/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.spawns; import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.spawns.SpawnGroup; import com.l2jmobius.gameserver.model.spawns.SpawnTemplate; import ai.AbstractNpcAI; /** * @author UnAfraid */ public final class NoRandomActivity extends AbstractNpcAI { private NoRandomActivity() { } @Override public void onSpawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc) { npc.setRandomAnimation(npc.getParameters().getBoolean("disableRandomAnimation", false)); npc.setRandomWalking(npc.getParameters().getBoolean("disableRandomWalk", false)); if (npc.getSpawn() != null) { npc.getSpawn().setRandomWalking(!npc.getParameters().getBoolean("disableRandomWalk", false)); } } public static void main(String[] args) { new NoRandomActivity(); } }