/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.individual; import com.l2jmobius.gameserver.enums.ChatType; import com.l2jmobius.gameserver.model.Location; import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.network.NpcStringId; import ai.npc.AbstractNpcAI; /** * Eleve AI. * @author Gladicek */ final class Eleve extends AbstractNpcAI { // NPC private static final int ELEVE = 33246; // Misc private static final NpcStringId[] ELEVE_SHOUT = { NpcStringId.DON_T_KNOW_WHAT_TO_DO_LOOK_AT_THE_MAP, NpcStringId.DO_YOU_SEE_A_SCROLL_ICON_GO_THAT_LOCATION }; private final static Location[] ELEVE_LOC = { new Location(-114936, 259918, -1203), new Location(-114687, 259872, -1203), new Location(-114552, 259699, -1203), new Location(-114689, 259453, -1203), new Location(-114990, 259335, -1203), new Location(-115142, 259523, -1203), new Location(-114894, 259137, -1203), new Location(-114832, 259363, -1203), new Location(-114809, 259260, -1203), new Location(-115036, 260006, -1203), }; private Eleve() { super(Eleve.class.getSimpleName(), "ai/individual"); addSpawnId(ELEVE); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { if (event.equalsIgnoreCase("npc_move") && (npc != null)) { if (getRandom(100) > 40) { broadcastNpcSay(npc, ChatType.NPC_GENERAL, ELEVE_SHOUT[getRandom(2)], 1000); addMoveToDesire(npc, ELEVE_LOC[getRandom(10)], 0); } else { broadcastNpcSay(npc, ChatType.NPC_GENERAL, ELEVE_SHOUT[getRandom(2)], 1000); } } return null; } @Override public String onSpawn(L2Npc npc) { startQuestTimer("npc_move", 6000, npc, null, true); return super.onSpawn(npc); } public static void main(String[] args) { new Eleve(); } }