/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jmobius.gameserver.enums.ReduceDropType; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.stats.Stats; /** * @author Sdw */ public class ReduceDropPenalty extends AbstractEffect { private final double _exp; private final double _deathPenalty; private final ReduceDropType _type; public ReduceDropPenalty(StatsSet params) { _exp = params.getDouble("exp", 0); _deathPenalty = params.getDouble("deathPenalty", 0); _type = params.getEnum("type", ReduceDropType.class, ReduceDropType.MOB); } @Override public void pump(L2Character effected, Skill skill) { switch (_type) { case MOB: { effected.getStat().mergeMul(Stats.REDUCE_EXP_LOST_BY_MOB, (_exp / 100) + 1); effected.getStat().mergeMul(Stats.REDUCE_DEATH_PENALTY_BY_MOB, (_deathPenalty / 100) + 1); break; } case PK: { effected.getStat().mergeMul(Stats.REDUCE_EXP_LOST_BY_PVP, (_exp / 100) + 1); effected.getStat().mergeMul(Stats.REDUCE_DEATH_PENALTY_BY_PVP, (_deathPenalty / 100) + 1); break; } case RAID: { effected.getStat().mergeMul(Stats.REDUCE_EXP_LOST_BY_RAID, (_exp / 100) + 1); effected.getStat().mergeMul(Stats.REDUCE_DEATH_PENALTY_BY_RAID, (_deathPenalty / 100) + 1); break; } } } }