" max="4695" chance="100" /> <!-- Adena -->
</group>
<group chance="0.4912000000476837">
<item id="78" min="1" max="1" chance="0.1753" /> <!-- Great Sword -->
<item id="4104" min="1" max="1" chance="33.5041" /> <!-- Great Sword Blade -->
<item id="142" min="1" max="1" chance="0.1753" /> <!-- Keshanberk -->
<item id="4107" min="1" max="1" chance="32.985" /> <!-- Keshanberk Blade -->
<item id="148" min="1" max="1" chance="0.1753" /> <!-- Sword of Valhalla -->
<item id="4108" min="1" max="1" chance="32.985" /> <!-- Sword of Valhalla Blade -->
</group>
<group chance="32.617801666259766">
<item id="1865" min="1" max="1" chance="40.6975" /> <!-- Varnish -->
<item id="1870" min="1" max="1" chance="40.6975" /> <!-- Coal -->
<item id="1879" min="1" max="1" chance="6.7829" /> <!-- Cokes -->
<item id="1875" min="1" max="1" chance="2.7132" /> <!-- Stone of Purity -->
<item id="4040" min="1" max="1" chance="0.814" /> <!-- Mold Lubricant -->
<item id="4619" min="1" max="1" chance="0.0561" /> <!-- Greater Dye of INT <Int+4 Men-4> -->
<item id="4167" min="1" max="1" chance="0.5062" /> <!-- Recipe: Sealed Blue Wolf Boots (100%) -->
</group>
</death>
<corpse>
<item id="947" min="1" max="1" chance="0.2337" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
<item id="1875" min="1" max="1" chance="38.9481" /> <!-- Stone of Purity -->
<item id="4040" min="1" max="1" chance="11.6844" /> <!-- Mold Lubricant -->
</corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="26" />
</collision>
</npc>
<npc id="20812" level="61" type="L2Monster" name="Archer of Despair">
<parameters>
<param name="MoveAroundSocial" value="157" />
<param name="MoveAroundSocial1" value="157" />
<param name="MoveAroundSocial2" value="157" />
<param name="AttackLowLevel" value="1" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="PhysicalSpecial" id="4040" level="6" /> <!-- NPC Bow Attack -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="284" /> <!-- rhand: Dark Elven Long Bow -->
<acquire exp="16950" sp="1492" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1985.55926" hpRegen="7.5" mp="1066.8" mpRegen="2.7" />
<attack physical="501.08068" magical="342.17315" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="252.49346" magical="168.112997103103" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="40" />
<run ground="160" />
</speed>
<hit_time>800</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="6" /> <!-- NPC Bow Attack -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="ARCHER" aggroRange="500" clanHelpRange="400" dodge="15">
<clan_list>
<clan>TOWER_GHOST</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2285" max="4635" chance="100" /> <!-- Adena -->
</group>
<group chance="0.4848000109195709">
<item id="284" min="1" max="1" chance="0.526" /> <!-- Dark Elven Long Bow -->
<item id="4112" min="1" max="1" chance="99.474" /> <!-- Dark Elven Longbow Shaft -->
</group>
<group chance="49.371700286865234">
<item id="1872" min="1" max="1" chance="46.0076" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="46.0076" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.6008" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.3004" /> <!-- Stone of Purity -->
<item id="4041" min="1" max="1" chance="0.3" /> <!-- Mold Hardener -->
<item id="4620" min="1" max="1" chance="0.0476" /> <!-- Greater Dye of INT <Int+4 Wit-4> -->
</group>
</death>
<corpse>
<item id="1875" min="1" max="1" chance="38.4494" /> <!-- Stone of Purity -->
<item id="4617" min="1" max="1" chance="0.7955" /> <!-- Greater Dye of DEX <Dex+4 Str-4> -->
<item id="4613" min="1" max="1" chance="0.7955" /> <!-- Greater Dye of STR <Str+4 Con-4> -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="27" />
</collision>
</npc>
<npc id="20813" level="62" type="L2Monster" name="Crendion">
<parameters>
<param name="MoveAroundSocial" value="57" />
<param name="MoveAroundSocial1" value="57" />
<param name="MoveAroundSocial2" value="57" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="W_LongRangeDDMagic" id="4157" level="6" /> <!-- NPC Blaze - Magic -->
<skill name="W_ShortRangeDDMagic" id="4160" level="6" /> <!-- NPC Aura Burn - Magic -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="15396" sp="1372" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2037.81082" hpRegen="7.5" mp="1097.0" mpRegen="2.7" />
<attack physical="521.12391" magical="355.86007" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="257.34267" magical="171.341654516443" />
<attribute>
<defence fire="20" water="20" wind="-5" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>340</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4157" level="6" /> <!-- NPC Blaze - Magic -->
<skill id="4160" level="6" /> <!-- NPC Aura Burn - Magic -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>TOWER_GHOST</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2083" max="4219" chance="100" /> <!-- Adena -->
</group>
<group chance="1.5954999923706055">
<item id="2398" min="1" max="1" chance="0.1309" /> <!-- Blue Wolf Tunic -->
<item id="4084" min="1" max="1" chance="21.1296" /> <!-- Blue Wolf Tunic Fabric -->
<item id="2399" min="1" max="1" chance="0.1309" /> <!-- Tunic of Doom -->
<item id="4085" min="1" max="1" chance="21.1296" /> <!-- Tunic of Doom Pattern -->
<item id="2403" min="1" max="1" chance="0.2096" /> <!-- Blue Wolf Stockings -->
<item id="4086" min="1" max="1" chance="28.5298" /> <!-- Blue Wolf Stockings Pattern -->
<item id="2404" min="1" max="1" chance="0.2096" /> <!-- Stockings of Doom -->
<item id="4087" min="1" max="1" chance="28.53" /> <!-- Stockings of Doom Pattern -->
</group>
<group chance="44.958499908447266">
<item id="1872" min="1" max="1" chance="46.0076" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="46.0076" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.6008" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.3004" /> <!-- Stone of Purity -->
<item id="4041" min="1" max="1" chance="0.3" /> <!-- Mold Hardener -->
<item id="4620" min="1" max="1" chance="0.0476" /> <!-- Greater Dye of INT <Int+4 Wit-4> -->
</group>
</death>
<corpse>
<item id="4982" min="1" max="1" chance="2.6129" /> <!-- Recipe: Blue Wolf Gaiters (60%) -->
<item id="4052" min="1" max="1" chance="18.594" /> <!-- Earring of Black Ore Piece -->
</corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="28" />
</collision>
</npc>
<npc id="20814" level="62" type="L2Monster" name="Blader of Despair">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4033" level="6" /> <!-- NPC Burn -->
<skill name="SelfBuff" id="4091" level="1" /> <!-- NPC Ogre Spirit Totem -->
<skill name="PhysicalSpecial" id="4032" level="6" /> <!-- NPC Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="79" /> <!-- rhand: Sword of Damascus -->
<acquire exp="17777" sp="1584" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2037.81082" hpRegen="7.5" mp="1097.0" mpRegen="2.7" />
<attack physical="521.12391" magical="355.86007" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="80" distance="80" width="120" />
<defence physical="257.34267" magical="171.341654516443" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="60" />
<run ground="143" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4033" level="6" /> <!-- NPC Burn -->
<skill id="4091" level="1" /> <!-- NPC Ogre Spirit Totem -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="13" /> <!-- Two-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GHOST</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2405" max="4872" chance="100" /> <!-- Adena -->
</group>
<group chance="4.049699783325195">
<item id="601" min="1" max="1" chance="0.1787" /> <!-- Sealed Doom Boots -->
<item id="4099" min="1" max="1" chance="24.8213" /> <!-- Sealed Doom Boots Part -->
<item id="2439" min="1" max="1" chance="0.1787" /> <!-- Sealed Blue Wolf Boots -->
<item id="4090" min="1" max="1" chance="24.8213" /> <!-- Sealed Blue Wolf Boots Design -->
<item id="2475" min="1" max="1" chance="0.1787" /> <!-- Sealed Doom Gloves -->
<item id="4091" min="1" max="1" chance="24.8213" /> <!-- Sealed Doom Gloves Part -->
<item id="2487" min="1" max="1" chance="0.1787" /> <!-- Sealed Blue Wolf Gloves -->
<item id="4096" min="1" max="1" chance="24.8213" /> <!-- Sealed Blue Wolf Gloves Fabric -->
</group>
<group chance="28.69070053100586">
<item id="1871" min="1" max="1" chance="56.7572" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="37.8381" /> <!-- Suede -->
<item id="1877" min="1" max="1" chance="2.2703" /> <!-- Adamantite Nugget -->
<item id="4041" min="1" max="1" chance="0.4935" /> <!-- Mold Hardener -->
<item id="4040" min="1" max="1" chance="1.1351" /> <!-- Mold Lubricant -->
<item id="4975" min="1" max="1" chance="0.4614" /> <!-- Recipe: Necklace of Black Ore (70%) -->
</group>
</death>
<corpse>
<item id="948" min="1" max="1" chance="1.516" /> <!-- Scroll: Enchant Armor (B-Grade) -->
<item id="4053" min="1" max="1" chance="25.9927" /> <!-- Ring of Black Ore Gemstone -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" grown="13" />
<height normal="27" grown="34" />
</collision>
</npc>
<npc id="20815" level="63" type="L2Monster" name="Hallate's Hound Dog">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SetHateGroup" value="ATTACKER_GROUP" />
<param name="SetHateGroupRatio" value="30" />
<param name="AttackLowLevel" value="1" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4072" level="6" /> <!-- Stun -->
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="22001" sp="1986" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2089.92274" hpRegen="7.5" mp="1127.4" mpRegen="2.7" />
<attack physical="541.44774" magical="369.73862" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="262.19426" magical="174.571895122369" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="24" />
<run ground="165" />
</speed>
<hit_time>390</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4072" level="6" /> <!-- Stun -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>HALLATE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2984" max="6042" chance="100" /> <!-- Adena -->
</group>
<group chance="1.263100028038025">
<item id="2391" min="1" max="1" chance="0.2916" /> <!-- Blue Wolf Leather Armor -->
<item id="4082" min="1" max="1" chance="49.7084" /> <!-- Blue Wolf Leather Armor Texture -->
<item id="2392" min="1" max="1" chance="0.2916" /> <!-- Leather Armor of Doom -->
<item id="4083" min="1" max="1" chance="49.7084" /> <!-- Leather Armor of Doom Design -->
</group>
<group chance="46.83089828491211">
<item id="1870" min="1" max="1" chance="43.1438" /> <!-- Coal -->
<item id="1865" min="1" max="1" chance="43.1438" /> <!-- Varnish -->
<item id="1874" min="1" max="1" chance="2.8763" /> <!-- Oriharukon Ore -->
<item id="4043" min="1" max="1" chance="1.4381" /> <!-- Asofe -->
<item id="4039" min="1" max="1" chance="1.4381" /> <!-- Mold Glue -->
<item id="5000" min="1" max="1" chance="0.0329" /> <!-- Recipe: Sword of Damascus (60%) -->
</group>
</death>
<corpse>
<item id="4984" min="1" max="1" chance="2.1315" /> <!-- Recipe: Blue Wolf Leather Armor (60%) -->
<item id="4054" min="1" max="1" chance="14.82" /> <!-- Necklace of Black Ore Beads -->
<item id="4052" min="1" max="1" chance="26.6388" /> <!-- Earring of Black Ore Piece -->
</corpse>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="11" />
</collision>
</npc>
<npc id="20816" level="63" type="L2Monster" name="Hallate's Royal Guard">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4033" level="6" /> <!-- NPC Burn -->
<skill name="SelfBuff" id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill name="PhysicalSpecial" id="4067" level="6" /> <!-- NPC Mortal Blow -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="946" lhand="945" /> <!-- rhand: Skeleton Dagger lhand: Skeleton Buckler -->
<acquire exp="18356" sp="1657" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2089.92274" hpRegen="7.5" mp="1127.4" mpRegen="2.7" />
<attack physical="541.44774" magical="369.73862" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="262.19426" magical="174.571895122369" shield="131" shieldRate="20" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="80" />
<run ground="164" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4033" level="6" /> <!-- NPC Burn -->
<skill id="4067" level="6" /> <!-- NPC Mortal Blow -->
<skill id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>HALLATE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2490" max="5041" chance="100" /> <!-- Adena -->
</group>
<group chance="1.0539000034332275">
<item id="2391" min="1" max="1" chance="0.2916" /> <!-- Blue Wolf Leather Armor -->
<item id="4082" min="1" max="1" chance="49.7084" /> <!-- Blue Wolf Leather Armor Texture -->
<item id="2392" min="1" max="1" chance="0.2916" /> <!-- Leather Armor of Doom -->
<item id="4083" min="1" max="1" chance="49.7084" /> <!-- Leather Armor of Doom Design -->
</group>
<group chance="47.43730163574219">
<item id="1864" min="1" max="3" chance="32.5745" /> <!-- Stem -->
<item id="1869" min="1" max="1" chance="32.5745" /> <!-- Iron Ore -->
