/*
 * Copyright (C) 2004-2015 L2J Server
 * 
 * This file is part of L2J Server.
 * 
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see .
 */
package com.l2jserver.gameserver.pathfinding.geonodes;
import java.io.File;
import java.io.IOException;
import java.io.RandomAccessFile;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import java.nio.MappedByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.GeoData;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.pathfinding.AbstractNode;
import com.l2jserver.gameserver.pathfinding.AbstractNodeLoc;
import com.l2jserver.gameserver.pathfinding.PathFinding;
import com.l2jserver.gameserver.pathfinding.utils.FastNodeList;
import com.l2jserver.gameserver.util.Util;
/**
 * @author -Nemesiss-
 */
public class GeoPathFinding extends PathFinding
{
	private static Logger _log = Logger.getLogger(GeoPathFinding.class.getName());
	private static Map _pathNodes = new HashMap<>();
	private static Map _pathNodesIndex = new HashMap<>();
	
	public static GeoPathFinding getInstance()
	{
		return SingletonHolder._instance;
	}
	
	@Override
	public boolean pathNodesExist(short regionoffset)
	{
		return _pathNodesIndex.containsKey(regionoffset);
	}
	
	@Override
	public List findPath(int x, int y, int z, int tx, int ty, int tz, int instanceId, boolean playable)
	{
		int gx = (x - L2World.MAP_MIN_X) >> 4;
		int gy = (y - L2World.MAP_MIN_Y) >> 4;
		short gz = (short) z;
		int gtx = (tx - L2World.MAP_MIN_X) >> 4;
		int gty = (ty - L2World.MAP_MIN_Y) >> 4;
		short gtz = (short) tz;
		
		GeoNode start = readNode(gx, gy, gz);
		GeoNode end = readNode(gtx, gty, gtz);
		if ((start == null) || (end == null))
		{
			return null;
		}
		if (Math.abs(start.getLoc().getZ() - z) > 55)
		{
			return null; // not correct layer
		}
		if (Math.abs(end.getLoc().getZ() - tz) > 55)
		{
			return null; // not correct layer
		}
		if (start == end)
		{
			return null;
		}
		
		// TODO: Find closest path node we CAN access. Now only checks if we can not reach the closest
		Location temp = GeoData.getInstance().moveCheck(x, y, z, start.getLoc().getX(), start.getLoc().getY(), start.getLoc().getZ(), instanceId);
		if ((temp.getX() != start.getLoc().getX()) || (temp.getY() != start.getLoc().getY()))
		{
			return null; // cannot reach closest...
		}
		
		// TODO: Find closest path node around target, now only checks if final location can be reached
		temp = GeoData.getInstance().moveCheck(tx, ty, tz, end.getLoc().getX(), end.getLoc().getY(), end.getLoc().getZ(), instanceId);
		if ((temp.getX() != end.getLoc().getX()) || (temp.getY() != end.getLoc().getY()))
		{
			return null; // cannot reach closest...
		}
		
		// return searchAStar(start, end);
		return searchByClosest2(start, end);
	}
	
	public List searchByClosest2(GeoNode start, GeoNode end)
	{
		// Always continues checking from the closest to target non-blocked
		// node from to_visit list. There's extra length in path if needed
		// to go backwards/sideways but when moving generally forwards, this is extra fast
		// and accurate. And can reach insane distances (try it with 800 nodes..).
		// Minimum required node count would be around 300-400.
		// Generally returns a bit (only a bit) more intelligent looking routes than
		// the basic version. Not a true distance image (which would increase CPU
		// load) level of intelligence though.
		
		// List of Visited Nodes
		FastNodeList visited = new FastNodeList(550);
		
		// List of Nodes to Visit
		LinkedList to_visit = new LinkedList<>();
		to_visit.add(start);
		int targetX = end.getLoc().getNodeX();
		int targetY = end.getLoc().getNodeY();
		
		int dx, dy;
		boolean added;
		int i = 0;
		while (i < 550)
		{
			GeoNode node;
			try
			{
				node = to_visit.removeFirst();
			}
			catch (Exception e)
			{
				// No Path found
				return null;
			}
			if (node.equals(end))
			{
				return constructPath2(node);
			}
			
			i++;
			visited.add(node);
			node.attachNeighbors();
			GeoNode[] neighbors = node.getNeighbors();
			if (neighbors == null)
			{
				continue;
			}
			for (GeoNode n : neighbors)
			{
				if (!visited.containsRev(n) && !to_visit.contains(n))
				{
					added = false;
					n.setParent(node);
					dx = targetX - n.getLoc().getNodeX();
					dy = targetY - n.getLoc().getNodeY();
					n.setCost((dx * dx) + (dy * dy));
					for (int index = 0; index < to_visit.size(); index++)
					{
						// supposed to find it quite early..
						if (to_visit.get(index).getCost() > n.getCost())
						{
							to_visit.add(index, n);
							added = true;
							break;
						}
					}
					if (!added)
					{
						to_visit.addLast(n);
					}
				}
			}
		}
		// No Path found
		return null;
	}
	
