/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jmobius.gameserver.datatables.SkillData; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.conditions.Condition; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.skills.BuffInfo; import com.l2jmobius.gameserver.model.skills.Skill; /** * @author NviX */ public final class SummonDebuff extends AbstractEffect { private static final int PRICE_OF_SUMMONING_LION = 10061; private static final int PRICE_OF_SUMMONING_LUMI = 11818; /** * @param attachCond * @param applyCond * @param set * @param params */ public SummonDebuff(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) { super(attachCond, applyCond, set, params); } @Override public boolean onActionTime(BuffInfo info) { final L2PcInstance player = info.getEffected().getActingPlayer(); if (player.hasSummon()) { if (player.getEffectList().isAffectedBySkill(PRICE_OF_SUMMONING_LION)) { final Skill skill = SkillData.getInstance().getSkill(PRICE_OF_SUMMONING_LION, 1); skill.applyEffects(player, player); return true; } else if (player.getEffectList().isAffectedBySkill(PRICE_OF_SUMMONING_LUMI)) { final Skill skill = SkillData.getInstance().getSkill(PRICE_OF_SUMMONING_LUMI, 1); skill.applyEffects(player, player); return true; } } return false; } }