/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import java.util.logging.Logger; import com.l2jmobius.commons.util.Rnd; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.holders.ItemChanceHolder; import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance; import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.network.SystemMessageId; /** * @author UnAfraid */ public class CreateItemRandom extends AbstractEffect { private static final Logger LOGGER = Logger.getLogger(CreateItemRandom.class.getName()); public CreateItemRandom(StatsSet params) { } @Override public boolean isInstant() { return Boolean.TRUE; } @Override public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item) { final L2PcInstance player = effected.getActingPlayer(); if (player == null) { return; } else if (item == null) { LOGGER.warning("" + player + " Attempting to cast skill: " + skill + " without item defined!"); return; } else if (item.getItem().getCreateItems().isEmpty()) { LOGGER.warning("" + player + " Attempting to cast skill: " + skill + " with item " + item + " without createItems defined!"); return; } ItemChanceHolder selectedItem = null; final double random = Rnd.nextDouble() * 100; double comulativeChance = 0; for (ItemChanceHolder holder : item.getItem().getCreateItems()) { if ((comulativeChance += holder.getChance()) >= random) { selectedItem = holder; break; } } if (selectedItem == null) { player.sendPacket(SystemMessageId.THERE_WAS_NOTHING_FOUND_INSIDE); return; } player.addItem("CreateItems", selectedItem.getId(), selectedItem.getCount(), player, true); } }