/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.individual; import com.l2jmobius.gameserver.enums.ChatType; import com.l2jmobius.gameserver.model.Location; import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.network.NpcStringId; import ai.npc.AbstractNpcAI; /** * Devno AI. * @author Gladicek */ final class Devno extends AbstractNpcAI { // NPC private static final int DEVNO = 33241; // Misc private static final NpcStringId[] DEVNO_SHOUT = { NpcStringId.CARRY_OUT_YOUR_QUESTS_FAITHFULLY_IN_TALKING_ISLAND_AND_YOU_LL_GET_TO_THE_1ST_CLASS_TRANSFER_IN_NO_TIME, NpcStringId.I_SEE_THAT_ADVENTURERS_ARE_RETURNING_TO_TALKING_ISLAND_FOR_THE_AWAKENING, NpcStringId.YOU_CAN_SEE_VARIOUS_STATISTICS_IN_THE_MUSEUM_STATS_IN_THE_MAIN_MENU }; private final static Location[] DEVNO_LOC = { new Location(-114448, 259106, -1203), new Location(-114565, 258686, -1203), new Location(-115047, 258883, -1204), new Location(-114904, 259038, -1203), new Location(-114673, 258981, -1203), new Location(-114595, 259277, -1203), new Location(-114866, 259350, -1203), new Location(-114601, 258926, -1203), new Location(-114702, 259080, -1203), new Location(-114973, 259306, -1203), }; private Devno() { super(Devno.class.getSimpleName(), "ai/individual"); addSpawnId(DEVNO); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { if (event.equalsIgnoreCase("npc_move") && (npc != null)) { if (getRandom(100) > 40) { broadcastNpcSay(npc, ChatType.NPC_GENERAL, DEVNO_SHOUT[getRandom(3)], 1000); addMoveToDesire(npc, DEVNO_LOC[getRandom(10)], 0); } else { broadcastNpcSay(npc, ChatType.NPC_GENERAL, DEVNO_SHOUT[getRandom(3)], 1000); } } return null; } @Override public String onSpawn(L2Npc npc) { startQuestTimer("npc_move", 10000, npc, null, true); return super.onSpawn(npc); } public static void main(String[] args) { new Devno(); } }