/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jmobius; import java.io.File; import java.io.FileInputStream; import java.io.FileOutputStream; import java.io.InputStream; import java.io.OutputStream; import java.math.BigInteger; import java.nio.file.Path; import java.nio.file.Paths; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Properties; import java.util.StringTokenizer; import java.util.logging.Logger; import com.l2jmobius.gameserver.model.L2World; import com.l2jmobius.gameserver.model.base.Experience; import com.l2jmobius.gameserver.util.FloodProtectorConfig; import com.l2jmobius.util.StringUtil; import gnu.trove.map.hash.TIntIntHashMap; import gnu.trove.map.hash.TIntObjectHashMap; import javolution.util.FastList; import javolution.util.FastMap; /** * This class contains global server configuration.
* It has static final fields initialized from configuration files.
* It's initialized at the very begin of startup, and later JIT will optimize away debug/unused code. * @author mkizub */ public final class Config { protected static Logger _log = Logger.getLogger(Config.class.getName()); public static final String EOL = System.lineSeparator(); /** Debug/release mode */ public static boolean DEBUG; /** Enable/disable assertions */ public static boolean ASSERT; /** Enable/disable code 'in progress' */ public static boolean DEVELOPER; /** Set if this server is a test server used for development */ public static boolean TEST_SERVER; /** Game Server ports */ public static int PORT_GAME; /** Login Server port */ public static int PORT_LOGIN; /** Login Server bind ip */ public static String LOGIN_BIND_ADDRESS; /** Number of tries of login before ban */ public static int LOGIN_TRY_BEFORE_BAN; /** Number of seconds the IP ban will last, default 10 minutes */ public static int LOGIN_BLOCK_AFTER_BAN; /** Hostname of the Game Server */ public static String GAMESERVER_HOSTNAME; // Access to database /** Driver to access to database */ public static String DATABASE_DRIVER; /** Path to access to database */ public static String DATABASE_URL; /** Database login */ public static String DATABASE_LOGIN; /** Database password */ public static String DATABASE_PASSWORD; /** Maximum number of connections to the database */ public static int DATABASE_MAX_CONNECTIONS; /** Time until a connection is closed */ public static long CONNECTION_CLOSE_TIME; /** Maximum number of players allowed to play simultaneously on server */ public static int MAXIMUM_ONLINE_USERS; // Setting for serverList /** Displays [] in front of server name ? */ public static boolean SERVER_LIST_BRACKET; /** Displays a clock next to the server name ? */ public static boolean SERVER_LIST_CLOCK; /** Display test server in the list of servers ? */ public static boolean SERVER_LIST_TESTSERVER; /** Set the server as gm only at startup ? */ public static boolean SERVER_GMONLY; // Thread pools size /** Thread pool size effect */ public static int THREAD_P_EFFECTS; /** Thread pool size general */ public static int THREAD_P_GENERAL; /** Packet max thread */ public static int GENERAL_PACKET_THREAD_CORE_SIZE; public static int IO_PACKET_THREAD_CORE_SIZE; /** General max thread */ public static int GENERAL_THREAD_CORE_SIZE; /** AI max thread */ public static int AI_MAX_THREAD; /** Accept auto-loot ? */ public static boolean AUTO_LOOT; /** Accept auto-loot for RBs ? */ public static boolean AUTO_LOOT_RAIDS; /** Character name template */ public static String CNAME_TEMPLATE; /** Pet name template */ public static String PET_NAME_TEMPLATE; /** Maximum number of characters per account */ public static int MAX_CHARACTERS_NUMBER_PER_ACCOUNT; /** Global chat state */ public static String DEFAULT_GLOBAL_CHAT; /** Trade chat state */ public static String DEFAULT_TRADE_CHAT; /** For test servers - everybody has admin rights */ public static boolean EVERYBODY_HAS_ADMIN_RIGHTS; /** Alternative game crafting */ public static boolean ALT_GAME_CREATION; /** Alternative game crafting speed mutiplier - default 0 (fastest but still not instant) */ public static double ALT_GAME_CREATION_SPEED; /** Alternative game crafting XP rate multiplier - default 1 */ public static double ALT_GAME_CREATION_XP_RATE; /** Alternative game crafting SP rate multiplier - default 1 */ public static double ALT_GAME_CREATION_SP_RATE; /** Check if skills learned by a character are legal */ public static boolean SKILL_CHECK_ENABLE; /** Enable modifying skill duration */ public static boolean ENABLE_MODIFY_SKILL_DURATION; /** Skill duration list */ public static Map SKILL_DURATION_LIST; /** Block exp/sp command */ public static boolean Boost_EXP_COMMAND; /** Enable Auto NPC target */ public static boolean AUTO_TARGET_NPC; /** Enable Real Time */ public static boolean ENABLE_REAL_TIME; /** Alternative game skill learning */ public static boolean ALT_GAME_SKILL_LEARN; /** Alternative auto skill learning */ public static boolean AUTO_LEARN_SKILLS; /** Alternative auto skill learning for 3rd class */ public static boolean AUTO_LEARN_3RD_SKILLS; /** Cancel attack bow by hit */ public static boolean ALT_GAME_CANCEL_BOW; /** Cancel cast by hit */ public static boolean ALT_GAME_CANCEL_CAST; /** Alternative game - use tiredness, instead of CP */ public static boolean ALT_GAME_TIREDNESS; /** Party Range */ public static int ALT_PARTY_RANGE; public static int ALT_PARTY_RANGE2; /** Alternative Perfect shield defense rate */ public static int ALT_PERFECT_SHLD_BLOCK; /** Alternative mob aggro in peaceful zone */ public static boolean ALT_MOB_AGGRO_IN_PEACEZONE; /** Alternative freight modes - Freights can be withdrawed from any village */ public static boolean ALT_GAME_FREIGHTS; /** Alternative freight modes - Sets the price value for each freightened item */ public static int ALT_GAME_FREIGHT_PRICE; /** Alternative gaming - loss of XP on death */ public static boolean ALT_GAME_DELEVEL; /** Alternative Weight Limit */ public static double ALT_WEIGHT_LIMIT; /** Alternative gaming - magic dmg failures */ public static boolean ALT_GAME_MAGICFAILURES; /** Alternative gaming - player must be in a castle-owning clan or ally to sign up for Dawn. */ public static boolean ALT_GAME_REQUIRE_CASTLE_DAWN; /** Alternative gaming - allow clan-based castle ownage check rather than ally-based. */ public static boolean ALT_GAME_REQUIRE_CLAN_CASTLE; /** Alternative gaming - allow free teleporting around the world. */ public static boolean ALT_GAME_FREE_TELEPORT; /** Disallow recommend character twice or more a day ? */ public static boolean ALT_RECOMMEND; /** Alternative gaming - add more or less than 3 sub-classes. */ public static int ALT_MAX_SUBCLASS; /** Alternative gaming - allow sub-class addition without quest completion. */ public static boolean ALT_GAME_SUBCLASS_WITHOUT_QUESTS; /** Alternative gaming - allow/disallow tutorial. */ public static boolean ALT_ENABLE_TUTORIAL; /** View npc stats/drop by shift-cliking it for nongm-players */ public static boolean ALT_GAME_VIEWNPC; /** Minimum number of player to participate in SevenSigns Festival */ public static int ALT_FESTIVAL_MIN_PLAYER; /** Maximum of player contrib during Festival */ public static int ALT_MAXIMUM_PLAYER_CONTRIB; /** Festival Manager start time. */ public static long ALT_FESTIVAL_MANAGER_START; /** Festival Length */ public static long ALT_FESTIVAL_LENGTH; /** Festival Cycle Length */ public static long ALT_FESTIVAL_CYCLE_LENGTH; /** Festival First Spawn */ public static long ALT_FESTIVAL_FIRST_SPAWN; /** Festival First Swarm */ public static long ALT_FESTIVAL_FIRST_SWARM; /** Festival Second Spawn */ public static long ALT_FESTIVAL_SECOND_SPAWN; /** Festival Second Swarm */ public static long ALT_FESTIVAL_SECOND_SWARM; /** Festival Chest Spawn */ public static long ALT_FESTIVAL_CHEST_SPAWN; /** Number of members needed to request a clan war */ public static int ALT_CLAN_MEMBERS_FOR_WAR; /** Number of days before joining a new clan */ public static int ALT_CLAN_JOIN_DAYS; /** Number of days before creating a new clan */ public static int ALT_CLAN_CREATE_DAYS; /** Number of days it takes to dissolve a clan */ public static int ALT_CLAN_DISSOLVE_DAYS; /** Number of days it takes to dissolve a clan again */ public static int ALT_RECOVERY_PENALTY; /** Number of days before joining a new alliance when clan voluntarily leave an alliance */ public static int ALT_ALLY_JOIN_DAYS_WHEN_LEAVED; /** Number of days before joining a new alliance when clan was dismissed from an alliance */ public static int ALT_ALLY_JOIN_DAYS_WHEN_DISMISSED; /** Number of days before accepting a new clan for alliance when clan was dismissed from an alliance */ public static int ALT_ACCEPT_CLAN_DAYS_WHEN_DISMISSED; /** Number of days before creating a new alliance when dissolved an alliance */ public static int ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED; /** Maximum number of clans in ally */ public static int ALT_MAX_NUM_OF_CLANS_IN_ALLY; /** Minimum number of parties to activate command channel */ public static int ALT_CHANNEL_ACTIVATION_COUNT; /** Alternative gaming - all new characters always are newbies. */ public static boolean ALT_GAME_NEW_CHAR_ALWAYS_IS_NEWBIE; /** Spell Book needed to learn skill */ public static boolean SP_BOOK_NEEDED; /** Spell Book needet to enchant skill */ public static boolean ES_SP_BOOK_NEEDED; /** Logging Chat Window */ public static boolean LOG_CHAT; /** Logging Item Window */ public static boolean LOG_ITEMS; /** Alternative privileges for admin */ public static boolean ALT_PRIVILEGES_ADMIN; /** Alternative secure check privileges */ public static boolean ALT_PRIVILEGES_SECURE_CHECK; /** Alternative default level for privileges */ public static int ALT_PRIVILEGES_DEFAULT_LEVEL; /** Olympiad Competition Starting time */ public static int ALT_OLY_START_TIME; /** Olympiad Minutes */ public static int ALT_OLY_MIN; /** Olympiad Competition Period */ public static long ALT_OLY_CPERIOD; /** Olympiad Battle Period */ public static long ALT_OLY_BATTLE; /** Olympiad Battle Wait */ public static long ALT_OLY_BWAIT; /** Olympiad Inital Wait */ public static long ALT_OLY_IWAIT; /** Olympiad Weekly Period */ public static long ALT_OLY_WPERIOD; /** Olympiad Validation Period */ public static long ALT_OLY_VPERIOD; /** Olympiad Base Class */ public static int ALT_OLY_CLASSED; /** Olympiad Non Base Class */ public static int ALT_OLY_NONCLASSED; /** Olympiad Battle Reward */ public static int ALT_OLY_BATTLE_REWARD_ITEM; /** Olympiad Class Based Reward Count */ public static int ALT_OLY_CLASSED_RITEM_C; /** Olympiad Non Base Reward Count */ public static int ALT_OLY_NONCLASSED_RITEM_C; /** Olympiad Competition Reward */ public static int ALT_OLY_COMP_RITEM; /** Olympiad Item Reward */ public static int ALT_OLY_GP_PER_POINT; /** Olympiad Min Points For Reward */ public static int ALT_OLY_MIN_POINT_FOR_EXCH; /** Olympiad Hero Points */ public static int ALT_OLY_HERO_POINTS; /** Manor Refresh Starting time */ public static int ALT_MANOR_REFRESH_TIME; /** Manor Refresh Min */ public static int ALT_MANOR_REFRESH_MIN; /** Manor Next Period Approve Starting time */ public static int ALT_MANOR_APPROVE_TIME; /** Manor Next Period Approve Min */ public static int ALT_MANOR_APPROVE_MIN; /** Manor Maintenance Time */ public static int ALT_MANOR_MAINTENANCE_PERIOD; /** Manor Save All Actions */ public static boolean ALT_MANOR_SAVE_ALL_ACTIONS; /** Manor Save Period Rate */ public static int ALT_MANOR_SAVE_PERIOD_RATE; /** Initial Lottery prize */ public static int ALT_LOTTERY_PRIZE; /** Lottery Ticket Price */ public static int ALT_LOTTERY_TICKET_PRICE; /** What part of jackpot amount should receive characters who pick 5 wining numbers */ public static float ALT_LOTTERY_5_NUMBER_RATE; /** What part of jackpot amount should receive characters who pick 4 wining numbers */ public static float ALT_LOTTERY_4_NUMBER_RATE; /** What part of jackpot amount should receive characters who pick 3 wining numbers */ public static float ALT_LOTTERY_3_NUMBER_RATE; /** How much adena receive characters who pick two or less of the winning number */ public static int ALT_LOTTERY_2_AND_1_NUMBER_PRIZE; /** Four Sepulcher Settings */ public static int FS_PENDING_TIME; public static int FS_ENTRY_TIME; public static int FS_PARTY_MEMBER_COUNT; /** Minimum size of a party that may enter dimensional rift */ public static int RIFT_MIN_PARTY_SIZE; /** Time in ms the party has to wait until the mobs spawn when entering a room */ public static int RIFT_SPAWN_DELAY; /** Amount of random rift jumps before party is ported back */ public static int RIFT_MAX_JUMPS; /** Random time between two jumps in dimensional rift - in seconds */ public static int RIFT_AUTO_JUMPS_TIME_MIN; public static int RIFT_AUTO_JUMPS_TIME_MAX; /** Dimensional Fragment cost for entering rift */ public static int RIFT_ENTER_COST_RECRUIT; public static int RIFT_ENTER_COST_SOLDIER; public static int RIFT_ENTER_COST_OFFICER; public static int RIFT_ENTER_COST_CAPTAIN; public static int RIFT_ENTER_COST_COMMANDER; public static int RIFT_ENTER_COST_HERO; /** Time multiplier for boss room */ public static float RIFT_BOSS_ROOM_TIME_MUTIPLY; /* * ************************************************************************** GM CONFIG General GM AccessLevel * */ /** General GM access level */ public static int GM_ACCESSLEVEL; /** General GM Minimal AccessLevel */ public static int GM_MIN; /** General GM AccessLevel to change announcements */ public static int GM_ANNOUNCE; /** General GM AccessLevel can /ban /unban */ public static int GM_BAN; /** General GM AccessLevel can /ban /unban for chat */ public static int GM_BAN_CHAT; /** General GM AccessLevel can /create_item and /gmshop */ public static int GM_CREATE_ITEM; /** General GM AccessLevel can /delete */ public static int GM_DELETE; /** General GM AccessLevel can /kick /disconnect */ public static int GM_KICK; /** General GM AccessLevel for access to GMMenu */ public static int GM_MENU; /** General GM AccessLevel to use god mode command */ public static int GM_GODMODE; /** General GM AccessLevel with character edit rights */ public static int GM_CHAR_EDIT; /** General GM AccessLevel with edit rights for other characters */ public static int GM_CHAR_EDIT_OTHER; /** General GM AccessLevel with character view rights */ public static int GM_CHAR_VIEW; /** General GM AccessLevel with NPC edit rights */ public static int GM_NPC_EDIT; public static int GM_NPC_VIEW; /** General GM AccessLevel to teleport to any location */ public static int GM_TELEPORT; /** General GM AccessLevel to teleport character to any location */ public static int GM_TELEPORT_OTHER; /** General GM AccessLevel to restart server */ public static int GM_RESTART; /** General GM AccessLevel for MonsterRace */ public static int GM_MONSTERRACE; /** General GM AccessLevel to ride Wyvern */ public static int GM_RIDER; /** General GM AccessLevel to unstuck without 5min delay */ public static int GM_ESCAPE; /** General GM AccessLevel to resurect fixed after death */ public static int GM_FIXED; /** General GM AccessLevel to create Path Nodes */ public static int GM_CREATE_NODES; /** General GM AccessLevel with Enchant rights */ public static int GM_ENCHANT; /** General GM AccessLevel to close/open Doors */ public static int GM_DOOR; /** General GM AccessLevel with Resurrection rights */ public static int GM_RES; /** General GM AccessLevel to attack in the peace zone */ public static int GM_PEACEATTACK; /** General GM AccessLevel to heal */ public static int GM_HEAL; /** General GM AccessLevel to unblock IPs detected as hack IPs */ public static int GM_UNBLOCK; /** General GM AccessLevel to use Cache commands */ public static int GM_CACHE; /** General GM AccessLevel to use test&st commands */ public static int GM_TALK_BLOCK; public static int GM_TEST; /** Disable transaction on AccessLevel **/ public static boolean GM_DISABLE_TRANSACTION; /** GM transactions disabled from this range */ public static int GM_TRANSACTION_MIN; /** GM transactions disabled to this range */ public static int GM_TRANSACTION_MAX; public static int GM_REPAIR = 75; /* Rate control */ /** Rate for eXperience Point rewards */ public static float RATE_XP; /** Rate for Skill Point rewards */ public static float RATE_SP; /** Rate for party eXperience Point rewards */ public static float RATE_PARTY_XP; /** Rate for party Skill Point rewards */ public static float RATE_PARTY_SP; /** Rate for Quest rewards (XP and SP) */ public static float RATE_QUESTS_REWARD; /** Rate for drop adena */ public static float RATE_DROP_ADENA; /** Rate for cost of consumable */ public static float RATE_CONSUMABLE_COST; /** Rate for dropped items */ public static float RATE_DROP_ITEMS; /** Rate for dropped items for bosses */ public static float RATE_BOSS_DROP_ITEMS; /** Rate for spoiled items */ public static float RATE_DROP_SPOIL; /** Rate for manor items */ public static int RATE_DROP_MANOR; /** Rate for quest items */ public static float RATE_DROP_QUEST; /** Rate for karma and experience lose */ public static float RATE_KARMA_EXP_LOST; /** Rate siege guards prices */ public static float RATE_SIEGE_GUARDS_PRICE; /* * Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef), A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3." diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1 diff = 3 (mob is 3 levels above), XP bonus * rate = 1.52, SP bonus rate = 2 diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17 diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16 */ /** Alternative eXperience Point rewards */ public static float ALT_GAME_EXPONENT_XP; /** Alternative Spirit Point rewards */ public static float ALT_GAME_EXPONENT_SP; // Player Drop Rate control /** Limit for player drop */ public static int PLAYER_DROP_LIMIT; /** Rate for drop */ public static int PLAYER_RATE_DROP; /** Rate for player's item drop */ public static int PLAYER_RATE_DROP_ITEM; /** Rate for player's equipment drop */ public static int PLAYER_RATE_DROP_EQUIP; /** Rate for player's equipment and weapon drop */ public static int PLAYER_RATE_DROP_EQUIP_WEAPON; // Pet Rates (Multipliers) /** Rate for experience