/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jmobius.commons.util.Rnd; import com.l2jmobius.gameserver.model.L2Party; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.holders.ItemHolder; import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance; import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.network.SystemMessageId; import com.l2jmobius.gameserver.network.serverpackets.SystemMessage; /** * Harvesting effect implementation. * @author l3x, Zoey76 */ public final class Harvesting extends AbstractEffect { public Harvesting(StatsSet params) { } @Override public boolean isInstant() { return true; } @Override public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item) { if (!effector.isPlayer() || !effected.isMonster() || !effected.isDead()) { return; } final L2PcInstance player = effector.getActingPlayer(); final L2MonsterInstance monster = (L2MonsterInstance) effected; if (player.getObjectId() != monster.getSeederId()) { player.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_HARVEST); } else if (monster.isSeeded()) { if (calcSuccess(player, monster)) { final ItemHolder harvestedItem = monster.takeHarvest(); if (harvestedItem != null) { // Add item player.getInventory().addItem("Harvesting", harvestedItem.getId(), harvestedItem.getCount(), player, monster); // Send system msg SystemMessage sm = null; if (item.getCount() == 1) { sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1); sm.addItemName(harvestedItem.getId()); } else { sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S2_S1); sm.addItemName(item.getId()); sm.addLong(harvestedItem.getCount()); } player.sendPacket(sm); // Send msg to party final L2Party party = player.getParty(); if (party != null) { if (item.getCount() == 1) { sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HARVESTED_S2); sm.addString(player.getName()); sm.addItemName(harvestedItem.getId()); } else { sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HARVESTED_S3_S2_S); sm.addString(player.getName()); sm.addLong(harvestedItem.getCount()); sm.addItemName(harvestedItem.getId()); } party.broadcastToPartyMembers(player, sm); } } } else { player.sendPacket(SystemMessageId.THE_HARVEST_HAS_FAILED); } } else { player.sendPacket(SystemMessageId.THE_HARVEST_FAILED_BECAUSE_THE_SEED_WAS_NOT_SOWN); } } private static boolean calcSuccess(L2PcInstance activeChar, L2MonsterInstance target) { final int levelPlayer = activeChar.getLevel(); final int levelTarget = target.getLevel(); int diff = (levelPlayer - levelTarget); if (diff < 0) { diff = -diff; } // apply penalty, target <=> player levels // 5% penalty for each level int basicSuccess = 100; if (diff > 5) { basicSuccess -= (diff - 5) * 5; } // success rate can't be less than 1% if (basicSuccess < 1) { basicSuccess = 1; } return Rnd.nextInt(99) < basicSuccess; } }