/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.skills.BuffInfo; import com.l2jmobius.gameserver.model.stats.Stats; import com.l2jmobius.gameserver.network.SystemMessageId; import com.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate; import com.l2jmobius.gameserver.network.serverpackets.SystemMessage; /** * @author Sdw */ public class GetMomentum extends AbstractEffect { public GetMomentum(StatsSet params) { } @Override public boolean onActionTime(BuffInfo info) { if (info.getEffected().isPlayer()) { final L2PcInstance player = info.getEffected().getActingPlayer(); final int maxCharge = (int) info.getEffected().getStat().getValue(Stats.MAX_MOMENTUM, 0); final int newCharge = Math.min(player.getCharges() + 1, maxCharge); player.setCharges(maxCharge); if (newCharge == maxCharge) { player.sendPacket(SystemMessageId.YOUR_FORCE_HAS_REACHED_MAXIMUM_CAPACITY); } else { final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOUR_FORCE_HAS_INCREASED_TO_LEVEL_S1); sm.addInt(newCharge); player.sendPacket(sm); } player.sendPacket(new EtcStatusUpdate(player)); } return info.getSkill().isToggle(); } }