rewards of the pet */ public static float PET_XP_RATE; /** Rate for food consumption of the pet */ public static int PET_FOOD_RATE; /** Rate for experience rewards of the Sin Eater */ public static float SINEATER_XP_RATE; // Karma Drop Rate control /** Karma drop limit */ public static int KARMA_DROP_LIMIT; /** Karma drop rate */ public static int KARMA_RATE_DROP; /** Karma drop rate for item */ public static int KARMA_RATE_DROP_ITEM; /** Karma drop rate for equipment */ public static int KARMA_RATE_DROP_EQUIP; /** Karma drop rate for equipment and weapon */ public static int KARMA_RATE_DROP_EQUIP_WEAPON; /** Time after which item will auto-destroy */ public static int AUTODESTROY_ITEM_AFTER; /** List of items that will not be destroyed (seperated by ",") */ public static String PROTECTED_ITEMS; /** List of items that will not be destroyed */ public static List LIST_PROTECTED_ITEMS; /** Update itens owned by this char when storing the char on DB */ public static boolean UPDATE_ITEMS_ON_CHAR_STORE; /** Update itens only when strictly necessary */ public static boolean LAZY_ITEMS_UPDATE; /** Auto destroy nonequipable items dropped by players */ public static boolean DESTROY_DROPPED_PLAYER_ITEM; /** Auto destroy equipable items dropped by players */ public static boolean DESTROY_EQUIPABLE_PLAYER_ITEM; /** Save items on ground for restoration on server restart */ public static boolean SAVE_DROPPED_ITEM; /** Empty table ItemsOnGround after load all items */ public static boolean EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD; /** Time interval to save into db items on ground */ public static int SAVE_DROPPED_ITEM_INTERVAL; /** Clear all items stored in ItemsOnGround table */ public static boolean CLEAR_DROPPED_ITEM_TABLE; /** Accept precise drop calculation ? */ public static boolean PRECISE_DROP_CALCULATION; /** Accept multi-items drop ? */ public static boolean MULTIPLE_ITEM_DROP; /** Falling Damage */ public static boolean ENABLE_FALLING_DAMAGE; /** Period in days after which character is deleted */ public static int DELETE_DAYS; /** Datapack root directory */ public static File DATAPACK_ROOT; /** Maximum range mobs can randomly go from spawn point */ public static int MAX_DRIFT_RANGE; /** Allow fishing ? */ public static boolean ALLOWFISHING; /** Jail config **/ public static boolean JAIL_IS_PVP; public static boolean JAIL_DISABLE_CHAT; /** Allow L2Walker */ public static boolean ALLOW_L2WALKER; /** Allow Manor system */ public static boolean ALLOW_MANOR; /** Allow NPC walkers */ public static boolean ALLOW_NPC_WALKERS; /** Allow Pet walkers */ public static boolean ALLOW_PET_WALKERS; /** Allow Discard item ? */ public static boolean ALLOW_DISCARDITEM; /** Allow freight ? */ public static boolean ALLOW_FREIGHT; /** Allow warehouse ? */ public static boolean ALLOW_WAREHOUSE; /** Allow warehouse cache? */ public static boolean WAREHOUSE_CACHE; /** How long store WH datas */ public static int WAREHOUSE_CACHE_TIME; /** Allow wear ? (try on in shop) */ public static boolean ALLOW_WEAR; /** Duration of the try on after which items are taken back */ public static int WEAR_DELAY; /** Price of the try on of one item */ public static int WEAR_PRICE; /** Allow lottery ? */ public static boolean ALLOW_LOTTERY; /** Allow race ? */ public static boolean ALLOW_RACE; /** Allow water ? */ public static boolean ALLOW_WATER; /** Allow rent pet ? */ public static boolean ALLOW_RENTPET; /** Allow boat ? */ public static boolean ALLOW_BOAT; /** Time after which a packet is considered as lost */ public static int PACKET_LIFETIME; /** Detects server deadlocks */ public static boolean DEADLOCK_DETECTOR; /** Check interval in seconds */ public static int DEADLOCK_CHECK_INTERVAL; /** Restarts server to remove deadlocks */ public static boolean RESTART_ON_DEADLOCK; /** Allow Wyvern Upgrader ? */ public static boolean ALLOW_WYVERN_UPGRADER; // protocol revision /** Minimal protocol revision */ public static int MIN_PROTOCOL_REVISION; /** Maximal protocol revision */ public static int MAX_PROTOCOL_REVISION; // random animation interval /** Minimal time between 2 animations of a NPC */ public static int MIN_NPC_ANIMATION; /** Maximal time between 2 animations of a NPC */ public static int MAX_NPC_ANIMATION; /** Minimal time between animations of a monster */ public static int MIN_MONSTER_ANIMATION; /** Maximal time between animations of a monster */ public static int MAX_MONSTER_ANIMATION; /** Knownlist update time interval */ public static long KNOWNLIST_UPDATE_INTERVAL; /** Activate position recorder ? */ public static boolean ACTIVATE_POSITION_RECORDER; /** Use 3D Map ? */ public static boolean USE_3D_MAP; // Community Board /** Type of community */ public static int COMMUNITY_TYPE; public static boolean BBS_SHOW_PLAYERLIST; public static String BBS_DEFAULT; /** Show level of the community board ? */ public static boolean SHOW_LEVEL_COMMUNITYBOARD; /** Show status of the community board ? */ public static boolean SHOW_STATUS_COMMUNITYBOARD; /** Size of the name page on the community board */ public static int NAME_PAGE_SIZE_COMMUNITYBOARD; /** Name per row on community board */ public static int NAME_PER_ROW_COMMUNITYBOARD; // Configuration files /** * Properties file that allows selection of new Classes for storage of World Objects.
* This may help servers with large amounts of players recieving error messages related to the L2ObjectHashMap and L2ObejctHashSet classes. */ /** Properties file for game server (connection and ingame) configurations */ public static final String CONFIGURATION_FILE = "./config/server.ini"; /** Properties file for game server options */ public static final String OPTIONS_FILE = "./config/options.ini"; /** Properties file for login server configurations */ public static final String LOGIN_CONFIGURATION_FILE = "./config/loginserver.ini"; /** Properties file for the ID factory */ public static final String ID_CONFIG_FILE = "./config/idfactory.ini"; /** Properties file for other configurations */ public static final String OTHER_CONFIG_FILE = "./config/other.ini"; /** Properties file for rates configurations */ public static final String RATES_CONFIG_FILE = "./config/rates.ini"; /** Properties file for alternative configurations */ public static final String ALT_SETTINGS_FILE = "./config/altsettings.ini"; /** Properties file for feature configurations */ public static final String FEATURE_CONFIG_FILE = "./config/Feature.ini"; /** Properties file for custom configurations */ public static final String CUSTOM_CONFIG_FILE = "./config/custom.ini"; /** Properties file for events configurations */ public static final String EVENTS_CONFIG_FILE = "./config/events.ini"; /** Properties file for PVP configurations */ public static final String PVP_CONFIG_FILE = "./config/pvp.ini"; /** Properties file for GM access configurations */ public static final String GM_ACCESS_FILE = "./config/GMAccess.ini"; /** Properties file for Flood Protector configurations */ public static final String FLOOD_PROTECTOR_FILE = "./config/floodprotector.ini"; /** Properties file for MMO configurations */ public static final String MMO_CONFIG_FILE = "./config/mmo.ini"; /** Properties file for telnet configurations */ public static final String TELNET_FILE = "./config/telnet.ini"; /** Properties file for siege configurations */ public static final String SIEGE_CONFIGURATION_FILE = "./config/siege.ini"; /** Properties file for olympiad configurations */ public static final String OLYMPIAD_CONFIGURATION_FILE = "config/olympiad.ini"; /** Properties file for extensions configurations */ public static final String EXTENSIONS_CONFIGURATION_FILE = "config/extensions.ini"; /** Properties file for GeoData configurations */ public static final String GEODATA_CONFIGURATION_FILE = "config/GeoData.ini"; /** Text file containing hexadecimal value of server ID */ public static final String HEXID_FILE = "./config/hexid.txt"; /** * Properties file for alternative configure GM commands access level.
* Note that this file only read if "AltPrivilegesAdmin = True" */ public static final String COMMAND_PRIVILEGES_FILE = "./config/command-privileges.ini"; public static int MAX_ITEM_IN_PACKET; public static boolean CHECK_KNOWN; /** Game Server login port */ public static int GAME_SERVER_LOGIN_PORT; /** Game Server login Host */ public static String GAME_SERVER_LOGIN_HOST; /** Internal Hostname */ public static String INTERNAL_HOSTNAME; /** External Hostname */ public static String EXTERNAL_HOSTNAME; public static String ROUTER_HOSTNAME; public static int PATH_NODE_RADIUS; public static int NEW_NODE_ID; public static int SELECTED_NODE_ID; public static int LINKED_NODE_ID; public static String NEW_NODE_TYPE; /** Show L2Monster level and aggro ? */ public static boolean SHOW_NPC_LVL; /** * Force full item inventory packet to be sent for any item change ?
* Note: This can increase network traffic */ public static boolean FORCE_INVENTORY_UPDATE; /** Disable the use of guards against agressive monsters ? */ public static boolean GUARD_ATTACK_AGGRO_MOB; /** Allow use of NPC Buffer ? */ public static boolean NPC_BUFFER_ENABLED; public static int AIO_BUFF_DURATION; /** Allow Offline Trade ? */ public static boolean OFFLINE_TRADE_ENABLE; /** Allow Offline Craft ? */ public static boolean OFFLINE_CRAFT_ENABLE; /** Restore Offliners ? */ public static boolean RESTORE_OFFLINERS; /** Max Days for Offline Stores ? */ public static int OFFLINE_MAX_DAYS; /** Disconnect shops that finished selling ? */ public static boolean OFFLINE_DISCONNECT_FINISHED; /** Allow color for offline mode ? */ public static boolean OFFLINE_SET_NAME_COLOR; /** Color for offline mode */ public static int OFFLINE_NAME_COLOR; /** Allow teleporting to towns that are under siege ? */ public static boolean ALLOW_SIEGE_TELEPORT; /** Allow players to keep subclass skills ? */ public static boolean KEEP_SUBCLASS_SKILLS; /** Allow use Event Managers for change occupation ? */ public static boolean ALLOW_CLASS_MASTERS; public static ClassMasterSettings CLASS_MASTER_SETTINGS; public static boolean ALLOW_ENTIRE_TREE; public static boolean ALTERNATE_CLASS_MASTER; /** Auto rewarding players */ public static boolean ALLOW_AUTO_REWARDER; public static int AUTO_REWARD_DELAY; public static int AUTO_REWARD_ID; public static int AUTO_REWARD_COUNT; /** Custom starting spawn for new characters */ public static boolean CUSTOM_STARTING_SPAWN; public static int CUSTOM_SPAWN_X; public static int CUSTOM_SPAWN_Y; public static int CUSTOM_SPAWN_Z; /** Allow players to view all available classes to the same village master */ public static boolean CHANGE_SUBCLASS_EVERYWHERE; /** Auto Noblesse status at login */ public static boolean AUTO_NOBLE_STATUS; /** Allow enchanting hero items */ public static boolean ALLOW_HERO_ENCHANT; /** Allow Dual Box in game */ public static boolean PREVENT_DUAL_BOXING; /** Use /block command as an AntiBuff shield */ public static boolean BLOCK_UNWANTED_BUFFS; /** Enable custom data tables ? */ public static boolean CUSTOM_SPAWNLIST_TABLE; public static boolean SAVE_GMSPAWN_ON_CUSTOM; public static boolean CUSTOM_NPC_TABLE; public static boolean CUSTOM_NPC_SKILLS_TABLE; public static boolean CUSTOM_ITEM_TABLES; public static boolean CUSTOM_ARMORSETS_TABLE; public static boolean CUSTOM_TELEPORT_TABLE; public static boolean CUSTOM_DROPLIST_TABLE; public static boolean CUSTOM_MERCHANT_TABLES; /** Champion Mod */ public static boolean CHAMPION_ENABLE; public static boolean CHAMPION_PASSIVE; public static int CHAMPION_FREQUENCY; public static String CHAMPION_TITLE; public static int CHAMP_MIN_LVL; public static int CHAMP_MAX_LVL; public static int CHAMPION_HP; public static int CHAMPION_REWARDS; public static int CHAMPION_ADENAS_REWARDS; public static float CHAMPION_HP_REGEN; public static float CHAMPION_ATK; public static float CHAMPION_SPD_ATK; public static int CHAMPION_REWARD_LOWER_CHANCE; public static int CHAMPION_REWARD_HIGHER_CHANCE; public static int CHAMPION_REWARD_ID; public static int CHAMPION_REWARD_QTY; // -------------------------------------------------- // FloodProtector Settings // -------------------------------------------------- public static FloodProtectorConfig FLOOD_PROTECTOR_USE_ITEM; public static FloodProtectorConfig FLOOD_PROTECTOR_ROLL_DICE; public static FloodProtectorConfig FLOOD_PROTECTOR_FIREWORK; public static FloodProtectorConfig FLOOD_PROTECTOR_ITEM_PET_SUMMON; public static FloodProtectorConfig FLOOD_PROTECTOR_HERO_VOICE; public static FloodProtectorConfig FLOOD_PROTECTOR_GLOBAL_CHAT; public static FloodProtectorConfig FLOOD_PROTECTOR_SUBCLASS; public static FloodProtectorConfig FLOOD_PROTECTOR_DROP_ITEM; public static FloodProtectorConfig FLOOD_PROTECTOR_SERVER_BYPASS; public static FloodProtectorConfig FLOOD_PROTECTOR_MULTISELL; public static FloodProtectorConfig FLOOD_PROTECTOR_TRANSACTION; public static FloodProtectorConfig FLOOD_PROTECTOR_MANUFACTURE; public static FloodProtectorConfig FLOOD_PROTECTOR_MANOR; public static FloodProtectorConfig FLOOD_PROTECTOR_CHARACTER_SELECT; // -------------------------------------------------- // MMO Settings // -------------------------------------------------- public static int MMO_SELECTOR_SLEEP_TIME; public static int MMO_MAX_SEND_PER_PASS; public static int MMO_MAX_READ_PER_PASS; public static int MMO_HELPER_BUFFER_COUNT; /** Zone Setting */ public static int ZONE_TOWN; /** Crafting Enabled? */ public static boolean IS_CRAFTING_ENABLED; // Inventory slots limit /** Maximum inventory slots limits for non dwarf characters */ public static int INVENTORY_MAXIMUM_NO_DWARF; /** Maximum inventory slots limits for dwarf characters */ public static int INVENTORY_MAXIMUM_DWARF; /** Maximum inventory slots limits for GM */ public static int INVENTORY_MAXIMUM_GM; /** Maximum inventory slots limits for pet */ public static int INVENTORY_MAXIMUM_PET; // Warehouse slots limits /** Maximum inventory slots limits for non dwarf warehouse */ public static int WAREHOUSE_SLOTS_NO_DWARF; /** Maximum inventory slots limits for dwarf warehouse */ public static int WAREHOUSE_SLOTS_DWARF; /** Maximum inventory slots limits for clan warehouse */ public static int WAREHOUSE_SLOTS_CLAN; /** Maximum inventory slots limits for freight */ public static int FREIGHT_SLOTS; // Spoil Rates /** Allow spoil on lower level mobs than the character */ public static boolean CAN_SPOIL_LOWER_LEVEL_MOBS; /** Allow delevel and spoil mob ? */ public static boolean CAN_DELEVEL_AND_SPOIL_MOBS; /** Maximum level difference between player and mob level */ public static float MAXIMUM_PLAYER_AND_MOB_LEVEL_DIFFERENCE; /** Base rate for spoil */ public static float BASE_SPOIL_RATE; /** Minimum spoil rate */ public static float MINIMUM_SPOIL_RATE; /** Maximum level difference between player and spoil level to allow before decreasing spoil chance */ public static float SPOIL_LEVEL_DIFFERENCE_LIMIT; /** Spoil level multiplier */ public static float SPOIL_LEVEL_DIFFERENCE_MULTIPLIER; /** Last level spoil learned */ public static int LAST_LEVEL_SPOIL_IS_LEARNED; // Karma System Variables /** Minimum karma gain/loss */ public static int KARMA_MIN_KARMA; /** Maximum karma gain/loss */ public static int KARMA_MAX_KARMA; /** Number to divide the xp recieved by, to calculate karma lost on xp gain/lost */ public static int KARMA_XP_DIVIDER; /** The Minimum Karma lost if 0 karma is to be removed */ public static int KARMA_LOST_BASE; /** Can a GM drop item ? */ public static boolean KARMA_DROP_GM; /** Should award a pvp point for killing a player with karma ? */ public static boolean KARMA_AWARD_PK_KILL; /** Minimum PK required to drop */ public static int KARMA_PK_LIMIT; /** List of pet items that cannot be dropped (seperated by ",") when PVP */ public static String KARMA_NONDROPPABLE_PET_ITEMS; /** List of items that cannot be dropped (seperated by ",") when PVP */ public static String KARMA_NONDROPPABLE_ITEMS; /** List of pet items that cannot be dropped when PVP */ public static List KARMA_LIST_NONDROPPABLE_PET_ITEMS; /** List of items that cannot be dropped when PVP */ public static List KARMA_LIST_NONDROPPABLE_ITEMS; /** List of items that cannot be dropped (seperated by ",") */ public static String NONDROPPABLE_ITEMS; /** List of items that cannot be dropped */ public static List LIST_NONDROPPABLE_ITEMS; /** List of NPCs that rent pets (seperated by ",") */ public static String PET_RENT_NPC; /** List of NPCs that rent pets */ public static List LIST_PET_RENT_NPC; /** Duration (in ms) while a player stay in PVP mode after hitting an innocent */ public static int PVP_NORMAL_TIME; /** Duration (in ms) while a player stay in PVP mode after hitting a purple player */ public static int PVP_PVP_TIME; // Karma Punishment /** Allow player with karma to be killed in peace zone ? */ public static boolean ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE; /** Allow player with karma to shop ? */ public static boolean ALT_GAME_KARMA_PLAYER_CAN_SHOP; /** Allow player with karma to use gatekeepers ? */ public static boolean ALT_GAME_KARMA_PLAYER_CAN_USE_GK; /** Allow player with karma to use SOE or Return skill ? */ public static boolean ALT_GAME_KARMA_PLAYER_CAN_TELEPORT; /** Allow player with karma to trade ? */ public static boolean ALT_GAME_KARMA_PLAYER_CAN_TRADE; /** Allow player with karma to use warehouse ? */ public static boolean ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE; /** Enumeration for type of ID Factory */ public static enum IdFactoryType { Compaction, BitSet, Stack } /** ID Factory type */ public static IdFactoryType IDFACTORY_TYPE; /** Check for bad ID ? */ public static boolean BAD_ID_CHECKING; /** Enumeration for type of maps object */ public static enum ObjectMapType { L2ObjectHashMap, WorldObjectMap } /** Enumeration for type of set object */ public static enum ObjectSetType { L2ObjectHashSet, WorldObjectSet } /** Type of map object */ public static ObjectMapType MAP_TYPE; /** Type of set object */ public static ObjectSetType SET_TYPE; /** * Allow lesser effects to be canceled if stronger effects are used when effects of the same stack group are used.
