/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.actor.L2Npc; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.skills.BuffInfo; import com.l2jmobius.gameserver.model.skills.Skill; /** * Grow effect implementation. */ public final class Grow extends AbstractEffect { public Grow(StatsSet params) { } @Override public void onStart(L2Character effector, L2Character effected, Skill skill) { if (effected.isNpc()) { final L2Npc npc = (L2Npc) effected; npc.setCollisionHeight(npc.getTemplate().getCollisionHeightGrown()); npc.setCollisionRadius(npc.getTemplate().getCollisionRadiusGrown()); } } @Override public void onExit(BuffInfo info) { if (info.getEffected().isNpc()) { final L2Npc npc = (L2Npc) info.getEffected(); npc.setCollisionHeight(npc.getTemplate().getCollisionHeight()); npc.setCollisionRadius(npc.getTemplate().getfCollisionRadius()); } } }