<item id="1878" min="1" max="1" chance="13.0298" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="20.0459" /> <!-- Cord -->
<item id="4039" min="1" max="1" chance="1.0858" /> <!-- Mold Glue -->
<item id="5001" min="1" max="1" chance="0.0249" /> <!-- Recipe: Lance (60%) -->
</group>
</death>
<corpse>
<item id="947" min="1" max="1" chance="0.2511" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
<item id="4039" min="1" max="1" chance="20.9252" /> <!-- Mold Glue -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="28.5" />
</collision>
</npc>
<npc id="20817" level="64" type="L2Monster" name="Corrupt Sage">
<parameters>
<param name="MoveAroundSocial" value="114" />
<param name="MoveAroundSocial1" value="114" />
<param name="MoveAroundSocial2" value="114" />
<param name="AttackLowLevel" value="1" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="W_LongRangeDDMagic" id="4155" level="6" /> <!-- NPC Twister - Magic -->
<skill name="W_ShortRangeDDMagic" id="4160" level="6" /> <!-- NPC Aura Burn - Magic -->
<skill name="DeBuff" id="4118" level="6" /> <!-- Paralysis -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="210" /> <!-- rhand: Staff of Evil Spirits -->
<acquire exp="19137" sp="1752" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2141.82127" hpRegen="7.5" mp="1158.0" mpRegen="2.7" />
<attack physical="562.02275" magical="383.78868" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="267.04468" magical="177.801362329617" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="70" />
<run ground="160" />
</speed>
<hit_time>740</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4118" level="6" /> <!-- Paralysis -->
<skill id="4155" level="6" /> <!-- NPC Twister - Magic -->
<skill id="4160" level="6" /> <!-- NPC Aura Burn - Magic -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GHOST</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2418" max="4891" chance="100" /> <!-- Adena -->
</group>
<group chance="0.39489999413490295">
<item id="268" min="1" max="1" chance="0.4515" /> <!-- Bellion Cestus -->
<item id="4120" min="1" max="1" chance="99.5485" /> <!-- Bellion Cestus Edge -->
</group>
<group chance="37.48540115356445">
<item id="1865" min="1" max="1" chance="43.6363" /> <!-- Varnish -->
<item id="1870" min="1" max="1" chance="43.6363" /> <!-- Coal -->
<item id="1879" min="1" max="1" chance="7.2727" /> <!-- Cokes -->
<item id="1875" min="1" max="1" chance="2.9091" /> <!-- Stone of Purity -->
<item id="4040" min="1" max="1" chance="0.8727" /> <!-- Mold Lubricant -->
<item id="4174" min="1" max="1" chance="0.8408" /> <!-- Recipe: Sealed Zubei's Boots (100%) -->
</group>
</death>
<corpse>
<item id="4040" min="1" max="1" chance="12.1827" /> <!-- Mold Lubricant -->
<item id="4053" min="1" max="1" chance="26.1096" /> <!-- Ring of Black Ore Gemstone -->
</corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="40" />
</collision>
</npc>
<npc id="20818" level="64" type="L2Monster" name="Hallate's Warrior">
<parameters>
<param name="MoveAroundSocial" value="215" />
<param name="MoveAroundSocial1" value="215" />
<param name="MoveAroundSocial2" value="215" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" /> <!-- NPC Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="78" /> <!-- rhand: Great Sword -->
<acquire exp="17734" sp="1624" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2141.82127" hpRegen="7.5" mp="1158.0" mpRegen="2.7" />
<attack physical="562.02275" magical="383.78868" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="267.04468" magical="177.801362329617" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="40" />
<run ground="160" />
</speed>
<hit_time>170</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>HALLATE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2414" max="4882" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3928000032901764">
<item id="287" min="1" max="1" chance="0.453" /> <!-- Bow of Peril -->
<item id="4121" min="1" max="1" chance="99.547" /> <!-- Bow of Peril Shaft -->
</group>
<group chance="25.425100326538086">
<item id="1866" min="1" max="1" chance="36.2216" /> <!-- Suede -->
<item id="1871" min="1" max="1" chance="54.3324" /> <!-- Charcoal -->
<item id="5220" min="1" max="1" chance="2.1733" /> <!-- Metal Hardener -->
<item id="1885" min="1" max="1" chance="4.5277" /> <!-- High-Grade Suede -->
<item id="4041" min="1" max="1" chance="0.4725" /> <!-- Mold Hardener -->
<item id="4958" min="1" max="1" chance="1.0469" /> <!-- Recipe: Sealed Zubei's Boots (60%) -->
</group>
</death>
<corpse>
<item id="4620" min="1" max="1" chance="0.8386" /> <!-- Greater Dye of INT <Int+4 Wit-4> -->
<item id="4105" min="1" max="1" chance="3.479" /> <!-- Heavy War Axe Head -->
<item id="4077" min="1" max="1" chance="27.3487" /> <!-- Doom Shield Fragment -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="25" />
</collision>
</npc>
<npc id="20819" level="65" type="L2Monster" name="Archer of Abyss">
<parameters>
<param name="MoveAroundSocial" value="108" />
<param name="MoveAroundSocial1" value="108" />
<param name="MoveAroundSocial2" value="108" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="W_FiendArcher" id="4141" level="6" /> <!-- NPC Wind Fist -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="17603" sp="1636" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2193.43142" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="271.89033" magical="181.027644954078" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="70" />
<run ground="165" />
</speed>
<hit_time>760</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4141" level="6" /> <!-- NPC Wind Fist -->
<skill id="4389" level="4" /> <!-- Resist Mental Attacks -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="ARCHER" aggroRange="500" clanHelpRange="400" dodge="15">
<clan_list>
<clan>TOWER_GHOST</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="2399" max="4864" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3856000006198883">
<item id="171" min="1" max="1" chance="0.1532" /> <!-- Deadman's Glory -->
<item id="4116" min="1" max="1" chance="33.7718" /> <!-- Deadman's Glory Stone -->
<item id="175" min="1" max="1" chance="0.1532" /> <!-- Art of Battle Axe -->
<item id="4117" min="1" max="1" chance="33.7718" /> <!-- Art of Battle Axe Blade -->
<item id="210" min="1" max="1" chance="0.1532" /> <!-- Staff of Evil Spirits -->
<item id="4118" min="1" max="1" chance="31.9968" /> <!-- Evil Spirit Head -->
</group>
<group chance="18.053600311279297">
<item id="1874" min="1" max="1" chance="5.503" /> <!-- Oriharukon Ore -->
<item id="1878" min="1" max="1" chance="33.0183" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="50.7973" /> <!-- Cord -->
<item id="1889" min="1" max="1" chance="5.503" /> <!-- Compound Braid -->
<item id="5220" min="1" max="1" chance="3.3018" /> <!-- Metal Hardener -->
<item id="4159" min="1" max="1" chance="0.2338" /> <!-- Recipe: Blue Wolf Leather Armor (100%) -->
</group>
</death>
<corpse>
<item id="4053" min="1" max="1" chance="25.9498" /> <!-- Ring of Black Ore Gemstone -->
<item id="4078" min="1" max="1" chance="8.8433" /> <!-- Blue Wolf Breastplate Part -->
</corpse>
</drop_lists>
<collision>
<radius normal="17" />
<height normal="55" />
</collision>
</npc>
<npc id="20820" level="65" type="L2Monster" name="Hallate's Knight">
<parameters>
<param name="MoveAroundSocial" value="74" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="74" />
<param name="SetHateGroup" value="ATTACKER_GROUP" />
<param name="SetHateGroupRatio" value="35" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4072" level="6" /> <!-- Stun -->
<skill name="SelfBuff" id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill name="PhysicalSpecial" id="4032" level="6" /> <!-- NPC Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="80" /> <!-- rhand: Tallum Blade -->
<acquire exp="35090" sp="3260" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2193.43142" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="271.89033" magical="181.027644954078" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="-5" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="27" />
<run ground="160" />
</speed>
<hit_time>710</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4072" level="6" /> <!-- Stun -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="19" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>HALLATE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="4130" max="8374" chance="100" /> <!-- Adena -->
</group>
<group chance="5.073299884796143">
<item id="864" min="1" max="1" chance="0.2845" /> <!-- Earring of Black Ore -->
<item id="4052" min="1" max="1" chance="35.806" /> <!-- Earring of Black Ore Piece -->
<item id="926" min="1" max="1" chance="0.2134" /> <!-- Necklace of Black Ore -->
<item id="4054" min="1" max="1" chance="19.92" /> <!-- Necklace of Black Ore Beads -->
<item id="895" min="1" max="1" chance="0.4267" /> <!-- Ring of Black Ore -->
<item id="4053" min="1" max="1" chance="43.3494" /> <!-- Ring of Black Ore Gemstone -->
</group>
<group chance="36.16889953613281">
<item id="1867" min="1" max="3" chance="47.2887" /> <!-- Animal Skin -->
<item id="1872" min="1" max="3" chance="31.5258" /> <!-- Animal Bone -->
<item id="1882" min="1" max="1" chance="15.7629" /> <!-- Leather -->
<item id="1894" min="1" max="1" chance="2.4889" /> <!-- Crafted Leather -->
<item id="4042" min="1" max="1" chance="1.1822" /> <!-- Enria -->
<item id="4160" min="1" max="1" chance="0.2009" /> <!-- Recipe: Leather Armor of Doom (100%) -->
</group>
</death>
<corpse>
<item id="4080" min="1" max="1" chance="21.4391" /> <!-- Blue Wolf Gaiters Material -->
<item id="4054" min="1" max="1" chance="20.5291" /> <!-- Necklace of Black Ore Beads -->
</corpse>
</drop_lists>
<collision>
<radius normal="12" grown="14.5" />
<height normal="31" grown="36" />
</collision>
</npc>
<npc id="20821" level="66" type="L2Monster" name="Erin Ediunce">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="AttackLowLevel" value="1" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4100" level="6" /> <!-- NPC Prominence -->
<skill name="DeBuff" id="4119" level="3" /> <!-- Decrease Accuracy -->
<skill name="HoldMagic" id="4047" level="6" /> <!-- Hold -->
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<equipment rhand="3939" /> <!-- rhand: Lady's Fan -->
<acquire exp="25609" sp="2411" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2244.67715" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
<attack physical="603.79903" magical="412.31647" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="184.248304515217" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="80" />
<run ground="165" />
</speed>
<hit_time>560</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4047" level="6" /> <!-- Hold -->
<skill id="4100" level="6" /> <!-- NPC Prominence -->
<skill id="4119" level="3" /> <!-- Decrease Accuracy -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3240" max="6570" chance="100" /> <!-- Adena -->
</group>
<group chance="0.52920001745224">
<item id="97" min="1" max="1" chance="0.4523" /> <!-- Lance -->
<item id="4115" min="1" max="1" chance="99.5477" /> <!-- Lance Blade -->
</group>
<group chance="30.837600708007812">
<item id="1867" min="1" max="3" chance="47.4749" /> <!-- Animal Skin -->
<item id="1872" min="1" max="3" chance="31.6499" /> <!-- Animal Bone -->
<item id="1882" min="1" max="1" chance="15.825" /> <!-- Leather -->
<item id="1894" min="1" max="1" chance="2.4987" /> <!-- Crafted Leather -->
<item id="4042" min="1" max="1" chance="1.1869" /> <!-- Enria -->
<item id="4195" min="1" max="1" chance="0.0544" /> <!-- Recipe: Art of Battle Axe (100%) -->
</group>
</death>
<corpse>
<item id="4084" min="1" max="1" chance="14.2125" /> <!-- Blue Wolf Tunic Fabric -->
<item id="4080" min="1" max="1" chance="16.8217" /> <!-- Blue Wolf Gaiters Material -->
<item id="1894" min="1" max="1" chance="28.6943" /> <!-- Crafted Leather -->
</corpse>
</drop_lists>
<collision>
<radius normal="9" />
<height normal="23" />
</collision>
</npc>
<npc id="20822" level="66" type="L2Monster" name="Hallate's Maid">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<skill name="CheckMagic" id="4046" level="6" /> <!-- Sleep -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4039" level="6" /> <!-- NPC MP Drain -->
<skill name="CancelMagic" id="4094" level="6" /> <!-- NPC Cancel Magic -->
<skill name="SleepMagic" id="4046" level="6" /> <!-- Sleep -->
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="23831" sp="2243" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2244.67715" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
<attack physical="603.79903" magical="412.31647" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="184.248304515217" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4039" level="6" /> <!-- NPC MP Drain -->
<skill id="4046" level="6" /> <!-- Sleep -->
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4094" level="6" /> <!-- NPC Cancel Magic -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>HALLATE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3255" max="6602" chance="100" /> <!-- Adena -->
