/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jmobius.gameserver.model.skills;
import java.util.Arrays;
import java.util.Map;
import java.util.stream.Collectors;
/**
* @author NosBit
*/
public enum EffectScope
{
GENERAL("effects"),
START("startEffects"),
SELF("selfEffects"),
CHANNELING("channelingEffects"),
PVP("pvpEffects"),
PVE("pveEffects"),
END("endEffects");
private static final Map XML_NODE_NAME_TO_EFFECT_SCOPE;
static
{
XML_NODE_NAME_TO_EFFECT_SCOPE = Arrays.stream(values()).collect(Collectors.toMap(e -> e.getXmlNodeName(), e -> e));
}
private final String _xmlNodeName;
EffectScope(String xmlNodeName)
{
_xmlNodeName = xmlNodeName;
}
public String getXmlNodeName()
{
return _xmlNodeName;
}
public static EffectScope findByXmlNodeName(String xmlNodeName)
{
return XML_NODE_NAME_TO_EFFECT_SCOPE.get(xmlNodeName);
}
}