/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package handlers.effecthandlers;
import java.util.ArrayList;
import java.util.List;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.stats.Formulas;
/**
* Randomize Hate effect implementation.
*/
public final class RandomizeHate extends AbstractEffect
{
private final int _chance;
public RandomizeHate(StatsSet params)
{
_chance = params.getInt("chance", 100);
}
@Override
public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
{
return Formulas.calcProbability(_chance, effector, effected, skill);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
{
if ((effected == effector) || !effected.isAttackable())
{
return;
}
final L2Attackable effectedMob = (L2Attackable) effected;
final List targetList = new ArrayList<>();
L2World.getInstance().forEachVisibleObject(effected, L2Character.class, cha ->
{
if ((cha != effectedMob) && (cha != effector))
{
// Aggro cannot be transfered to a mob of the same faction.
if (cha.isAttackable() && ((L2Attackable) cha).isInMyClan(effectedMob))
{
return;
}
targetList.add(cha);
}
});
// if there is no target, exit function
if (targetList.isEmpty())
{
return;
}
// Choosing randomly a new target
final L2Character target = targetList.get(Rnd.get(targetList.size()));
final int hate = effectedMob.getHating(effector);
effectedMob.stopHating(effector);
effectedMob.addDamageHate(target, 0, hate);
}
}