</group>
<group chance="0.5317999720573425">
<item id="97" min="1" max="1" chance="0.4523" /> <!-- Lance -->
<item id="4115" min="1" max="1" chance="99.5477" /> <!-- Lance Blade -->
</group>
<group chance="36.13610076904297">
<item id="1868" min="1" max="3" chance="55.9755" /> <!-- Thread -->
<item id="1873" min="1" max="1" chance="22.3902" /> <!-- Silver Nugget -->
<item id="5549" min="1" max="1" chance="5.5975" /> <!-- Metallic Thread -->
<item id="1889" min="1" max="1" chance="3.7317" /> <!-- Compound Braid -->
<item id="4044" min="1" max="1" chance="1.8658" /> <!-- Thons -->
<item id="4196" min="1" max="1" chance="0.0427" /> <!-- Recipe: Staff of Evil Spirits (100%) -->
</group>
</death>
<corpse>
<item id="1894" min="1" max="1" chance="28.8329" /> <!-- Crafted Leather -->
<item id="1889" min="1" max="1" chance="54.7825" /> <!-- Compound Braid -->
<item id="4077" min="1" max="1" chance="36.9652" /> <!-- Doom Shield Fragment -->
</corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="40" />
</collision>
</npc>
<npc id="20823" level="67" type="L2Monster" name="Platinum Tribe Soldier">
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4073" level="6" /> <!-- Stun -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="242" /> <!-- rhand: Soulfire Dirk -->
<acquire exp="27669" sp="2635" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2295.48154" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="281.55251" magical="187.460838840844" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4073" level="6" /> <!-- Stun -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3580" max="7317" chance="100" /> <!-- Adena -->
</group>
<group chance="2.759000062942505">
<item id="2398" min="1" max="1" chance="0.1309" /> <!-- Blue Wolf Tunic -->
<item id="4084" min="1" max="1" chance="21.1296" /> <!-- Blue Wolf Tunic Fabric -->
<item id="2399" min="1" max="1" chance="0.1309" /> <!-- Tunic of Doom -->
<item id="4085" min="1" max="1" chance="21.1296" /> <!-- Tunic of Doom Pattern -->
<item id="2403" min="1" max="1" chance="0.2096" /> <!-- Blue Wolf Stockings -->
<item id="4086" min="1" max="1" chance="28.5298" /> <!-- Blue Wolf Stockings Pattern -->
<item id="2404" min="1" max="1" chance="0.2096" /> <!-- Stockings of Doom -->
<item id="4087" min="1" max="1" chance="28.53" /> <!-- Stockings of Doom Pattern -->
</group>
<group chance="48.3916015625">
<item id="1869" min="1" max="1" chance="46.1971" /> <!-- Iron Ore -->
<item id="1864" min="1" max="3" chance="46.1971" /> <!-- Stem -->
<item id="1880" min="1" max="1" chance="4.6197" /> <!-- Steel -->
<item id="5550" min="1" max="1" chance="0.616" /> <!-- Durable Metal Plate -->
<item id="4043" min="1" max="1" chance="1.5399" /> <!-- Asofe -->
<item id="4616" min="1" max="1" chance="0.0637" /> <!-- Greater Dye of CON <Con+4 Dex-4> -->
</group>
</death>
<corpse>
<item id="4088" min="1" max="1" chance="34.3233" /> <!-- Blue Wolf Helmet Design -->
<item id="4089" min="1" max="1" chance="34.3233" /> <!-- Doom Helmet Pattern -->
</corpse>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="26" />
</collision>
</npc>
<npc id="20824" level="67" type="L2Monster" name="Hallate's Commander">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4073" level="6" /> <!-- Stun -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="1472" /> <!-- rhand: Dreadbane -->
<acquire exp="24883" sp="2370" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2295.48154" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="281.55251" magical="187.460838840844" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="100" />
<run ground="170" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4073" level="6" /> <!-- Stun -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>HALLATE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3391" max="6929" chance="100" /> <!-- Adena -->
</group>
<group chance="4.186399936676025">
<item id="864" min="1" max="1" chance="0.2845" /> <!-- Earring of Black Ore -->
<item id="4052" min="1" max="1" chance="35.806" /> <!-- Earring of Black Ore Piece -->
<item id="926" min="1" max="1" chance="0.2134" /> <!-- Necklace of Black Ore -->
<item id="4054" min="1" max="1" chance="19.92" /> <!-- Necklace of Black Ore Beads -->
<item id="895" min="1" max="1" chance="0.4267" /> <!-- Ring of Black Ore -->
<item id="4053" min="1" max="1" chance="43.3494" /> <!-- Ring of Black Ore Gemstone -->
</group>
<group chance="46.22819900512695">
<item id="1870" min="1" max="1" chance="45.7959" /> <!-- Coal -->
<item id="1865" min="1" max="1" chance="45.7959" /> <!-- Varnish -->
<item id="1874" min="1" max="1" chance="3.0531" /> <!-- Oriharukon Ore -->
<item id="4043" min="1" max="1" chance="1.5265" /> <!-- Asofe -->
<item id="4039" min="1" max="1" chance="1.5265" /> <!-- Mold Glue -->
<item id="4617" min="1" max="1" chance="0.0632" /> <!-- Greater Dye of DEX <Dex+4 Str-4> -->
<item id="6036" min="1" max="1" chance="1.5266" /> <!-- Greater Magic Haste Potion -->
</group>
</death>
<corpse>
<item id="4081" min="1" max="1" chance="8.4768" /> <!-- Doom Plate Armor Temper -->
<item id="4078" min="1" max="1" chance="12.5629" /> <!-- Blue Wolf Breastplate Part -->
</corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="45" />
</collision>
</npc>
<npc id="20825" level="68" type="L2Monster" name="Hallate's Inspector">
<parameters>
<param name="MoveAroundSocial" value="140" />
<param name="MoveAroundSocial1" value="140" />
<param name="MoveAroundSocial2" value="140" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic1" id="4078" level="6" /> <!-- NPC Flamestrike -->
<skill name="DDMagic2" id="4069" level="6" /> <!-- NPC Curve Beam Cannon -->
<skill name="DeBuff" id="4118" level="6" /> <!-- Paralysis -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="25990" sp="2510" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="286.3615" magical="190.662718462344" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="37" />
<run ground="170" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4069" level="6" /> <!-- NPC Curve Beam Cannon -->
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4078" level="6" /> <!-- NPC Flamestrike -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4118" level="6" /> <!-- Paralysis -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>HALLATE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3565" max="7246" chance="100" /> <!-- Adena -->
</group>
<group chance="42.58209991455078">
<item id="1871" min="1" max="1" chance="56.8274" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="37.8849" /> <!-- Suede -->
<item id="1877" min="1" max="1" chance="2.2731" /> <!-- Adamantite Nugget -->
<item id="4041" min="1" max="1" chance="0.4942" /> <!-- Mold Hardener -->
<item id="4040" min="1" max="1" chance="1.1365" /> <!-- Mold Lubricant -->
<item id="4975" min="1" max="1" chance="0.462" /> <!-- Recipe: Necklace of Black Ore (70%) -->
</group>
</death>
<corpse>
<item id="1876" min="1" max="3" chance="90.1136" /> <!-- Mithril Ore -->
</corpse>
</drop_lists>
<collision>
<radius normal="31" />
<height normal="110" />
</collision>
</npc>
<npc id="20826" level="68" type="L2Monster" name="Platinum Tribe Archer">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="80" />
<param name="SetHateGroup" value="ATTACKER_GROUP" />
<param name="SetHateGroupRatio" value="25" />
<param name="AttackLowLevel" value="1" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="PhysicalSpecial" id="4040" level="6" /> <!-- NPC Bow Attack -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="288" /> <!-- rhand: Carnage Bow -->
<acquire exp="27540" sp="2660" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="286.3615" magical="190.662718462344" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<hit_time>910</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="6" /> <!-- NPC Bow Attack -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4095" level="1" /> <!-- Damage Shield -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai type="ARCHER" aggroRange="500" clanHelpRange="400" dodge="15">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3245" max="6597" chance="100" /> <!-- Adena -->
</group>
<group chance="48.519500732421875">
<item id="1872" min="1" max="3" chance="27.746" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="55.4919" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="5.5492" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.7746" /> <!-- Stone of Purity -->
<item id="4041" min="1" max="1" chance="0.3619" /> <!-- Mold Hardener -->
<item id="4980" min="1" max="1" chance="0.4925" /> <!-- Recipe: Doom Shield (60%) -->
</group>
</death>
<corpse>
<item id="4041" min="1" max="1" chance="7.1335" /> <!-- Mold Hardener -->
</corpse>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="27" />
</collision>
</npc>
<npc id="20827" level="69" type="L2Monster" name="Platinum Tribe Warrior">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4072" level="6" /> <!-- Stun -->
<skill name="SelfBuff" id="4091" level="1" /> <!-- NPC Ogre Spirit Totem -->
<skill name="PhysicalSpecial" id="4032" level="6" /> <!-- NPC Strike -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="148" /> <!-- rhand: Sword of Valhalla -->
<acquire exp="28758" sp="2814" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2395.45533" hpRegen="7.5" mp="1314.0" mpRegen="2.7" />
<attack physical="667.50361" magical="455.81844" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="193.851368417065" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<hit_time>340</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4072" level="6" /> <!-- Stun -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4091" level="1" /> <!-- NPC Ogre Spirit Totem -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="3956" max="8034" chance="100" /> <!-- Adena -->
</group>
<group chance="47.43519973754883">
<item id="1873" min="1" max="1" chance="20.7486" /> <!-- Silver Nugget -->
<item id="1868" min="1" max="3" chance="51.8716" /> <!-- Thread -->
<item id="1876" min="1" max="1" chance="10.3743" /> <!-- Mithril Ore -->
<item id="1895" min="1" max="1" chance="14.8204" /> <!-- Metallic Fiber -->
<item id="4042" min="1" max="1" chance="0.8645" /> <!-- Enria -->
<item id="4990" min="1" max="1" chance="0.4287" /> <!-- Recipe: Blue Wolf Helmet (60%) -->
</group>
</death>
<corpse>
<item id="4117" min="1" max="1" chance="4.368" /> <!-- Art of Battle Axe Blade -->
<item id="4118" min="1" max="1" chance="4.1384" /> <!-- Evil Spirit Head -->
</corpse>
</drop_lists>
<collision>
<radius normal="13" grown="15" />
<height normal="28" grown="34" />
</collision>
</npc>
<npc id="20828" level="70" type="L2Monster" name="Platinum Tribe Shaman">
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="90" />
<param name="AttackLowLevel" value="1" />
<skill name="CheckMagic" id="4046" level="7" /> <!-- Sleep -->
<skill name="CheckMagic1" id="4073" level="7" /> <!-- Stun -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4066" level="7" /> <!-- NPC Twister -->
<skill name="CancelMagic" id="4094" level="7" /> <!-- NPC Cancel Magic -->
<skill name="SleepMagic" id="4046" level="7" /> <!-- Sleep -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="202" /> <!-- rhand: Mace of Underworld -->
<acquire exp="35291" sp="3499" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="197.024195544734" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<hit_time>280</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4046" level="7" /> <!-- Sleep -->
<skill id="4066" level="7" /> <!-- NPC Twister -->
<skill id="4073" level="7" /> <!-- Stun -->
<skill id="4094" level="7" /> <!-- NPC Cancel Magic -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai type="MAGE" aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="4508" max="9172" chance="100" /> <!-- Adena -->
</group>
<group chance="39.50239944458008">
<item id="1864" min="3" max="9" chance="28.4115" /> <!-- Stem -->
<item id="1869" min="2" max="6" chance="21.3086" /> <!-- Iron Ore -->
<item id="1878" min="1" max="1" chance="34.0938" /> <!-- Braided Hemp -->
<item id="1884" min="2" max="6" chance="10.4904" /> <!-- Cord -->
<item id="4039" min="1" max="1" chance="2.8412" /> <!-- Mold Glue -->
<item id="4177" min="1" max="1" chance="1.6423" /> <!-- Recipe: Sealed Zubei's Gauntlets (100%) -->
</group>
</death>
<corpse>
<item id="4120" min="1" max="1" chance="4.9809" /> <!-- Bellion Cestus Edge -->
<item id="4121" min="1" max="1" chance="4.9642" /> <!-- Bow of Peril Shaft -->
</corpse>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="20829" level="71" type="L2Monster" name="Platinum Tribe Prefect">
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="90" />
<param name="SetHateGroup" value="ATTACKER_GROUP" />
<param name="SetHateGroupRatio" value="35" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4033" level="7" /> <!-- NPC Burn -->
