|  | ");
					sb.append("| Chance:");
					sb.append(" | ");
					sb.append(chanceFormat.format(Math.min(normalized.getChance(), 100)));
					sb.append("% | 
 ");
					
					for (GeneralDropItem generalDropItem : normalized.getItems())
					{
						final L2Item item = ItemTable.getInstance().getTemplate(generalDropItem.getItemId());
						sb.append("
 ");
						sb.append("");
						
						height += 64;
					}
					
					sb.append("| ");
						sb.append("  ");
						sb.append(" | ");
						sb.append(item.getName());
						sb.append(" |  |  | ");
						sb.append("| Amount: | ");
						MinMax minMax = getPreciseMinMax(normalized.getChance(), generalDropItem.getMin(npc, activeChar), generalDropItem.getMax(npc, activeChar), generalDropItem.isPreciseCalculated());
						final long min = minMax.min;
						final long max = minMax.max;
						if (min == max)
						{
							sb.append(amountFormat.format(min));
						}
						else
						{
							sb.append(amountFormat.format(min));
							sb.append(" - ");
							sb.append(amountFormat.format(max));
						}
						
						sb.append(" |  | Chance:");
						sb.append(" | ");
						sb.append(chanceFormat.format(Math.min(generalDropItem.getChance(npc, activeChar), 100)));
						sb.append("% |  |  |  |  |  |