/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jmobius.gameserver.model;
import java.util.HashMap;
import java.util.Map;
public final class Elementals
{
private static final Map TABLE = new HashMap<>();
static
{
for (ElementalItems item : ElementalItems.values())
{
TABLE.put(item._itemId, item);
}
}
protected static final byte NONE = -1;
protected static final byte FIRE = 0;
protected static final byte WATER = 1;
protected static final byte WIND = 2;
protected static final byte EARTH = 3;
protected static final byte HOLY = 4;
protected static final byte DARK = 5;
public static final int FIRST_WEAPON_BONUS = 20;
public static final int NEXT_WEAPON_BONUS = 5;
public static final int ARMOR_BONUS = 6;
public static final int[] WEAPON_VALUES =
{
0, // Level 1
25, // Level 2
75, // Level 3
150, // Level 4
175, // Level 5
225, // Level 6
300, // Level 7
325, // Level 8
375, // Level 9
450, // Level 10
475, // Level 11
525, // Level 12
600, // Level 13
Integer.MAX_VALUE
// TODO: Higher stones
};
public static final int[] ARMOR_VALUES =
{
0, // Level 1
12, // Level 2
30, // Level 3
60, // Level 4
72, // Level 5
90, // Level 6
120, // Level 7
132, // Level 8
150, // Level 9
180, // Level 10
192, // Level 11
210, // Level 12
240, // Level 13
Integer.MAX_VALUE
// TODO: Higher stones
};
public enum ElementalItemType
{
Stone(3),
Roughore(3),
Crystal(6),
Jewel(9),
Energy(12);
public int _maxLevel;
ElementalItemType(int maxLvl)
{
_maxLevel = maxLvl;
}
}
public enum ElementalItems
{
fireStone(FIRE, 9546, ElementalItemType.Stone),
waterStone(WATER, 9547, ElementalItemType.Stone),
windStone(WIND, 9549, ElementalItemType.Stone),
earthStone(EARTH, 9548, ElementalItemType.Stone),
divineStone(HOLY, 9551, ElementalItemType.Stone),
darkStone(DARK, 9550, ElementalItemType.Stone),
fireRoughtore(FIRE, 10521, ElementalItemType.Roughore),
waterRoughtore(WATER, 10522, ElementalItemType.Roughore),
windRoughtore(WIND, 10524, ElementalItemType.Roughore),
earthRoughtore(EARTH, 10523, ElementalItemType.Roughore),
divineRoughtore(HOLY, 10526, ElementalItemType.Roughore),
darkRoughtore(DARK, 10525, ElementalItemType.Roughore),
fireCrystal(FIRE, 9552, ElementalItemType.Crystal),
waterCrystal(WATER, 9553, ElementalItemType.Crystal),
windCrystal(WIND, 9555, ElementalItemType.Crystal),
earthCrystal(EARTH, 9554, ElementalItemType.Crystal),
divineCrystal(HOLY, 9557, ElementalItemType.Crystal),
darkCrystal(DARK, 9556, ElementalItemType.Crystal),
fireJewel(FIRE, 9558, ElementalItemType.Jewel),
waterJewel(WATER, 9559, ElementalItemType.Jewel),
windJewel(WIND, 9561, ElementalItemType.Jewel),
earthJewel(EARTH, 9560, ElementalItemType.Jewel),
divineJewel(HOLY, 9563, ElementalItemType.Jewel),
darkJewel(DARK, 9562, ElementalItemType.Jewel),
// not yet supported by client (Freya pts)
fireEnergy(FIRE, 9564, ElementalItemType.Energy),
waterEnergy(WATER, 9565, ElementalItemType.Energy),
windEnergy(WIND, 9567, ElementalItemType.Energy),
earthEnergy(EARTH, 9566, ElementalItemType.Energy),
divineEnergy(HOLY, 9569, ElementalItemType.Energy),
darkEnergy(DARK, 9568, ElementalItemType.Energy);
public byte _element;
public int _itemId;
public ElementalItemType _type;
ElementalItems(byte element, int itemId, ElementalItemType type)
{
_element = element;
_itemId = itemId;
_type = type;
}
}
public static byte getItemElement(int itemId)
{
final ElementalItems item = TABLE.get(itemId);
if (item != null)
{
return item._element;
}
return NONE;
}
public static ElementalItems getItemElemental(int itemId)
{
return TABLE.get(itemId);
}
public static int getMaxElementLevel(int itemId)
{
final ElementalItems item = TABLE.get(itemId);
if (item != null)
{
return item._type._maxLevel;
}
return -1;
}
}