<skill name="SelfBuff" id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill name="PhysicalSpecial" id="4073" level="7" /> <!-- Stun -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="147" /> <!-- rhand: Tear of Darkness -->
<acquire exp="50697" sp="5087" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2492.727" hpRegen="8.5" mp="1377.8" mpRegen="3" />
<attack physical="710.2185" magical="484.98717" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="300.65359" magical="200.178552092236" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="50" />
<run ground="170" />
</speed>
<hit_time>560</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4033" level="7" /> <!-- NPC Burn -->
<skill id="4073" level="7" /> <!-- Stun -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="19" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="6033" max="12296" chance="100" /> <!-- Adena -->
</group>
<group chance="38.04290008544922">
<item id="1871" min="1" max="3" chance="53.9331" /> <!-- Charcoal -->
<item id="1866" min="1" max="3" chance="23.9703" /> <!-- Suede -->
<item id="1877" min="1" max="1" chance="4.3147" /> <!-- Adamantite Nugget -->
<item id="4041" min="1" max="1" chance="0.938" /> <!-- Mold Hardener -->
<item id="4040" min="1" max="1" chance="2.1573" /> <!-- Mold Lubricant -->
<item id="4129" min="1" max="1" chance="1.1674" /> <!-- Recipe: Earrings of Black Ore (100%) -->
</group>
</death>
<corpse>
<item id="1894" min="1" max="1" chance="42.8952" /> <!-- Crafted Leather -->
<item id="5550" min="1" max="1" chance="16.3002" /> <!-- Durable Metal Plate -->
</corpse>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="32" />
</collision>
</npc>
<npc id="20830" level="72" type="L2Monster" name="Guardian Angel">
<parameters>
<param name="MoveAroundSocial" value="50" />
<param name="MoveAroundSocial1" value="50" />
<param name="MoveAroundSocial2" value="50" />
<param name="AttackLowLevel" value="1" />
<param name="silhouette" value="20859" /> <!-- Guardian Angel -->
<param name="ai_type" value="guardian_angel_r" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4033" level="7" /> <!-- NPC Burn -->
<skill name="SelfBuff" id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill name="PhysicalSpecial" id="4073" level="7" /> <!-- Stun -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="148" /> <!-- rhand: Sword of Valhalla -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="305.35947" magical="203.311781207645" />
<attribute>
<defence fire="20" water="20" wind="-5" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4033" level="7" /> <!-- NPC Burn -->
<skill id="4073" level="7" /> <!-- Stun -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="13.5" grown="16" />
<height normal="36.5" grown="42.5" />
</collision>
</npc>
<npc id="20831" level="73" type="L2Monster" name="Seal Angel">
<parameters>
<param name="MoveAroundSocial" value="50" />
<param name="MoveAroundSocial1" value="50" />
<param name="MoveAroundSocial2" value="50" />
<param name="silhouette" value="20860" /> <!-- Seal Angel -->
<param name="ai_type" value="seal_angel_r" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4072" level="7" /> <!-- Stun -->
<skill name="SelfBuff" id="4090" level="1" /> <!-- NPC Wolf Spirit Totem -->
<skill name="PhysicalSpecial" id="4232" level="7" /> <!-- NPC AE Strike -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="148" /> <!-- rhand: Sword of Valhalla -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2586.66898" hpRegen="8.5" mp="1442.4" mpRegen="3" />
<attack physical="752.73928" magical="514.02335" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="310.02959" magical="206.421198742611" />
<attribute>
<defence fire="20" water="20" wind="-5" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4072" level="7" /> <!-- Stun -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4090" level="1" /> <!-- NPC Wolf Spirit Totem -->
<skill id="4232" level="7" /> <!-- NPC AE Strike -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="13.5" grown="16" />
<height normal="36.5" grown="42.5" />
</collision>
</npc>
<npc id="20832" level="92" type="L2Monster" name="Zaken's Pikeman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsTransform" value="2" />
<param name="step1" value="21602" /> <!-- Zaken's Pikeman -->
<param name="step2" value="21603" /> <!-- Zaken's Pikeman -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4244" level="4" /> <!-- NPC Wild Sweep -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="292" /> <!-- rhand: Pike -->
<acquire exp="3264" sp="221" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="14754" hpRegen="5.5" mp="557.4" mpRegen="2.1" />
<attack physical="210.04832" magical="143.43577" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="169.13417" magical="112.611442266143" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="50" />
<run ground="174" />
</speed>
<hit_time>210</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4244" level="4" /> <!-- NPC Wild Sweep -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>UNDEAD1</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="430" max="872" chance="100" /> <!-- Adena -->
</group>
<group chance="3.1166999340057373">
<item id="1125" min="1" max="1" chance="0.3879" /> <!-- Assault Boots -->
<item id="1957" min="1" max="1" chance="16.2787" /> <!-- Assault Boots Part -->
<item id="2427" min="1" max="1" chance="0.3879" /> <!-- Salamander Skin Boots -->
<item id="2931" min="1" max="1" chance="16.2787" /> <!-- Salamander Skin Boot Lining -->
<item id="2428" min="1" max="1" chance="0.3879" /> <!-- Plate Boots -->
<item id="2932" min="1" max="1" chance="16.2787" /> <!-- Plate Boots Design -->
<item id="61" min="1" max="1" chance="0.3879" /> <!-- Mithril Plate Gloves -->
<item id="1949" min="1" max="1" chance="16.2787" /> <!-- Mithril Gloves Design -->
<item id="607" min="1" max="1" chance="0.3879" /> <!-- Ogre Power Gauntlets -->
<item id="1963" min="1" max="1" chance="16.2787" /> <!-- Ogre Power Gauntlets Part -->
<item id="2451" min="1" max="1" chance="0.3879" /> <!-- Sage's Worn Gloves -->
<item id="2933" min="1" max="1" chance="16.2791" /> <!-- Sage's Worn Gloves Lining -->
</group>
<group chance="17.840200424194336">
<item id="1865" min="1" max="1" chance="43.6807" /> <!-- Varnish -->
<item id="1870" min="1" max="1" chance="43.6807" /> <!-- Coal -->
<item id="1879" min="1" max="1" chance="7.2801" /> <!-- Cokes -->
<item id="1875" min="1" max="1" chance="2.912" /> <!-- Stone of Purity -->
<item id="2162" min="1" max="1" chance="2.1102" /> <!-- Recipe: Aquastone Necklace -->
<item id="5159" min="1" max="1" chance="0.1456" /> <!-- Recipe: Spiritshot (C) Compressed Package (100%) -->
<item id="2312" min="1" max="1" chance="0.1907" /> <!-- Recipe: Crystallized Ice Bow -->
</group>
</death>
<corpse>
<item id="5231" min="1" max="1" chance="7.7593" /> <!-- Recipe: Metal Hardener (100%) -->
<item id="1902" min="1" max="1" chance="11.0061" /> <!-- Elven Earring Beads -->
<item id="1825" min="1" max="1" chance="7.7593" /> <!-- Recipe: Oriharukon -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" grown="12" />
<height normal="28" grown="33" />
</collision>
</npc>
<npc id="20833" level="92" type="L2Monster" name="Zaken's Archer">
<parameters>
<param name="MoveAroundSocial" value="157" />
<param name="MoveAroundSocial1" value="157" />
<param name="MoveAroundSocial2" value="157" />
<param name="IsTransform" value="2" />
<param name="step1" value="21605" /> <!-- Zaken's Archer -->
<param name="step2" value="21606" /> <!-- Zaken's Archer -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="PhysicalSpecial" id="4040" level="4" /> <!-- NPC Bow Attack -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="279" /> <!-- rhand: Reinforced Long Bow -->
<acquire exp="3631" sp="248" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="14754" hpRegen="5.5" mp="584.0" mpRegen="2.1" />
<attack physical="222.23112" magical="151.75505" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="173.43552" magical="115.475328468187" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="40" />
<run ground="174" />
</speed>
<hit_time>800</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4040" level="4" /> <!-- NPC Bow Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" aggroRange="500" clanHelpRange="300" dodge="15" isAggressive="false">
<clan_list>
<clan>UNDEAD1</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="475" max="974" chance="100" /> <!-- Adena -->
</group>
<group chance="0.20520000159740448">
<item id="281" min="1" max="1" chance="1.5765" /> <!-- Crystallized Ice Bow -->
<item id="2074" min="1" max="1" chance="98.4235" /> <!-- Crystallized Ice Bow Shaft -->
</group>
<group chance="15.708000183105469">
<item id="1872" min="1" max="1" chance="44.018" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="44.018" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.4018" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.2009" /> <!-- Stone of Purity -->
<item id="2209" min="1" max="1" chance="2.4822" /> <!-- Recipe: Eldarake -->
<item id="2205" min="1" max="1" chance="1.0447" /> <!-- Recipe: Chain Gaiters -->
<item id="2299" min="1" max="1" chance="0.1442" /> <!-- Recipe: Big Hammer -->
</group>
</death>
<corpse>
<item id="1874" min="1" max="1" chance="8.0465" /> <!-- Oriharukon Ore -->
<item id="1875" min="1" max="1" chance="8.0465" /> <!-- Stone of Purity -->
<item id="1905" min="1" max="1" chance="11.741" /> <!-- Omen Beast's Eye Earring Gemstone -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="27" />
</collision>
</npc>
<npc id="20834" level="42" type="L2Monster" name="Mardian">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Buff" id="4074" level="2" /> <!-- NPC Haste -->
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="5402" sp="360" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1050.81652" hpRegen="5.5" mp="531.0" mpRegen="2.1" />
<attack physical="198.34591" magical="135.44454" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="164.88513" magical="109.782377202178" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="72" />
<run ground="174" />
</speed>
<hit_time>260</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4074" level="2" /> <!-- NPC Haste -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="720" max="1455" chance="100" /> <!-- Adena -->
</group>
<group chance="1.899899959564209">
<item id="353" min="1" max="1" chance="0.7853" /> <!-- Half Plate Armor -->
<item id="1950" min="1" max="1" chance="38.3357" /> <!-- Half Plate Temper -->
<item id="380" min="1" max="1" chance="1.2565" /> <!-- Plate Gaiters -->
<item id="1951" min="1" max="1" chance="59.6225" /> <!-- Plate Gaiters Part -->
</group>
<group chance="38.815799713134766">
<item id="1864" min="1" max="3" chance="28.9051" /> <!-- Stem -->
<item id="1869" min="1" max="1" chance="28.9051" /> <!-- Iron Ore -->
<item id="1878" min="1" max="1" chance="11.5621" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="17.7878" /> <!-- Cord -->
<item id="2306" min="1" max="1" chance="0.1262" /> <!-- Recipe: Stick of Faith -->
<item id="5274" min="1" max="1" chance="0.0964" /> <!-- Recipe: Greater Spiritshot (C) Compressed Package(100%) -->
<item id="2996" min="1" max="1" chance="2.2941" /> <!-- Recipe: Chain Gloves -->
</group>
</death>
<corpse>
<item id="1878" min="1" max="1" chance="71.4983" /> <!-- Braided Hemp -->
<item id="1885" min="1" max="1" chance="14.8955" /> <!-- High-Grade Suede -->
<item id="1805" min="1" max="1" chance="0.5958" /> <!-- Recipe: Soulshot (C-Grade) -->
</corpse>
</drop_lists>
<collision>
<radius normal="26" />
<height normal="25.5" />
</collision>
</npc>
<npc id="20835" level="92" type="L2Monster" name="Zaken's Watchman">
<parameters>
<param name="MoveAroundSocial" value="57" />
<param name="MoveAroundSocial1" value="57" />
<param name="MoveAroundSocial2" value="57" />
<param name="IsTransform" value="2" />
<param name="step1" value="21608" /> <!-- Zaken's Watchman -->
<param name="step2" value="21609" /> <!-- Zaken's Watchman -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="W_LongRangeDDMagic" id="4151" level="4" /> <!-- NPC Windstrike - Magic -->
<skill name="W_ShortRangeDDMagic" id="4160" level="4" /> <!-- NPC Aura Burn - Magic -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="2974" sp="206" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="14754" hpRegen="5.5" mp="610.8" mpRegen="2.1" />
<attack physical="234.89829" magical="160.40508" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="177.78746" magical="118.372898457316" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>340</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4151" level="4" /> <!-- NPC Windstrike - Magic -->
<skill id="4160" level="4" /> <!-- NPC Aura Burn - Magic -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="392" max="796" chance="100" /> <!-- Adena -->
</group>
<group chance="1.0174000263214111">
<item id="439" min="1" max="1" chance="0.7904" /> <!-- Karmian Tunic -->
<item id="1962" min="1" max="1" chance="36.8033" /> <!-- Karmian Tunic Pattern -->
<item id="471" min="1" max="1" chance="1.2632" /> <!-- Karmian Stockings -->
