# This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # Bind ip of the loginserver, use * to bind on all available IPs LoginserverHostname=* # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=127.0.0.1 # This is transmitted to the client from the same network, so it has to be a public IP or resolvable hostname InternalHostname=127.0.0.1 # Allowed client protocol version. ClientProtocolVersion=419 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=2000 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. If not, you have to put it in the accounts.txt in the data folder AutoCreateAccounts=true # Enable unknown packet logging. LogUnknownPackets=false