# ================================================================= # Geodata # ================================================================= # Specifies the path to geodata files. For example, when using geodata files located # at different folder/harddrive ("C:/Program Files/Lineage II/system/geodata/"), default: ./data/geodata/ GeoDataPath = ./data/geodata/ # Specifies the geodata files type. Default: L2J # L2J: Using L2J geodata files (filename e.g. 22_16.l2j) # L2OFF: Using L2OFF geodata files (filename e.g. 22_16_conv.dat) GeoDataType = L2J # ================================================================= # Pathfinding # ================================================================= # When line of movement check fails, the pathfinding algoritm is performed to look for # an alternative path (e.g. walk around obstacle), default: True PathFinding = True # Pathfinding array buffers configuration, default: 1200x10;2000x10;3000x5;5000x3;10000x3 PathFindBuffers = 1200x10;2000x10;3000x5;5000x3;10000x3 # Movement weight, when moving from one to another axially and diagonally, default: 10 and 14 MoveWeight = 10 MoveWeightDiag = 14 # When movement flags of target node is blocked to any direction, use this weight instead of MoveWeight or MoveWeightDiag. # This causes pathfinding algorithm to avoid path construction exactly near an obstacle, default: 30 ObstacleWeight = 30 # Weight of the heuristic algorithm, which is giving estimated cost from node to target, default: 12 and 18 # For proper function must be higher than MoveWeight. HeuristicWeight = 12 HeuristicWeightDiag = 18 # Maximum number of generated nodes per one path-finding process, default 3500 MaxIterations = 3500 # ================================================================= # Line of Sight # ================================================================= # Line of sight start at X percent of the character height, default: 75 PartOfCharacterHeight = 75 # Maximum height of an obstacle, which can exceed the line of sight, default: 32 MaxObstacleHeight = 32