<item id="1954" min="1" max="1" chance="61.1431" /> <!-- Karmian Stocking Design -->
</group>
<group chance="8.22070026397705">
<item id="1865" min="1" max="1" chance="40.6664" /> <!-- Varnish -->
<item id="1870" min="1" max="1" chance="40.6664" /> <!-- Coal -->
<item id="1879" min="1" max="1" chance="6.7777" /> <!-- Cokes -->
<item id="1875" min="1" max="1" chance="2.7111" /> <!-- Stone of Purity -->
<item id="4040" min="1" max="1" chance="0.8133" /> <!-- Mold Lubricant -->
<item id="3000" min="1" max="1" chance="2.6068" /> <!-- Recipe: Dwarven Chain Shield -->
<item id="2303" min="1" max="1" chance="0.1776" /> <!-- Recipe: Skull Graver -->
<item id="2990" min="1" max="1" chance="3.2275" /> <!-- Recipe: Chain Boots -->
<item id="3033" min="1" max="1" chance="0.1356" /> <!-- Recipe: Spiritshot C -->
<item id="3954" min="1" max="1" chance="0.1356" /> <!-- Recipe: Blessed Spiritshot C -->
</group>
</death>
<corpse>
<item id="1871" min="1" max="3" chance="49.5145" /> <!-- Charcoal -->
<item id="1879" min="1" max="1" chance="16.5048" /> <!-- Cokes -->
<item id="1906" min="1" max="1" chance="13.6122" /> <!-- Mithril Ring Wire -->
</corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="28" />
</collision>
</npc>
<npc id="20836" level="92" type="L2Monster" name="Pirate Zombie">
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SetHateGroup" value="ATTACKER_GROUP" />
<param name="SetHateGroupRatio" value="35" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4067" level="4" /> <!-- NPC Mortal Blow -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="225" /> <!-- rhand: Mithril Dagger -->
<acquire exp="6798" sp="466" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29508" hpRegen="5.5" mp="584.0" mpRegen="2.1" />
<attack physical="222.23112" magical="151.75505" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="173.43552" magical="115.475328468187" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="11" />
<run ground="174" />
</speed>
<hit_time>740</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4067" level="4" /> <!-- NPC Mortal Blow -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>UNDEAD1</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="822" max="1686" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3928000032901764">
<item id="96" min="1" max="1" chance="0.4753" /> <!-- Scythe -->
<item id="2062" min="1" max="1" chance="32.858" /> <!-- Scythe Edge -->
<item id="298" min="1" max="1" chance="0.4753" /> <!-- Orcish Glaive -->
<item id="2075" min="1" max="1" chance="32.858" /> <!-- Orcish Glaive Blade -->
<item id="302" min="1" max="1" chance="0.4753" /> <!-- Body Slasher -->
<item id="2076" min="1" max="1" chance="32.8581" /> <!-- Body Slasher Blade -->
</group>
<group chance="30.492399215698242">
<item id="1872" min="1" max="1" chance="43.1776" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="43.1776" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.3178" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.1589" /> <!-- Stone of Purity -->
<item id="2251" min="1" max="1" chance="5.3972" /> <!-- Recipe: Steel Arrow -->
<item id="2319" min="1" max="1" chance="0.1128" /> <!-- Recipe: Raid Sword -->
</group>
</death>
<corpse>
<item id="1874" min="1" max="1" chance="13.9288" /> <!-- Oriharukon Ore -->
<item id="1875" min="1" max="1" chance="13.9288" /> <!-- Stone of Purity -->
<item id="1875" min="1" max="1" chance="13.9288" /> <!-- Stone of Purity -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="23" />
</collision>
</npc>
<npc id="20837" level="45" type="L2Monster" name="Tainted Ogre">
<parameters>
<param name="MoveAroundSocial" value="62" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4073" level="4" /> <!-- Stun -->
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="194" /> <!-- rhand: Heavy Doom Axe -->
<acquire exp="6158" sp="428" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1183.80594" hpRegen="5.5" mp="610.8" mpRegen="2.1" />
<attack physical="234.89829" magical="160.40508" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="177.78746" magical="118.372898457316" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="22" />
<run ground="174" />
</speed>
<hit_time>690</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4073" level="4" /> <!-- Stun -->
<skill id="4225" level="1" /> <!-- Resist Stun Attacks -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>UNDEAD1</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="811" max="1647" chance="100" /> <!-- Adena -->
</group>
<group chance="4.455100059509277">
<item id="62" min="1" max="1" chance="0.2489" /> <!-- Reinforced Mithril Boots -->
<item id="1958" min="1" max="1" chance="10.8622" /> <!-- Reinforced Mithril Boots Design -->
<item id="2429" min="1" max="1" chance="0.2489" /> <!-- Chain Boots -->
<item id="2937" min="1" max="1" chance="10.8622" /> <!-- Chain Boots Part -->
<item id="2430" min="1" max="1" chance="0.2489" /> <!-- Karmian Boots -->
<item id="2938" min="1" max="1" chance="10.8622" /> <!-- Karmian Boots Fabric -->
<item id="2431" min="1" max="1" chance="0.2489" /> <!-- Plated Leather Boots -->
<item id="2939" min="1" max="1" chance="10.8622" /> <!-- Plate Leather Boots Lining -->
<item id="2432" min="1" max="1" chance="0.2489" /> <!-- Dwarven Chain Boots -->
<item id="2940" min="1" max="1" chance="10.8622" /> <!-- Dwarven Chain Boots Part -->
<item id="2433" min="1" max="1" chance="0.2489" /> <!-- Boots of Seal -->
<item id="2941" min="1" max="1" chance="10.8622" /> <!-- Boots of Seal Pattern -->
<item id="2452" min="1" max="1" chance="0.2489" /> <!-- Reinforced Mithril Gloves -->
<item id="2942" min="1" max="1" chance="10.8622" /> <!-- Reinforced Mithril Gloves Design -->
<item id="2453" min="1" max="1" chance="0.2489" /> <!-- Chain Gloves -->
<item id="2943" min="1" max="1" chance="10.8622" /> <!-- Chain Gloves Design -->
<item id="2454" min="1" max="1" chance="0.2489" /> <!-- Karmian Gloves -->
<item id="2944" min="1" max="1" chance="10.8623" /> <!-- Karmian Gloves Fabric -->
</group>
<group chance="26.241899490356445">
<item id="1873" min="1" max="1" chance="13.4282" /> <!-- Silver Nugget -->
<item id="1868" min="1" max="1" chance="67.141" /> <!-- Thread -->
<item id="1876" min="1" max="1" chance="6.7141" /> <!-- Mithril Ore -->
<item id="1895" min="1" max="1" chance="9.5916" /> <!-- Metallic Fiber -->
<item id="4042" min="1" max="1" chance="0.5595" /> <!-- Enria -->
<item id="2225" min="1" max="1" chance="0.7298" /> <!-- Recipe: Demon's Stockings -->
<item id="2321" min="1" max="1" chance="0.117" /> <!-- Recipe: Stiletto -->
</group>
</death>
<corpse>
<item id="2214" min="1" max="1" chance="5.0878" /> <!-- Recipe: Dwarven Chain Gaiters -->
<item id="1960" min="1" max="1" chance="11.235" /> <!-- Chain Gaiters Part -->
<item id="1895" min="1" max="1" chance="58.5827" /> <!-- Metallic Fiber -->
</corpse>
</drop_lists>
<collision>
<radius normal="21" grown="25" />
<height normal="44" grown="52.5" />
</collision>
</npc>
<npc id="20838" level="45" type="L2Monster" name="Bloody Bat">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DeBuff" id="4088" level="4" /> <!-- Bleed -->
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="5772" sp="402" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1183.80594" hpRegen="5.5" mp="610.8" mpRegen="2.1" />
<attack physical="234.89829" magical="160.40508" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="177.78746" magical="118.372898457316" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="174" />
</speed>
<hit_time>500</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4088" level="4" /> <!-- Bleed -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="760" max="1544" chance="100" /> <!-- Adena -->
</group>
<group chance="4.700799942016602">
<item id="852" min="1" max="1" chance="0.5399" /> <!-- Moonstone Earring -->
<item id="1908" min="1" max="1" chance="30.499" /> <!-- Moonstone Earring Wire -->
<item id="915" min="1" max="1" chance="0.4051" /> <!-- Aquastone Necklace -->
<item id="1910" min="1" max="1" chance="24.2522" /> <!-- Aquastone Necklace Chain -->
<item id="883" min="1" max="1" chance="0.8102" /> <!-- Aquastone Ring -->
<item id="1909" min="1" max="1" chance="43.4936" /> <!-- Aquastone Ring Wire -->
</group>
<group chance="17.36750030517578">
<item id="1866" min="1" max="1" chance="34.8674" /> <!-- Suede -->
<item id="1871" min="1" max="1" chance="52.3011" /> <!-- Charcoal -->
<item id="5220" min="1" max="1" chance="2.092" /> <!-- Metal Hardener -->
<item id="1885" min="1" max="1" chance="4.3584" /> <!-- High-Grade Suede -->
<item id="4041" min="1" max="1" chance="0.4548" /> <!-- Mold Hardener -->
<item id="3004" min="1" max="1" chance="3.2485" /> <!-- Recipe: Rind Leather Gloves -->
</group>
</death>
<corpse>
<item id="2216" min="1" max="1" chance="7.9419" /> <!-- Recipe: Great Helmet -->
<item id="1964" min="1" max="1" chance="15.5308" /> <!-- Eldarake Temper -->
<item id="1866" min="1" max="3" chance="64.0646" /> <!-- Suede -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="33.5" />
</collision>
</npc>
<npc id="20839" level="92" type="L2Monster" name="Dismal Humming">
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="IsTransform" value="2" />
<param name="step1" value="21611" /> <!-- Unpleasant Humming -->
<param name="step2" value="21612" /> <!-- Unpleasant Humming -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DeBuff" id="4088" level="4" /> <!-- Bleed -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="3452" sp="245" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="14754" hpRegen="5.5" mp="637.8" mpRegen="2.1" />
<attack physical="248.0526" magical="169.38777" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="182.18816" magical="121.302932993263" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="21" />
<run ground="174" />
</speed>
<hit_time>590</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4088" level="4" /> <!-- Bleed -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="453" max="926" chance="100" /> <!-- Adena -->
</group>
<group chance="2.1760001182556152">
<item id="631" min="1" max="1" chance="0.816" /> <!-- Eldarake -->
<item id="1964" min="1" max="1" chance="33.6273" /> <!-- Eldarake Temper -->
<item id="2495" min="1" max="1" chance="0.816" /> <!-- Chain Shield -->
<item id="2945" min="1" max="1" chance="33.6273" /> <!-- Chain Shield Fragment -->
<item id="2413" min="1" max="1" chance="0.5712" /> <!-- Chain Hood -->
<item id="2936" min="1" max="1" chance="30.5422" /> <!-- Chain Hood Pattern -->
</group>
<group chance="15.26710033416748">
<item id="1867" min="1" max="1" chance="39.5431" /> <!-- Animal Skin -->
<item id="1872" min="1" max="1" chance="39.5431" /> <!-- Animal Bone -->
<item id="1882" min="1" max="1" chance="6.5905" /> <!-- Leather -->
<item id="1894" min="1" max="1" chance="1.0406" /> <!-- Crafted Leather -->
<item id="4042" min="1" max="1" chance="0.4943" /> <!-- Enria -->
<item id="2230" min="1" max="1" chance="0.5748" /> <!-- Recipe: Theca Leather Gaiters -->
<item id="2326" min="1" max="1" chance="0.1033" /> <!-- Recipe: Horn of Glory -->
</group>
</death>
<corpse>
<item id="2320" min="1" max="1" chance="0.4006" /> <!-- Recipe: Cursed Staff -->
<item id="2066" min="1" max="1" chance="0.9017" /> <!-- Heavy Doom Hammer Head -->
<item id="1908" min="1" max="1" chance="10.8867" /> <!-- Moonstone Earring Wire -->
</corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="26" />
</collision>
</npc>
<npc id="20840" level="92" type="L2Monster" name="Death Flyer">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="IsTransform" value="2" />
<param name="step1" value="21614" /> <!-- Death Flyer -->
<param name="step2" value="21615" /> <!-- Death Flyer -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Buff" id="4074" level="2" /> <!-- NPC Haste -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="3566" sp="256" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="14754" hpRegen="5.5" mp="665.0" mpRegen="2.1" />
<attack physical="261.69549" magical="178.7041" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="186.63569" magical="124.264149144103" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="100" />
<run ground="174" />
</speed>
<hit_time>370</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4074" level="2" /> <!-- NPC Haste -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="468" max="955" chance="100" /> <!-- Adena -->
</group>
<group chance="0.1770000010728836">
<item id="227" min="1" max="1" chance="0.6719" /> <!-- Stiletto -->
<item id="2083" min="1" max="1" chance="49.3281" /> <!-- Stiletto Edge -->
<item id="242" min="1" max="1" chance="0.6719" /> <!-- Soulfire Dirk -->
<item id="2084" min="1" max="1" chance="49.3281" /> <!-- Soulfire Dirk Blade -->
</group>
<group chance="12.748600006103516">
<item id="1868" min="1" max="1" chance="74.9591" /> <!-- Thread -->
<item id="1873" min="1" max="1" chance="14.9918" /> <!-- Silver Nugget -->
<item id="5549" min="1" max="1" chance="3.748" /> <!-- Metallic Thread -->
