/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.others; import com.l2jmobius.gameserver.model.actor.L2Npc; import ai.AbstractNpcAI; /** * Scarecrow AI. * @author ivantotov */ public final class Scarecrow extends AbstractNpcAI { // NPCs private static final int TRAINING_DUMMY = 19546; private static final int SCARECROW = 27457; private static final int PHYSICAL_PUNCH_MACHINE = 33752; private static final int MAGICAL_PUNCH_MACHINE = 33753; private Scarecrow() { addSpawnId(TRAINING_DUMMY, SCARECROW, PHYSICAL_PUNCH_MACHINE, MAGICAL_PUNCH_MACHINE); } @Override public String onSpawn(L2Npc npc) { npc.disableCoreAI(true); npc.setIsImmobilized(true); return super.onSpawn(npc); } public static void main(String[] args) { new Scarecrow(); } }