	public List constructPath2(AbstractNode node)
	{
		LinkedList path = new LinkedList<>();
		int previousDirectionX = -1000;
		int previousDirectionY = -1000;
		int directionX;
		int directionY;
		
		while (node.getParent() != null)
		{
			// only add a new route point if moving direction changes
			directionX = node.getLoc().getNodeX() - node.getParent().getLoc().getNodeX();
			directionY = node.getLoc().getNodeY() - node.getParent().getLoc().getNodeY();
			
			if ((directionX != previousDirectionX) || (directionY != previousDirectionY))
			{
				previousDirectionX = directionX;
				previousDirectionY = directionY;
				path.addFirst(node.getLoc());
			}
			node = node.getParent();
		}
		return path;
	}
	
	public GeoNode[] readNeighbors(GeoNode n, int idx)
	{
		int node_x = n.getLoc().getNodeX();
		int node_y = n.getLoc().getNodeY();
		// short node_z = n.getLoc().getZ();
		
		short regoffset = getRegionOffset(getRegionX(node_x), getRegionY(node_y));
		ByteBuffer pn = _pathNodes.get(regoffset);
		
		List Neighbors = new ArrayList<>(8);
		GeoNode newNode;
		short new_node_x, new_node_y;
		
		// Region for sure will change, we must read from correct file
		byte neighbor = pn.get(idx++); // N
		if (neighbor > 0)
		{
			neighbor--;
			new_node_x = (short) node_x;
			new_node_y = (short) (node_y - 1);
			newNode = readNode(new_node_x, new_node_y, neighbor);
			if (newNode != null)
			{
				Neighbors.add(newNode);
			}
		}
		neighbor = pn.get(idx++); // NE
		if (neighbor > 0)
		{
			neighbor--;
			new_node_x = (short) (node_x + 1);
			new_node_y = (short) (node_y - 1);
			newNode = readNode(new_node_x, new_node_y, neighbor);
			if (newNode != null)
			{
				Neighbors.add(newNode);
			}
		}
		neighbor = pn.get(idx++); // E
		if (neighbor > 0)
		{
			neighbor--;
			new_node_x = (short) (node_x + 1);
			new_node_y = (short) node_y;
			newNode = readNode(new_node_x, new_node_y, neighbor);
			if (newNode != null)
			{
				Neighbors.add(newNode);
			}
		}
		neighbor = pn.get(idx++); // SE
		if (neighbor > 0)
		{
			neighbor--;
			new_node_x = (short) (node_x + 1);
			new_node_y = (short) (node_y + 1);
			newNode = readNode(new_node_x, new_node_y, neighbor);
			if (newNode != null)
			{
				Neighbors.add(newNode);
			}
		}
		neighbor = pn.get(idx++); // S
		if (neighbor > 0)
		{
			neighbor--;
			new_node_x = (short) node_x;
			new_node_y = (short) (node_y + 1);
			newNode = readNode(new_node_x, new_node_y, neighbor);
			if (newNode != null)
			{
				Neighbors.add(newNode);
			}
		}
		neighbor = pn.get(idx++); // SW
		if (neighbor > 0)
		{
			neighbor--;
			new_node_x = (short) (node_x - 1);
			new_node_y = (short) (node_y + 1);
			newNode = readNode(new_node_x, new_node_y, neighbor);
			if (newNode != null)
			{
				Neighbors.add(newNode);
			}
		}
		neighbor = pn.get(idx++); // W
		if (neighbor > 0)
		{
			neighbor--;
			new_node_x = (short) (node_x - 1);
			new_node_y = (short) node_y;
			newNode = readNode(new_node_x, new_node_y, neighbor);
			if (newNode != null)
			{
				Neighbors.add(newNode);
			}
		}
		neighbor = pn.get(idx++); // NW
		if (neighbor > 0)
		{
			neighbor--;
			new_node_x = (short) (node_x - 1);
			new_node_y = (short) (node_y - 1);
			newNode = readNode(new_node_x, new_node_y, neighbor);
			if (newNode != null)
			{
				Neighbors.add(newNode);
			}
		}
		GeoNode[] result = new GeoNode[Neighbors.size()];
		return Neighbors.toArray(result);
	}
	