* New effects that are added will be canceled if they are of lesser priority to the old one. */ public static boolean EFFECT_CANCELING; /** Auto-delete invalid quest data ? */ public static boolean AUTODELETE_INVALID_QUEST_DATA; /** Chance that an item will succesfully be enchanted */ public static int ENCHANT_CHANCE_WEAPON; public static int ENCHANT_CHANCE_ARMOR; public static int ENCHANT_CHANCE_JEWELRY; public static int BLESSED_ENCHANT_CHANCE_WEAPON; public static int BLESSED_ENCHANT_CHANCE_ARMOR; public static int BLESSED_ENCHANT_CHANCE_JEWELRY; /** Maximum level of enchantment */ public static int ENCHANT_MAX_WEAPON; public static int ENCHANT_MAX_ARMOR; public static int ENCHANT_MAX_JEWELRY; /** maximum level of safe enchantment for normal items */ public static int ENCHANT_SAFE_MAX; /** maximum level of safe enchantment for full body armor */ public static int ENCHANT_SAFE_MAX_FULL; // Character multipliers /** Multiplier for character HP regeneration */ public static double HP_REGEN_MULTIPLIER; /** Mutilplier for character MP regeneration */ public static double MP_REGEN_MULTIPLIER; /** Multiplier for character CP regeneration */ public static double CP_REGEN_MULTIPLIER; // Raid Boss multipliers /** Multiplier for Raid boss HP regeneration */ public static double RAID_HP_REGEN_MULTIPLIER; /** Mulitplier for Raid boss MP regeneration */ public static double RAID_MP_REGEN_MULTIPLIER; /** Multiplier for Raid boss power defense multiplier */ public static double RAID_PDEFENCE_MULTIPLIER; /** Multiplier for Raid boss magic defense multiplier */ public static double RAID_MDEFENCE_MULTIPLIER; /** Raid Boss Minin Spawn Timer */ public static double RAID_MINION_RESPAWN_TIMER; /** Mulitplier for Raid boss minimum time respawn */ public static float RAID_MIN_RESPAWN_MULTIPLIER; /** Mulitplier for Raid boss maximum time respawn */ public static float RAID_MAX_RESPAWN_MULTIPLIER; /** Amount of adenas when starting a new character */ public static int STARTING_ADENA; /** Starting level of a new character */ public static byte STARTING_LEVEL; /** Starting level of a new subclass */ public static byte STARTING_SUB_LEVEL; /** Maximum character running speed */ public static int MAX_RUN_SPEED; /** Maximum character Physical Critical Rate */ public static int MAX_PCRIT_RATE; /** Maximum character Magic Critical Rate */ public static int MAX_MCRIT_RATE; /** Maximum character Physical Attack Speed */ public static int MAX_PATK_SPEED; /** Maximum character Magic Attack Speed */ public static int MAX_MATK_SPEED; /** Deep Blue Mobs' Drop Rules Enabled */ public static boolean DEEPBLUE_DROP_RULES; public static int UNSTUCK_INTERVAL; /** Is telnet enabled ? */ public static boolean IS_TELNET_ENABLED; /** Telnet status port */ public static int TELNET_PORT; /** Player Protection control */ public static int PLAYER_SPAWN_PROTECTION; public static int PLAYER_FAKEDEATH_UP_PROTECTION; /** Define Party XP cutoff point method - Possible values: level and percentage */ public static String PARTY_XP_CUTOFF_METHOD; /** Define the cutoff point value for the "level" method */ public static int PARTY_XP_CUTOFF_LEVEL; /** Define the cutoff point value for the "percentage" method */ public static double PARTY_XP_CUTOFF_PERCENT; /** Percent HP is restore on respawn */ public static double RESPAWN_RESTORE_HP; /** Allow randomizing of the respawn point in towns. */ public static boolean RESPAWN_RANDOM_ENABLED; /** The maximum offset from the base respawn point to allow. */ public static int RESPAWN_RANDOM_MAX_OFFSET; /** Maximum number of available slots for pvt stores (sell/buy) - Dwarves */ public static int MAX_PVTSTORE_SLOTS_DWARF; /** Maximum number of available slots for pvt stores (sell/buy) - Others */ public static int MAX_PVTSTORE_SLOTS_OTHER; /** Store skills cooltime on char exit/relogin */ public static boolean STORE_SKILL_COOLTIME; /** Show licence or not just after login (if false, will directly go to the Server List */ public static boolean SHOW_LICENCE; /** Default punishment for illegal actions */ public static int DEFAULT_PUNISH; /** Parameter for default punishment */ public static int DEFAULT_PUNISH_PARAM; /** Accept new game server ? */ public static boolean ACCEPT_NEW_GAMESERVER; /** Hexadecimal ID of the game server */ public static byte[] HEX_ID; /** Accept alternate ID for server ? */ public static boolean ACCEPT_ALTERNATE_ID; /** ID for request to the server */ public static int REQUEST_ID; public static boolean RESERVE_HOST_ON_LOGIN = false; public static int MINIMUM_UPDATE_DISTANCE; public static int KNOWNLIST_FORGET_DELAY; public static int MINIMUN_UPDATE_TIME; public static boolean ANNOUNCE_MAMMON_SPAWN; public static boolean LAZY_CACHE; /** Enable colored name for GM ? */ public static boolean GM_NAME_COLOR_ENABLED; /** Color of GM name */ public static int GM_NAME_COLOR; /** Color of admin name */ public static int ADMIN_NAME_COLOR; /** Place an aura around the GM ? */ public static boolean GM_HERO_AURA; /** Set the GM invulnerable at startup ? */ public static boolean GM_STARTUP_INVULNERABLE; /** Set the GM invisible at startup ? */ public static boolean GM_STARTUP_INVISIBLE; /** Set silence to GM at startup ? */ public static boolean GM_STARTUP_SILENCE; /** Add GM in the GM list at startup ? */ public static boolean GM_STARTUP_AUTO_LIST; /** Allow petition ? */ public static boolean PETITIONING_ALLOWED; /** Maximum number of petitions per player */ public static int MAX_PETITIONS_PER_PLAYER; /** Maximum number of petitions pending */ public static int MAX_PETITIONS_PENDING; /** Bypass exploit protection ? */ public static boolean BYPASS_VALIDATION; /** Only GM buy items for free **/ public static boolean ONLY_GM_ITEMS_FREE; /** GM Audit ? */ public static boolean GMAUDIT; /** Allow auto-create account ? */ public static boolean AUTO_CREATE_ACCOUNTS; public static boolean FLOOD_PROTECTION; public static int FAST_CONNECTION_LIMIT; public static int NORMAL_CONNECTION_TIME; public static int FAST_CONNECTION_TIME; public static int MAX_CONNECTION_PER_IP; /** Enforce gameguard query on character login ? */ public static boolean GAMEGUARD_ENFORCE; /** Don't allow player to perform trade,talk with npc and move until gameguard reply received ? */ public static boolean GAMEGUARD_PROHIBITACTION; /** Recipebook limits */ public static int DWARF_RECIPE_LIMIT; public static int COMMON_RECIPE_LIMIT; /** Grid Options */ public static boolean GRIDS_ALWAYS_ON; public static int GRID_NEIGHBOR_TURNON_TIME; public static int GRID_NEIGHBOR_TURNOFF_TIME; /** Clan Hall function related configs */ public static long CH_TELE_FEE_RATIO; public static int CH_TELE1_FEE; public static int CH_TELE2_FEE; public static long CH_ITEM_FEE_RATIO; public static int CH_ITEM1_FEE; public static int CH_ITEM2_FEE; public static int CH_ITEM3_FEE; public static long CH_MPREG_FEE_RATIO; public static int CH_MPREG1_FEE; public static int CH_MPREG2_FEE; public static int CH_MPREG3_FEE; public static int CH_MPREG4_FEE; public static int CH_MPREG5_FEE; public static long CH_HPREG_FEE_RATIO; public static int CH_HPREG1_FEE; public static int CH_HPREG2_FEE; public static int CH_HPREG3_FEE; public static int CH_HPREG4_FEE; public static int CH_HPREG5_FEE; public static int CH_HPREG6_FEE; public static int CH_HPREG7_FEE; public static int CH_HPREG8_FEE; public static int CH_HPREG9_FEE; public static int CH_HPREG10_FEE; public static int CH_HPREG11_FEE; public static int CH_HPREG12_FEE; public static int CH_HPREG13_FEE; public static long CH_EXPREG_FEE_RATIO; public static int CH_EXPREG1_FEE; public static int CH_EXPREG2_FEE; public static int CH_EXPREG3_FEE; public static int CH_EXPREG4_FEE; public static int CH_EXPREG5_FEE; public static int CH_EXPREG6_FEE; public static int CH_EXPREG7_FEE; public static long CH_SUPPORT_FEE_RATIO; public static int CH_SUPPORT1_FEE; public static int CH_SUPPORT2_FEE; public static int CH_SUPPORT3_FEE; public static int CH_SUPPORT4_FEE; public static int CH_SUPPORT5_FEE; public static int CH_SUPPORT6_FEE; public static int CH_SUPPORT7_FEE; public static int CH_SUPPORT8_FEE; public static long CH_CURTAIN_FEE_RATIO; public static int CH_CURTAIN1_FEE; public static int CH_CURTAIN2_FEE; public static long CH_FRONT_FEE_RATIO; public static int CH_FRONT1_FEE; public static int CH_FRONT2_FEE; /** Castle function related configs */ public static long CS_TELE_FEE_RATIO; public static int CS_TELE1_FEE; public static int CS_TELE2_FEE; public static long CS_MPREG_FEE_RATIO; public static int CS_MPREG1_FEE; public static int CS_MPREG2_FEE; public static int CS_MPREG3_FEE; public static int CS_MPREG4_FEE; public static long CS_HPREG_FEE_RATIO; public static int CS_HPREG1_FEE; public static int CS_HPREG2_FEE; public static int CS_HPREG3_FEE; public static int CS_HPREG4_FEE; public static int CS_HPREG5_FEE; public static long CS_EXPREG_FEE_RATIO; public static int CS_EXPREG1_FEE; public static int CS_EXPREG2_FEE; public static int CS_EXPREG3_FEE; public static int CS_EXPREG4_FEE; public static long CS_SUPPORT_FEE_RATIO; public static int CS_SUPPORT1_FEE; public static int CS_SUPPORT2_FEE; public static int CS_SUPPORT3_FEE; public static int CS_SUPPORT4_FEE; /** GeoData Settings */ public static int PATHFINDING; public static File PATHNODE_DIR; public static String PATHFIND_BUFFERS; public static float LOW_WEIGHT; public static float MEDIUM_WEIGHT; public static float HIGH_WEIGHT; public static boolean ADVANCED_DIAGONAL_STRATEGY; public static float DIAGONAL_WEIGHT; public static int MAX_POSTFILTER_PASSES; public static boolean DEBUG_PATH; public static boolean FORCE_GEODATA; public static int COORD_SYNCHRONIZE; public static Path GEODATA_PATH; public static boolean TRY_LOAD_UNSPECIFIED_REGIONS; public static Map GEODATA_REGIONS; /** Max number of buffs */ public static byte BUFFS_MAX_AMOUNT; /** Alt Settings for devs */ public static boolean ALT_DEV_NO_QUESTS; public static boolean ALT_DEV_NO_SPAWNS; /** * This class initializes all global variables for configuration.
* If key doesn't appear in properties file, a default value is setting on by this class. */ public static void load() { if (Server.SERVER_MODE == Server.MODE_GAMESERVER) { FLOOD_PROTECTOR_USE_ITEM = new FloodProtectorConfig("UseItemFloodProtector"); FLOOD_PROTECTOR_ROLL_DICE = new FloodProtectorConfig("RollDiceFloodProtector"); FLOOD_PROTECTOR_FIREWORK = new FloodProtectorConfig("FireworkFloodProtector"); FLOOD_PROTECTOR_ITEM_PET_SUMMON = new FloodProtectorConfig("ItemPetSummonFloodProtector"); FLOOD_PROTECTOR_HERO_VOICE = new FloodProtectorConfig("HeroVoiceFloodProtector"); FLOOD_PROTECTOR_GLOBAL_CHAT = new FloodProtectorConfig("GlobalChatFloodProtector"); FLOOD_PROTECTOR_SUBCLASS = new FloodProtectorConfig("SubclassFloodProtector"); FLOOD_PROTECTOR_DROP_ITEM = new FloodProtectorConfig("DropItemFloodProtector"); FLOOD_PROTECTOR_SERVER_BYPASS = new FloodProtectorConfig("ServerBypassFloodProtector"); FLOOD_PROTECTOR_MULTISELL = new FloodProtectorConfig("MultiSellFloodProtector"); FLOOD_PROTECTOR_TRANSACTION = new FloodProtectorConfig("TransactionFloodProtector"); FLOOD_PROTECTOR_MANUFACTURE = new FloodProtectorConfig("ManufactureFloodProtector"); FLOOD_PROTECTOR_MANOR = new FloodProtectorConfig("ManorFloodProtector"); FLOOD_PROTECTOR_CHARACTER_SELECT = new FloodProtectorConfig("CharacterSelectFloodProtector"); _log.info("Loading Gameserver Configuration Files."); final Properties serverSettings = new Properties(); try (InputStream is = new FileInputStream(new File(CONFIGURATION_FILE))) { serverSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + CONFIGURATION_FILE + " File."); } GAMESERVER_HOSTNAME = serverSettings.getProperty("GameserverHostname"); PORT_GAME = Integer.parseInt(serverSettings.getProperty("GameserverPort", "7777")); INTERNAL_HOSTNAME = serverSettings.getProperty("InternalHostname", "*"); EXTERNAL_HOSTNAME = serverSettings.getProperty("ExternalHostname", "*"); ROUTER_HOSTNAME = serverSettings.getProperty("RouterHostname", ""); GAME_SERVER_LOGIN_PORT = Integer.parseInt(serverSettings.getProperty("LoginPort", "9014")); GAME_SERVER_LOGIN_HOST = serverSettings.getProperty("LoginHost", "127.0.0.1"); REQUEST_ID = Integer.parseInt(serverSettings.getProperty("RequestServerID", "0")); ACCEPT_ALTERNATE_ID = Boolean.parseBoolean(serverSettings.getProperty("AcceptAlternateID", "True")); DATABASE_DRIVER = serverSettings.getProperty("Driver", "com.mysql.jdbc.Driver"); DATABASE_URL = serverSettings.getProperty("URL", "jdbc:mysql://localhost/l2jdb"); DATABASE_LOGIN = serverSettings.getProperty("Login", "root"); DATABASE_PASSWORD = serverSettings.getProperty("Password", ""); DATABASE_MAX_CONNECTIONS = Integer.parseInt(serverSettings.getProperty("MaximumDbConnections", "10")); CONNECTION_CLOSE_TIME = Long.parseLong(serverSettings.getProperty("ConnectionCloseTime", "60000")); try { DATAPACK_ROOT = new File(serverSettings.getProperty("DatapackRoot", ".").replaceAll("\\\\", "/")).getCanonicalFile(); } catch (final Exception e) { _log.warning("Error setting datapack root!"); DATAPACK_ROOT = new File("."); } CNAME_TEMPLATE = serverSettings.getProperty("CnameTemplate", ".*"); PET_NAME_TEMPLATE = serverSettings.getProperty("PetNameTemplate", ".*"); MAX_CHARACTERS_NUMBER_PER_ACCOUNT = Integer.parseInt(serverSettings.getProperty("CharMaxNumber", "7")); MAXIMUM_ONLINE_USERS = Integer.parseInt(serverSettings.getProperty("MaximumOnlineUsers", "100")); MIN_PROTOCOL_REVISION = Integer.parseInt(serverSettings.getProperty("MinProtocolRevision", "660")); MAX_PROTOCOL_REVISION = Integer.parseInt(serverSettings.getProperty("MaxProtocolRevision", "665")); if (MIN_PROTOCOL_REVISION > MAX_PROTOCOL_REVISION) { throw new Error("MinProtocolRevision is bigger than MaxProtocolRevision in server configuration file."); } _log.info("Loading GeoData Configuration Files."); final Properties geoData = new Properties(); try (InputStream is = new FileInputStream(new File(GEODATA_CONFIGURATION_FILE))) { geoData.