/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.skillconditionhandlers; import com.l2jmobius.gameserver.model.L2Object; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.skills.ISkillCondition; import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.network.SystemMessageId; import com.l2jmobius.gameserver.network.serverpackets.SystemMessage; /** * @author Sdw */ public class CanSummonMultiSkillCondition implements ISkillCondition { private final int _summonPoints; public CanSummonMultiSkillCondition(StatsSet params) { _summonPoints = params.getInt("summonPoints"); } @Override public boolean canUse(L2Character caster, Skill skill, L2Object target) { final L2PcInstance player = caster.getActingPlayer(); if (player == null) { return false; } boolean canSummon = true; final int servitorSize = player.getServitors().size(); if ((servitorSize == 1) && (player.getSummonPoints() == 0)) { canSummon = false; } else if (servitorSize > 4) { canSummon = false; } else if (player.isFlyingMounted() || player.isMounted() || player.inObserverMode() || player.isTeleporting()) { canSummon = false; } else if (player.isInAirShip()) { player.sendPacket(SystemMessageId.A_SERVITOR_OR_PET_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP); canSummon = false; } else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints()) { final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS); sm.addSkillName(skill); player.sendPacket(sm); canSummon = false; } return canSummon; } }