/*
 * This file is part of the L2J Mobius project.
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see .
 */
package com.l2jmobius.gameserver.model.conditions;
import java.util.List;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.skills.Skill;
/**
 * The Class ConditionTargetNpcId.
 */
public class ConditionTargetNpcId extends Condition
{
	private final List _npcIds;
	
	/**
	 * Instantiates a new condition target npc id.
	 * @param npcIds the npc ids
	 */
	public ConditionTargetNpcId(List npcIds)
	{
		_npcIds = npcIds;
	}
	
	@Override
	public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
	{
		if ((effected != null) && (effected.isNpc() || effected.isDoor()))
		{
			return _npcIds.contains(effected.getId());
		}
		return false;
	}
}