/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jmobius.gameserver.model.multisell; import java.util.Collection; import com.l2jmobius.gameserver.model.ensoul.EnsoulOption; import com.l2jmobius.gameserver.model.items.enchant.attribute.AttributeHolder; import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance; import com.l2jmobius.gameserver.model.variables.ItemVariables; /** * @author DS */ public class ItemInfo { private final int _enchantLevel, _augmentId; private final byte _elementId; private final int _elementPower; private final AttributeHolder[] _attributes; private final int _visualId; private final int _visualStoneId; private final long _visualIdLifetime; private final Collection _specialAbilities; private final Collection _additionalSpecialAbilities; public ItemInfo(L2ItemInstance item) { _enchantLevel = item.getEnchantLevel(); _augmentId = item.getAugmentation() != null ? item.getAugmentation().getId() : 0; _elementId = item.getAttackAttributeType().getClientId(); _elementPower = item.getAttackAttributePower(); _attributes = item.getAttributes() != null ? item.getAttributes().toArray(new AttributeHolder[6]) : new AttributeHolder[6]; _visualId = item.getVisualId(); _visualStoneId = item.getVariables().getInt(ItemVariables.VISUAL_APPEARANCE_STONE_ID, 0); _visualIdLifetime = item.getVisualLifeTime(); _specialAbilities = item.getSpecialAbilities(); _additionalSpecialAbilities = item.getAdditionalSpecialAbilities(); } public final int getEnchantLevel() { return _enchantLevel; } public final int getAugmentId() { return _augmentId; } public final byte getElementId() { return _elementId; } public final int getElementPower() { return _elementPower; } public final AttributeHolder[] getElementals() { return _attributes; } public int getVisualId() { return _visualId; } public int getVisualStoneId() { return _visualStoneId; } public long getVisualIdLifeTime() { return _visualIdLifetime; } public Collection getSpecialAbilities() { return _specialAbilities; } public Collection getAdditionalSpecialAbilities() { return _additionalSpecialAbilities; } }