<item id="1889" min="1" max="1" chance="2.4986" /> <!-- Compound Braid -->
<item id="4044" min="1" max="1" chance="1.2493" /> <!-- Thons -->
<item id="2229" min="1" max="1" chance="0.4543" /> <!-- Recipe: Theca Leather Armor -->
<item id="952" min="1" max="1" chance="0.4997" /> <!-- Scroll: Enchant Armor (C-Grade) -->
</group>
</death>
<corpse>
<item id="2328" min="1" max="1" chance="0.2759" /> <!-- Recipe: Sword of Delusion -->
<item id="1967" min="1" max="1" chance="6.4698" /> <!-- Plated Leather Gaiters Material -->
<item id="2166" min="1" max="1" chance="4.0211" /> <!-- Recipe: Earrings of Binding (100%) -->
</corpse>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="35" grown="42" />
</collision>
</npc>
<npc id="20841" level="92" type="L2Monster" name="Fiend Archer">
<parameters>
<param name="MoveAroundSocial" value="108" />
<param name="MoveAroundSocial1" value="108" />
<param name="MoveAroundSocial2" value="108" />
<param name="IsTransform" value="2" />
<param name="step1" value="21617" /> <!-- Fiend Archer -->
<param name="step2" value="21618" /> <!-- Fiend Archer -->
<param name="SetHateGroup" value="ATTACKER_GROUP" />
<param name="SetHateGroupRatio" value="25" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="W_FiendArcher" id="4141" level="4" /> <!-- NPC Wind Fist -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="3662" sp="268" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="14754" hpRegen="5.5" mp="692.4" mpRegen="2.1" />
<attack physical="275.82705" magical="188.35412" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="191.12803" magical="127.255200286259" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hit_time>760</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4141" level="4" /> <!-- NPC Wind Fist -->
<skill id="4389" level="4" /> <!-- Resist Mental Attacks -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" aggroRange="500" clanHelpRange="300" dodge="15">
<clan_list>
<clan>DEMONIC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="482" max="980" chance="100" /> <!-- Adena -->
</group>
<group chance="0.18940000236034393">
<item id="282" min="1" max="1" chance="0.6457" /> <!-- Elemental Bow -->
<item id="2085" min="1" max="1" chance="49.3543" /> <!-- Crossbow Shaft -->
<item id="285" min="1" max="1" chance="0.6457" /> <!-- Noble Elven Bow -->
<item id="2086" min="1" max="1" chance="49.3543" /> <!-- Noble Elven Bow Shaft -->
</group>
<group chance="14.442000389099121">
<item id="1869" min="1" max="1" chance="31.181" /> <!-- Iron Ore -->
<item id="1864" min="1" max="1" chance="62.3619" /> <!-- Stem -->
<item id="1880" min="1" max="1" chance="3.1181" /> <!-- Steel -->
<item id="5550" min="1" max="1" chance="0.4157" /> <!-- Durable Metal Plate -->
<item id="4043" min="1" max="1" chance="1.0394" /> <!-- Asofe -->
<item id="2351" min="1" max="1" chance="0.0652" /> <!-- Recipe: Scorpion -->
<item id="952" min="1" max="1" chance="0.4157" /> <!-- Scroll: Enchant Armor (C-Grade) -->
</group>
</death>
<corpse>
<item id="4438" min="1" max="1" chance="0.8698" /> <!-- Knuckle Duster Edge -->
<item id="951" min="1" max="1" chance="0.2217" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
<item id="1911" min="1" max="1" chance="9.0711" /> <!-- Earring of Protection Gemstone -->
</corpse>
</drop_lists>
<collision>
<radius normal="17" />
<height normal="55" />
</collision>
</npc>
<npc id="20842" level="92" type="L2Monster" name="Musveren">
<parameters>
<param name="MoveAroundSocial" value="40" />
<param name="MoveAroundSocial1" value="40" />
<param name="MoveAroundSocial2" value="40" />
<param name="IsTransform" value="2" />
<param name="step1" value="21620" /> <!-- Musveren -->
<param name="step2" value="21621" /> <!-- Musveren -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4002" level="4" /> <!-- NPC HP Drain -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="3492" sp="258" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="14754" hpRegen="5.5" mp="720.0" mpRegen="2.1" />
<attack physical="290.44588" magical="198.33688" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="195.66302" magical="130.274648808072" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hit_time>410</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4002" level="4" /> <!-- NPC HP Drain -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="459" max="937" chance="100" /> <!-- Adena -->
</group>
<group chance="2.1252999305725098">
<item id="853" min="1" max="1" chance="0.5374" /> <!-- Earring of Protection -->
<item id="1911" min="1" max="1" chance="30.08" /> <!-- Earring of Protection Gemstone -->
<item id="916" min="1" max="1" chance="0.4032" /> <!-- Necklace of Protection -->
<item id="1913" min="1" max="1" chance="24.5926" /> <!-- Necklace of Protection Gemstone -->
<item id="884" min="1" max="1" chance="0.8064" /> <!-- Ring of Protection -->
<item id="1912" min="1" max="1" chance="43.5804" /> <!-- Ring of Protection Gemstone -->
</group>
<group chance="11.289799690246582">
<item id="1870" min="1" max="1" chance="45.676" /> <!-- Coal -->
<item id="1865" min="1" max="1" chance="45.676" /> <!-- Varnish -->
<item id="1874" min="1" max="1" chance="3.0451" /> <!-- Oriharukon Ore -->
<item id="4043" min="1" max="1" chance="1.5225" /> <!-- Asofe -->
<item id="4039" min="1" max="1" chance="1.5225" /> <!-- Mold Glue -->
<item id="952" min="1" max="1" chance="0.609" /> <!-- Scroll: Enchant Armor (C-Grade) -->
</group>
</death>
<corpse>
<item id="2335" min="1" max="1" chance="0.2707" /> <!-- Recipe: War Axe -->
<item id="1976" min="1" max="1" chance="7.0772" /> <!-- Rind Leather Gaiters Material -->
<item id="2167" min="1" max="1" chance="5.938" /> <!-- Recipe: Ring of Ages -->
</corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="30" />
</collision>
</npc>
<npc id="20843" level="92" type="L2Monster" name="Zaken's Royal Guard">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="IsTransform" value="2" />
<param name="step1" value="21623" /> <!-- Zaken's Guard -->
<param name="step2" value="21624" /> <!-- Zaken's Guard -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4067" level="5" /> <!-- NPC Mortal Blow -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="225" lhand="945" /> <!-- rhand: Mithril Dagger lhand: Skeleton Buckler -->
<acquire exp="4413" sp="332" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="316048" hpRegen="5.5" mp="747.8" mpRegen="2.1" />
<attack physical="305.54906" magical="208.6504" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="200.23844" magical="133.321011603844" shield="100" shieldRate="20" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4067" level="5" /> <!-- NPC Mortal Blow -->
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>UNDEAD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="583" max="1184" chance="100" /> <!-- Adena -->
</group>
<group chance="0.17260000109672546">
<item id="283" min="1" max="1" chance="1.068" /> <!-- Akat Long Bow -->
<item id="2109" min="1" max="1" chance="98.932" /> <!-- Akat Longbow Shaft -->
</group>
<group chance="9.144499778747559">
<item id="1871" min="1" max="1" chance="55.5052" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="37.0034" /> <!-- Suede -->
<item id="1877" min="1" max="1" chance="2.2202" /> <!-- Adamantite Nugget -->
<item id="4041" min="1" max="1" chance="0.4827" /> <!-- Mold Hardener -->
<item id="4040" min="1" max="1" chance="1.1101" /> <!-- Mold Lubricant -->
<item id="2357" min="1" max="1" chance="0.0905" /> <!-- Recipe: Crystal Dagger -->
<item id="3014" min="1" max="1" chance="1.5504" /> <!-- Recipe: Full Plate Boots -->
<item id="4188" min="1" max="1" chance="0.0639" /> <!-- Recipe: Hell Knife (100%) -->
</group>
</death>
<corpse>
<item id="4601" min="1" max="1" chance="0.3273" /> <!-- Greater Dye of STR <Str+3 Con-3> -->
<item id="1539" min="1" max="1" chance="32.7301" /> <!-- Greater Healing Potion -->
<item id="1914" min="1" max="1" chance="8.2745" /> <!-- Earring of Seal Gemstone -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="28.5" />
</collision>
</npc>
<npc id="20844" level="92" type="L2Monster" name="Kaim Vanul">
<parameters>
<param name="MoveAroundSocial" value="108" />
<param name="MoveAroundSocial1" value="108" />
<param name="MoveAroundSocial2" value="108" />
<param name="IsTransform" value="2" />
<param name="step1" value="21626" /> <!-- Kaim Vanul -->
<param name="step2" value="21627" /> <!-- Kaim Vanul -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="HoldMagic" id="4047" level="5" /> <!-- Hold -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="3935" sp="300" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="14754" hpRegen="6.5" mp="775.8" mpRegen="2.4" />
<attack physical="321.13207" magical="219.29157" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="204.85194" magical="136.392732777413" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="37" />
<run ground="174" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4047" level="5" /> <!-- Hold -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>DEMONIC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="521" max="1058" chance="100" /> <!-- Adena -->
</group>
<group chance="1.7192000150680542">
<item id="854" min="1" max="1" chance="0.4653" /> <!-- Earring of Seal -->
<item id="1914" min="1" max="1" chance="29.614" /> <!-- Earring of Seal Gemstone -->
<item id="917" min="1" max="1" chance="0.349" /> <!-- Necklace of Mermaid -->
<item id="1916" min="1" max="1" chance="22.431" /> <!-- Necklace of Mermaid Teardrop -->
<item id="885" min="1" max="1" chance="0.6977" /> <!-- Ring of Ages -->
<item id="1915" min="1" max="1" chance="46.443" /> <!-- Ring of Ages Gemstone -->
</group>
<group chance="13.219099998474121">
<item id="1872" min="1" max="1" chance="45.7092" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="45.7092" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.5709" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.2855" /> <!-- Stone of Purity -->
<item id="4041" min="1" max="1" chance="0.2981" /> <!-- Mold Hardener -->
<item id="4601" min="1" max="1" chance="0.0762" /> <!-- Greater Dye of STR <Str+3 Con-3> -->
<item id="4609" min="1" max="1" chance="0.0762" /> <!-- Greater Dye of MEN <Men+3 Int-3> -->
<item id="2355" min="1" max="1" chance="0.0559" /> <!-- Recipe: Ghoul's Staff -->
</group>
</death>
<corpse>
<item id="4603" min="1" max="1" chance="0.2922" /> <!-- Greater Dye of CON <Con+3 Str-3> -->
<item id="1539" min="1" max="1" chance="29.2227" /> <!-- Greater Healing Potion -->
<item id="4041" min="1" max="1" chance="1.1435" /> <!-- Mold Hardener -->
</corpse>
</drop_lists>
<collision>
<radius normal="24" grown="29" />
<height normal="40" grown="48" />
</collision>
</npc>
<npc id="20845" level="92" type="L2Monster" name="Pirate Zombie Captain">
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<param name="IsTransform" value="2" />
<param name="step1" value="21629" /> <!-- Pirate Zombie Captain -->
<param name="step2" value="21630" /> <!-- Pirate Zombie Captain -->
<param name="SetHateGroup" value="ATTACKER_GROUP" />
<param name="SetHateGroupRatio" value="35" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4067" level="5" /> <!-- NPC Mortal Blow -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="232" /> <!-- rhand: Dark Elven Dagger -->
<acquire exp="5944" sp="460" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="14754" hpRegen="6.5" mp="804.0" mpRegen="2.4" />
<attack physical="337.18867" magical="230.25615" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="209.50106" magical="139.488165444537" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="14" />
<run ground="174" />
</speed>
<hit_time>760</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4067" level="5" /> <!-- NPC Mortal Blow -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ZAKEN</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="712" max="1439" chance="100" /> <!-- Adena -->
</group>
<group chance="0.20419999957084656">
<item id="75" min="1" max="1" chance="0.1831" /> <!-- Caliburs -->
<item id="2089" min="1" max="1" chance="16.4836" /> <!-- Caliburs Edge -->
<item id="76" min="1" max="1" chance="0.1831" /> <!-- Sword of Delusion -->
<item id="2090" min="1" max="1" chance="16.4836" /> <!-- Delusional Blade -->
<item id="77" min="1" max="1" chance="0.1831" /> <!-- Tsurugi -->
<item id="2091" min="1" max="1" chance="16.4836" /> <!-- Tsurugi Blade -->
<item id="84" min="1" max="1" chance="0.1831" /> <!-- Homunkulus's Sword -->
<item id="2092" min="1" max="1" chance="16.4836" /> <!-- Homunkulus's Sword Blade -->
<item id="134" min="1" max="1" chance="0.1831" /> <!-- Sword of Nightmare -->
<item id="2095" min="1" max="1" chance="16.4836" /> <!-- Sword of Nightmare Blade -->
<item id="145" min="1" max="1" chance="0.1831" /> <!-- Sword of Whispering Death -->
<item id="2096" min="1" max="1" chance="16.4834" /> <!-- Sword of Whispering Death Blade -->
</group>
<group chance="17.10099983215332">
<item id="1873" min="1" max="1" chance="12.3817" /> <!-- Silver Nugget -->
