/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.stats.Stats; /** * @author Sdw */ public class VampiricAttack extends AbstractEffect { private final int _amount; private final int _sum; public VampiricAttack(StatsSet params) { _amount = params.getInt("amount", 0); _sum = _amount * params.getInt("chance", 0); } @Override public void pump(L2Character effected, Skill skill) { effected.getStat().mergeAdd(Stats.ABSORB_DAMAGE_PERCENT, _amount / 100); effected.getStat().addToVampiricSum(_sum); } }