/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.individual; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import ai.npc.AbstractNpcAI; /** * Drill Sergeant AI. * @author St3eT */ final class DrillSergeant extends AbstractNpcAI { // NPCs private static final int SERGANT = 33007; // Drill Sergant private static final int GUARD = 33018; // Misc //@formatter:off private final int[] SOCIAL_ACTIONS = {9, 10, 11, 1 }; //@formatter:on private DrillSergeant() { super(DrillSergeant.class.getSimpleName(), "ai/individual"); addSpawnId(SERGANT); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { if (event.equals("SOCIAL_SHOW")) { final int socialActionId = SOCIAL_ACTIONS[getRandom(SOCIAL_ACTIONS.length)]; npc.broadcastSocialAction(socialActionId); for (L2Character chars : npc.getKnownList().getKnownCharactersInRadius(500)) { if (chars.isNpc() && (chars.getId() == GUARD)) { final L2Npc guard = (L2Npc) chars; guard.getVariables().set("SOCIAL_ACTION_ID", socialActionId); startQuestTimer("SOCIAL_ACTION", getRandom(500, 1500), guard, null); } } } else if (event.equals("SOCIAL_ACTION")) { final int socialActionId = npc.getVariables().getInt("SOCIAL_ACTION_ID", 0); if (socialActionId > 0) { npc.broadcastSocialAction(socialActionId); } } return super.onAdvEvent(event, npc, player); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == SERGANT) { startQuestTimer("SOCIAL_SHOW", 10000, npc, null, true); } npc.setRandomAnimationEnabled(false); return super.onSpawn(npc); } public static void main(String[] args) { new DrillSergeant(); } }