<item id="1868" min="1" max="1" chance="61.9083" /> <!-- Thread -->
<item id="1876" min="1" max="1" chance="6.1908" /> <!-- Mithril Ore -->
<item id="1895" min="1" max="1" chance="8.844" /> <!-- Metallic Fiber -->
<item id="4042" min="1" max="1" chance="0.5159" /> <!-- Enria -->
<item id="4608" min="1" max="1" chance="0.0688" /> <!-- Greater Dye of INT <Int+3 Wit-3> -->
<item id="3017" min="1" max="1" chance="0.8646" /> <!-- Recipe: Divine Gloves -->
<item id="5155" min="1" max="1" chance="0.0619" /> <!-- Recipe: Soulshot (B) Compressed Package (100%) -->
<item id="3017" min="1" max="1" chance="0.8646" /> <!-- Recipe: Divine Gloves -->
</group>
</death>
<corpse>
<item id="2100" min="1" max="1" chance="1.0102" /> <!-- Paradia Staff Head -->
<item id="2354" min="1" max="1" chance="0.2923" /> <!-- Recipe: Deadman's Staff -->
<item id="4042" min="1" max="1" chance="2.9868" /> <!-- Enria -->
</corpse>
</drop_lists>
<collision>
<radius normal="17" />
<height normal="28" />
</collision>
</npc>
<npc id="20846" level="92" type="L2Monster" name="Doll Blader">
<parameters>
<param name="MoveAroundSocial" value="50" />
<param name="MoveAroundSocial1" value="50" />
<param name="MoveAroundSocial2" value="50" />
<param name="IsTransform" value="2" />
<param name="step1" value="21632" /> <!-- Doll Blader -->
<param name="step2" value="21633" /> <!-- Doll Blader -->
<param name="SetHateGroup" value="ATTACKER_GROUP" />
<param name="SetHateGroupRatio" value="25" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Buff" id="4074" level="2" /> <!-- NPC Haste -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="5129" lhand="5129" /> <!-- rhand: Doll Knife lhand: Doll Knife -->
<acquire exp="4718" sp="371" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="14754" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="142.605626325743" shield="94" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="22" />
<run ground="174" />
</speed>
<hit_time>500</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4074" level="2" /> <!-- NPC Haste -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ZAKEN</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="626" max="1271" chance="100" /> <!-- Adena -->
</group>
<group chance="0.70169997215271">
<item id="400" min="1" max="1" chance="0.4366" /> <!-- Theca Leather Armor -->
<item id="1984" min="1" max="1" chance="29.7131" /> <!-- Theca Leather Armor Pattern -->
<item id="401" min="1" max="1" chance="0.2067" /> <!-- Drake Leather Armor -->
<item id="1987" min="1" max="1" chance="21.1476" /> <!-- Drake Leather Armor Texture -->
<item id="420" min="1" max="1" chance="0.6988" /> <!-- Theca Leather Gaiters -->
<item id="1985" min="1" max="1" chance="47.7972" /> <!-- Theca Leather Gaiters Pattern -->
</group>
<group chance="10.673700332641602">
<item id="1870" min="1" max="1" chance="45.5637" /> <!-- Coal -->
<item id="1865" min="1" max="1" chance="45.5637" /> <!-- Varnish -->
<item id="1874" min="1" max="1" chance="3.0376" /> <!-- Oriharukon Ore -->
<item id="4043" min="1" max="1" chance="1.5188" /> <!-- Asofe -->
<item id="4039" min="1" max="1" chance="1.5188" /> <!-- Mold Glue -->
<item id="4133" min="1" max="1" chance="0.2191" /> <!-- Recipe: Zubei's Breastplate (100%) -->
<item id="4959" min="1" max="1" chance="0.8779" /> <!-- Recipe: Sealed Avadon Boots (60%) -->
<item id="4941" min="1" max="1" chance="0.3505" /> <!-- Recipe: Zubei's Gaiters (60%) -->
</group>
</death>
<corpse>
<item id="2955" min="1" max="1" chance="10.0037" /> <!-- Theca Leather Gloves Texture -->
<item id="4042" min="1" max="1" chance="2.6343" /> <!-- Enria -->
<item id="1918" min="1" max="1" chance="6.8453" /> <!-- Nassen's Earring Gemstone -->
</corpse>
</drop_lists>
<collision>
<radius normal="6" />
<height normal="12" />
</collision>
</npc>
<npc id="20847" level="92" type="L2Monster" name="Veil Master">
<parameters>
<param name="MoveAroundSocial" value="114" />
<param name="MoveAroundSocial1" value="114" />
<param name="MoveAroundSocial2" value="114" />
<param name="IsTransform" value="2" />
<param name="step1" value="21635" /> <!-- Veil Master -->
<param name="step2" value="21636" /> <!-- Veil Master -->
<skill name="CheckMagic" id="4076" level="3" /> <!-- Decrease Speed -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SleepMagic" id="4046" level="5" /> <!-- Sleep -->
<skill name="DDMagic" id="4087" level="5" /> <!-- NPC Blaze -->
<skill name="CancelMagic" id="4094" level="5" /> <!-- NPC Cancel Magic -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="4500" sp="359" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="14754" hpRegen="6.5" mp="861.0" mpRegen="2.4" />
<attack physical="370.68904" magical="253.13256" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="218.89589" magical="145.743350252286" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hit_time>740</hit_time>
</stats>
<status undying="false" />
<skill_list>
<skill id="4046" level="5" /> <!-- Sleep -->
<skill id="4076" level="3" /> <!-- Decrease Speed -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4087" level="5" /> <!-- NPC Blaze -->
<skill id="4094" level="5" /> <!-- NPC Cancel Magic -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ZAKEN</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="597" max="1215" chance="100" /> <!-- Adena -->
</group>
<group chance="1.6116000413894653">
<item id="2436" min="1" max="1" chance="0.2337" /> <!-- Theca Leather Boots -->
<item id="2954" min="1" max="1" chance="15.652" /> <!-- Theca Leather Boots Texture -->
<item id="2437" min="1" max="1" chance="0.1798" /> <!-- Drake Leather Boots -->
<item id="2960" min="1" max="1" chance="13.4659" /> <!-- Drake Leather Boots Design -->
<item id="2438" min="1" max="1" chance="0.1798" /> <!-- Full Plate Boots -->
<item id="2961" min="1" max="1" chance="13.4659" /> <!-- Full Plate Boots Part -->
<item id="2460" min="1" max="1" chance="0.2337" /> <!-- Theca Leather Gloves -->
<item id="2955" min="1" max="1" chance="15.652" /> <!-- Theca Leather Gloves Texture -->
<item id="2461" min="1" max="1" chance="0.1798" /> <!-- Drake Leather Gloves -->
<item id="2962" min="1" max="1" chance="13.4659" /> <!-- Drake Leather Gloves Design -->
<item id="2462" min="1" max="1" chance="0.1798" /> <!-- Full Plate Gauntlets -->
<item id="2963" min="1" max="1" chance="13.4659" /> <!-- Full Plate Gauntlets Part -->
<item id="2463" min="1" max="1" chance="0.1798" /> <!-- Divine Gloves -->
<item id="2964" min="1" max="1" chance="13.466" /> <!-- Divine Gloves Pattern -->
</group>
<group chance="19.060100555419922">
<item id="1864" min="1" max="1" chance="48.7823" /> <!-- Stem -->
<item id="1869" min="1" max="1" chance="24.3911" /> <!-- Iron Ore -->
<item id="1878" min="1" max="1" chance="9.7565" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="15.0099" /> <!-- Cord -->
<item id="4039" min="1" max="1" chance="0.813" /> <!-- Mold Glue -->
<item id="4178" min="1" max="1" chance="0.4475" /> <!-- Recipe: Zubei's Shield (100%) -->
<item id="4184" min="1" max="1" chance="0.0281" /> <!-- Recipe: Sprite's Staff (100%) -->
<item id="5160" min="1" max="1" chance="0.0488" /> <!-- Recipe: Spiritshot (B) Compressed Package (100%) -->
</group>
</death>
<corpse>
<item id="1985" min="1" max="1" chance="5.21" /> <!-- Theca Leather Gaiters Pattern -->
<item id="4937" min="1" max="1" chance="2.4933" /> <!-- Recipe: Adamantite Earrings (70%) -->
<item id="1806" min="1" max="1" chance="0.3022" /> <!-- Recipe: Soulshot (B-Grade) -->
</corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="40" />
</collision>
</npc>
<npc id="20848" level="92" type="L2Monster" name="Light Bringer">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DeBuff" id="4076" level="3" /> <!-- Decrease Speed -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="5838" sp="414" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29508" hpRegen="5.5" mp="637.8" mpRegen="2.1" />
<attack physical="248.0526" magical="169.38777" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="182.18816" magical="121.302932993263" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="174" />
</speed>
<hit_time>410</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4076" level="3" /> <!-- Decrease Speed -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="766" max="1566" chance="100" /> <!-- Adena -->
</group>
<group chance="0.36550000309944153">
<item id="96" min="1" max="1" chance="0.4753" /> <!-- Scythe -->
<item id="2062" min="1" max="1" chance="32.858" /> <!-- Scythe Edge -->
<item id="298" min="1" max="1" chance="0.4753" /> <!-- Orcish Glaive -->
<item id="2075" min="1" max="1" chance="32.858" /> <!-- Orcish Glaive Blade -->
<item id="302" min="1" max="1" chance="0.4753" /> <!-- Body Slasher -->
<item id="2076" min="1" max="1" chance="32.8581" /> <!-- Body Slasher Blade -->
</group>
<group chance="47.72610092163086">
<item id="1864" min="1" max="3" chance="19.2501" /> <!-- Stem -->
<item id="1865" min="1" max="1" chance="19.2501" /> <!-- Varnish -->
<item id="1866" min="1" max="1" chance="12.8334" /> <!-- Suede -->
<item id="1873" min="1" max="1" chance="7.7" /> <!-- Silver Nugget -->
<item id="1868" min="1" max="1" chance="38.5001" /> <!-- Thread -->
<item id="2164" min="1" max="1" chance="1.4808" /> <!-- Recipe: Ring of Protection -->
</group>
</death>
<corpse>
<item id="1895" min="1" max="1" chance="55.5409" /> <!-- Metallic Fiber -->
<item id="1871" min="1" max="5" chance="64.7978" /> <!-- Charcoal -->
<item id="1908" min="1" max="1" chance="18.4085" /> <!-- Moonstone Earring Wire -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="23" />
</collision>
</npc>
<npc id="20849" level="41" type="L2Monster" name="Light Worm">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DeBuff" id="4076" level="3" /> <!-- Decrease Speed -->
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="4638" sp="304" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1008.23781" hpRegen="5.5" mp="504.8" mpRegen="2.1" />
<attack physical="187.11878" magical="127.77787" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="160.69002" magical="106.989225133249" />
<attribute>
<defence fire="-5" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="174" />
</speed>
<hit_time>60</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4076" level="3" /> <!-- Decrease Speed -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="623" max="1246" chance="100" /> <!-- Adena -->
</group>
<group chance="1.2573000192642212">
<item id="438" min="1" max="1" chance="1.6747" /> <!-- Sage's Rag -->
<item id="1953" min="1" max="1" chance="98.3253" /> <!-- Sage's Rag Lining -->
</group>
<group chance="49.12409973144531">
<item id="1869" min="1" max="1" chance="17.4599" /> <!-- Iron Ore -->
<item id="1870" min="1" max="1" chance="17.4599" /> <!-- Coal -->
<item id="1871" min="1" max="1" chance="17.4599" /> <!-- Charcoal -->
<item id="1872" min="1" max="1" chance="23.2799" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="23.2799" /> <!-- Animal Skin -->
<item id="2211" min="1" max="1" chance="0.3915" /> <!-- Recipe: Plated Leather Armor -->
<item id="2205" min="1" max="1" chance="0.5525" /> <!-- Recipe: Chain Gaiters -->
<item id="5274" min="1" max="1" chance="0.0582" /> <!-- Recipe: Greater Spiritshot (C) Compressed Package(100%) -->
<item id="5279" min="1" max="1" chance="0.0583" /> <!-- Recipe: Greater Blessed Spiritshot (C) Compressed Package(100%) -->
</group>
</death>
<corpse>
<item id="4469" min="1" max="1" chance="0.8784" /> <!-- Dye of STR <Str+1 Con-1> -->
<item id="1956" min="1" max="1" chance="17.4488" /> <!-- Square Shield Fragment -->
<item id="1805" min="1" max="1" chance="0.5124" /> <!-- Recipe: Soulshot (C-Grade) -->
</corpse>
</drop_lists>
<collision>
<radius normal="5" />
<height normal="16" />
</collision>
</npc>
<npc id="20850" level="50" type="L2Monster" name="Golden Stag Lord">
<parameters>
<param name="MoveAroundSocial" value="40" />
<param name="MoveAroundSocial1" value="40" />
<param name="MoveAroundSocial2" value="40" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DeBuff" id="4076" level="3" /> <!-- Decrease Speed -->
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="3782" sp="284" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1421.00103" hpRegen="5.5" mp="747.8" mpRegen="2.1" />
<attack physical="305.54906" magical="208.6504" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="200.23844" magical="133.321011603844" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="35" />
<run ground="174" />
</speed>
<hit_time>630</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4076" level="3" /> <!-- Decrease Speed -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="25" />
<height normal="30" />
</collision>
</npc>
<npc id="20851" level="47" type="L2Monster" name="Theeder">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<acquire exp="3409" sp="245" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1276.53628" hpRegen="5.5" mp="665.0" mpRegen="2.1" />
