/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.group; import com.l2jmobius.gameserver.model.actor.L2Attackable; import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.network.NpcStringId; import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage; import ai.AbstractNpcAI; /** * Altar of Evil AI. * @author St3eT */ public final class AltarOfEvil extends AbstractNpcAI { // NPCs private static final int RIFTER = 23179; // Dimensional Rifter // Skill private static final SkillHolder SKILL = new SkillHolder(14643, 1); // Summon public AltarOfEvil() { addAttackId(RIFTER); addNpcHateId(RIFTER); addSpellFinishedId(RIFTER); } @Override public boolean onNpcHate(L2Attackable mob, L2PcInstance player, boolean isSummon) { teleportPlayer(mob, player); return super.onNpcHate(mob, player, isSummon); } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon) { teleportPlayer(npc, attacker); return super.onAttack(npc, attacker, damage, isSummon); } @Override public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if (skill.getId() == SKILL.getSkillId()) { showOnScreenMsg(player, NpcStringId.DIMENSIONAL_RIFTER_SUMMONED_YOU, ExShowScreenMessage.TOP_CENTER, 5000); player.teleToLocation(npc); } return super.onSpellFinished(npc, player, skill); } private void teleportPlayer(L2Npc npc, L2PcInstance player) { if (npc.isScriptValue(0) && (npc.calculateDistance(player, true, false) > 200)) { addSkillCastDesire(npc, player, SKILL, 23); npc.setScriptValue(1); } } public static void main(String[] args) { new AltarOfEvil(); } }