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + GEODATA_CONFIGURATION_FILE + " File."); } PATHFINDING = Integer.parseInt(geoData.getProperty("PathFinding", "0")); PATHFIND_BUFFERS = geoData.getProperty("PathFindBuffers", "100x6;128x6;192x6;256x4;320x4;384x4;500x2"); LOW_WEIGHT = Float.parseFloat(geoData.getProperty("LowWeight", "0.5f")); MEDIUM_WEIGHT = Float.parseFloat(geoData.getProperty("MediumWeight", "2")); HIGH_WEIGHT = Float.parseFloat(geoData.getProperty("HighWeight", "3")); ADVANCED_DIAGONAL_STRATEGY = Boolean.parseBoolean(geoData.getProperty("AdvancedDiagonalStrategy", "true")); DIAGONAL_WEIGHT = Float.parseFloat(geoData.getProperty("DiagonalWeight", "0.707f")); MAX_POSTFILTER_PASSES = Integer.parseInt(geoData.getProperty("MaxPostfilterPasses", "3")); DEBUG_PATH = Boolean.parseBoolean(geoData.getProperty("DebugPath", "false")); FORCE_GEODATA = Boolean.parseBoolean(geoData.getProperty("ForceGeoData", "true")); COORD_SYNCHRONIZE = Integer.parseInt(geoData.getProperty("CoordSynchronize", "-1")); GEODATA_PATH = Paths.get(geoData.getProperty("GeoDataPath", "./data/geodata")); TRY_LOAD_UNSPECIFIED_REGIONS = Boolean.parseBoolean(geoData.getProperty("TryLoadUnspecifiedRegions", "true")); GEODATA_REGIONS = new HashMap<>(); for (int regionX = L2World.TILE_X_MIN; regionX <= L2World.TILE_X_MAX; regionX++) { for (int regionY = L2World.TILE_Y_MIN; regionY <= L2World.TILE_Y_MAX; regionY++) { final String key = regionX + "_" + regionY; if (geoData.containsKey(regionX + "_" + regionY)) { GEODATA_REGIONS.put(key, Boolean.parseBoolean(geoData.getProperty(key, "false"))); } } } final Properties optionsSettings = new Properties(); try (InputStream is = new FileInputStream(new File(OPTIONS_FILE))) { optionsSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + OPTIONS_FILE + " File."); } EVERYBODY_HAS_ADMIN_RIGHTS = Boolean.parseBoolean(optionsSettings.getProperty("EverybodyHasAdminRights", "false")); DEBUG = Boolean.parseBoolean(optionsSettings.getProperty("Debug", "false")); ASSERT = Boolean.parseBoolean(optionsSettings.getProperty("Assert", "false")); DEVELOPER = Boolean.parseBoolean(optionsSettings.getProperty("Developer", "false")); TEST_SERVER = Boolean.parseBoolean(optionsSettings.getProperty("TestServer", "false")); SERVER_LIST_TESTSERVER = Boolean.parseBoolean(optionsSettings.getProperty("TestServer", "false")); SERVER_LIST_BRACKET = Boolean.valueOf(optionsSettings.getProperty("ServerListBrackets", "false")); SERVER_LIST_CLOCK = Boolean.valueOf(optionsSettings.getProperty("ServerListClock", "false")); SERVER_GMONLY = Boolean.valueOf(optionsSettings.getProperty("ServerGMOnly", "false")); SKILL_CHECK_ENABLE = Boolean.valueOf(optionsSettings.getProperty("SkillCheckEnable", "False")); AUTODESTROY_ITEM_AFTER = Integer.parseInt(optionsSettings.getProperty("AutoDestroyDroppedItemAfter", "0")); PROTECTED_ITEMS = optionsSettings.getProperty("ListOfProtectedItems"); LIST_PROTECTED_ITEMS = new FastList<>(); for (final String id : PROTECTED_ITEMS.split(",")) { LIST_PROTECTED_ITEMS.add(Integer.parseInt(id)); } UPDATE_ITEMS_ON_CHAR_STORE = Boolean.parseBoolean(optionsSettings.getProperty("UpdateItemsOnCharStore", "false")); LAZY_ITEMS_UPDATE = Boolean.parseBoolean(optionsSettings.getProperty("LazyItemsUpdate", "false")); DESTROY_DROPPED_PLAYER_ITEM = Boolean.valueOf(optionsSettings.getProperty("DestroyPlayerDroppedItem", "false")); DESTROY_EQUIPABLE_PLAYER_ITEM = Boolean.valueOf(optionsSettings.getProperty("DestroyEquipableItem", "false")); SAVE_DROPPED_ITEM = Boolean.valueOf(optionsSettings.getProperty("SaveDroppedItem", "false")); EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD = Boolean.valueOf(optionsSettings.getProperty("EmptyDroppedItemTableAfterLoad", "false")); SAVE_DROPPED_ITEM_INTERVAL = Integer.parseInt(optionsSettings.getProperty("SaveDroppedItemInterval", "0")) * 60000; CLEAR_DROPPED_ITEM_TABLE = Boolean.valueOf(optionsSettings.getProperty("ClearDroppedItemTable", "false")); PRECISE_DROP_CALCULATION = Boolean.valueOf(optionsSettings.getProperty("PreciseDropCalculation", "True")); MULTIPLE_ITEM_DROP = Boolean.valueOf(optionsSettings.getProperty("MultipleItemDrop", "True")); final String str = optionsSettings.getProperty("EnableFallingDamage", "auto"); ENABLE_FALLING_DAMAGE = "auto".equalsIgnoreCase(str) ? PATHFINDING > 0 : Boolean.parseBoolean(str); ALLOW_WAREHOUSE = Boolean.valueOf(optionsSettings.getProperty("AllowWarehouse", "True")); WAREHOUSE_CACHE = Boolean.valueOf(optionsSettings.getProperty("WarehouseCache", "False")); WAREHOUSE_CACHE_TIME = Integer.parseInt(optionsSettings.getProperty("WarehouseCacheTime", "15")); ALLOW_FREIGHT = Boolean.valueOf(optionsSettings.getProperty("AllowFreight", "True")); ALLOW_WEAR = Boolean.valueOf(optionsSettings.getProperty("AllowWear", "False")); WEAR_DELAY = Integer.parseInt(optionsSettings.getProperty("WearDelay", "5")); WEAR_PRICE = Integer.parseInt(optionsSettings.getProperty("WearPrice", "10")); ALLOW_LOTTERY = Boolean.valueOf(optionsSettings.getProperty("AllowLottery", "False")); ALLOW_RACE = Boolean.valueOf(optionsSettings.getProperty("AllowRace", "False")); ALLOW_WATER = Boolean.valueOf(optionsSettings.getProperty("AllowWater", "False")); ALLOW_RENTPET = Boolean.valueOf(optionsSettings.getProperty("AllowRentPet", "False")); ALLOW_DISCARDITEM = Boolean.valueOf(optionsSettings.getProperty("AllowDiscardItem", "True")); ALLOWFISHING = Boolean.valueOf(optionsSettings.getProperty("AllowFishing", "True")); ALLOW_BOAT = Boolean.valueOf(optionsSettings.getProperty("AllowBoat", "False")); ALLOW_L2WALKER = Boolean.valueOf(optionsSettings.getProperty("AllowL2Walker", "False")); ALLOW_MANOR = Boolean.valueOf(optionsSettings.getProperty("AllowManor", "True")); ALLOW_NPC_WALKERS = Boolean.valueOf(optionsSettings.getProperty("AllowNpcWalkers", "True")); ALLOW_PET_WALKERS = Boolean.valueOf(optionsSettings.getProperty("AllowPetWalkers", "True")); ACTIVATE_POSITION_RECORDER = Boolean.valueOf(optionsSettings.getProperty("ActivatePositionRecorder", "False")); DEFAULT_GLOBAL_CHAT = optionsSettings.getProperty("GlobalChat", "ON"); DEFAULT_TRADE_CHAT = optionsSettings.getProperty("TradeChat", "ON"); LOG_CHAT = Boolean.valueOf(optionsSettings.getProperty("LogChat", "False")); LOG_ITEMS = Boolean.valueOf(optionsSettings.getProperty("LogItems", "false")); GMAUDIT = Boolean.valueOf(optionsSettings.getProperty("GMAudit", "False")); COMMUNITY_TYPE = Integer.parseInt(optionsSettings.getProperty("CommunityType", "1")); BBS_SHOW_PLAYERLIST = Boolean.valueOf(optionsSettings.getProperty("BBSShowPlayerList", "False")); BBS_DEFAULT = optionsSettings.getProperty("BBSDefault", "_bbshome"); SHOW_LEVEL_COMMUNITYBOARD = Boolean.valueOf(optionsSettings.getProperty("ShowLevelOnCommunityBoard", "False")); SHOW_STATUS_COMMUNITYBOARD = Boolean.valueOf(optionsSettings.getProperty("ShowStatusOnCommunityBoard", "True")); NAME_PAGE_SIZE_COMMUNITYBOARD = Integer.parseInt(optionsSettings.getProperty("NamePageSizeOnCommunityBoard", "50")); NAME_PER_ROW_COMMUNITYBOARD = Integer.parseInt(optionsSettings.getProperty("NamePerRowOnCommunityBoard", "5")); ZONE_TOWN = Integer.parseInt(optionsSettings.getProperty("ZoneTown", "0")); MAX_DRIFT_RANGE = Integer.parseInt(optionsSettings.getProperty("MaxDriftRange", "300")); MIN_NPC_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MinNPCAnimation", "10")); MAX_NPC_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MaxNPCAnimation", "20")); MIN_MONSTER_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MinMonsterAnimation", "5")); MAX_MONSTER_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MaxMonsterAnimation", "20")); KNOWNLIST_UPDATE_INTERVAL = Long.parseLong(optionsSettings.getProperty("KnownListUpdateInterval", "1250")); SHOW_NPC_LVL = Boolean.valueOf(optionsSettings.getProperty("ShowNpcLevel", "False")); FORCE_INVENTORY_UPDATE = Boolean.valueOf(optionsSettings.getProperty("ForceInventoryUpdate", "False")); AUTODELETE_INVALID_QUEST_DATA = Boolean.valueOf(optionsSettings.getProperty("AutoDeleteInvalidQuestData", "False")); THREAD_P_EFFECTS = Integer.parseInt(optionsSettings.getProperty("ThreadPoolSizeEffects", "6")); THREAD_P_GENERAL = Integer.parseInt(optionsSettings.getProperty("ThreadPoolSizeGeneral", "15")); GENERAL_PACKET_THREAD_CORE_SIZE = Integer.parseInt(optionsSettings.getProperty("GeneralPacketThreadCoreSize", "4")); IO_PACKET_THREAD_CORE_SIZE = Integer.parseInt(optionsSettings.getProperty("UrgentPacketThreadCoreSize", "2")); AI_MAX_THREAD = Integer.parseInt(optionsSettings.getProperty("AiMaxThread", "10")); GENERAL_THREAD_CORE_SIZE = Integer.parseInt(optionsSettings.getProperty("GeneralThreadCoreSize", "4")); DELETE_DAYS = Integer.parseInt(optionsSettings.getProperty("DeleteCharAfterDays", "7")); DEFAULT_PUNISH = Integer.parseInt(optionsSettings.getProperty("DefaultPunish", "2")); DEFAULT_PUNISH_PARAM = Integer.parseInt(optionsSettings.getProperty("DefaultPunishParam", "0")); LAZY_CACHE = Boolean.valueOf(optionsSettings.getProperty("LazyCache", "False")); PACKET_LIFETIME = Integer.parseInt(optionsSettings.getProperty("PacketLifeTime", "0")); DEADLOCK_DETECTOR = Boolean.valueOf(optionsSettings.getProperty("DeadLockDetector", "False")); DEADLOCK_CHECK_INTERVAL = Integer.parseInt(optionsSettings.getProperty("DeadLockCheckInterval", "20")); RESTART_ON_DEADLOCK = Boolean.valueOf(optionsSettings.getProperty("RestartOnDeadlock", "False")); BYPASS_VALIDATION = Boolean.valueOf(optionsSettings.getProperty("BypassValidation", "True")); ONLY_GM_ITEMS_FREE = Boolean.valueOf(optionsSettings.getProperty("OnlyGMItemsFree", "True")); GAMEGUARD_ENFORCE = Boolean.valueOf(optionsSettings.getProperty("GameGuardEnforce", "False")); GAMEGUARD_PROHIBITACTION = Boolean.valueOf(optionsSettings.getProperty("GameGuardProhibitAction", "False")); GRIDS_ALWAYS_ON = Boolean.parseBoolean(optionsSettings.getProperty("GridsAlwaysOn", "False")); GRID_NEIGHBOR_TURNON_TIME = Integer.parseInt(optionsSettings.getProperty("GridNeighborTurnOnTime", "1")); GRID_NEIGHBOR_TURNOFF_TIME = Integer.parseInt(optionsSettings.getProperty("GridNeighborTurnOffTime", "90")); // --------------------------------------------------- // Configuration values not found in config files // --------------------------------------------------- USE_3D_MAP = Boolean.valueOf(optionsSettings.getProperty("Use3DMap", "False")); PATH_NODE_RADIUS = Integer.parseInt(optionsSettings.getProperty("PathNodeRadius", "50")); NEW_NODE_ID = Integer.parseInt(optionsSettings.getProperty("NewNodeId", "7952")); SELECTED_NODE_ID = Integer.parseInt(optionsSettings.getProperty("NewNodeId", "7952")); LINKED_NODE_ID = Integer.parseInt(optionsSettings.getProperty("NewNodeId", "7952")); NEW_NODE_TYPE = optionsSettings.getProperty("NewNodeType", "npc"); MINIMUM_UPDATE_DISTANCE = Integer.parseInt(optionsSettings.getProperty("MaximumUpdateDistance", "50")); MINIMUN_UPDATE_TIME = Integer.parseInt(optionsSettings.getProperty("MinimumUpdateTime", "500")); CHECK_KNOWN = Boolean.valueOf(optionsSettings.getProperty("CheckKnownList", "false")); KNOWNLIST_FORGET_DELAY = Integer.parseInt(optionsSettings.getProperty("KnownListForgetDelay", "10000")); // telnet final Properties telnetSettings = new Properties(); try (InputStream is = new FileInputStream(new File(TELNET_FILE))) { telnetSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + TELNET_FILE + " File."); } IS_TELNET_ENABLED = Boolean.valueOf(telnetSettings.getProperty("EnableTelnet", "False")); TELNET_PORT = Integer.parseInt(telnetSettings.getProperty("GameStatusPort", "54321")); // MMO final Properties mmoSettings = new Properties(); try (InputStream is = new FileInputStream(new File(MMO_CONFIG_FILE))) { mmoSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + MMO_CONFIG_FILE + " File."); } MMO_SELECTOR_SLEEP_TIME = Integer.parseInt(mmoSettings.getProperty("SleepTime", "20")); MMO_MAX_SEND_PER_PASS = Integer.parseInt(mmoSettings.getProperty("MaxSendPerPass", "12")); MMO_MAX_READ_PER_PASS = Integer.parseInt(mmoSettings.getProperty("MaxReadPerPass", "12")); MMO_HELPER_BUFFER_COUNT = Integer.parseInt(mmoSettings.getProperty("HelperBufferCount", "20")); // id factory final Properties idSettings = new Properties(); try (InputStream is = new FileInputStream(new File(ID_CONFIG_FILE))) { idSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + ID_CONFIG_FILE + " File."); } MAP_TYPE = ObjectMapType.valueOf(idSettings.getProperty("L2Map", "WorldObjectMap")); SET_TYPE = ObjectSetType.valueOf(idSettings.getProperty("L2Set", "WorldObjectSet")); IDFACTORY_TYPE = IdFactoryType.valueOf(idSettings.getProperty("IDFactory", "Compaction")); BAD_ID_CHECKING = Boolean.valueOf(idSettings.getProperty("BadIdChecking", "True")); // Load FloodProtector Properties file final Properties security = new Properties(); try (InputStream is = new FileInputStream(new File(FLOOD_PROTECTOR_FILE))) { security.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + FLOOD_PROTECTOR_FILE + " File."); } loadFloodProtectorConfigs(security); // other final Properties otherSettings = new Properties(); try (InputStream is = new FileInputStream(new File(OTHER_CONFIG_FILE))) { otherSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + OTHER_CONFIG_FILE + " File."); } DEEPBLUE_DROP_RULES = Boolean.parseBoolean(otherSettings.getProperty("UseDeepBlueDropRules", "True")); GUARD_ATTACK_AGGRO_MOB = Boolean.valueOf(otherSettings.getProperty("GuardAttackAggroMob", "False")); EFFECT_CANCELING = Boolean.valueOf(otherSettings.getProperty("CancelLesserEffect", "True")); ALLOW_WYVERN_UPGRADER = Boolean.valueOf(otherSettings.getProperty("AllowWyvernUpgrader", "False")); /* Inventory slots limits */ INVENTORY_MAXIMUM_NO_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForNoDwarf", "80")); INVENTORY_MAXIMUM_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForDwarf", "100")); INVENTORY_MAXIMUM_GM = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForGMPlayer", "250")); INVENTORY_MAXIMUM_PET = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForPet", "12")); MAX_ITEM_IN_PACKET = Math.max(INVENTORY_MAXIMUM_NO_DWARF, Math.max(INVENTORY_MAXIMUM_DWARF, INVENTORY_MAXIMUM_GM)); /* Warehouse slots limits */ WAREHOUSE_SLOTS_NO_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumWarehouseSlotsForNoDwarf", "100")); WAREHOUSE_SLOTS_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumWarehouseSlotsForDwarf", "120")); WAREHOUSE_SLOTS_CLAN = Integer.parseInt(otherSettings.getProperty("MaximumWarehouseSlotsForClan", "200")); FREIGHT_SLOTS = Integer.parseInt(otherSettings.getProperty("MaximumFreightSlots", "20")); /* chance to enchant an item over +3 */ ENCHANT_CHANCE_WEAPON = Integer.parseInt(otherSettings.getProperty("EnchantChanceWeapon", "68")); ENCHANT_CHANCE_ARMOR = Integer.parseInt(otherSettings.getProperty("EnchantChanceArmor", "52")); ENCHANT_CHANCE_JEWELRY = Integer.parseInt(otherSettings.getProperty("EnchantChanceJewelry", "54")); BLESSED_ENCHANT_CHANCE_WEAPON = Integer.parseInt(otherSettings.getProperty("BlessedEnchantChanceWeapon", "68")); BLESSED_ENCHANT_CHANCE_ARMOR = Integer.parseInt(otherSettings.getProperty("BlessedEnchantChanceArmor", "52")); BLESSED_ENCHANT_CHANCE_JEWELRY = Integer.parseInt(otherSettings.getProperty("BlessedEnchantChanceJewelry", "54")); /* limit on enchant */ ENCHANT_MAX_WEAPON = Integer.parseInt(otherSettings.getProperty("EnchantMaxWeapon", "25")); ENCHANT_MAX_ARMOR = Integer.parseInt(otherSettings.getProperty("EnchantMaxArmor", "25")); ENCHANT_MAX_JEWELRY = Integer.parseInt(otherSettings.getProperty("EnchantMaxJewelry", "25")); /* limit of safe enchant normal */ ENCHANT_SAFE_MAX = Integer.parseInt(otherSettings.getProperty("EnchantSafeMax", "3")); /* limit of safe enchant full */ ENCHANT_SAFE_MAX_FULL = Integer.parseInt(otherSettings.getProperty("EnchantSafeMaxFull", "4")); /* if different from 100 (ie 100%) heal rate is modified acordingly */ HP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("HpRegenMultiplier", "100")) / 100; MP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("MpRegenMultiplier", "100")) / 100; CP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("CpRegenMultiplier", "100")) / 100; RAID_HP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidHpRegenMultiplier", "100")) / 100; RAID_MP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidMpRegenMultiplier", "100")) / 100; RAID_PDEFENCE_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidPDefenceMultiplier", "100")) / 100; RAID_MDEFENCE_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidMDefenceMultiplier", "100")) / 100; RAID_MINION_RESPAWN_TIMER = Integer.parseInt(otherSettings.getProperty("RaidMinionRespawnTime", "300000")); RAID_MIN_RESPAWN_MULTIPLIER = Float.parseFloat(otherSettings.getProperty("RaidMinRespawnMultiplier", "1.0")); RAID_MAX_RESPAWN_MULTIPLIER = Float.parseFloat(otherSettings.getProperty("RaidMaxRespawnMultiplier", "1.0")); STARTING_ADENA = Integer.parseInt(otherSettings.getProperty("StartingAdena", "0")); STARTING_LEVEL = Byte.parseByte(otherSettings.getProperty("StartingLevel", "1")); if (STARTING_LEVEL > (Experience.MAX_LEVEL - 1)) { STARTING_LEVEL = Experience.MAX_LEVEL - 1; } STARTING_SUB_LEVEL = Byte.parseByte(otherSettings.getProperty("StartingSubclassLevel", "40")); if (STARTING_SUB_LEVEL > (Experience.MAX_LEVEL - 1)) { STARTING_SUB_LEVEL = Experience.MAX_LEVEL - 1; } MAX_RUN_SPEED = Integer.parseInt(otherSettings.getProperty("MaxRunSpeed", "250")); MAX_PCRIT_RATE = Integer.parseInt(otherSettings.getProperty("MaxPCritRate", "500")); MAX_MCRIT_RATE = Integer.parseInt(otherSettings.getProperty("MaxMCritRate", "300")); MAX_PATK_SPEED = Integer.parseInt(otherSettings.getProperty("MaxPAtkSpeed", "1500")); MAX_MATK_SPEED = Integer.parseInt(otherSettings.getProperty("MaxMAtkSpeed", "1999")); UNSTUCK_INTERVAL = Integer.parseInt(otherSettings.getProperty("UnstuckInterval", "300")); /* Player protection after teleport or login */ PLAYER_SPAWN_PROTECTION = Integer.parseInt(otherSettings.getProperty("PlayerSpawnProtection", "0")); /* Player protection after recovering from fake death (works against mobs only) */ PLAYER_FAKEDEATH_UP_PROTECTION = Integer.parseInt(otherSettings.getProperty("PlayerFakeDeathUpProtection", "0")); /* Defines some Party XP related values */ PARTY_XP_CUTOFF_METHOD = otherSettings.getProperty("PartyXpCutoffMethod", "percentage"); PARTY_XP_CUTOFF_PERCENT = Double.parseDouble(otherSettings.getProperty("PartyXpCutoffPercent", "3.")); PARTY_XP_CUTOFF_LEVEL = Integer.parseInt(otherSettings.getProperty("PartyXpCutoffLevel", "30")); /* Amount of HP that is restored */ RESPAWN_RESTORE_HP = Double.parseDouble(otherSettings.getProperty("RespawnRestoreHP", "70")) / 100; RESPAWN_RANDOM_ENABLED = Boolean.parseBoolean(otherSettings.getProperty("RespawnRandomOffset", "True")); RESPAWN_RANDOM_MAX_OFFSET = Integer.parseInt(otherSettings.getProperty("RespawnRandomMaxOffset", "20")); /* Maximum number of available slots for pvt stores */ MAX_PVTSTORE_SLOTS_DWARF = Integer.parseInt(otherSettings.getProperty("MaxPvtStoreSlotsDwarf", "5")); MAX_PVTSTORE_SLOTS_OTHER = Integer.parseInt(otherSettings.getProperty("MaxPvtStoreSlotsOther", "4")); STORE_SKILL_COOLTIME = Boolean.parseBoolean(otherSettings.getProperty("StoreSkillCooltime", "true")); PET_RENT_NPC = otherSettings.getProperty("ListPetRentNpc", "7827"); LIST_PET_RENT_NPC = new FastList<>(); for (final String id : PET_RENT_NPC.split(",")) { LIST_PET_RENT_NPC.add(Integer.parseInt(id)); } NONDROPPABLE_ITEMS = otherSettings.getProperty("ListOfNonDroppableItems", "1147,425,1146,461,10,2368,7,6,2370,2369,5598"); LIST_NONDROPPABLE_ITEMS = new FastList<>(); for (final String id : NONDROPPABLE_ITEMS.split(",")) { LIST_NONDROPPABLE_ITEMS.add(Integer.parseInt(id)); } ANNOUNCE_MAMMON_SPAWN = Boolean.parseBoolean(otherSettings.getProperty("AnnounceMammonSpawn", "True")); ALT_PRIVILEGES_ADMIN = Boolean.parseBoolean(otherSettings.getProperty("AltPrivilegesAdmin", "False")); ALT_PRIVILEGES_SECURE_CHECK = Boolean.parseBoolean(otherSettings.getProperty("AltPrivilegesSecureCheck", "True")); ALT_PRIVILEGES_DEFAULT_LEVEL = Integer.parseInt(otherSettings.getProperty("AltPrivilegesDefaultLevel", "100")); GM_NAME_COLOR_ENABLED = Boolean.parseBoolean(otherSettings.getProperty("GMNameColorEnabled", "False")); GM_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("GMNameColor", "FFFF00")); ADMIN_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("AdminNameColor", "00FF00")); GM_HERO_AURA = Boolean.parseBoolean(otherSettings.getProperty("GMHeroAura", "True")); GM_STARTUP_INVULNERABLE = Boolean.parseBoolean(otherSettings.getProperty("GMStartupInvulnerable", "True")); GM_STARTUP_INVISIBLE = Boolean.parseBoolean(otherSettings.getProperty("GMStartupInvisible", "True")); GM_STARTUP_SILENCE = Boolean.parseBoolean(otherSettings.getProperty("GMStartupSilence", "True")); GM_STARTUP_AUTO_LIST = Boolean.parseBoolean(otherSettings.getProperty("GMStartupAutoList", "True")); PETITIONING_ALLOWED = Boolean.parseBoolean(otherSettings.getProperty("PetitioningAllowed", "True")); MAX_PETITIONS_PER_PLAYER = Integer.parseInt(otherSettings.getProperty("MaxPetitionsPerPlayer", "5")); MAX_PETITIONS_PENDING = Integer.parseInt(otherSettings.getProperty("MaxPetitionsPending", "25")); JAIL_IS_PVP = Boolean.valueOf(otherSettings.getProperty("JailIsPvp", "True")); JAIL_DISABLE_CHAT = Boolean.valueOf(otherSettings.getProperty("JailDisableChat", "True")); // rates final Properties ratesSettings = new Properties(); try (InputStream is = new FileInputStream(new File(RATES_CONFIG_FILE))) { ratesSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + RATES_CONFIG_FILE + " File."); } RATE_XP = Float.parseFloat(ratesSettings.getProperty("RateXp", "1.")); RATE_SP = Float.parseFloat(ratesSettings.getProperty("RateSp", "1.")); RATE_PARTY_XP = Float.parseFloat(ratesSettings.getProperty("RatePartyXp", "1.")); RATE_PARTY_SP = Float.parseFloat(ratesSettings.getProperty("RatePartySp", "1.")); RATE_QUESTS_REWARD = Float.parseFloat(ratesSettings.getProperty("RateQuestsReward", "1.")); RATE_DROP_ADENA = Float.parseFloat(ratesSettings.getProperty("RateDropAdena", "1.")); RATE_CONSUMABLE_COST = Float.parseFloat(ratesSettings.getProperty("RateConsumableCost", "1.")); RATE_DROP_ITEMS = Float.parseFloat(ratesSettings.getProperty("RateDropItems", "1.")); RATE_BOSS_DROP_ITEMS = Float.parseFloat(ratesSettings.getProperty("RateBossDropItems", "1.")); RATE_DROP_SPOIL = Float.parseFloat(ratesSettings.getProperty("RateDropSpoil", "1.")); RATE_DROP_MANOR = Integer.parseInt(ratesSettings.getProperty("RateDropManor", "1")); RATE_DROP_QUEST = Float.parseFloat(ratesSettings.getProperty("RateDropQuest", "1.")); RATE_KARMA_EXP_LOST = Float.parseFloat(ratesSettings.getProperty("RateKarmaExpLost", "1.")); RATE_SIEGE_GUARDS_PRICE = Float.parseFloat(ratesSettings.getProperty("RateSiegeGuardsPrice", "1.")); PLAYER_DROP_LIMIT = Integer.parseInt(ratesSettings.getProperty("PlayerDropLimit", "3")); PLAYER_RATE_DROP = Integer.parseInt(ratesSettings.getProperty("PlayerRateDrop", "5")); PLAYER_RATE_DROP_ITEM = Integer.parseInt(ratesSettings.getProperty("PlayerRateDropItem", "70")); PLAYER_RATE_DROP_EQUIP = Integer.parseInt(ratesSettings.getProperty("PlayerRateDropEquip", "25")); PLAYER_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(ratesSettings.getProperty("PlayerRateDropEquipWeapon", "5")); PET_XP_RATE = Float.parseFloat(ratesSettings.getProperty("PetXpRate", "1.")); PET_FOOD_RATE = Integer.parseInt(ratesSettings.getProperty("PetFoodRate", "1")); SINEATER_XP_RATE = Float.parseFloat(ratesSettings.getProperty("SinEaterXpRate", "1.")); KARMA_DROP_LIMIT = Integer.parseInt(ratesSettings.getProperty("KarmaDropLimit", "10")); KARMA_RATE_DROP = Integer.parseInt(ratesSettings.getProperty("KarmaRateDrop", "70")); KARMA_RATE_DROP_ITEM = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropItem", "50")); KARMA_RATE_DROP_EQUIP = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropEquip", "40")); KARMA_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropEquipWeapon", "10")); CAN_SPOIL_LOWER_LEVEL_MOBS = Boolean.parseBoolean(ratesSettings.getProperty("CanSpoilLowerLevelMobs", "false")); CAN_DELEVEL_AND_SPOIL_MOBS = Boolean.parseBoolean(ratesSettings.getProperty("CanDelevelToSpoil", "true")); MAXIMUM_PLAYER_AND_MOB_LEVEL_DIFFERENCE = Float.parseFloat(ratesSettings.getProperty("MaximumPlayerAndMobLevelDifference", "9.")); BASE_SPOIL_RATE = Float.parseFloat(ratesSettings.getProperty("BasePercentChanceOfSpoilSuccess", "40.")); MINIMUM_SPOIL_RATE = Float.parseFloat(ratesSettings.getProperty("MinimumPercentChanceOfSpoilSuccess", "3.")); SPOIL_LEVEL_DIFFERENCE_LIMIT = Float.parseFloat(ratesSettings.getProperty("SpoilLevelDifferenceLimit", "5.")); SPOIL_LEVEL_DIFFERENCE_MULTIPLIER = Float.parseFloat(ratesSettings.getProperty("SpoilLevelMultiplier", "7.")); LAST_LEVEL_SPOIL_IS_LEARNED = Integer.parseInt(ratesSettings.getProperty("LastLevelSpoilIsLearned", "72")); // alternative settings final Properties altSettings = new Properties(); try (InputStream is = new FileInputStream(new File(ALT_SETTINGS_FILE))) { altSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + ALT_SETTINGS_FILE + " File."); } ALT_GAME_TIREDNESS = Boolean.parseBoolean(altSettings.getProperty("AltGameTiredness", "false")); ALT_GAME_CREATION = Boolean.parseBoolean(altSettings.getProperty("AltGameCreation", "false")); ALT_GAME_CREATION_SPEED = Double.parseDouble(altSettings.getProperty("AltGameCreationSpeed", "1")); ALT_GAME_CREATION_XP_RATE = Double.parseDouble(altSettings.getProperty("AltGameCreationRateXp", "1")); ALT_GAME_CREATION_SP_RATE = Double.parseDouble(altSettings.getProperty("AltGameCreationRateSp", "1")); ALT_GAME_SKILL_LEARN = Boolean.parseBoolean(altSettings.getProperty("AltGameSkillLearn", "false")); AUTO_LEARN_SKILLS = Boolean.parseBoolean(altSettings.getProperty("AutoLearnSkills", "false")); AUTO_LEARN_3RD_SKILLS = Boolean.parseBoolean(altSettings.getProperty("AutoLearn3rdClassSkills", "false")); ALT_GAME_CANCEL_BOW = altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("bow") || altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("all"); ALT_GAME_CANCEL_CAST = altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("cast") || altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("all"); ALT_PERFECT_SHLD_BLOCK = Integer.parseInt(altSettings.getProperty("AltPerfectShieldBlockRate", "5")); ALT_GAME_DELEVEL = Boolean.parseBoolean(altSettings.getProperty("Delevel", "true")); ALT_WEIGHT_LIMIT = Double.parseDouble(altSettings.getProperty("AltWeightLimit", "1")); ALT_GAME_MAGICFAILURES = Boolean.parseBoolean(altSettings.getProperty("MagicFailures", "false")); ALT_MOB_AGGRO_IN_PEACEZONE = Boolean.parseBoolean(altSettings.getProperty("AltMobAggroInPeaceZone", "true")); ALT_GAME_EXPONENT_XP = Float.parseFloat(altSettings.getProperty("AltGameExponentXp", "0.")); ALT_GAME_EXPONENT_SP = Float.parseFloat(altSettings.getProperty("AltGameExponentSp", "0.")); ALT_GAME_FREIGHTS = Boolean.parseBoolean(altSettings.getProperty("AltGameFreights", "false")); ALT_GAME_FREIGHT_PRICE = Integer.parseInt(altSettings.getProperty("AltGameFreightPrice", "1000")); ALT_PARTY_RANGE = Integer.parseInt(altSettings.getProperty("AltPartyRange", "1600")); ALT_PARTY_RANGE2 = Integer.parseInt(altSettings.getProperty("AltPartyRange2", "1400")); IS_CRAFTING_ENABLED = Boolean.parseBoolean(altSettings.getProperty("CraftingEnabled", "true")); SP_BOOK_NEEDED = Boolean.parseBoolean(altSettings.getProperty("SpBookNeeded", "true")); ES_SP_BOOK_NEEDED = Boolean.parseBoolean(altSettings.getProperty("EnchantSkillSpBookNeeded", "true")); AUTO_LOOT = Boolean.parseBoolean(altSettings.getProperty("AutoLoot", "false")); AUTO_LOOT_RAIDS = Boolean.parseBoolean(altSettings.getProperty("AutoLootRaids", "false")); ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanBeKilledInPeaceZone", "false")); ALT_GAME_KARMA_PLAYER_CAN_SHOP = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanShop", "true")); ALT_GAME_KARMA_PLAYER_CAN_USE_GK = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanUseGK", "false")); ALT_GAME_KARMA_PLAYER_CAN_TELEPORT = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanTeleport", "true")); ALT_GAME_KARMA_PLAYER_CAN_TRADE = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanTrade", "true")); ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanUseWareHouse", "true")); ALT_GAME_FREE_TELEPORT = Boolean.parseBoolean(altSettings.getProperty("AltFreeTeleporting", "False")); ALT_RECOMMEND = Boolean.parseBoolean(altSettings.getProperty("AltRecommend", "False")); ALT_MAX_SUBCLASS = Integer.parseInt(altSettings.getProperty("AltMaxSubClasses", "3")); ALT_GAME_SUBCLASS_WITHOUT_QUESTS = Boolean.parseBoolean(altSettings.getProperty("AltSubClassWithoutQuests", "False")); ALT_ENABLE_TUTORIAL = Boolean.parseBoolean(altSettings.getProperty("AltEnableTutorial", "True")); ALT_GAME_VIEWNPC = Boolean.parseBoolean(altSettings.getProperty("AltGameViewNpc", "False")); ALT_GAME_NEW_CHAR_ALWAYS_IS_NEWBIE = Boolean.parseBoolean(altSettings.getProperty("AltNewCharAlwaysIsNewbie", "False")); DWARF_RECIPE_LIMIT = Integer.parseInt(altSettings.getProperty("DwarfRecipeLimit", "50")); COMMON_RECIPE_LIMIT = Integer.parseInt(altSettings.getProperty("CommonRecipeLimit", "50")); ALT_CLAN_MEMBERS_FOR_WAR = Integer.parseInt(altSettings.getProperty("AltClanMembersForWar", "15")); ALT_CLAN_JOIN_DAYS = Integer.parseInt(altSettings.getProperty("DaysBeforeJoinAClan", "5")); ALT_CLAN_CREATE_DAYS = Integer.parseInt(altSettings.getProperty("DaysBeforeCreateAClan", "10")); ALT_CLAN_DISSOLVE_DAYS = Integer.parseInt(altSettings.getProperty("DaysToPassToDissolveAClan", "7")); ALT_RECOVERY_PENALTY = Integer.parseInt(altSettings.getProperty("DaysToPassToDissolveAgain", "7")); ALT_ALLY_JOIN_DAYS_WHEN_LEAVED = Integer.parseInt(altSettings.getProperty("DaysBeforeJoinAllyWhenLeaved", "1")); ALT_ALLY_JOIN_DAYS_WHEN_DISMISSED = Integer.parseInt(altSettings.getProperty("DaysBeforeJoinAllyWhenDismissed", "1")); ALT_ACCEPT_CLAN_DAYS_WHEN_DISMISSED = Integer.parseInt(altSettings.getProperty("DaysBeforeAcceptNewClanWhenDismissed", "1")); ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED = Integer.parseInt(altSettings.getProperty("DaysBeforeCreateNewAllyWhenDissolved", "10")); ALT_MAX_NUM_OF_CLANS_IN_ALLY = Integer.parseInt(altSettings.getProperty("AltMaxNumOfClansInAlly", "12")); ALT_CHANNEL_ACTIVATION_COUNT = Integer.parseInt(altSettings.getProperty("AltChannelActivationCount", "5")); // Just in case admins set it to less than 2 parties if (ALT_CHANNEL_ACTIVATION_COUNT < 2) { ALT_CHANNEL_ACTIVATION_COUNT = 2; } ALT_OLY_START_TIME = Integer.parseInt(altSettings.getProperty("AltOlyStartTime", "20")); ALT_OLY_MIN = Integer.parseInt(altSettings.getProperty("AltOlyMin", "00")); ALT_OLY_CPERIOD = Long.parseLong(altSettings.getProperty("AltOlyCPeriod", "14400000")); ALT_OLY_BATTLE = Long.parseLong(altSettings.getProperty("AltOlyBattle", "180000")); ALT_OLY_BWAIT = Long.parseLong(altSettings.getProperty("AltOlyBWait", "600000")); ALT_OLY_IWAIT = Long.parseLong(altSettings.getProperty("AltOlyIWait", "300000")); ALT_OLY_WPERIOD = Long.parseLong(altSettings.getProperty("AltOlyWPeriod", "604800000")); ALT_OLY_VPERIOD = Long.parseLong(altSettings.getProperty("AltOlyVPeriod", "86400000")); ALT_OLY_CLASSED = Integer.parseInt(altSettings.getProperty("AltOlyClassedParticipants", "5")); ALT_OLY_NONCLASSED = Integer.parseInt(altSettings.getProperty("AltOlyNonClassedParticipants", "9")); ALT_OLY_BATTLE_REWARD_ITEM = Integer.parseInt(altSettings.getProperty("AltOlyBattleRewItem", "6651")); ALT_OLY_CLASSED_RITEM_C = Integer.parseInt(altSettings.getProperty("AltOlyClassedRewItemCount", "50")); ALT_OLY_NONCLASSED_RITEM_C = Integer.parseInt(altSettings.getProperty("AltOlyNonClassedRewItemCount", "30")); ALT_OLY_COMP_RITEM = Integer.parseInt(altSettings.getProperty("AltOlyCompRewItem", "6651")); ALT_OLY_GP_PER_POINT = Integer.parseInt(altSettings.getProperty("AltOlyGPPerPoint", "1000")); ALT_OLY_MIN_POINT_FOR_EXCH = Integer.parseInt(altSettings.getProperty("AltOlyMinPointForExchange", "50")); ALT_OLY_HERO_POINTS = Integer.parseInt(altSettings.getProperty("AltOlyHeroPoints", "300")); ALT_MANOR_REFRESH_TIME = Integer.parseInt(altSettings.getProperty("AltManorRefreshTime", "20")); ALT_MANOR_REFRESH_MIN = Integer.parseInt(altSettings.getProperty("AltManorRefreshMin", "00")); ALT_MANOR_APPROVE_TIME = Integer.parseInt(altSettings.getProperty("AltManorApproveTime", "6")); ALT_MANOR_APPROVE_MIN = Integer.parseInt(altSettings.getProperty("AltManorApproveMin", "00")); ALT_MANOR_MAINTENANCE_PERIOD = Integer.parseInt(altSettings.getProperty("AltManorMaintenancePeriod", "360000")); ALT_MANOR_SAVE_ALL_ACTIONS = Boolean.parseBoolean(altSettings.getProperty("AltManorSaveAllActions", "True")); ALT_MANOR_SAVE_PERIOD_RATE = Integer.parseInt(altSettings.getProperty("AltManorSavePeriodRate", "2")); ALT_LOTTERY_PRIZE = Integer.parseInt(altSettings.getProperty("AltLotteryPrize", "50000")); ALT_LOTTERY_TICKET_PRICE = Integer.parseInt(altSettings.getProperty("AltLotteryTicketPrice", "2000")); ALT_LOTTERY_5_NUMBER_RATE = Float.parseFloat(altSettings.getProperty("AltLottery5NumberRate", "0.6")); ALT_LOTTERY_4_NUMBER_RATE = Float.parseFloat(altSettings.getProperty("AltLottery4NumberRate", "0.2")); ALT_LOTTERY_3_NUMBER_RATE = Float.parseFloat(altSettings.getProperty("AltLottery3NumberRate", "0.2")); ALT_LOTTERY_2_AND_1_NUMBER_PRIZE = Integer.parseInt(altSettings.getProperty("AltLottery2and1NumberPrize", "200")); BUFFS_MAX_AMOUNT = Byte.parseByte(altSettings.getProperty("maxbuffamount", "20")); ALT_DEV_NO_QUESTS = Boolean.parseBoolean(altSettings.getProperty("AltDevNoQuests", "False")); ALT_DEV_NO_SPAWNS = Boolean.parseBoolean(altSettings.getProperty("AltDevNoSpawns", "False")); // Four Sepulcher Config FS_PENDING_TIME = Integer.parseInt(altSettings.getProperty("PendingTime", "50")); FS_ENTRY_TIME = Integer.parseInt(altSettings.getProperty("EntryTime", "5")); FS_PARTY_MEMBER_COUNT = Integer.parseInt(altSettings.getProperty("NumberOfNecessaryPartyMembers", "4")); if (FS_PENDING_TIME <= 0) { FS_PENDING_TIME = 50; } if (FS_ENTRY_TIME <= 0) { FS_ENTRY_TIME = 5; } if (FS_PARTY_MEMBER_COUNT <= 0) { FS_PARTY_MEMBER_COUNT = 4; } // Dimensional Rift Config RIFT_MIN_PARTY_SIZE = Integer.parseInt(altSettings.getProperty("RiftMinPartySize", "2")); RIFT_MAX_JUMPS = Integer.parseInt(altSettings.getProperty("MaxRiftJumps", "4")); RIFT_SPAWN_DELAY = Integer.parseInt(altSettings.getProperty("RiftSpawnDelay", "10000")); RIFT_AUTO_JUMPS_TIME_MIN = Integer.parseInt(altSettings.getProperty("AutoJumpsDelayMin", "480")); RIFT_AUTO_JUMPS_TIME_MAX = Integer.parseInt(altSettings.getProperty("AutoJumpsDelayMax", "600")); RIFT_ENTER_COST_RECRUIT = Integer.parseInt(altSettings.getProperty("RecruitCost", "18")); RIFT_ENTER_COST_SOLDIER = Integer.parseInt(altSettings.getProperty("SoldierCost", "21")); RIFT_ENTER_COST_OFFICER = Integer.parseInt(altSettings.getProperty("OfficerCost", "24")); RIFT_ENTER_COST_CAPTAIN = Integer.parseInt(altSettings.getProperty("CaptainCost", "27")); RIFT_ENTER_COST_COMMANDER = Integer.parseInt(altSettings.getProperty("CommanderCost", "30")); RIFT_ENTER_COST_HERO = Integer.parseInt(altSettings.getProperty("HeroCost", "33")); RIFT_BOSS_ROOM_TIME_MUTIPLY = Float.parseFloat(altSettings.getProperty("BossRoomTimeMultiply", "1.5")); // custom settings final Properties customSettings = new Properties(); try (InputStream is = new FileInputStream(new File(CUSTOM_CONFIG_FILE))) { customSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + CUSTOM_CONFIG_FILE + " File."); } BLOCK_UNWANTED_BUFFS = Boolean.valueOf(customSettings.getProperty("BlockUnwantedBuffs", "false")); CUSTOM_SPAWNLIST_TABLE = Boolean.valueOf(customSettings.getProperty("CustomSpawnlistTable", "false")); SAVE_GMSPAWN_ON_CUSTOM = Boolean.valueOf(customSettings.getProperty("SaveGmSpawnOnCustom", "false")); CUSTOM_NPC_TABLE = Boolean.valueOf(customSettings.getProperty("CustomNpcTable", "false")); CUSTOM_NPC_SKILLS_TABLE = Boolean.valueOf(customSettings.getProperty("CustomNpcSkillsTable", "false")); CUSTOM_ITEM_TABLES = Boolean.valueOf(customSettings.getProperty("CustomItemTables", "false")); CUSTOM_ARMORSETS_TABLE = Boolean.valueOf(customSettings.getProperty("CustomArmorSetsTable", "false")); CUSTOM_TELEPORT_TABLE = Boolean.valueOf(customSettings.getProperty("CustomTeleportTable", "false")); CUSTOM_DROPLIST_TABLE = Boolean.valueOf(customSettings.getProperty("CustomDroplistTable", "false")); CUSTOM_MERCHANT_TABLES = Boolean.valueOf(customSettings.getProperty("CustomMerchantTables", "false")); CHAMPION_ENABLE = Boolean.valueOf(customSettings.getProperty("ChampionEnable", "false")); CHAMPION_PASSIVE = Boolean.valueOf(customSettings.getProperty("ChampionPassive", "false")); CHAMPION_FREQUENCY = Integer.parseInt(customSettings.getProperty("ChampionFrequency", "0")); CHAMPION_TITLE = customSettings.getProperty("ChampionTitle", "Champion"); CHAMP_MIN_LVL = Integer.parseInt(customSettings.getProperty("ChampionMinLevel", "20")); CHAMP_MAX_LVL = Integer.parseInt(customSettings.getProperty("ChampionMaxLevel", "70")); CHAMPION_HP = Integer.parseInt(customSettings.getProperty("ChampionHp", "8")); CHAMPION_HP_REGEN = Float.parseFloat(customSettings.getProperty("ChampionHpRegen", "1.")); CHAMPION_REWARDS = Integer.parseInt(customSettings.getProperty("ChampionRewards", "8")); CHAMPION_ADENAS_REWARDS = Integer.parseInt(customSettings.getProperty("ChampionAdenasRewards", "1")); CHAMPION_ATK = Float.parseFloat(customSettings.getProperty("ChampionAtk", "1.")); CHAMPION_SPD_ATK = Float.parseFloat(customSettings.getProperty("ChampionSpdAtk", "1.")); CHAMPION_REWARD_LOWER_CHANCE = Integer.parseInt(customSettings.getProperty("ChampionRewardLowerLvlItemChance", "0")); CHAMPION_REWARD_HIGHER_CHANCE = Integer.parseInt(customSettings.getProperty("ChampionRewardHigherLvlItemChance", "0")); CHAMPION_REWARD_ID = Integer.parseInt(customSettings.getProperty("ChampionRewardItemID", "6393")); CHAMPION_REWARD_QTY = Integer.parseInt(customSettings.getProperty("ChampionRewardItemQty", "1")); ALLOW_AUTO_REWARDER = Boolean.valueOf(customSettings.getProperty("AllowAutoRewarder", "False")); AUTO_REWARD_DELAY = Integer.parseInt(customSettings.getProperty("AutoRewardDelay", "1200")); AUTO_REWARD_ID = Integer.parseInt(customSettings.getProperty("AutoRewardID", "57")); AUTO_REWARD_COUNT = Integer.parseInt(customSettings.getProperty("AutoRewardCount", "1000")); CUSTOM_STARTING_SPAWN = Boolean.parseBoolean(customSettings.getProperty("CustomStartingSpawn", "False")); CUSTOM_SPAWN_X = Integer.parseInt(customSettings.getProperty("CustomSpawnX", "")); CUSTOM_SPAWN_Y = Integer.parseInt(customSettings.getProperty("CustomSpawnY", "")); CUSTOM_SPAWN_Z = Integer.parseInt(customSettings.getProperty("CustomSpawnZ", "")); ENABLE_MODIFY_SKILL_DURATION = Boolean.parseBoolean(customSettings.getProperty("EnableModifySkillDuration", "False")); // Create Map only if enabled if (ENABLE_MODIFY_SKILL_DURATION) { SKILL_DURATION_LIST = new FastMap<>(); String[] propertySplit; propertySplit = customSettings.getProperty("SkillDurationList", "").split(";"); for (final String skill : propertySplit) { final String[] skillSplit = skill.split(","); if (skillSplit.length != 2) { System.out.println("[SkillDurationList]: invalid config property -> SkillDurationList \"" + skill + "\""); } else { try { SKILL_DURATION_LIST.put(Integer.valueOf(skillSplit[0]), Integer.valueOf(skillSplit[1])); } catch (final NumberFormatException nfe) { if (!skill.isEmpty()) { System.out.println("[SkillDurationList]: invalid config property -> SkillList \"" + skillSplit[0] + "\"" + skillSplit[1]); } } } } } Boost_EXP_COMMAND = Boolean.parseBoolean(customSettings.getProperty("SpExpCommand", "False")); AUTO_TARGET_NPC = Boolean.parseBoolean(customSettings.getProperty("EnableAutoTargetNPC", "False")); CHANGE_SUBCLASS_EVERYWHERE = Boolean.parseBoolean(customSettings.getProperty("ChooseAllSubClassesEveryWhere", "False")); AUTO_NOBLE_STATUS = Boolean.parseBoolean(customSettings.getProperty("AutoNoblesseAtLogin", "False")); ALLOW_HERO_ENCHANT = Boolean.parseBoolean(customSettings.getProperty("AllowEnchantHeroItems", "False")); PREVENT_DUAL_BOXING = Boolean.parseBoolean(customSettings.getProperty("PreventDualBoxing", "False")); ENABLE_REAL_TIME = Boolean.parseBoolean(customSettings.getProperty("EnableRealTime", "False")); NPC_BUFFER_ENABLED = Boolean.valueOf(customSettings.getProperty("NPCBufferEnabled", "False")); AIO_BUFF_DURATION = Integer.parseInt(customSettings.getProperty("AIOBuffDuration", "0")); OFFLINE_TRADE_ENABLE = Boolean.valueOf(customSettings.getProperty("OfflineTradeEnable", "false")); OFFLINE_CRAFT_ENABLE = Boolean.valueOf(customSettings.getProperty("OfflineCraftEnable", "false")); RESTORE_OFFLINERS = Boolean.parseBoolean(customSettings.getProperty("RestoreOffliners", "True")); OFFLINE_MAX_DAYS = Integer.parseInt(customSettings.getProperty("OfflineMaxDays", "10")); OFFLINE_DISCONNECT_FINISHED = Boolean.parseBoolean(customSettings.getProperty("OfflineDisconnectFinished", "true")); OFFLINE_SET_NAME_COLOR = Boolean.valueOf(customSettings.getProperty("OfflineSetNameColor", "false")); OFFLINE_NAME_COLOR = Integer.decode("0x" + customSettings.getProperty("OfflineNameColor", "808080")); ALLOW_SIEGE_TELEPORT = Boolean.valueOf(customSettings.getProperty("AllowSiegeTeleport", "False")); KEEP_SUBCLASS_SKILLS = Boolean.valueOf(customSettings.getProperty("KeepSubClassSkills", "False")); ALLOW_CLASS_MASTERS = Boolean.valueOf(customSettings.getProperty("AllowClassMasters", "False")); ALLOW_ENTIRE_TREE = Boolean.valueOf(customSettings.getProperty("AllowEntireTree", "False")); ALTERNATE_CLASS_MASTER = Boolean.valueOf(customSettings.getProperty("AlternateClassMaster", "False")); if (ALLOW_CLASS_MASTERS || ALTERNATE_CLASS_MASTER) { CLASS_MASTER_SETTINGS = new ClassMasterSettings(String.valueOf(customSettings.getProperty("ConfigClassMaster"))); } // Feature settings final Properties Feature = new Properties(); try (InputStream is = new FileInputStream(new File(FEATURE_CONFIG_FILE))) { Feature.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + FEATURE_CONFIG_FILE + " File."); } CS_TELE_FEE_RATIO = Long.parseLong(Feature.getProperty("CastleTeleportFunctionFeeRatio", "604800000")); CS_TELE1_FEE = Integer.parseInt(Feature.getProperty("CastleTeleportFunctionFeeLvl1", "7000")); CS_TELE2_FEE = Integer.parseInt(Feature.getProperty("CastleTeleportFunctionFeeLvl2", "14000")); CS_SUPPORT_FEE_RATIO = Long.parseLong(Feature.getProperty("CastleSupportFunctionFeeRatio", "86400000")); CS_SUPPORT1_FEE = Integer.parseInt(Feature.getProperty("CastleSupportFeeLvl1", "7000")); CS_SUPPORT2_FEE = Integer.parseInt(Feature.getProperty("CastleSupportFeeLvl2", "21000")); CS_SUPPORT3_FEE = Integer.parseInt(Feature.getProperty("CastleSupportFeeLvl3", "37000")); CS_SUPPORT4_FEE = Integer.parseInt(Feature.getProperty("CastleSupportFeeLvl4", "52000")); CS_MPREG_FEE_RATIO = Long.parseLong(Feature.getProperty("CastleMpRegenerationFunctionFeeRatio", "86400000")); CS_MPREG1_FEE = Integer.parseInt(Feature.getProperty("CastleMpRegenerationFeeLvl1", "2000")); CS_MPREG2_FEE = Integer.parseInt(Feature.getProperty("CastleMpRegenerationFeeLvl2", "6500")); CS_MPREG3_FEE = Integer.parseInt(Feature.getProperty("CastleMpRegenerationFeeLvl3", "13750")); CS_MPREG4_FEE = Integer.parseInt(Feature.getProperty("CastleMpRegenerationFeeLvl4", "20000")); CS_HPREG_FEE_RATIO = Long.parseLong(Feature.getProperty("CastleHpRegenerationFunctionFeeRatio", "86400000")); CS_HPREG1_FEE = Integer.parseInt(Feature.getProperty("CastleHpRegenerationFeeLvl1", "1000")); CS_HPREG2_FEE = Integer.parseInt(Feature.getProperty("CastleHpRegenerationFeeLvl2", "1500")); CS_HPREG3_FEE = Integer.parseInt(Feature.getProperty("CastleHpRegenerationFeeLvl3", "2250")); CS_HPREG4_FEE = Integer.parseInt(Feature.getProperty("CastleHpRegenerationFeeLvl4", "3270")); CS_HPREG5_FEE = Integer.parseInt(Feature.getProperty("CastleHpRegenerationFeeLvl5", "5166")); CS_EXPREG_FEE_RATIO = Long.parseLong(Feature.getProperty("CastleExpRegenerationFunctionFeeRatio", "86400000")); CS_EXPREG1_FEE = Integer.parseInt(Feature.getProperty("CastleExpRegenerationFeeLvl1", "9000")); CS_EXPREG2_FEE = Integer.parseInt(Feature.getProperty("CastleExpRegenerationFeeLvl2", "15000")); CS_EXPREG3_FEE = Integer.parseInt(Feature.getProperty("CastleExpRegenerationFeeLvl3", "21000")); CS_EXPREG4_FEE = Integer.parseInt(Feature.getProperty("CastleExpRegenerationFeeLvl4", "30000")); CH_TELE_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallTeleportFunctionFeeRation", "86400000")); CH_TELE1_FEE = Integer.valueOf(Feature.getProperty("ClanHallTeleportFunctionFeeLvl1", "86400000")); CH_TELE2_FEE = Integer.valueOf(Feature.getProperty("ClanHallTeleportFunctionFeeLvl2", "86400000")); CH_SUPPORT_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallSupportFunctionFeeRation", "86400000")); CH_SUPPORT1_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl1", "86400000")); CH_SUPPORT2_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl2", "86400000")); CH_SUPPORT3_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl3", "86400000")); CH_SUPPORT4_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl4", "86400000")); CH_SUPPORT5_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl5", "86400000")); CH_SUPPORT6_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl6", "86400000")); CH_SUPPORT7_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl7", "86400000")); CH_SUPPORT8_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl8", "86400000")); CH_MPREG_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallMpRegenerationFunctionFeeRation", "86400000")); CH_MPREG1_FEE = Integer.valueOf(Feature.getProperty("ClanHallMpRegenerationFeeLvl1", "86400000")); CH_MPREG2_FEE = Integer.valueOf(Feature.getProperty("ClanHallMpRegenerationFeeLvl2", "86400000")); CH_MPREG3_FEE = Integer.valueOf(Feature.getProperty("ClanHallMpRegenerationFeeLvl3", "86400000")); CH_MPREG4_FEE = Integer.valueOf(Feature.getProperty("ClanHallMpRegenerationFeeLvl4", "86400000")); CH_MPREG5_FEE = Integer.valueOf(Feature.getProperty("ClanHallMpRegenerationFeeLvl5", "86400000")); CH_HPREG_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallHpRegenerationFunctionFeeRation", "86400000")); CH_HPREG1_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl1", "86400000")); CH_HPREG2_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl2", "86400000")); CH_HPREG3_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl3", "86400000")); CH_HPREG4_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl4", "86400000")); CH_HPREG5_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl5", "86400000")); CH_HPREG6_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl6", "86400000")); CH_HPREG7_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl7", "86400000")); CH_HPREG8_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl8", "86400000")); CH_HPREG9_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl9", "86400000")); CH_HPREG10_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl10", "86400000")); CH_HPREG11_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl11", "86400000")); CH_HPREG12_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl12", "86400000")); CH_HPREG13_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl13", "86400000")); CH_EXPREG_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallExpRegenerationFunctionFeeRation", "86400000")); CH_EXPREG1_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl1", "86400000")); CH_EXPREG2_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl2", "86400000")); CH_EXPREG3_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl3", "86400000")); CH_EXPREG4_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl4", "86400000")); CH_EXPREG5_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl5", "86400000")); CH_EXPREG6_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl6", "86400000")); CH_EXPREG7_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl7", "86400000")); CH_ITEM_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallItemCreationFunctionFeeRation", "86400000")); CH_ITEM1_FEE = Integer.valueOf(Feature.getProperty("ClanHallItemCreationFunctionFeeLvl1", "86400000")); CH_ITEM2_FEE = Integer.valueOf(Feature.getProperty("ClanHallItemCreationFunctionFeeLvl2", "86400000")); CH_ITEM3_FEE = Integer.valueOf(Feature.getProperty("ClanHallItemCreationFunctionFeeLvl3", "86400000")); CH_CURTAIN_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallCurtainFunctionFeeRation", "86400000")); CH_CURTAIN1_FEE = Integer.valueOf(Feature.getProperty("ClanHallCurtainFunctionFeeLvl1", "86400000")); CH_CURTAIN2_FEE = Integer.valueOf(Feature.getProperty("ClanHallCurtainFunctionFeeLvl2", "86400000")); CH_FRONT_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallFrontPlatformFunctionFeeRation", "86400000")); CH_FRONT1_FEE = Integer.valueOf(Feature.getProperty("ClanHallFrontPlatformFunctionFeeLvl1", "86400000")); CH_FRONT2_FEE = Integer.valueOf(Feature.getProperty("ClanHallFrontPlatformFunctionFeeLvl2", "86400000")); ALT_GAME_REQUIRE_CASTLE_DAWN = Boolean.parseBoolean(Feature.getProperty("AltRequireCastleForDawn", "False")); ALT_GAME_REQUIRE_CLAN_CASTLE = Boolean.parseBoolean(Feature.getProperty("AltRequireClanCastle", "False")); ALT_FESTIVAL_MIN_PLAYER = Integer.parseInt(Feature.getProperty("AltFestivalMinPlayer", "5")); ALT_MAXIMUM_PLAYER_CONTRIB = Integer.parseInt(Feature.getProperty("AltMaxPlayerContrib", "1000000")); ALT_FESTIVAL_MANAGER_START = Long.parseLong(Feature.getProperty("AltFestivalManagerStart", "120000")); ALT_FESTIVAL_LENGTH = Long.parseLong(Feature.getProperty("AltFestivalLength", "1080000")); ALT_FESTIVAL_CYCLE_LENGTH = Long.parseLong(Feature.getProperty("AltFestivalCycleLength", "2280000")); ALT_FESTIVAL_FIRST_SPAWN = Long.parseLong(Feature.getProperty("AltFestivalFirstSpawn", "120000")); ALT_FESTIVAL_FIRST_SWARM = Long.parseLong(Feature.getProperty("AltFestivalFirstSwarm", "300000")); ALT_FESTIVAL_SECOND_SPAWN = Long.parseLong(Feature.getProperty("AltFestivalSecondSpawn", "540000")); ALT_FESTIVAL_SECOND_SWARM = Long.parseLong(Feature.getProperty("AltFestivalSecondSwarm", "720000")); ALT_FESTIVAL_CHEST_SPAWN = Long.parseLong(Feature.getProperty("AltFestivalChestSpawn", "900000")); // pvp config final Properties pvpSettings = new Properties(); try (InputStream is = new FileInputStream(new File(PVP_CONFIG_FILE))) { pvpSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + PVP_CONFIG_FILE + " File."); } /* KARMA SYSTEM */ KARMA_MIN_KARMA = Integer.parseInt(pvpSettings.getProperty("MinKarma", "240")); KARMA_MAX_KARMA = Integer.parseInt(pvpSettings.getProperty("MaxKarma", "10000")); KARMA_XP_DIVIDER = Integer.parseInt(pvpSettings.getProperty("XPDivider", "260")); KARMA_LOST_BASE = Integer.parseInt(pvpSettings.getProperty("BaseKarmaLost", "0")); KARMA_DROP_GM = Boolean.parseBoolean(pvpSettings.getProperty("CanGMDropEquipment", "false")); KARMA_AWARD_PK_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AwardPKKillPVPPoint", "true")); KARMA_PK_LIMIT = Integer.parseInt(pvpSettings.getProperty("MinimumPKRequiredToDrop", "5")); KARMA_NONDROPPABLE_PET_ITEMS = pvpSettings.getProperty("ListOfPetItems", "2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650"); KARMA_NONDROPPABLE_ITEMS = pvpSettings.getProperty("ListOfNonDroppableItems", "57,1147,425,1146,461,10,2368,7,6,2370,2369,6842,6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621"); KARMA_LIST_NONDROPPABLE_PET_ITEMS = new FastList<>(); for (final String id : KARMA_NONDROPPABLE_PET_ITEMS.split(",")) { KARMA_LIST_NONDROPPABLE_PET_ITEMS.add(Integer.parseInt(id)); } KARMA_LIST_NONDROPPABLE_ITEMS = new FastList<>(); for (final String id : KARMA_NONDROPPABLE_ITEMS.split(",")) { KARMA_LIST_NONDROPPABLE_ITEMS.add(Integer.parseInt(id)); } PVP_NORMAL_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsNormalTime", "15000")); PVP_PVP_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsPvPTime", "30000")); // access levels final Properties gmSettings = new Properties(); try (InputStream is = new FileInputStream(new File(GM_ACCESS_FILE))) { gmSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + GM_ACCESS_FILE + " File."); } GM_ACCESSLEVEL = Integer.parseInt(gmSettings.getProperty("GMAccessLevel", "100")); GM_MIN = Integer.parseInt(gmSettings.getProperty("GMMinLevel", "100")); GM_ANNOUNCE = Integer.parseInt(gmSettings.getProperty("GMCanAnnounce", "100")); GM_BAN = Integer.parseInt(gmSettings.getProperty("GMCanBan", "100")); GM_BAN_CHAT = Integer.parseInt(gmSettings.getProperty("GMCanBanChat", "100")); GM_CREATE_ITEM = Integer.parseInt(gmSettings.getProperty("GMCanShop", "100")); GM_DELETE = Integer.parseInt(gmSettings.getProperty("GMCanDelete", "100")); GM_KICK = Integer.parseInt(gmSettings.getProperty("GMCanKick", "100")); GM_MENU = Integer.parseInt(gmSettings.getProperty("GMMenu", "100")); GM_GODMODE = Integer.parseInt(gmSettings.getProperty("GMGodMode", "100")); GM_CHAR_EDIT = Integer.parseInt(gmSettings.getProperty("GMCanEditChar", "100")); GM_CHAR_EDIT_OTHER = Integer.parseInt(gmSettings.getProperty("GMCanEditCharOther", "100")); GM_CHAR_VIEW = Integer.parseInt(gmSettings.getProperty("GMCanViewChar", "100")); GM_NPC_EDIT = Integer.parseInt(gmSettings.getProperty("GMCanEditNPC", "100")); GM_NPC_VIEW = Integer.parseInt(gmSettings.getProperty("GMCanViewNPC", "100")); GM_TELEPORT = Integer.parseInt(gmSettings.getProperty("GMCanTeleport", "100")); GM_TELEPORT_OTHER = Integer.parseInt(gmSettings.getProperty("GMCanTeleportOther", "100")); GM_RESTART = Integer.parseInt(gmSettings.getProperty("GMCanRestart", "100")); GM_MONSTERRACE = Integer.parseInt(gmSettings.getProperty("GMMonsterRace", "100")); GM_RIDER = Integer.parseInt(gmSettings.getProperty("GMRider", "100")); GM_ESCAPE = Integer.parseInt(gmSettings.getProperty("GMFastUnstuck", "100")); GM_FIXED = Integer.parseInt(gmSettings.getProperty("GMResurectFixed", "100")); GM_CREATE_NODES = Integer.parseInt(gmSettings.getProperty("GMCreateNodes", "100")); GM_ENCHANT = Integer.parseInt(gmSettings.getProperty("GMEnchant", "100")); GM_DOOR = Integer.parseInt(gmSettings.getProperty("GMDoor", "100")); GM_RES = Integer.parseInt(gmSettings.getProperty("GMRes", "100")); GM_PEACEATTACK = Integer.parseInt(gmSettings.getProperty("GMPeaceAttack", "100")); GM_HEAL = Integer.parseInt(gmSettings.getProperty("GMHeal", "100")); GM_UNBLOCK = Integer.parseInt(gmSettings.getProperty("GMUnblock", "100")); GM_CACHE = Integer.parseInt(gmSettings.getProperty("GMCache", "100")); GM_TALK_BLOCK = Integer.parseInt(gmSettings.getProperty("GMTalkBlock", "100")); GM_TEST = Integer.parseInt(gmSettings.getProperty("GMTest", "100")); final String gmTrans = gmSettings.getProperty("GMDisableTransaction", "False"); if (!gmTrans.equalsIgnoreCase("false")) { final String[] params = gmTrans.split(","); GM_DISABLE_TRANSACTION = true; GM_TRANSACTION_MIN = Integer.parseInt(params[0]); GM_TRANSACTION_MAX = Integer.parseInt(params[1]); } else { GM_DISABLE_TRANSACTION = false; } final Properties Settings = new Properties(); try (InputStream is = new FileInputStream(HEXID_FILE)) { Settings.load(is); } catch (final Exception e) { _log.warning("Could not load HexID file (" + HEXID_FILE + "). Hopefully login will give us one."); } HEX_ID = new BigInteger(Settings.getProperty("HexID"), 16).toByteArray(); } else if (Server.SERVER_MODE == Server.MODE_LOGINSERVER) { _log.info("Loading LoginServer Configuration Files."); final Properties serverSettings = new Properties(); try (InputStream is = new FileInputStream(new File(LOGIN_CONFIGURATION_FILE))) { serverSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + CONFIGURATION_FILE + " File."); } GAME_SERVER_LOGIN_HOST = serverSettings.getProperty("LoginHostname", "*"); GAME_SERVER_LOGIN_PORT = Integer.parseInt(serverSettings.getProperty("LoginPort", "9014")); LOGIN_BIND_ADDRESS = serverSettings.getProperty("LoginserverHostname", "*"); PORT_LOGIN = Integer.parseInt(serverSettings.getProperty("LoginserverPort", "2106")); DEBUG = Boolean.parseBoolean(serverSettings.getProperty("Debug", "false")); DEVELOPER = Boolean.parseBoolean(serverSettings.getProperty("Developer", "false")); ASSERT = Boolean.parseBoolean(serverSettings.getProperty("Assert", "false")); ACCEPT_NEW_GAMESERVER = Boolean.parseBoolean(serverSettings.getProperty("AcceptNewGameServer", "True")); REQUEST_ID = Integer.parseInt(serverSettings.getProperty("RequestServerID", "0")); ACCEPT_ALTERNATE_ID = Boolean.parseBoolean(serverSettings.getProperty("AcceptAlternateID", "True")); LOGIN_TRY_BEFORE_BAN = Integer.parseInt(serverSettings.getProperty("LoginTryBeforeBan", "10")); LOGIN_BLOCK_AFTER_BAN = Integer.parseInt(serverSettings.getProperty("LoginBlockAfterBan", "600")); GM_MIN = Integer.parseInt(serverSettings.getProperty("GMMinLevel", "100")); try { DATAPACK_ROOT = new File(serverSettings.getProperty("DatapackRoot", ".").replaceAll("\\\\", "/")).getCanonicalFile(); } catch (final Exception e) { _log.warning("Error setting datapack root!"); DATAPACK_ROOT = new File("."); } INTERNAL_HOSTNAME = serverSettings.getProperty("InternalHostname", "localhost"); EXTERNAL_HOSTNAME = serverSettings.getProperty("ExternalHostname", "localhost"); DATABASE_DRIVER = serverSettings.getProperty("Driver", "com.mysql.jdbc.Driver"); DATABASE_URL = serverSettings.getProperty("URL", "jdbc:mysql://localhost/l2jdb"); DATABASE_LOGIN = serverSettings.getProperty("Login", "root"); DATABASE_PASSWORD = serverSettings.getProperty("Password", ""); DATABASE_MAX_CONNECTIONS = Integer.parseInt(serverSettings.getProperty("MaximumDbConnections", "10")); CONNECTION_CLOSE_TIME = Long.parseLong(serverSettings.getProperty("ConnectionCloseTime", "60000")); SHOW_LICENCE = Boolean.parseBoolean(serverSettings.getProperty("ShowLicence", "true")); AUTO_CREATE_ACCOUNTS = Boolean.parseBoolean(serverSettings.getProperty("AutoCreateAccounts", "True")); FLOOD_PROTECTION = Boolean.parseBoolean(serverSettings.getProperty("EnableFloodProtection", "True")); FAST_CONNECTION_LIMIT = Integer.parseInt(serverSettings.getProperty("FastConnectionLimit", "15")); NORMAL_CONNECTION_TIME = Integer.parseInt(serverSettings.getProperty("NormalConnectionTime", "700")); FAST_CONNECTION_TIME = Integer.parseInt(serverSettings.getProperty("FastConnectionTime", "350")); MAX_CONNECTION_PER_IP = Integer.parseInt(serverSettings.getProperty("MaxConnectionPerIP", "50")); // telnet final Properties telnetSettings = new Properties(); try (InputStream is = new FileInputStream(new File(TELNET_FILE))) { telnetSettings.load(is); } catch (final Exception e) { e.printStackTrace(); throw new Error("Failed to Load " + TELNET_FILE + " File."); } IS_TELNET_ENABLED = Boolean.valueOf(telnetSettings.getProperty("EnableTelnet", "False")); TELNET_PORT = Integer.parseInt(telnetSettings.getProperty("LoginStatusPort", "12345")); } else { _log.severe("Could not Load Config: server mode was not set"); } } /** * Set a new value to a game parameter from the admin console. * @param pName (String) : name of the parameter to change * @param pValue (String) : new value of the parameter * @return boolean : true if modification has been made */ public static boolean setParameterValue(String pName, String pValue) { // Server settings if (pName.equalsIgnoreCase("RateXp")) { RATE_XP = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("RateSp")) { RATE_SP = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("RatePartyXp")) { RATE_PARTY_XP = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("RatePartySp")) { RATE_PARTY_SP = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("RateQuestsReward")) { RATE_QUESTS_REWARD = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("RateDropAdena")) { RATE_DROP_ADENA = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("RateConsumableCost")) { RATE_CONSUMABLE_COST = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("RateDropItems")) { RATE_DROP_ITEMS = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("RateBossDropItems")) { RATE_BOSS_DROP_ITEMS = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("RateDropSpoil")) { RATE_DROP_SPOIL = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("RateDropManor")) { RATE_DROP_MANOR = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("RateDropQuest")) { RATE_DROP_QUEST = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("RateKarmaExpLost")) { RATE_KARMA_EXP_LOST = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("RateSiegeGuardsPrice")) { RATE_SIEGE_GUARDS_PRICE = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("PlayerDropLimit")) { PLAYER_DROP_LIMIT = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("PlayerRateDrop")) { PLAYER_RATE_DROP = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("PlayerRateDropItem")) { PLAYER_RATE_DROP_ITEM = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("PlayerRateDropEquip")) { PLAYER_RATE_DROP_EQUIP = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("PlayerRateDropEquipWeapon")) { PLAYER_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("KarmaDropLimit")) { KARMA_DROP_LIMIT = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("KarmaRateDrop")) { KARMA_RATE_DROP = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("KarmaRateDropItem")) { KARMA_RATE_DROP_ITEM = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("KarmaRateDropEquip")) { KARMA_RATE_DROP_EQUIP = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("KarmaRateDropEquipWeapon")) { KARMA_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("AutoDestroyDroppedItemAfter")) { AUTODESTROY_ITEM_AFTER = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("DestroyPlayerDroppedItem")) { DESTROY_DROPPED_PLAYER_ITEM = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("DestroyEquipableItem")) { DESTROY_EQUIPABLE_PLAYER_ITEM = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("SaveDroppedItem")) { SAVE_DROPPED_ITEM = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("EmptyDroppedItemTableAfterLoad")) { EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("SaveDroppedItemInterval")) { SAVE_DROPPED_ITEM_INTERVAL = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ClearDroppedItemTable")) { CLEAR_DROPPED_ITEM_TABLE = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("PreciseDropCalculation")) { PRECISE_DROP_CALCULATION = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("MultipleItemDrop")) { MULTIPLE_ITEM_DROP = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("LowWeight")) { LOW_WEIGHT = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("MediumWeight")) { MEDIUM_WEIGHT = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("HighWeight")) { HIGH_WEIGHT = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("AdvancedDiagonalStrategy")) { ADVANCED_DIAGONAL_STRATEGY = Boolean.parseBoolean(pValue); } else if (pName.equalsIgnoreCase("DiagonalWeight")) { DIAGONAL_WEIGHT = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("MaxPostfilterPasses")) { MAX_POSTFILTER_PASSES = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("CoordSynchronize")) { COORD_SYNCHRONIZE = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("EnableFallingDamage")) { ENABLE_FALLING_DAMAGE = Boolean.parseBoolean(pValue); } else if (pName.equalsIgnoreCase("DeleteCharAfterDays")) { DELETE_DAYS = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("AllowDiscardItem")) { ALLOW_DISCARDITEM = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AllowFreight")) { ALLOW_FREIGHT = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AllowWarehouse")) { ALLOW_WAREHOUSE = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AllowWear")) { ALLOW_WEAR = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("WearDelay")) { WEAR_DELAY = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("WearPrice")) { WEAR_PRICE = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("AllowWater")) { ALLOW_WATER = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AllowRentPet")) { ALLOW_RENTPET = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AllowBoat")) { ALLOW_BOAT = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AllowL2Walker")) { ALLOW_L2WALKER = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AllowManor")) { ALLOW_MANOR = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AllowNpcWalkers")) { ALLOW_NPC_WALKERS = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AllowPetWalkers")) { ALLOW_PET_WALKERS = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("BypassValidation")) { BYPASS_VALIDATION = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("CommunityType")) { COMMUNITY_TYPE = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("BBSShowPlayerList")) { BBS_SHOW_PLAYERLIST = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("BBSDefault")) { BBS_DEFAULT = pValue; } else if (pName.equalsIgnoreCase("ShowLevelOnCommunityBoard")) { SHOW_LEVEL_COMMUNITYBOARD = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("ShowStatusOnCommunityBoard")) { SHOW_STATUS_COMMUNITYBOARD = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("NamePageSizeOnCommunityBoard")) { NAME_PAGE_SIZE_COMMUNITYBOARD = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("NamePerRowOnCommunityBoard")) { NAME_PER_ROW_COMMUNITYBOARD = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ShowNpcLevel")) { SHOW_NPC_LVL = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("ForceInventoryUpdate")) { FORCE_INVENTORY_UPDATE = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AutoDeleteInvalidQuestData")) { AUTODELETE_INVALID_QUEST_DATA = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("MaximumOnlineUsers")) { MAXIMUM_ONLINE_USERS = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ZoneTown")) { ZONE_TOWN = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("MaximumUpdateDistance")) { MINIMUM_UPDATE_DISTANCE = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("MinimumUpdateTime")) { MINIMUN_UPDATE_TIME = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("CheckKnownList")) { CHECK_KNOWN = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("KnownListForgetDelay")) { KNOWNLIST_FORGET_DELAY = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("UseDeepBlueDropRules")) { DEEPBLUE_DROP_RULES = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("GuardAttackAggroMob")) { GUARD_ATTACK_AGGRO_MOB = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("CancelLesserEffect")) { EFFECT_CANCELING = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("MaximumSlotsForNoDwarf")) { INVENTORY_MAXIMUM_NO_DWARF = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("MaximumSlotsForDwarf")) { INVENTORY_MAXIMUM_DWARF = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("MaximumSlotsForGMPlayer")) { INVENTORY_MAXIMUM_GM = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("MaximumWarehouseSlotsForNoDwarf")) { WAREHOUSE_SLOTS_NO_DWARF = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("MaximumWarehouseSlotsForDwarf")) { WAREHOUSE_SLOTS_DWARF = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("MaximumWarehouseSlotsForClan")) { WAREHOUSE_SLOTS_CLAN = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("MaximumFreightSlots")) { FREIGHT_SLOTS = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("EnchantChanceWeapon")) { ENCHANT_CHANCE_WEAPON = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("EnchantChanceArmor")) { ENCHANT_CHANCE_ARMOR = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("EnchantChanceJewelry")) { ENCHANT_CHANCE_JEWELRY = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("BlessedEnchantChanceWeapon")) { BLESSED_ENCHANT_CHANCE_WEAPON = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("BlessedEnchantChanceArmor")) { BLESSED_ENCHANT_CHANCE_ARMOR = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("BlessedEnchantChanceJewelry")) { BLESSED_ENCHANT_CHANCE_JEWELRY = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("EnchantMaxWeapon")) { ENCHANT_MAX_WEAPON = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("EnchantMaxArmor")) { ENCHANT_MAX_ARMOR = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("EnchantMaxJewelry")) { ENCHANT_MAX_JEWELRY = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("EnchantSafeMax")) { ENCHANT_SAFE_MAX = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("EnchantSafeMaxFull")) { ENCHANT_SAFE_MAX_FULL = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("HpRegenMultiplier")) { HP_REGEN_MULTIPLIER = Double.parseDouble(pValue); } else if (pName.equalsIgnoreCase("MpRegenMultiplier")) { MP_REGEN_MULTIPLIER = Double.parseDouble(pValue); } else if (pName.equalsIgnoreCase("CpRegenMultiplier")) { CP_REGEN_MULTIPLIER = Double.parseDouble(pValue); } else if (pName.equalsIgnoreCase("RaidHpRegenMultiplier")) { RAID_HP_REGEN_MULTIPLIER = Double.parseDouble(pValue); } else if (pName.equalsIgnoreCase("RaidMpRegenMultiplier")) { RAID_MP_REGEN_MULTIPLIER = Double.parseDouble(pValue); } else if (pName.equalsIgnoreCase("RaidPDefenceMultiplier")) { RAID_PDEFENCE_MULTIPLIER = Double.parseDouble(pValue) / 100; } else if (pName.equalsIgnoreCase("RaidMDefenceMultiplier")) { RAID_MDEFENCE_MULTIPLIER = Double.parseDouble(pValue) / 100; } else if (pName.equalsIgnoreCase("RaidMinionRespawnTime")) { RAID_MINION_RESPAWN_TIMER = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("StartingAdena")) { STARTING_ADENA = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("StartingLevel")) { STARTING_LEVEL = Byte.parseByte(pValue); } else if (pName.equalsIgnoreCase("StartingSubclassLevel")) { STARTING_SUB_LEVEL = Byte.parseByte(pValue); } else if (pName.equalsIgnoreCase("UnstuckInterval")) { UNSTUCK_INTERVAL = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("PlayerSpawnProtection")) { PLAYER_SPAWN_PROTECTION = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("PlayerFakeDeathUpProtection")) { PLAYER_FAKEDEATH_UP_PROTECTION = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("PartyXpCutoffMethod")) { PARTY_XP_CUTOFF_METHOD = pValue; } else if (pName.equalsIgnoreCase("PartyXpCutoffPercent")) { PARTY_XP_CUTOFF_PERCENT = Double.parseDouble(pValue); } else if (pName.equalsIgnoreCase("PartyXpCutoffLevel")) { PARTY_XP_CUTOFF_LEVEL = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("RespawnRestoreHP")) { RESPAWN_RESTORE_HP = Double.parseDouble(pValue) / 100; } else if (pName.equalsIgnoreCase("MaxPvtStoreSlotsDwarf")) { MAX_PVTSTORE_SLOTS_DWARF = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("MaxPvtStoreSlotsOther")) { MAX_PVTSTORE_SLOTS_OTHER = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("StoreSkillCooltime")) { STORE_SKILL_COOLTIME = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AnnounceMammonSpawn")) { ANNOUNCE_MAMMON_SPAWN = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("CanSpoilLowerLevelMobs")) { CAN_SPOIL_LOWER_LEVEL_MOBS = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("CanDelevelToSpoil")) { CAN_DELEVEL_AND_SPOIL_MOBS = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("MaximumPlayerAndMobLevelDifference")) { MAXIMUM_PLAYER_AND_MOB_LEVEL_DIFFERENCE = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("BasePercentChanceOfSpoilSuccess")) { BASE_SPOIL_RATE = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("MinimumPercentChanceOfSpoilSuccess")) { MINIMUM_SPOIL_RATE = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("SpoilLevelDifferenceLimit")) { SPOIL_LEVEL_DIFFERENCE_LIMIT = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("SpoilLevelMultiplier")) { SPOIL_LEVEL_DIFFERENCE_MULTIPLIER = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("LastLevelSpoilIsLearned")) { LAST_LEVEL_SPOIL_IS_LEARNED = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("AltGameTiredness")) { ALT_GAME_TIREDNESS = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltGameCreation")) { ALT_GAME_CREATION = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltGameCreationSpeed")) { ALT_GAME_CREATION_SPEED = Double.parseDouble(pValue); } else if (pName.equalsIgnoreCase("AltGameCreationXpRate")) { ALT_GAME_CREATION_XP_RATE = Double.parseDouble(pValue); } else if (pName.equalsIgnoreCase("AltGameCreationSpRate")) { ALT_GAME_CREATION_SP_RATE = Double.parseDouble(pValue); } else if (pName.equalsIgnoreCase("AltGameSkillLearn")) { ALT_GAME_SKILL_LEARN = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AutoLearnSkills")) { AUTO_LEARN_SKILLS = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AutoLearn3rdClassSkills")) { AUTO_LEARN_3RD_SKILLS = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltGameCancelByHit")) { ALT_GAME_CANCEL_BOW = pValue.equalsIgnoreCase("bow") || pValue.equalsIgnoreCase("all"); ALT_GAME_CANCEL_CAST = pValue.equalsIgnoreCase("cast") || pValue.equalsIgnoreCase("all"); } else if (pName.equalsIgnoreCase("AltPerfectShieldBlockRate")) { ALT_PERFECT_SHLD_BLOCK = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("Delevel")) { ALT_GAME_DELEVEL = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("MagicFailures")) { ALT_GAME_MAGICFAILURES = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltMobAggroInPeaceZone")) { ALT_MOB_AGGRO_IN_PEACEZONE = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltGameExponentXp")) { ALT_GAME_EXPONENT_XP = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("AltGameExponentSp")) { ALT_GAME_EXPONENT_SP = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("AllowSiegeTeleport")) { ALLOW_SIEGE_TELEPORT = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AllowClassMasters")) { ALLOW_CLASS_MASTERS = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AllowEntireTree")) { ALLOW_ENTIRE_TREE = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AlternateClassMaster")) { ALTERNATE_CLASS_MASTER = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltGameFreights")) { ALT_GAME_FREIGHTS = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltGameFreightPrice")) { ALT_GAME_FREIGHT_PRICE = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("AltPartyRange")) { ALT_PARTY_RANGE = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("AltPartyRange2")) { ALT_PARTY_RANGE2 = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("CraftingEnabled")) { IS_CRAFTING_ENABLED = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("EnchantSkillSpBookNeeded")) { ES_SP_BOOK_NEEDED = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AutoLoot")) { AUTO_LOOT = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AutoLootRaids")) { AUTO_LOOT_RAIDS = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltKarmaPlayerCanBeKilledInPeaceZone")) { ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltKarmaPlayerCanShop")) { ALT_GAME_KARMA_PLAYER_CAN_SHOP = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltKarmaPlayerCanUseGK")) { ALT_GAME_KARMA_PLAYER_CAN_USE_GK = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltKarmaPlayerCanTeleport")) { ALT_GAME_KARMA_PLAYER_CAN_TELEPORT = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltKarmaPlayerCanTrade")) { ALT_GAME_KARMA_PLAYER_CAN_TRADE = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltKarmaPlayerCanUseWareHouse")) { ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltRequireCastleForDawn")) { ALT_GAME_REQUIRE_CASTLE_DAWN = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltRequireClanCastle")) { ALT_GAME_REQUIRE_CLAN_CASTLE = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltFreeTeleporting")) { ALT_GAME_FREE_TELEPORT = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltMaxSubClasses")) { ALT_MAX_SUBCLASS = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("AltSubClassWithoutQuests")) { ALT_GAME_SUBCLASS_WITHOUT_QUESTS = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltEnableTutorial")) { ALT_ENABLE_TUTORIAL = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AltNewCharAlwaysIsNewbie")) { ALT_GAME_NEW_CHAR_ALWAYS_IS_NEWBIE = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("DwarfRecipeLimit")) { DWARF_RECIPE_LIMIT = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("CommonRecipeLimit")) { COMMON_RECIPE_LIMIT = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ChampionEnable")) { CHAMPION_ENABLE = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("ChampionPassive")) { CHAMPION_PASSIVE = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("ChampionFrequency")) { CHAMPION_FREQUENCY = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ChampionTitle")) { CHAMPION_TITLE = pValue; } else if (pName.equalsIgnoreCase("ChampionMinLevel")) { CHAMP_MIN_LVL = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ChampionMaxLevel")) { CHAMP_MAX_LVL = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ChampionHp")) { CHAMPION_HP = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ChampionHpRegen")) { CHAMPION_HP_REGEN = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("ChampionRewards")) { CHAMPION_REWARDS = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ChampionAdenasRewards")) { CHAMPION_ADENAS_REWARDS = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ChampionAtk")) { CHAMPION_ATK = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("ChampionSpdAtk")) { CHAMPION_SPD_ATK = Float.parseFloat(pValue); } else if (pName.equalsIgnoreCase("ChampionRewardLowerLvlItemChance")) { CHAMPION_REWARD_LOWER_CHANCE = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ChampionRewardHigherLvlItemChance")) { CHAMPION_REWARD_HIGHER_CHANCE = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ChampionRewardItemID")) { CHAMPION_REWARD_ID = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("ChampionRewardItemQty")) { CHAMPION_REWARD_QTY = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("MinKarma")) { KARMA_MIN_KARMA = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("MaxKarma")) { KARMA_MAX_KARMA = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("XPDivider")) { KARMA_XP_DIVIDER = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("BaseKarmaLost")) { KARMA_LOST_BASE = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("CanGMDropEquipment")) { KARMA_DROP_GM = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("AwardPKKillPVPPoint")) { KARMA_AWARD_PK_KILL = Boolean.valueOf(pValue); } else if (pName.equalsIgnoreCase("MinimumPKRequiredToDrop")) { KARMA_PK_LIMIT = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("PvPVsNormalTime")) { PVP_NORMAL_TIME = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("PvPVsPvPTime")) { PVP_PVP_TIME = Integer.parseInt(pValue); } else if (pName.equalsIgnoreCase("GlobalChat")) { DEFAULT_GLOBAL_CHAT = pValue; } else if (pName.equalsIgnoreCase("TradeChat")) { DEFAULT_TRADE_CHAT = pValue; } else { return false; } return true; } /** * Save hexadecimal ID of the server in the properties file. * @param string (String) : hexadecimal ID of the server to store */ public static void saveHexid(String string) { saveHexid(string, HEXID_FILE); } /** * Save hexadecimal ID of the server in the properties file. * @param string (String) : hexadecimal ID of the server to store * @param fileName (String) : name of the properties file */ public static void saveHexid(String string, String fileName) { try { final Properties hexSetting = new Properties(); final File file = new File(fileName); // Create a new empty file only if it doesn't exist file.createNewFile(); try (OutputStream out = new FileOutputStream(file)) { hexSetting.setProperty("HexID", string); hexSetting.store(out, "the hexID to auth into login"); } } catch (final Exception e) { _log.warning("Failed to save hex id to " + fileName + " File."); e.printStackTrace(); } } /** * Loads flood protector configurations. * @param properties */ private static void loadFloodProtectorConfigs(Properties properties) { loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_USE_ITEM, "UseItem", "4"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_ROLL_DICE, "RollDice", "42"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_FIREWORK, "Firework", "42"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_ITEM_PET_SUMMON, "ItemPetSummon", "16"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_HERO_VOICE, "HeroVoice", "100"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_GLOBAL_CHAT, "GlobalChat", "5"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_SUBCLASS, "Subclass", "20"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_DROP_ITEM, "DropItem", "10"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_SERVER_BYPASS, "ServerBypass", "5"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_MULTISELL, "MultiSell", "1"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_TRANSACTION, "Transaction", "10"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_MANUFACTURE, "Manufacture", "3"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_MANOR, "Manor", "30"); loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_CHARACTER_SELECT, "CharacterSelect", "30"); } /** * Loads single flood protector configuration. * @param properties Properties file reader * @param config flood protector configuration instance * @param configString flood protector configuration string that determines for which flood protector configuration should be read * @param defaultInterval default flood protector interval */ private static void loadFloodProtectorConfig(final Properties properties, final FloodProtectorConfig config, final String configString, final String defaultInterval) { config.FLOOD_PROTECTION_INTERVAL = Integer.parseInt(properties.getProperty(StringUtil.concat("FloodProtector", configString, "Interval"), defaultInterval)); config.LOG_FLOODING = Boolean.parseBoolean(properties.getProperty(StringUtil.concat("FloodProtector", configString, "LogFlooding"), "False")); config.PUNISHMENT_LIMIT = Integer.parseInt(properties.getProperty(StringUtil.concat("FloodProtector", configString, "PunishmentLimit"), "0")); config.PUNISHMENT_TYPE = properties.getProperty(StringUtil.concat("FloodProtector", configString, "PunishmentType"), "none"); config.PUNISHMENT_TIME = Integer.parseInt(properties.getProperty(StringUtil.concat("FloodProtector", configString, "PunishmentTime"), "0")); } public static class ClassMasterSettings { private final TIntObjectHashMap _claimItems; private final TIntObjectHashMap _rewardItems; private final TIntObjectHashMap _allowedClassChange; public ClassMasterSettings(String _configLine) { _claimItems = new TIntObjectHashMap<>(3); _rewardItems = new TIntObjectHashMap<>(3); _allowedClassChange = new TIntObjectHashMap<>(3); if (_configLine != null) { parseConfigLine(_configLine.trim()); } } private void parseConfigLine(String _configLine) { final StringTokenizer st = new StringTokenizer(_configLine, ";"); while (st.hasMoreTokens()) { // get allowed class change final int job = Integer.parseInt(st.nextToken()); _allowedClassChange.put(job, true); TIntIntHashMap _items = new TIntIntHashMap(); // parse items needed for class change if (st.hasMoreTokens()) { final StringTokenizer st2 = new StringTokenizer(st.nextToken(), "[],"); while (st2.hasMoreTokens()) { final StringTokenizer st3 = new StringTokenizer(st2.nextToken(), "()"); final int _itemId = Integer.parseInt(st3.nextToken()); final int _quantity = Integer.parseInt(st3.nextToken()); _items.put(_itemId, _quantity); } } _claimItems.put(job, _items); _items = new TIntIntHashMap(); // parse gifts after class change if (st.hasMoreTokens()) { final StringTokenizer st2 = new StringTokenizer(st.nextToken(), "[],"); while (st2.hasMoreTokens()) { final StringTokenizer st3 = new StringTokenizer(st2.nextToken(), "()"); final int _itemId = Integer.parseInt(st3.nextToken()); final int _quantity = Integer.parseInt(st3.nextToken()); _items.put(_itemId, _quantity); } } _rewardItems.put(job, _items); } } public boolean isAllowed(int job) { if (_allowedClassChange == null) { return false; } if (_allowedClassChange.containsKey(job)) { return _allowedClassChange.get(job); } return false; } public TIntIntHashMap getRewardItems(int job) { if (_rewardItems.containsKey(job)) { return _rewardItems.get(job); } return null; } public TIntIntHashMap getRequireItems(int job) { if (_claimItems.containsKey(job)) { return _claimItems.get(job); } return null; } } }