	// Private
	
	private GeoNode readNode(short node_x, short node_y, byte layer)
	{
		short regoffset = getRegionOffset(getRegionX(node_x), getRegionY(node_y));
		if (!pathNodesExist(regoffset))
		{
			return null;
		}
		short nbx = getNodeBlock(node_x);
		short nby = getNodeBlock(node_y);
		int idx = _pathNodesIndex.get(regoffset).get((nby << 8) + nbx);
		ByteBuffer pn = _pathNodes.get(regoffset);
		// reading
		byte nodes = pn.get(idx);
		idx += (layer * 10) + 1;// byte + layer*10byte
		if (nodes < layer)
		{
			_log.warning("SmthWrong!");
		}
		short node_z = pn.getShort(idx);
		idx += 2;
		return new GeoNode(new GeoNodeLoc(node_x, node_y, node_z), idx);
	}
	
	private GeoNode readNode(int gx, int gy, short z)
	{
		short node_x = getNodePos(gx);
		short node_y = getNodePos(gy);
		short regoffset = getRegionOffset(getRegionX(node_x), getRegionY(node_y));
		if (!pathNodesExist(regoffset))
		{
			return null;
		}
		short nbx = getNodeBlock(node_x);
		short nby = getNodeBlock(node_y);
		int idx = _pathNodesIndex.get(regoffset).get((nby << 8) + nbx);
		ByteBuffer pn = _pathNodes.get(regoffset);
		// reading
		byte nodes = pn.get(idx++);
		int idx2 = 0; // create index to nearlest node by z
		short last_z = Short.MIN_VALUE;
		while (nodes > 0)
		{
			short node_z = pn.getShort(idx);
			if (Math.abs(last_z - z) > Math.abs(node_z - z))
			{
				last_z = node_z;
				idx2 = idx + 2;
			}
			idx += 10; // short + 8 byte
			nodes--;
		}
		return new GeoNode(new GeoNodeLoc(node_x, node_y, last_z), idx2);
	}
	
	protected GeoPathFinding()
	{
		try
		{
			_log.info("Path Engine: - Loading Path Nodes...");
			//@formatter:off
			Files.lines(Paths.get(Config.PATHNODE_DIR.getPath(), "pn_index.txt"), StandardCharsets.UTF_8)
				.map(String::trim)
				.filter(l -> !l.isEmpty())
				.forEach(line -> {
					final String[] parts = line.split("_");
					
					if ((parts.length < 2)
						|| !Util.isDigit(parts[0])
						|| !Util.isDigit(parts[1]))
					{
						_log.warning("Invalid pathnode entry: '" + line + "', must be in format 'XX_YY', where X and Y - integers");
						return;
					}
					
					byte rx = Byte.parseByte(parts[0]);
					byte ry = Byte.parseByte(parts[1]);
					LoadPathNodeFile(rx, ry);
				});
			//@formatter:on
		}
		catch (IOException e)
		{
			_log.log(Level.WARNING, "", e);
			throw new Error("Failed to read pn_index file.");
		}
	}
	
	private void LoadPathNodeFile(byte rx, byte ry)
	{
		if ((rx < L2World.TILE_X_MIN) || (rx > L2World.TILE_X_MAX) || (ry < L2World.TILE_Y_MIN) || (ry > L2World.TILE_Y_MAX))
		{
			_log.warning("Failed to Load PathNode File: invalid region " + rx + "," + ry + Config.EOL);
			return;
		}
		short regionoffset = getRegionOffset(rx, ry);
		File file = new File(Config.PATHNODE_DIR, rx + "_" + ry + ".pn");
		_log.info("Path Engine: - Loading: " + file.getName() + " -> region offset: " + regionoffset + " X: " + rx + " Y: " + ry);
		int node = 0, size, index = 0;
		
		// Create a read-only memory-mapped file
		try (RandomAccessFile raf = new RandomAccessFile(file, "r");
			FileChannel roChannel = raf.getChannel())
		{
			size = (int) roChannel.size();
			MappedByteBuffer nodes;
			if (Config.FORCE_GEODATA)
			{
				// it is not guarantee, because the underlying operating system may have paged out some of the buffer's data
				nodes = roChannel.map(FileChannel.MapMode.READ_ONLY, 0, size).load();
			}
			else
			{
				nodes = roChannel.map(FileChannel.MapMode.READ_ONLY, 0, size);
			}
			
			// Indexing pathnode files, so we will know where each block starts
			IntBuffer indexs = IntBuffer.allocate(65536);
			
			while (node < 65536)
			{
				byte layer = nodes.get(index);
				indexs.put(node++, index);
				index += (layer * 10) + 1;
			}
			_pathNodesIndex.put(regionoffset, indexs);
			_pathNodes.put(regionoffset, nodes);
		}
		catch (Exception e)
		{
			_log.log(Level.WARNING, "Failed to Load PathNode File: " + file.getAbsolutePath() + " : " + e.getMessage(), e);
		}
	}
	
	private static class SingletonHolder
	{
		protected static final GeoPathFinding _instance = new GeoPathFinding();
	}
}