<attack physical="261.69549" magical="178.7041" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="186.63569" magical="124.264149144103" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="15" /> <!-- Two-handed Blunt Weapons -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="32" />
</collision>
</npc>
<npc id="20852" level="60" type="L2Monster" name="Banshee">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<equipment rhand="3939" /> <!-- rhand: Lady's Fan -->
<acquire exp="5340" sp="463" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1933.24044" hpRegen="6.5" mp="1036.8" mpRegen="2.4" />
<attack physical="481.34551" magical="328.69659" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="247.65008" magical="164.888215781956" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-83" dark="53" />
</attribute>
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>560</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="23" />
</collision>
</npc>
<npc id="20853" level="65" type="L2Monster" name="Kel Mahum">
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfBuff" id="4090" level="1" /> <!-- NPC Wolf Spirit Totem -->
<skill name="SelfRangeDDMagic" id="4072" level="6" /> <!-- Stun -->
<skill name="PhysicalSpecial" id="4032" level="6" /> <!-- NPC Strike -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="242" /> <!-- rhand: Soulfire Dirk -->
<acquire exp="9389" sp="872" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2193.43142" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
<attack physical="582.81759" magical="397.98887" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="271.89033" magical="181.027644954078" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="50" />
<run ground="174" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4072" level="6" /> <!-- Stun -->
<skill id="4090" level="1" /> <!-- NPC Wolf Spirit Totem -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>KEL_MAHUM</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="26" />
</collision>
</npc>
<npc id="20854" level="66" type="L2Monster" name="Kel Mahum Warrior">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfBuff" id="4090" level="1" /> <!-- NPC Wolf Spirit Totem -->
<skill name="SelfRangeDDMagic" id="4033" level="6" /> <!-- NPC Burn -->
<skill name="PhysicalSpecial" id="4073" level="6" /> <!-- Stun -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="148" /> <!-- rhand: Sword of Valhalla -->
<acquire exp="9223" sp="868" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2244.67715" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
<attack physical="603.79903" magical="412.31647" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="184.248304515217" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="50" />
<run ground="174" />
</speed>
<hit_time>340</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4033" level="6" /> <!-- NPC Burn -->
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4073" level="6" /> <!-- Stun -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4090" level="1" /> <!-- NPC Wolf Spirit Totem -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>KEL_MAHUM</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" grown="15" />
<height normal="28" grown="34" />
</collision>
</npc>
<npc id="20855" level="67" type="L2Monster" name="Kel Mahum Archer">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="PhysicalSpecial" id="4040" level="6" /> <!-- NPC Bow Attack -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="288" /> <!-- rhand: Carnage Bow -->
<acquire exp="10680" sp="1018" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2295.48154" hpRegen="7.5" mp="1251.0" mpRegen="2.7" />
<attack physical="624.93199" magical="426.74754" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="281.55251" magical="187.460838840844" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="50" />
<run ground="174" />
</speed>
<hit_time>910</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="6" /> <!-- NPC Bow Attack -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4095" level="1" /> <!-- Damage Shield -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" aggroRange="500" clanHelpRange="300" dodge="15" isAggressive="false">
<clan_list>
<clan>KEL_MAHUM</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="27" />
</collision>
</npc>
<npc id="20856" level="68" type="L2Monster" name="Kel Mahum Shaman">
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4087" level="6" /> <!-- NPC Blaze -->
<skill name="DeBuff" id="4038" level="5" /> <!-- Decrease Atk. Spd. -->
<skill name="HoldMagic" id="4047" level="6" /> <!-- Hold -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="202" /> <!-- rhand: Mace of Underworld -->
<acquire exp="7669" sp="740" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
<attack physical="646.17968" magical="441.25696" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="286.3615" magical="190.662718462344" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="50" />
<run ground="174" />
</speed>
<hit_time>280</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4038" level="5" /> <!-- Decrease Atk. Spd. -->
<skill id="4047" level="6" /> <!-- Hold -->
<skill id="4087" level="6" /> <!-- NPC Blaze -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="MAGE" aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>KEL_MAHUM</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="20857" level="68" type="L2Monster" name="Kel Mahum Champion">
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4077" level="7" /> <!-- NPC Aura Burn -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="147" /> <!-- rhand: Tear of Darkness -->
<acquire exp="9779" sp="970" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2445" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="197.024195544734" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="50" />
<run ground="174" />
</speed>
<hit_time>560</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4077" level="7" /> <!-- NPC Aura Burn -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>KEL_MAHUM</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="32" />
</collision>
</npc>
<npc id="20858" level="72" type="L2Monster" name="Angel">
<parameters>
<param name="MoveAroundSocial" value="50" />
<param name="MoveAroundSocial1" value="50" />
<param name="MoveAroundSocial2" value="50" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfBuff" id="4091" level="1" /> <!-- NPC Ogre Spirit Totem -->
<skill name="SelfRangeDDMagic" id="4072" level="7" /> <!-- Stun -->
<skill name="PhysicalSpecial" id="4032" level="7" /> <!-- NPC Strike -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="148" /> <!-- rhand: Sword of Valhalla -->
<acquire exp="10923" sp="1110" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="305.35947" magical="203.311781207645" />
<attribute>
<defence fire="20" water="20" wind="-5" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="30" />
<run ground="174" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="7" /> <!-- NPC Strike -->
<skill id="4072" level="7" /> <!-- Stun -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4091" level="1" /> <!-- NPC Ogre Spirit Totem -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<collision>
<radius normal="13.5" grown="16" />
<height normal="36.5" grown="42.5" />
</collision>
</npc>
<npc id="20859" level="72" type="L2Monster" name="Guardian Angel">
<parameters>
<param name="MoveAroundSocial" value="50" />
<param name="MoveAroundSocial1" value="50" />
<param name="MoveAroundSocial2" value="50" />
<skill name="CheckMagic" id="4046" level="7" /> <!-- Sleep -->
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4087" level="7" /> <!-- NPC Blaze -->
<skill name="CancelMagic" id="4094" level="7" /> <!-- NPC Cancel Magic -->
<skill name="SleepMagic" id="4046" level="7" /> <!-- Sleep -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="148" /> <!-- rhand: Sword of Valhalla -->
<acquire exp="59729" sp="6068" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2540.15331" hpRegen="8.5" mp="1410.0" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="305.35947" magical="223.44881" />
<attribute>
<defence fire="20" water="20" wind="-5" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4046" level="7" /> <!-- Sleep -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4087" level="7" /> <!-- NPC Blaze -->
<skill id="4094" level="7" /> <!-- NPC Cancel Magic -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="8257" max="16860" chance="100" /> <!-- Adena -->
</group>
<group chance="29.66550064086914">
<item id="1872" min="4" max="12" chance="34.7362" /> <!-- Animal Bone -->
<item id="1867" min="7" max="21" chance="18.526" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="27.789" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="13.8945" /> <!-- Stone of Purity -->
<item id="4041" min="1" max="1" chance="1.8123" /> <!-- Mold Hardener -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="13.5" grown="16" />
<height normal="36.5" grown="42.5" />
</collision>
</npc>
<npc id="20860" level="73" type="L2Monster" name="Seal Angel">
<parameters>
<param name="MoveAroundSocial" value="50" />
<param name="MoveAroundSocial1" value="50" />
<param name="MoveAroundSocial2" value="50" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic1" id="4087" level="7" /> <!-- NPC Blaze -->
<skill name="DDMagic2" id="4066" level="7" /> <!-- NPC Twister -->
<skill name="DeBuff" id="4118" level="7" /> <!-- Paralysis -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="148" /> <!-- rhand: Sword of Valhalla -->
<acquire exp="83695" sp="8612" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2586.66898" hpRegen="8.5" mp="1442.4" mpRegen="3" />
<attack physical="752.73928" magical="514.02335" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="310.02959" magical="226.8662" />
<attribute>
<defence fire="20" water="20" wind="-5" earth="20" holy="53" dark="-13" />
</attribute>
<speed>
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4066" level="7" /> <!-- NPC Twister -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4087" level="7" /> <!-- NPC Blaze -->
<skill id="4118" level="7" /> <!-- Paralysis -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TOWER_GUARD</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="11622" max="23663" chance="100" /> <!-- Adena -->
</group>
<group chance="38.59600067138672">
<item id="1873" min="2" max="6" chance="22.5155" /> <!-- Silver Nugget -->
<item id="1868" min="15" max="45" chance="15.0104" /> <!-- Thread -->
<item id="1876" min="1" max="1" chance="45.0311" /> <!-- Mithril Ore -->
<item id="1895" min="3" max="9" chance="10.7217" /> <!-- Metallic Fiber -->
<item id="4042" min="1" max="1" chance="3.7526" /> <!-- Enria -->
</group>
</death>
</drop_lists>
<collision>
<radius normal="13.5" grown="16" />
<height normal="36.5" grown="42.5" />
</collision>
</npc>
<npc id="20861" level="56" type="L2Monster" name="Oel Mahum Champion">
<parameters>
<param name="MoveAroundSocial" value="140" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="140" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfBuff" id="4090" level="1" /> <!-- NPC Wolf Spirit Totem -->
<skill name="SelfRangeDDMagic" id="4033" level="5" /> <!-- NPC Burn -->
<skill name="PhysicalSpecial" id="4032" level="5" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="127" /> <!-- rhand: Crimson Sword -->
<acquire exp="6640" sp="545" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
<attack physical="405.96455" magical="277.22116" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="228.40135" magical="152.072199009316" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="67" />
<run ground="174" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4033" level="5" /> <!-- NPC Burn -->
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4090" level="1" /> <!-- NPC Wolf Spirit Totem -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>OEL_MAHUM</clan>
</clan_list>
</ai>
<collision>
<radius normal="23" />
<height normal="61" />
</collision>
</npc>
<npc id="20862" level="75" type="L2Monster" name="Death Lord">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic1" id="4034" level="8" /> <!-- Decrease Speed -->
<skill name="DDMagic2" id="4078" level="8" /> <!-- NPC Flamestrike -->
<skill name="DeBuff" id="4118" level="8" /> <!-- Paralysis -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="78" /> <!-- rhand: Great Sword -->
<acquire exp="9329" sp="984" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="212.557735094503" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="40" />
<run ground="174" />
</speed>
<hit_time>500</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4034" level="8" /> <!-- Decrease Speed -->
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4078" level="8" /> <!-- NPC Flamestrike -->
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4118" level="8" /> <!-- Paralysis -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>DEMONIC</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" grown="25" />
<height normal="40" grown="48" />
</collision>
</npc>
</list>