/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.util.Collections;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.data.xml.impl.OneDayRewardData;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.OneDayRewardDataHolder;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.actor.stat.PcStat;
import com.l2jmobius.gameserver.model.base.SubClass;
import com.l2jmobius.gameserver.model.eventengine.AbstractEvent;
import com.l2jmobius.gameserver.model.eventengine.AbstractEventManager;
import com.l2jmobius.gameserver.model.eventengine.ScheduleTarget;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.olympiad.Olympiad;
import com.l2jmobius.gameserver.model.variables.PlayerVariables;
import com.l2jmobius.gameserver.network.serverpackets.ExVoteSystemInfo;
import com.l2jmobius.gameserver.network.serverpackets.ExWorldChatCnt;
/**
* @author UnAfraid
*/
public class DailyTaskManager extends AbstractEventManager>
{
private static final Logger LOGGER = Logger.getLogger(DailyTaskManager.class.getName());
protected DailyTaskManager()
{
}
@Override
public void onInitialized()
{
}
@ScheduleTarget
private void onReset()
{
resetClanBonus();
resetExtendDrop();
resetDailySkills();
resetWorldChatPoints();
resetOneDayReward();
resetRecommends();
}
@ScheduleTarget
private void onSave()
{
GlobalVariablesManager.getInstance().storeMe();
if (Olympiad.getInstance().inCompPeriod())
{
Olympiad.getInstance().saveOlympiadStatus();
LOGGER.info("Olympiad System: Data updated.");
}
}
@ScheduleTarget
private void onClanLeaderApply()
{
for (L2Clan clan : ClanTable.getInstance().getClans())
{
if (clan.getNewLeaderId() != 0)
{
final L2ClanMember member = clan.getClanMember(clan.getNewLeaderId());
if (member == null)
{
continue;
}
clan.setNewLeader(member);
}
}
LOGGER.info("Clan leaders has been updated");
}
@ScheduleTarget
private void onVitalityReset()
{
for (L2PcInstance player : L2World.getInstance().getPlayers())
{
player.setVitalityPoints(PcStat.MAX_VITALITY_POINTS, false);
for (SubClass subclass : player.getSubClasses().values())
{
subclass.setVitalityPoints(PcStat.MAX_VITALITY_POINTS);
}
}
try (Connection con = DatabaseFactory.getInstance().getConnection())
{
try (PreparedStatement st = con.prepareStatement("UPDATE character_subclasses SET vitality_points = ?"))
{
st.setInt(1, PcStat.MAX_VITALITY_POINTS);
st.execute();
}
try (PreparedStatement st = con.prepareStatement("UPDATE characters SET vitality_points = ?"))
{
st.setInt(1, PcStat.MAX_VITALITY_POINTS);
st.execute();
}
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "Error while updating vitality", e);
}
LOGGER.info("Vitality resetted");
}
private void resetClanBonus()
{
ClanTable.getInstance().getClans().forEach(L2Clan::resetClanBonus);
LOGGER.info("Daily clan bonus has been resetted.");
}
private void resetExtendDrop()
{
// Update data for offline players.
try (Connection con = DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("DELETE FROM character_variables WHERE var = ?"))
{
ps.setString(1, PlayerVariables.EXTEND_DROP);
ps.execute();
}
catch (Exception e)
{
LOGGER.log(Level.SEVERE, "Could not reset extend drop : ", e);
}
// Update data for online players.
L2World.getInstance().getPlayers().stream().forEach(player ->
{
player.getVariables().set(PlayerVariables.EXTEND_DROP, "");
player.getVariables().storeMe();
});
LOGGER.info("Daily world chat points has been resetted.");
}
private void resetDailySkills()
{
try (Connection con = DatabaseFactory.getInstance().getConnection())
{
final List dailySkills = getVariables().getList("reset_skills", SkillHolder.class, Collections.emptyList());
for (SkillHolder skill : dailySkills)
{
try (PreparedStatement ps = con.prepareStatement("DELETE FROM character_skills_save WHERE skill_id=?;"))
{
ps.setInt(1, skill.getSkillId());
ps.execute();
}
}
}
catch (Exception e)
{
LOGGER.log(Level.SEVERE, "Could not reset daily skill reuse: ", e);
}
LOGGER.info("Daily skill reuse cleaned.");
}
private void resetWorldChatPoints()
{
// Update data for offline players.
try (Connection con = DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE character_variables SET val = ? WHERE var = ?"))
{
ps.setInt(1, Config.WORLD_CHAT_POINTS_PER_DAY);
ps.setString(2, PlayerVariables.WORLD_CHAT_VARIABLE_NAME);
ps.executeUpdate();
}
catch (Exception e)
{
LOGGER.log(Level.SEVERE, "Could not reset daily world chat points: ", e);
}
// Update data for online players.
L2World.getInstance().getPlayers().stream().forEach(player ->
{
player.setWorldChatPoints(Config.WORLD_CHAT_POINTS_PER_DAY);
player.sendPacket(new ExWorldChatCnt(player));
player.getVariables().storeMe();
});
LOGGER.info("Daily world chat points has been resetted.");
}
private void resetRecommends()
{
try (Connection con = DatabaseFactory.getInstance().getConnection())
{
try (PreparedStatement ps = con.prepareStatement("UPDATE character_reco_bonus SET rec_left = ?, rec_have = 0 WHERE rec_have <= 20"))
{
ps.setInt(1, 0); // Rec left = 0
ps.execute();
}
try (PreparedStatement ps = con.prepareStatement("UPDATE character_reco_bonus SET rec_left = ?, rec_have = GREATEST(rec_have - 20,0) WHERE rec_have > 20"))
{
ps.setInt(1, 0); // Rec left = 0
ps.execute();
}
}
catch (Exception e)
{
LOGGER.log(Level.SEVERE, "Could not reset Recommendations System: ", e);
}
L2World.getInstance().getPlayers().stream().forEach(player ->
{
player.setRecomLeft(0);
player.setRecomHave(player.getRecomHave() - 20);
player.sendPacket(new ExVoteSystemInfo(player));
player.broadcastUserInfo();
});
}
private void resetOneDayReward()
{
OneDayRewardData.getInstance().getOneDayRewardData().forEach(OneDayRewardDataHolder::reset);
}
public static DailyTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final DailyTaskManager INSTANCE = new DailyTaskManager();
}
}