# ================================================================== # -- CUSTOM SETTINGS -- # ================================================================== #--------------------------------------------------------------- # Block command custom functions # 1. AntiBuff Protection #--------------------------------------------------------------- # Option to block buffs by certain players using /block command BlockUnwantedBuffs = False #============================================================# # Database Customizations # #============================================================# # Option to store additional spawnlist data on a custom table. CustomSpawnlistTable = False # Option to save GM spawn only in the custom table. SaveGmSpawnOnCustom = False # Option to store additional npc data on a custom table. CustomNpcTable = False CustomNpcSkillsTable = False # Option to store additional Items data on custom tables. CustomItemTables = False CustomArmorSetsTable = False # Option to store additional Teleport location on a custom table. CustomTeleportTable = False # Option to store alternative drop on a custom table. CustomDroplistTable = False # Option to store alternative merchant data on a custom table. CustomMerchantTables = False #--------------------------------------------------------------- # Champion mobs # Turns random mobs into Champions #--------------------------------------------------------------- # Enable Champions ChampionEnable = False # Force Champion mobs to be Passive: # To leave champion mobs to default aggro, set to false. # To set all champion mobs to Passive (not aggro), set true. ChampionPassive = False # Chance for a mob to became champion (in percents) - 0 to disable ChampionFrequency = 5 # Title of all Champion Mobs ChampionTitle = Champion # Min and max lvl allowed for a mob to be champion. ChampionMinLevel = 20 ChampionMaxLevel = 70 # Hp multiplier ChampionHp = 8 # Hp Regen Multiplier ChampionHpRegen = 1. # Rewards multiplier ChampionRewards = 8 # Adenas & seal stones rewards multiplier ChampionAdenasRewards = 1 # Atk bonus for champion (changes apply on patk & matk) ChampionAtk = 1. # Spd Atk bonus for champion (changes apply on patkspd & matkspd) ChampionSpdAtk = 1. # Chance to obtain a specified reward item from a higher lvl champion (in percents) default is off using glittering medal as reward ChampionRewardLowerLvlItemChance = 0 # Chance to obtain a specified reward item from a lower lvl champion (in percents) default is off using glittering medal as reward ChampionRewardHigherLvlItemChance = 0 # Specified reward item ID ChampionRewardItemID = 6393 # Specified reward item rnd qty ChampionRewardItemQty = 1 # ------------------------------------------------------------ # Skill Duration List # ------------------------------------------------------------ # When this is enabled it will read the config "SkillDurationList" # This will basically overlook the "time= x" in the skill xml's so that you do # not need to modify the L2J Datapack XML's to increase skill duration. # Skill duration list: # Format : skillid,newtime;skillid2,newtime2;.... # Example: # This enable 1h(3600) duration for songs, the "\"indicates new line, # and is only set for formating purposes. # SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\ # 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\ # 363,3600;364,3600 # Retail: False EnableModifySkillDuration = False SkillDurationList = # ------------------------------------------------------------ # Enable Auto Target # ------------------------------------------------------------ # This function works for NPCs only, # in order to avoid issues such as attacks from mobs stucked in walls EnableAutoTargetNPC = False # ------------------------------------------------------------ # Choose any kind of subclass to any Village Master # ------------------------------------------------------------ # Allows players to choose any kind of subclass to any village master ChooseAllSubClassesEveryWhere = False # ------------------------------------------------------------ # Auto Noblesse Status At Login # ------------------------------------------------------------ # Give noblesse status to all characters at login AutoNoblesseAtLogin = False # ------------------------------------------------------------ # Allow Enchanting Hero Items # ------------------------------------------------------------ # Allows players to enchant a hero weapon AllowEnchantHeroItems = False # ------------------------------------------------------------ # Prevent Dual Boxing # ------------------------------------------------------------ # Prevents 2 characters with the same IP from being in the same place PreventDualBoxing = False # ------------------------------------------------------------ # Auto Rewarder # ------------------------------------------------------------ # Enable Auto rewarder AllowAutoRewarder = False # Delay for reward (in seconds) # Default 30 minutes AutoRewardDelay = 1800 # ID of item reward AutoRewardID = 57 # Count of item reward AutoRewardCount = 1000 # ------------------------------------------------------------ # Custom Starting Spawn # ------------------------------------------------------------ # Set true for custom starting spawn location. CustomStartingSpawn = False CustomSpawnX = 82585 CustomSpawnY = 148192 CustomSpawnZ = -3469 # ------------------------------------------------------------ # Enable Real Time # ------------------------------------------------------------ # Shows Real Time if set to True # Visible with /time command EnableRealTime = False # ------------------------------------------------------------ # Allow teleporting to towns, the castles of which are under attack # ------------------------------------------------------------ # Default = False AllowSiegeTeleport = False # ------------------------------------------------------------ # Stuck Subs Configuration # ------------------------------------------------------------ # If True then player will keep all skills from all subclasses KeepSubClassSkills = False # ------------------------------------------------------------ # Allow use Event Managers for changing occupation # ------------------------------------------------------------ # Default: False AllowClassMasters = False # ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)] # 1st occupation change for 100.000 Adena (item id 57) # 2nd occupation change for 1.000.000 Adena (item id 57) # 3rd occupation change for 10.000.000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575) # on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622) # ConfigClassMaster=1;[];[];2;[];[];3;[];[] # 1st, 2nd, 3rd occupation change for free, without rewards. # ConfigClassMaster=1;[];[];2;[];[] # Allow only first and second change. ConfigClassMaster = 1;[];[];2;[];[];3;[];[] # Class Masters will allow changing to any occupation on any level inside class tree # For example, Dwarven Fighter will be able to advance to: # Artisan, Scavenger, Warsmith, Bounty Hunter, Maestro, Fortune Seeker. # But Warsmith will be able to change only to Maestro. # Default = False AllowEntireTree = False # When character reach levels 20,40,76 he will receive tutorial page # with list of the all possible variants, and can select and immediately # change to the new occupation, or decide to choose later (on next login). # Can be used with or without classic Class Masters. # Default = False AlternateClassMaster = False #------------------------------------------------------------- # L2J NPC & PC AIO Buffer #------------------------------------------------------------- # To enable the L2J NPC Buffer set this to true, default is false. # Buffer html files are located in folder "data/html/npcbuffer/" with file prefix: "NpcBuffer" # Buffer database values are located in table "npc_buffer" # Default L2J NPC is 100000 NPCBufferEnabled = False # Sets the buff duration (in seconds) for all buffs given by: # - NPC Buffer # - PC AIO Buffer AIOBuffDuration = 0 # ------------------------------------------------------------ # Enable / Disable / gaining experience. (.expon .expoff ) # ------------------------------------------------------------ # Default: False SpExpCommand = False # ------------------------------------------------------------ # Offline trade/craft # ------------------------------------------------------------ # Option to enable or disable offline trade feature. # Enable -> true, Disable -> false OfflineTradeEnable = False # Option to enable or disable offline craft feature. # Enable -> true, Disable -> false OfflineCraftEnable = False #Restore offline traders/crafters after restart/shutdown. Default: true. RestoreOffliners = True #Do not restore offline characters, after OfflineMaxDays days spent from first restore. #Require server restart to disconnect expired shops. #0 = disabled (always restore). #Default: 10 OfflineMaxDays = 10 #Disconnect shop after finished selling, buying. #Default: True OfflineDisconnectFinished = True # If set to True, name color will be changed when entering offline mode OfflineSetNameColor = False # Color of the name in offline mode (if OfflineSetNameColor = True) OfflineNameColor = 808080