/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import java.util.HashSet; import java.util.Set; import com.l2jmobius.commons.util.Rnd; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.holders.TemplateChanceHolder; import com.l2jmobius.gameserver.model.skills.BuffInfo; import com.l2jmobius.gameserver.model.skills.Skill; /** * Transformation type effect, which disables attack or use of skills. * @author Nik */ public final class ChangeBody extends AbstractEffect { private final Set _transformations = new HashSet<>(); public ChangeBody(StatsSet params) { for (StatsSet item : params.getList("templates", StatsSet.class)) { _transformations.add(new TemplateChanceHolder(item.getInt(".templateId"), item.getInt(".minChance"), item.getInt(".maxChance"))); } } @Override public boolean canStart(BuffInfo info) { return !info.getEffected().isDoor(); } @Override public void onStart(L2Character effector, L2Character effected, Skill skill) { final int chance = Rnd.get(100); //@formatter:off _transformations.stream() .filter(t -> t.calcChance(chance)) // Calculate chance for each transformation. .mapToInt(TemplateChanceHolder::getTemplateId) .findAny() .ifPresent(id -> effected.transform(id, false)); // Transform effected to whatever successful random template without adding skills. //@formatter:on } @Override public void onExit(BuffInfo info) { info.getEffected().stopTransformation(false); } }