/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jmobius.gameserver.enums.StatModifierType; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance; import com.l2jmobius.gameserver.model.skills.Skill; /** * An effect that sets the current hp to the given amount. * @author Nik */ public final class SetHp extends AbstractEffect { private final double _amount; private final StatModifierType _mode; public SetHp(StatsSet params) { _amount = params.getDouble("amount", 0); _mode = params.getEnum("mode", StatModifierType.class, StatModifierType.DIFF); } @Override public boolean isInstant() { return true; } @Override public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item) { if (effected.isDead() || effected.isDoor()) { return; } final boolean full = (_mode == StatModifierType.PER) && (_amount == 100.0); final double amount = full ? effected.getMaxHp() : (_mode == StatModifierType.PER) ? ((effected.getMaxHp() * _amount) / 100.0) : _amount; effected.setCurrentHp(amount); } }