/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import java.util.List; import com.l2jmobius.gameserver.enums.ShotType; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.conditions.Condition; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.skills.BuffInfo; import com.l2jmobius.gameserver.model.stats.Formulas; import com.l2jmobius.gameserver.model.stats.Stats; import com.l2jmobius.util.Rnd; /** * damage for each mark on the target * @author hitnar */ public final class MarkRetriever extends AbstractEffect { private final double _power; public MarkRetriever(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) { super(attachCond, applyCond, set, params); _power = params.getDouble("power", 0); } @Override public boolean isInstant() { return true; } @Override public void onStart(BuffInfo info) { final L2Character effected = info.getEffected(); final L2Character activeChar = info.getEffector(); if (activeChar.isAlikeDead()) { return; } final boolean sps = info.getSkill().useSpiritShot() && activeChar.isChargedShot(ShotType.SPIRITSHOTS); final boolean bss = info.getSkill().useSpiritShot() && activeChar.isChargedShot(ShotType.BLESSED_SPIRITSHOTS); final boolean mcrit = Formulas.calcMCrit(activeChar.getMCriticalHit(effected, info.getSkill())); final byte shld = Formulas.calcShldUse(activeChar, effected, info.getSkill()); double damage = Formulas.calcMagicDam(activeChar, effected, info.getSkill(), shld, sps, bss, mcrit); int count = 0; final List effects = effected.getEffectList().getEffects(); for (BuffInfo buff : effects) { if ((buff.getSkill().getId() == 11259) || (buff.getSkill().getId() == 11261) || (buff.getSkill().getId() == 11262)) { count++; } } damage = damage * _power * count; if (damage > 0) { // reduce damage if target has maxdamage buff final double maxDamage = (effected.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null)); if (maxDamage > 0) { damage = maxDamage; } // Manage attack or cast break of the target (calculating rate, sending message...) if (!effected.isRaid() && Formulas.calcAtkBreak(effected, damage)) { effected.breakAttack(); effected.breakCast(); } // Shield Deflect Magic: Reflect all damage on caster. if (effected.getStat().calcStat(Stats.VENGEANCE_SKILL_MAGIC_DAMAGE, 0, effected, info.getSkill()) > Rnd.get(100)) { activeChar.reduceCurrentHp((int) damage, effected, info.getSkill()); activeChar.notifyDamageReceived((int) damage, effected, info.getSkill(), false, false); } else { effected.reduceCurrentHp((int) damage, activeChar, info.getSkill()); effected.notifyDamageReceived((int) damage, activeChar, info.getSkill(), false, false); activeChar.sendDamageMessage(effected, (int) damage, false, false, false); } effected.getEffectList().stopSkillEffects(true, 11259); effected.getEffectList().stopSkillEffects(true, 11261); effected.getEffectList().stopSkillEffects(true, 11262); } } }