/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import java.util.logging.Level; import com.l2jmobius.commons.util.Rnd; import com.l2jmobius.gameserver.enums.InstanceType; import com.l2jmobius.gameserver.handler.TargetHandler; import com.l2jmobius.gameserver.model.L2Object; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.events.EventType; import com.l2jmobius.gameserver.model.events.impl.character.OnCreatureDamageReceived; import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener; import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.skills.BuffInfo; import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.SkillCaster; import com.l2jmobius.gameserver.model.skills.targets.TargetType; /** * Trigger Skill By Damage effect implementation. * @author UnAfraid */ public final class TriggerSkillByDamage extends AbstractEffect { private final int _minAttackerLevel; private final int _maxAttackerLevel; private final int _minDamage; private final int _chance; private final SkillHolder _skill; private final TargetType _targetType; private final InstanceType _attackerType; public TriggerSkillByDamage(StatsSet params) { _minAttackerLevel = params.getInt("minAttackerLevel", 1); _maxAttackerLevel = params.getInt("maxAttackerLevel", 127); _minDamage = params.getInt("minDamage", 1); _chance = params.getInt("chance", 100); _skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1)); _targetType = params.getEnum("targetType", TargetType.class, TargetType.SELF); _attackerType = params.getEnum("attackerType", InstanceType.class, InstanceType.L2Character); } public void onDamageReceivedEvent(OnCreatureDamageReceived event) { if (event.isDamageOverTime() || (_chance == 0) || (_skill.getSkillLvl() == 0)) { return; } if (event.getAttacker() == event.getTarget()) { return; } if ((event.getAttacker().getLevel() < _minAttackerLevel) || (event.getAttacker().getLevel() > _maxAttackerLevel)) { return; } if ((event.getDamage() < _minDamage) || ((_chance < 100) && (Rnd.get(100) > _chance)) || !event.getAttacker().getInstanceType().isType(_attackerType)) { return; } final Skill triggerSkill = _skill.getSkill(); L2Object target = null; try { target = TargetHandler.getInstance().getHandler(_targetType).getTarget(event.getTarget(), event.getAttacker(), triggerSkill, false, false, false); } catch (Exception e) { _log.log(Level.WARNING, "Exception in ITargetTypeHandler.getTarget(): " + e.getMessage(), e); } if ((target != null) && target.isCharacter()) { SkillCaster.triggerCast(event.getTarget(), (L2Character) target, triggerSkill); } } @Override public void onExit(BuffInfo info) { info.getEffected().removeListenerIf(EventType.ON_CREATURE_DAMAGE_RECEIVED, listener -> listener.getOwner() == this); } @Override public void onStart(BuffInfo info) { info.getEffected().addListener(new ConsumerEventListener(info.getEffected(), EventType.ON_CREATURE_DAMAGE_RECEIVED, (OnCreatureDamageReceived event) -> onDamageReceivedEvent(event), this)); } }