/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance; import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.stats.Stats; /** * @author Nik */ public class MaxCp extends AbstractStatEffect { private final boolean _heal; public MaxCp(StatsSet params) { super(params, Stats.MAX_CP); _heal = params.getBoolean("heal", false); } @Override public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item) { if (_heal) { switch (_mode) { case DIFF: // DIFF { effected.setCurrentCp(effected.getCurrentCp() + _amount); break; } case PER: // PER { effected.setCurrentCp(effected.getCurrentCp() + (effected.getMaxCp() * (_amount / 100))); break; } } } } }