/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.model; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.ResultSet; import java.util.logging.Level; import java.util.logging.Logger; import com.l2jserver.L2DatabaseFactory; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; /** * @author UnAfraid */ public class L2Mentee { private static final Logger _log = Logger.getLogger(L2Mentee.class.getName()); private final int _objectId; private String _name; private int _classId; private int _currentLevel; public L2Mentee(int objectId) { _objectId = objectId; load(); } public void load() { L2PcInstance player = getPlayerInstance(); if (player == null) // Only if player is offline { try (Connection con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement("SELECT char_name, level, base_class FROM characters WHERE charId = ?")) { statement.setInt(1, getObjectId()); try (ResultSet rset = statement.executeQuery()) { if (rset.next()) { _name = rset.getString("char_name"); _classId = rset.getInt("base_class"); _currentLevel = rset.getInt("level"); } } } catch (Exception e) { _log.log(Level.WARNING, e.getMessage(), e); } } else { _name = player.getName(); _classId = player.getBaseClass(); _currentLevel = player.getLevel(); } } public int getObjectId() { return _objectId; } public String getName() { return _name; } public int getClassId() { if (isOnline()) { if (getPlayerInstance().getClassId().getId() != _classId) { _classId = getPlayerInstance().getClassId().getId(); } } return _classId; } public int getLevel() { if (isOnline()) { if (getPlayerInstance().getLevel() != _currentLevel) { _currentLevel = getPlayerInstance().getLevel(); } } return _currentLevel; } public L2PcInstance getPlayerInstance() { return L2World.getInstance().getPlayer(_objectId); } public boolean isOnline() { return (getPlayerInstance() != null) && (getPlayerInstance().isOnlineInt() > 0); } public int isOnlineInt() { return isOnline() ? getPlayerInstance().isOnlineInt() : 0; } public void sendPacket(L2GameServerPacket packet) { if (isOnline()) { getPlayerInstance().sendPacket(packet); } } }