/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jmobius.gameserver.ai.CtrlIntention; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.effects.EffectFlag; import com.l2jmobius.gameserver.model.effects.L2EffectType; import com.l2jmobius.gameserver.model.skills.BuffInfo; import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.network.SystemMessageId; /** * Chameleon Rest effect implementation. */ public final class ChameleonRest extends AbstractEffect { private final double _power; public ChameleonRest(StatsSet params) { _power = params.getDouble("power", 0); setTicks(params.getInt("ticks")); } @Override public long getEffectFlags() { return (EffectFlag.SILENT_MOVE.getMask() | EffectFlag.RELAXING.getMask()); } @Override public L2EffectType getEffectType() { return L2EffectType.RELAXING; } @Override public boolean onActionTime(BuffInfo info) { if (info.getEffected().isDead()) { return false; } if (info.getEffected().isPlayer()) { if (!info.getEffected().getActingPlayer().isSitting()) { return false; } } final double manaDam = _power * getTicksMultiplier(); if (manaDam > info.getEffected().getCurrentMp()) { info.getEffected().sendPacket(SystemMessageId.YOUR_SKILL_WAS_DEACTIVATED_DUE_TO_LACK_OF_MP); return false; } info.getEffected().reduceCurrentMp(manaDam); return info.getSkill().isToggle(); } @Override public void onStart(L2Character effector, L2Character effected, Skill skill) { if (effected.isPlayer()) { effected.getActingPlayer().sitDown(false); } else { effected.getAI().setIntention(CtrlIntention.AI_INTENTION_REST); } } }